By now, everyone who knows what the extremely long-titled Castlevania: Lords of Shadow - Mirror of Fate is knows that it will be exclusive to the Nintendo 3DS. Of course, with its exclusivity, many have been assuming that Konami was simply shunning the PlayStation Vita. The game's producer Dave Cox had something to say about that in an interview with Pocket Gamer, where he explained that Konami did "seriously consider" releasing the game for the Vita, as the game would run just fine.
However, Konami felt that there was something the 3DS could do for the experience that the Vita could not, which led to the company feeling compelled to go with Nintendo's handheld. "When we saw the game on 3DS and how it looked with the 3D," Cox said, "it made us realize we could never replicate that on another system. We have carefully considered every angle, every shot, every vista to totally show off the 3D effect."
Cox went on to clarify that this decision isn't due to them not liking the Vita, saying "I'm not knocking the Vita, but if we were to develop a game on that console, we would really focus on the Vita's core strengths. The Vita game would be very different from a version for 3DS."
Cox did make mention in the past of a possible HD version of Mirror of Fate in the future, since Konami and MercurySteam already have the appropriate assets for one. However, as the game is held to Nintendo by an exclusivity deal, the most likely platform for its re-release would be the Wii U, and perhaps work with its own unique features. Whatever the case, you can get Castlevania: Lords of Shadow - Mirror of Fate for the 3DS when it releases this March.
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Source: Nintendo Life