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4 Features That Metal Gear Solid V Has To Have


All of this Metal Gear Solid stuff has got me in the mood to go back and play some good ole' MGS games. I mean, I've written about three or four different articles recently and they've all been Metal Gear Solid related in some way, shape or form. What I'm trying to say is I'm really excited for Metal Gear Solid V.


So excited in fact, that I've been thinking up a bunch of different things that should be in the game. Nay, things that need to be in the game! Of course, one of those things is a Big Boss voiced by David Hayter, but that's besides the point. Let's talk about some of the cool little things Kojima needs to throw in to make fans enjoy the game even more.



Big Boss Needs Multiple Arm Attachments


At the end of the trailer, we see that Big Boss has replaced his hooked arm with a nearly fully functional cybernetic arm. While that's all fine and dandy, I'm hopeful we'll be able to ditch that arm for something cooler. And by cooler I mean a rocket arm, because come on now. Rocket arm. But that isn't even close to the end of my list of arm modifications I want to see Big Boss getting. No sirree.




Not the best example, but pretty much this.


We need a Swiss army arm. While odds are high that Big Boss will use it to light his cigars, I want to be able to use that same feature to set fire to other less cigar type things. Namely, unsuspecting enemies. I also want to see a detachable remote control arm like in the MediEvil games take the place of the MK.2 from MGS4 just because of how cool it would be to sneak into bases with just an arm.


But the thing I want most is a lockpicking device in one of the fingers, and the reason for that leads me directly into the next section of this article.



Open World Means Open Towns


I want to be able to rob people. That's what the lockpick would be for. Now, I don't mean I want to just rob army bases, and so far all we've seen from MGSV is army bases. But as Kojima has said, this is going to be a huge open world game with plenty to see and do. So does that mean we're going to be able to send Big Boss into civilian towns to steal supplies and gather information from random people? I absolutely hope that's what it means.




Not to sound crazy, but I would break into every single house in the world.


It might be crazy to expect this much, but I'm really hoping the game will have missions where you'll have to sneak into towns just to gather information on a nearby army base. Have Big Boss sneak into houses undetected and listen in on people's conversations, stuff like that. Maybe even allow Big Boss to listen in on other peoples' phone calls just for that added level of silliness. And don't even get me started on getting spotted by civilians.



Old Habits Die Hard


It was about a hundred years ago when the world saw the release of Metal Gear Solid on the original Playstation, and with it came leaps and bounds in technology. As long as technology stands for cool little things I never thought I would see in a game up to that point, and of course that's what it stands for. Don't even get a dictionary out, grandpa.




Dear God I hope that's mud


There are two specific things I can think of off of the top of my head that I want to see make an updated appearance in Metal Gear Solid V. Firstly, weather effects. In the original Metal Gear Solid we saw guards tracking us by our footprints in the snow. While that did blow my mind, I'd like to see it make a comeback. If Snake is going to be sneaking into buildings in the rain then I expect him to be tracking in mud. You better not let me down, Kojima!


Secondly, since we're obviously getting a lot more Psycho Mantis in this game, I want to see his mind games come back in a big way. Randomly chirping in over your codec about how you haven't played Uncharted in a while, digging through your trophies and achievements while making random remarks. I want that back! And of course, maybe hallucinations during gameplay; that would be swell.



Open World Co-Op


I never really liked Metal Gear Solid Online. It wasn't a bad game by any means, I just could never get into it like I could with the singleplayer portion of Metal Gear Solid. I doubt something like it would even work in Metal Gear Solid V unless they were to lock players down in a single town setting or something like that. But there is a second, more interesting multiplayer option to look at.




The world's most powerful boy band


I'm talking about the group missions in Peace Walker. Instead of being against each other in mortal combat, you were expected to work with one to three other people towards a common goal in the game's story. I enjoyed this setup quite a bit while playing Peace Walker, and it could totally work in an open world setting. Just set three or four people in the world and let them all go off in different directions to accomplish goals together in real time. It would be great and you know it.


So what things do you hope to see in MGSV? Why not post them in the comments below? And as always, thank you for reading.

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