Welcome to the eighty-first week of my PokÃ©mon feature here on Game Podunk! In case you missed last week's, check it out. Stay tuned for future entries coming every Friday.
Victini will be available via the Nintendo Network until September 24th. Every single Mythical PokÃ©mon will be distributed during a specific month for the remainder of this year. Now may be your only chance for a really long time, to actually catch them all!
As you“re reading this, I“m probably several hours into Dragon Quest VII on 3DS. I contemplated calling this week“s feature â€œFarewellâ€, because the world may never see me again. You know it. I know it. And Game Freak knows it, which is why they decided to release PokÃ©mon Sun & Moon two months after the fact—I“m totally the reason for that. Yup!
All jokes aside, some of the biggest news of this week happened outside of the main games. I“ll cover a bit of GO stuff, first: â€œThe Buddy Systemâ€, as I“m affectionately calling it, went live just days ago. With it, you can figuratively have your critters walk with you like they would have in PokÃ©mon HeartGold & SoulSilver. Here“s my canonical ten-year-old Pikachu, who will eventually sit on my shoulder in my profile after I walk ten kilometers with her. Nice Easter Egg there, Niantic.
The â€œproblemâ€ with the Buddy System had to do with expectations versus reality, I think. When this stuff was leaked, plenty of folks assumed it would replace the â€œneedâ€ to find rarer PokÃ©mon like Dratini multiple times over, because you could walk with one and get candy. A lot of folks were dismayed to find that PokÃ©mon like Dratini require 5km of walking to earn just one candy. Uncommon PokÃ©mon, like the Kanto starters, require 3km. And critters like Pikachu and Magikarp only require 1km. So, with the example of Dratini Candy in mind: in order to evolve my Dragonair into a Dragonite, without ever capturing another Dratini from this day forward, I would need to walk 385 kilometers or 239 miles. As it stands--the Buddy System isn“t designed to replace hunting, it“s designed to supplement it.
I think it would have been fairer to make the requirements 1km/2km/3km instead of 1km/3km/5km, but...that“s just me, I guess. It still sparked a relatively renewed interest in the app, anyway.
Back in late 2013, the short PokÃ©mon Origins anime made ways within the community. This four episode mini-series [watch here] was a departure from the long-running anime, instead choosing to tell the story of PokÃ©mon Red & Blue, through the eyes of PokÃ©mon Trainer Red. It stayed remarkably true to the games, often echoing the script entirely, and only embellished on points that made the most sense to the story being told. They made Mr. Fuji—the guy in Lavender Town that gives you the PokÃ©-Flute—one of the scientists responsible for creating Mewtwo. Other than that, it was like watching the Game Boy games come to life!
Told you that to tell you this: on Tuesday, The PokÃ©mon Company officially announced PokÃ©mon Generations, a follow-up to the Origins spin-off that, rather than focusing on Red & Blue, encompasses all six generations of PokÃ©mon.
Last but not least: CoroCoro revealed the evolution of Rockruff, that cute dog PokÃ©mon. Turns out, it“ll evolve differently depending on if you have Sun or Moon. There“s no English reveal yet, so we can only go on the Japanese translations of â€œMiddayâ€ and â€œMidnightâ€ formes of its evolution, Lugarugan. Is this the first time a specific evolution has been gated behind owning a certain version of the game?
That about covers it, this week. Has the Buddy System renewed your interest in PokÃ©mon GO at all? Excited for Generations, or does it just bounce right off you? Be sure to let us know!