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thatgamecompany finally reveals their next game, 'Sky'


Jason Clement

Today's Apple event brought a lot of news and info with it, but perhaps the biggest headline for gamers was the announcement of Journey developer thatgamecompany's next game: Sky.

 

The game was initially teased last Fall with an image of a candle lighting another candle, but now we know the game will seemingly follow in the same steps as Journey, if the teaser trailer for Sky is any indication. Not much is shown, but it does reveal that the player will control a character that's vaguely similar to the robed character from Journey, except this one has a cape-like clothing that might also be wings. The teaser ends with the character joining others of its kind and leaping off the floating island and flying into the sky.

 

 

Notable industry insider Geoff Keighley sat down with thatgamecompany to discuss what the game was about, and creative director Jenova Chen mentioned that the key theme in this game is that of 'giving,' whereas in Journey it was more about connecting with people. Also interesting to note: Chen and his team decided to bring Sky to mobile platforms first because the biggest feedback he got from Journey was that lots of people that were new to gaming wanted to experience the game but didn't have a console, so to remedy that with Sky, the game is being brought to a platform that is most accessible to people. Hence, the release on mobile phones first.

 

You can check out the full interview below.

 

 

Sky doesn't have a release date just yet, but thatgamecompany says it's coming soon to iPhone, iPad, and Apple TV.

 

Source: thatgamecompany

 

What are your first impressions of Sky?

 

 

Edited by Jason Clement



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They're all gonna die, mark my words-- No, but uh, seems neat? I guess. I'm sure some people will complain it looks too close to Journey, but I honestly think it's smarter for them to stick close to something like that and use it as a kind of brand. Based on the visuals and music alone, I'd be willing to give that game a go whenever it comes out. So long as the price isn't terribly high...

Uh, I just noticed that this a mobile release, I am now incredibly sad. 

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1 hour ago, Royzoga said:

Uh, I just noticed that this a mobile release, I am now incredibly sad. 

 

They did mention it was "coming first" to iOS, but I can't imagine they wouldn't port it to consoles, PC, and handhelds later on. Gotta make dat money! So yeah, we'll get to play it eventually.

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4 minutes ago, Jason Clement said:

 

They did mention it was "coming first" to iOS, but I can't imagine they wouldn't port it to consoles, PC, and handhelds later on. Gotta make dat money! So yeah, we'll get to play it eventually.

That's a piss poor excuse for delaying a game. If anything they're watering it down by putting out on a crap game market like IOS first. I say that in the sense of, if they're making it for iOS first and porting it to something else later, it means that it would have been made with the limitations of iOS and up ported later, rather than being made for something big like PC, PS4, and XBONE and THEN ported to iOS.

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9 minutes ago, Royzoga said:

That's a piss poor excuse for delaying a game. If anything they're watering it down by putting out on a crap game market like IOS first. I say that in the sense of, if they're making it for iOS first and porting it to something else later, it means that it would have been made with the limitations of iOS and up ported later, rather than being made for something big like PC, PS4, and XBONE and THEN ported to iOS.

 

I don't believe there are any official specs yet, but I want to say that I think it's being developed for either the iPhone X or generation before it, which can handle some pretty decent gaming specs. It certainly won't look as good as if it were being developed for PC or Xbox One X, but I don't see why they couldn't uprez the textures and whatnot later on.

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