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Cheat Code Disappearance Act

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Blazeknyt

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I apologize for the late entry, as life as been a bit more crazy than usual. You will get two entries this October. So without further ado…

 

Contra, Battletoads & Double Dragon, Sonic the Hedgehog, and a bunch of other games from the past had lots of people try something: Cheat codes. Cheat codes are not as widely used anymore. Games used to be filled with those kinds of things. Now these are either given to you as: unlockable cheats, (which is fine), a glitch (which isn“t really a cheat code), or through a cheat device (which is something else entirely). When I talk about a cheat code, I mean inputting a sequence at the title screen, an options screen, or when you pause the game.

 

 

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The greatest code of all time.

 

 

So why is it that cheat codes aren“t used anymore? Many cheats are now unlockable, so you earn the cheats from doing some kind of in game task. You may have to do some ridiculous side quest, but it“s not something completely hidden from you. You know the cheat exist. There“s also the side effect of the age of online gaming. I understand that with playing online, using cheat codes could mean playing against someone with unlimited health, maximum power-ups, or unlimited ammo. Being able to use those codes whenever you please could certainly make the online gameplay ridiculously cheap. We also have to deal with the advent of achievements and trophies. People cheating in order to "earn" achievements and trophies would mean that you end up playing the game in the way that companies don't want you to play the game. The last game I played that used cheat codes to some high degree was Scott Pilgrim. In that game, you actually unlocked new games modes by inputting a sequence at the title screen. However, I also have to give Scott Pilgrim a pass, because it harkens back to the 8 and 16 bit days of gaming, when those button sequence cheats were popular. In today's way of gaming, cheats could open the floodgates for not playing the game in a way the companies would like the game to be played. But this is in regards to console gaming. There's a different scene when it comes to the PC market.

 

The PC market has had mods grow in number. People get into the game“s code and modify the game itself for their own needs. That dark and gritty game can be brought to life with bright pastels while you gun down your enemies. Or maybe you just want to give your favorite character a

.

 

 

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He joined Street Fighter?

 

 

It turns out that cheat codes have gone away due to the evolution of coding. Coding has become more complex, and with those complexities, means less room for messy code. Reddit user ZorbaTHut commented on a different story:

 

“Cheats were originally introduced as a debugging mechanism. You used them to test the game. Removing them was potentially a bit difficult - old games had a lot of interconnections, and removing the cheats could actually introduce bugs - as well as irrelevant. But the games back then were simple enough that you only needed half a dozen simple cheats in order to test everything, so this worked out great.…Adding a "skip this level" cheat could be equivalent to adding a "make the game unplayable" cheat.â€

 

Even though cheat codes are around, they don“t give off the same feeling as before. That password just means you don“t spend money on a power up now, or you get an item you just didn“t feel like searching for. The closest thing we have to traditional cheat codes now are glitches, and while those are fun, but they run the risk of messing up your game. Those fun cheats where you

 

You can read the rest of the Reddit conversation here.

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Kiwi finds it funny how you mentioned PC and modding but missed the second closest thing to cheat codes on PC, console commands.

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Great article! I did see you failed to point out another reason for lack of cheat codes... Achievements / Trophies! It would make earning Achievements and Trophies easier in its own way, and I can see that as an alternate reason for not having them including in the first place. Instead, I have noticed more games that are adding Easter Eggs and becoming the new "cheat codes"

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Achievements and trophies is something I did come across. You're right about the implications of that. My personal view of trophies is that they don't need to be included in every game. Arkham Asylum and Arkham City work well with trophies, but Street Fighter, not so much.

And Easter Eggs aren't necessarily cheat codes in the traditional sense so that's why I didn't mention them. I almost did, but i wanted to remain focused on cheat codes themselves and not run on a different tangent. I love Easter Eggs.

 

EDIT: Edit has been made.

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