So, Microsoft updated their official Xbox news site today with a handful of FAQs about the Xbox One. We have just learned what their plans are for connecting games to accounts and used games and they're a mix of good ideas and bad possibilities. What about the other much-discussed feature of always online connectivity?
The post which details this information is "Xbox One: A Modern, Connected Device" which pretty much tells you everything you need to know in the title. The console comes with both wired and wireless internet connectivity this time which is a plus considering you won't have to buy an expensive wireless dongle like was what was required for Xbox 360.
In another sentence, Microsoft sparks hope by stating "a persistent internet connection is not required" before dashing them again. The paragraph continues:
"Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend. Games that are designed to take advantage of the cloud may require a connection.
With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies."
The rumored requirement of the system requiring a connection once every 24 hours is true. If your internet gets knocked out for a week due to bad weather, inability to pay a bill, infrastructure upgrade, or any other reason you won't be able to play your Xbox One for more than 24 hours until a connection can be established again. That is actually the best case scenario because developers and publishers may choose games to require cloud connectivity. Those would require a persistent internet connection.
At least now Microsoft has finally answered some of the most-asked questions about Xbox One.