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E3 2012: Hideo Kojima Confirms The Last Of Us Demo Wasn't Scripted


The other day we had an article up about Naughty Dog claiming the demo we saw showcasing The Last Of Us gameplay was not scripted. At the time it was listed as just a claim because you should never just outright believe what someone says when they're trying to sell you something.

But now we're starting to get actual confirmation from people not involved in the project that the demo can be played out in multiple ways, and that different things will happen depending on how you handle the situations presented to you. That confirmation comes from none other than Hideo Kojima, who unlike most of the world at the moment, actually got to see the E3 demo behind closed doors.

In his long tweet, he simply states "Naughty Dog showed me The Last Of Us. They presented route game play different from the conference. No skimping. Amazing! Got their T-shirt." In the coming days after E3, we'll hopefully get even more confirmations and stories from the other people who saw the game behind closed doors. You can view the Hideo tweet below.

https://twitter.com/...590946247708672


3 Comments

Come on people. You're acting like these guys didn't develop one of the most impressive IP's of the generation. It's not scripted, it's high quality, it's developed by Naughty Dog.

Come on people. You're acting like these guys didn't develop one of the most impressive IP's of the generation. It's not scripted, it's high quality, it's developed by Naughty Dog.

Uncharted is one of the most scripted game franchises there is, I can definitely see why people would be a little skeptical of this one. I like Uncharted by the way, and I'll probably be buying The Last of Us.

Uncharted is one of the most scripted game franchises there is, I can definitely see why people would be a little skeptical of this one. I like Uncharted by the way, and I'll probably be buying The Last of Us.


I think that's an unfair way to describe Uncharted. The scenes are meant to feel scripted because of the cinematic animations and constant dialogue. While scenes can play out a number of ways, it's supposed to feel like a movie every time. I think they simply do a better job of presentation than other games that are just as linear.

 

 

 

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