Love it or hate it, The Game Awards has become a pretty integral night in the game industry for a few years now due to it being a platform for publishers to tease their upcoming games with world premieres.
This year's show was no exception, with some of the biggest game announcements we've seen since The Game Awards was first started.
Just a quick note here -- we're not covering every trailer shown. Just the ones for the biggest and newest games.
With that, here's a look at the night's biggest announcements, starting with...
Soul Calibur VI
Though rumors of its impending announcement were fairly abundant beforehand, Soul Calibur VI's unveiling caused a huge splash with fans last night. Soul Calibur V released in 2012, so it's been a solid 5 years without a new entry, and 2018 looks to be rectifying that in a big way.
Details remain sparse so far, but we do know the game is set in the 16th century and a few returning characters have been confirmed, such as Sophitia and Mitsurugi. Also new is a gameplay mechanic called "Reversal Edge," which allows players to clash with each other while following up with a powerful counterattack based on their opponent's actions. Aside from that, you'll have to stay tuned for more info on the popular fighter in 2018, during which time it'll release on PS4, Xbox One, and Steam.
Bayonetta 1+2 and (yes) Bayonetta 3
Despite Bayonetta 2's critically acclaimed reception on Wii U, the series' fate appeared to be up in the air, mostly due to the uncertain airs around the poorly-selling console. Any fears of about future entries were quickly forgotten about last night, however, as Nintendo's Reggie Fils-Aime not only announced a Bayonetta 1+2 dual release pack on Switch next year but a teaser for a full-blown threequel. There's no release date or window yet, so you'll have to wait for more info, hopefully, next year.
The Legend of Zelda: Breath of the Wild - Champion's Ballad
While it was all but confirmed that we'd see the second half of Breath of the Wild's DLC at The Game Awards, it was still pretty exciting to see the announcement unfold, complete with producer Eiji Aonuma appearing on-stage to pull out a master sword in the stone. This new DLC focuses on the history of the four champions that aid Link in his quest, in addition to providing new shrines, armor, items, and even a brand spanking new motorcycle Link can ride.
Just as confusing as ever, a new trailer for Death Stranding did no new favors for anyone trying to understand exactly what it is about. Also, it ends with... a baby inside Norman Reedus' character? You'll have to see the trailer to believe it. Also, game creator Hideo Kojima and Norman Reedus also showed up on-stage afterward to talk a bit as well. With no release date in sight, it could easily be a couple of years more before we get an idea of when it's coming out.
World War Z
I'm not quite sure why a game based on a film from 2013 (which in turn was based on the book) is just now being announced, but there you go. The trailer doesn't show much that we haven't seen in the movie (such as super fast zombies) but interestingly enough, it is "coming soon." Perhaps a 2018 release is right around the corner.
From Software's untitled project
Death Stranding might have had the most confusing trailer, but equally odd and unusually short was the reveal for From Software's upcoming game. Essentially a 10-second clip that centers on what appears to be a bloody, twisting rope, the only other thing the clip offers is the phrase "Shadows Die Twice."
The message is unclear at the moment, though there are some people who believe it be a sequel or successor to From Software's Shadow Tower games. If not, Bloodborne 2 is widely speculated as well. It's likely we may hear more at PSX 2017 this weekend.
In the Valley of the Gods
It's been nearly two years since Campo Santo's critically acclaimed debut Firewatch released, and now they're finally showing off their latest project, In the Valley of the Gods. Slated for a 2019 release on PC (and likely consoles thereafter), the game focuses on two female filmmakers, Rashida and Zora, as they set out in the 1920s to uncover the lost tomb of Nefertiti. Like Firewatch, it appears to be a first-person "walking simulator" with a heavy focus/narrative on the characters themselves.
The latest game from the developer behind The Vanishing of Ethan Carter, Witchfire is a first-person horror game set in a dark, gothic world of monsters, zombies, and the like. We'll likely get much more info on it in 2018.
It's been a long time coming for Media Molecule's Dreams. Having first been revealed in 2013 as a tech demo/platform, it's been unusually quiet for the past 3-4 years, causing many to wonder if it had been scrapped or reworked entirely. We now have confirmation that it's still alive and coming out in 2018, and boy does it look ambitious. Expect to hear way more about it this weekend at PSX 2017.
Which of these new game announcements was your favorite or most surprising to you? Let us know in the comments below!
Edited by Jason Clement