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Game of the Year 2016: Jason's Picks

Game of the Year 2016 The Last Guardian Dragon Quest Builders Final Fantasy XV The Witness Song of the Deep Abzu Paper Mario: Color Splash Star Fox Zero Batman: The Telltale Series

I'll skip the real-world comparisons and say that for the most part, 2016 was a pretty good year for video games overall. Two of the most long-awaited games finally came out (and not a moment too soon), and they were both surprisingly excellent. Many more great indie games made their debut, and I'm looking forward to catching up with a lot of them over the next year. And the 3DS had one of its best years yet in terms of RPGs for the handheld. Heck, we even got cool surprises like the NES Classic Edition.

As usual, I want to acknowledge some of this year's runner-ups, such as Firewatch and Stories: The Path of Destinies; both of which nearly made my list. Coatsink's Shu also deserves a lot of credit for being one of the most original games I played this year as well. And last but not least, Overwatch is a game I wish I had spent more time with, but ultimately there just wasn't enough time to play everything.

In any event, here are my top 10 games of 2016.

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10. Fire Emblem Fates

Fire Emblem Fates was far and away one of my most anticipated titles coming into 2016. Awakening was my game of the year for 2013, and now the series was plunging headfirst into a story that would see new protagonist Corrin split between two warring sides: his adopted family and the family of his birth. It was an interesting twist and a great setup for a potentially epic story and character-rich plot, even if the story gets away from itself a bit at certain points. The strategic gameplay is still as good as ever and I enjoyed pairing up various units to see how their relationships would unfold.

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9. Abzu

Confession: I was already completely biased in favor of Abzu from the start, especially since two of the three major creative people behind Journey (aka my game of the year in 2012) worked on it. Also, in light of that latter fact, it's also not surprising that Abzu is essentially Journey except under the water, in a sense. However, it does not out-Journey Journey, and that's okay. Abzu is a short but breathtaking experience, and Austin Wintory's woodwind-filled orchestrated soundtrack adds to the epic feel of swimming alongside majestic sea creatures and currents in exotic underwater locales. There's virtually no challenge to it, but I almost can't wait to dive back in and experience it all again.

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8. Batman: The Telltale Series

The last Telltale game I had played before this was The Wolf Among Us, which I really enjoyed, but for some reason I hadn't had the desire to play any more after that -- until Batman, that is. Unbeknownst to players at the outset, Batman: The Telltale Series exists in its own universe, meaning Telltale gets to tell Batman as they want to tell him. Everything you knew about Batman potentially gets thrown out the window, which is refreshing and exciting to me, and Telltale used this to their advantage to tell one of the best Batman stories of recent years. Also, it probably has the most exciting quick-time-event sections I've ever experienced. Season 2 can't come soon enough.

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7. Star Fox Zero

If you haven't played Star Fox Zero yet, you might be surprised to see it on this list. Aren't the controls terrible? Isn't it a bad game? And to that I say no, it's not a bad game. At all. The controls aren't 100% ideal, but they're fine once you get used to them for 30 minutes or so (with occasional spottiness). But underneath the stigma of its motion controls, Star Fox Zero contains one of the best Star Fox games, bar none.

Platinum's signature is definitely felt in this game especially with certain levels that feature over-the-top action (especially some of the latter ones), and it was a joy to hear the new songs as well as new renditions of old classics. It may not be exactly what everyone wanted, but as a reimagining of Star Fox 64, it definitely achieves what it sets out to do (with a few twists) and be incredibly entertaining at the same time.

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6. Paper Mario: Color Splash

Paper Mario: Color Splash may continue the same direction that the much criticized Paper Mario: Sticker Star started, but I'll defend it to the death as one of this year's great titles. While the plot is still rather thin (pun not intended, I swear) compared to the first three Paper Mario games, Intelligent Systems gives Mario and friends more to work with in this game as he investigates why the color is seemingly disappearing from Prism Island.

The new color system doesn't add a ton of depth to the card-based battle system, but it's used surprisingly well in various puzzles throughout the game. Also, Color Splash has a fantastic soundtrack and arguably the best/funniest writing in the entire series (The Thousand Year Door included), where each level is essentially a brand new scenario to work through (mini story arcs and all). What it lacks in the main plot, it more than makes up for in its witty writing and zany characters, making for a memorable Paper Mario experience.

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5. Song of the Deep

In many ways, Song of the Deep is this year's Child of Light. It's a fairytale/storybook plot featuring a little girl who goes on a journey, except this time it's under the sea. It's a shame that this game never got much more recognition than it did because it features some outstanding atmosphere and environments throughout. Insomniac Games managed to tell a touching story about Merryn's journey through the sea but also make a compelling, underwater Metroidvania world to explore at the same time.

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4. The Witness

As someone who enjoyed Braid (and especially its big twist at the end) years back, I knew I had to experience The Witness when it finally released (being from the same creator and all). While the decision to have no music is definitely strange at first, there is something really interesting about just having ambient rustling of leaves, the wind, and your footsteps as all you hear. The island you explore is incredibly beautiful thanks to the unique low-polygon style used but also hauntingly lonely.

More than anything else, the combination of exploration and puzzles is what truly makes this a unique experience. The game teaches you organically how to think about the solutions to each puzzle, and the way that each area is divided into different types of puzzles is extremely well done. It is, without a doubt, the smartest game of the year.

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3. Final Fantasy XV

What a long, strange journey it's been for Final Fantasy XV. While it's definitely not the game that was originally presented to us at Final Fantasy Versus XIII, I'm thrilled to say that it turned out to be a good game in the end anyhow.

It's not perfect by any means, with much of its world suffering from an identity crisis (is this a Final Fantasy world or is this Middle America with some fantasy elements?) and its main plot being a jumbled mess at points. Yet, Noctis and the bond between his three friends form the core of what makes Final Fantasy XV one of the best games this year. They go through quite a bit throughout the game, but none of their interactions ever feel forced, instead feeling like four good friends going a bachelor road trip before one of them (Noctis) gets married.

Even though the broader spectrum of the plot (such as the invasion behind Insomnia) is somewhat lost in translation over the course of the game, Hajime Tabata and his team got the most important aspects right by honing on the relationship between Noctis and his friends, making the open world feel alive and worth exploring, and creating a fairly memorable villain that keeps you guessing as to what his motivations are. Also, the ending is definitely one of the more interesting finales in the series and will have fans talking about it for a while.

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2. Dragon Quest Builders

Minecraft is a game that has only ever vaguely intrigued me, but I still haven't had the urge to play it even in the midst of its insane popularity today. Dragon Quest Builders made me a believer in the concept by taking Minecraft's building and crafting elements and pairing it with objectives and an RPG plot that's surprisingly more compelling than it should be. Exploring each area of its rich world and gathering materials is just as much fun as building towns from the ground up, block by block. It could easily be a dull, grating experience but DQB makes the experience fun by giving you a wide array of building materials as well as objects and rooms to build.

While the simplistic combat is perhaps the game's weakest point, Dragon Quest Builders is by far one of the deepest experiences I've played this year, and nearly everything about it from its addicting gameplay to its fantastic soundtrack make it an outstanding experience and one of this year's biggest surprises.

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1. The Last Guardian

Hoo boy -- where do I even start. The Last Guardian is, by all accounts, a game that very possibly could have come out and completely underwhelmed; after all, it was in development for some eight years (and more often than not, those types of deals tend to be disasters in the end). But somehow, some way, Fumito Ueda and his team at GenDesign pulled it off.

By no means is it perfect; playing the game can be challenging at times due to some awkward controls and stubborness on Trico's part to obey at times, but the journey is worth it at the end and incredibly compelling. The Last Guardian has some of the most stunning environments and architecture I've ever seen in a video game. The visuals are breathtaking, especially when you're in the outdoors areas and see Trico's feathers glistening in the light and ruffling in the wind.

The Last Guardian is triumphant, its story possibly exceeding what Team Ico had accomplished in its two previous games thanks to a touching narrative that is built on the relationship between the boy and Trico throughout their journey. I can't imagine how Ueda plans to top this, but I can't wait to find out.


Unique list! This is the only GOTY list I'll likely see with both Star Fox Zero and Paper Mario: Color Splash on it.

Nice to see Abzu on the list. I enjoyed it as well and I was considering it for my list too (ultimately my brain was like "Best shark bro aside, it didn't really stick with me like Journey."). But great write-up, dawg. 


I've put about the same amount of time into The Last Guardian and Dragon Quest Builders and there is a lingering guilt of feeling like I should play more (I just wish I liked the gameplay part of both more.). I think I need to get over that The Last Guardian is much more of a successor of Ico than something like Shadow of the Colossus. So... weird environmental puzzles for days.

Oh man surprised to see Abzu on the list and I'm interested in getting that in this week's PSN sale. It reminds me of Journey underwater. I recently picked up Song of the Deep so excited for that as well. Great list Jason! Also surprised to see a Telltale game on the list too. Currently going through Telltale games on PS4 and it's been a blast. Looking forward to playing Batman and glad to hear it's quite awesome! I'm definitely gonna get Last Guardian on sale. As for DQ Builders I'm thinking of getting it for PS4 or Vita. 

Really good list and I know a few of those games and do want to play them. Personally I'm glad Telltale Batman made it.

I seriously love this list. I bash Nintendo a lot but Jason always has a way of making me question what I'm missing. 


I really enjoyed Abzu and Batman although both could have been better. Abzu with a little more attention to narrative, Batman with a little more attention to technical issues.


Kicking myself for not picking up Song of the Deep a week or two ago. Insomniac has earned my support and I should give it.

Great list! Glad to see Abzu, it was in the running for my list too. I really need to check out Song of the Deep... and go back to The Witness with a little more patience.

I seriously love this list. I bash Nintendo a lot but Jason always has a way of making me question what I'm missing. 


I really enjoyed Abzu and Batman although both could have been better. Abzu with a little more attention to narrative, Batman with a little more attention to technical issues.


Kicking myself for not picking up Song of the Deep a week or two ago. Insomniac has earned my support and I should give it.


You are missing out on Nintendo. I think honestly, even as much of a PS fan boy as I like to be. All the consoles have their good and bad. That is why as a gamer, I try to get all the games on all the consoles. Even though I know most of them ends up collecting dusk with my busy schedule now.

Thanks for the comments, everyone! Glad people enjoyed the list; I was glad I could have six games on there that didn't appear on other peoples' lists. xD



I think I need to get over that The Last Guardian is much more of a successor of Ico than something like Shadow of the Colossus. So... weird environmental puzzles for days.


It's definitely more like Ico than SotC, yeah, but surprisingly there are elements of SotC that come more into play toward the end (there aren't any colossi, but the element of climbing and hanging onto something like Trico is used quite a bit), which is all I'll say for now.



I really enjoyed Abzu and Batman although both could have been better. Abzu with a little more attention to narrative, Batman with a little more attention to technical issues.


Agreed; my experience with Batman wasn't quite as bad as some others on a technical level (I played on PC), but I did experience moments where things didn't run 100% correctly. Mostly, any scenes that featured a scene playing on a TV (such as a news broadcast) showed as the TV with a blank screen for me from Episode 3 onwards; it was pretty frustrating.


Abzu could have used a bit more clarifying as to what the character or world really was, though I have a feeling they wanted everything to seem super nebulous so that people could come to their own conclusions; I dunno. It was definitely easier to pick up on the narrative/meaning behind Journey though.




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