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Metal Gear Solid V Could Really Be Kojima's LastMetal Gear Solid Kojima PS3 PS4 Xbox 360 Xbox One MGS Phantom Pain
Metal Gear Solid V: The Phantom Pain might actually be the last MGS game that Kojima makes. I know he's said that he was done with the series at least a hundred times over the last decade or so, but this time he might actually be done. Now, why might I think this? Well, let me explain...
The Gameplay Has Become More Accessible
While I haven't personally played the game yet, it's obvious from the many gameplay videos floating around the internet that things have changed in a very big way. Gone are the corridors and grid-like level design. The possibility to run and gun your way to a mission objective is greater than ever, and for one of the first times ever, the game will be releasing on four different consoles at the same time. The most exposure an MGS title has ever had.
They might not be as well known as LEGO, but they're still pretty good
But what does all this have to do with Kojima stepping down from the stealth action genre? It is a bit of a leap, but just take a look at the gameplay videos. Do they really look like something you would see in a normal MGS game? No, not at all! If anything, they look more like something you would see in a game like Red Dead Redemption.
Now, this isn't a bad thing in the slightest. What it means is the new direction of the series is going to look more like something other developers will be capable of doing if they were given the reigns of this beast of a series. Instead of having to worry about mimicking the MGS style, they'll be able put their own twist on it with the freedom given to them with the open-world system. Don't think Konami would ever pass the MGS series onto another company? They kind of already have.
Metal Gear Solid Remakes
Recently (in the last few weeks) Kojima revealed that he and Konami might be looking for someone to remake the original Metal Gear Solid using their fancy new Fox Engine. That in itself is pretty cool news. Getting to really go back to Shadow Moses with this fancy new tech would just be the bee's knees. But the fact that they're looking for a different company to make it raises some alarm bells in my mind.
Yup. Another one.
Again, not bad alarm bells. It's more of a "Hey, wait a second," type of alarm system. The fact that they're possibly passing on the most iconic game in their series to another company along with their most powerful game-making tools tells me that they're testing another company to see how they do. The reason they're doing this with the first game in the series and not say, Metal Gear Solid 6, is because they want to see if another company can successfully make it feel like the original MGS game. If they can make the fans even somewhat happy, then imagine what they could do if given the okay to make the next main title game.
They Already Replaced Everybody Else
If you're into gaming in any way shape or form, then you probably know that David Hayter has been replaced by Keifer Sutherland as the voice of Big Boss. Even if you haven't played the series, you probably heard about the news somewhere. It still eats me up inside knowing that Hayter is gone, but there might be more of a reason for it than what we've heard from Kojima.
All of the voice actors we've lost... I can still feel them
Now, I've got two different theories going along with this one here. The first one goes like this: When you think of Snake, you think of David Hayter as the voice. Or Kurt Russell if you're weird. The point is, up until the Phantom Pain reveal, David Hayter pretty much was Snake. Now that that tie has been severed, Konami has been given the chance to create a new Snake, and along with him, a new game.
If there is no place for Hayter, then perhaps the place for Kojima will be opening up soon as well. The more changes they make, the easier it'll be to switch Kojima out with someone new if they wanted to. It would be a difficult thing to get over, but if things work with the Metal Gear Solid remake, that just might be what happens.
Kojima Goes To Hollywood
Here is my second theory on why Kojima would leave the game series. While I can't speak for the man himself, it seems Kojima has always wanted to just make movies. Of course, he ended up making games for most of his life, but now he has a real chance to make the jump thanks to the switch from David to Keifer. Not only does Keifer voice Snake, but they even changed the way Snake looks to better match Keifer's mocap.
He'll go down in history as a monster
It isn't too big of a leap to see Keifer Sutherland getting the part of Big Boss in the eventual movie announcement seeing as the character is now modeled off of him. While Kojima probably wouldn't be able to direct the movie, you just know that he would be a big part of the creation process. And thanks to his new found work relationship with Keifer, he should find it rather easy to get Keifer to work with him.
While all of these theories and possibilities do require a bit of a leap to seem believable, just remember that I've actually gotten a few of these right before. Could we really be seeing a new director for the game series? Is there a possibility that Kojima could be grooming Keifer for an impending movie role? Why not say what you think in the comments below? As always, thank you for reading.
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