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Console generation lengths, how have Sony, Microsoft, and Nintendo done?

DontJudgeMyADD

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Console Generation Timing  

8 members have voted

  1. 1. Have Sony and Microsoft Timed their console releases right?

    • No, they've fallen too far behind and should have released sooner
      0
    • No, I want more mileage out of my current hardware
      3
    • Yes, I'm happy enough with recent releases and excited for new hardware.
      6
  2. 2. Has Nintendo timed their console release right?

    • No, Nintendo has fallen too far behind and should have released sooner
      4
    • No, I want more mileage out of my current hardware
      3
    • Yes, I'm happy enough with recent releases and excited for new hardware.
      2

With the Wii-U releasing this year and the next generation of PlayStation and XBOX consoles estimated for release next year I've begun questioning the tight-rope each company must walk to get the most mileage out of their hardware while mitigating risks of it overstaying its welcome or being undercut by alternative means of gaming.

 

I think over the last couple of years, we've all heard our friends and the game media in general pay less and less attention to the Wii. Development and strong titles dwindled and more and more users were defecting to the HD counterparts provided by Sony and Microsoft that had become more reasoanble in price and offered a strong catalogue of games for any who were Wii only gamers. The fascination with the "waggle" wore off and Nintendo lost ground with respect to the other consoles. This is no doubt simplified through my experience, but I think it's fair to say that for many of us who game on a daily basis, our Wii is collecting dust at this point.

 

Now, again from discussions with friends, listening to podcasts, and reading articles from games media, I get the sense that gamers are and have been defecting to PC gaming in increasing amounts. For those of us who have been console/couch gamers for as long as we can remember, there's some fairly substantial initial investment in getting a PC suitable for getting the most out of newly released games, and some headaches that come along with hardware-software compatibility. But the payoff is substantial now. Experiencing multi-platform games with significantly richer visual graphics and significantly lower load times is a big draw. And with PC gaming working hard to ensure controller integration in most games, frequence sales on digital goods, and Valve debuing "Big Picture Mode" to try and bring PC gaming to your TV and couch, there's less incentive to keep that PS3 or 360 of yours dust free.

 

The biggest variable in this is really each individual's brand loyalty. For someone who had a Wii exclusivly for a while because it was within my budget and has subsequently betrayed it for the now reasonably priced HD consoles, I can say my Nintendo loyalty was not strong enough to have me intrigued by a Wii-U. PS3 and 360 however have worked hard to provide value and communities it may be harder to divorce yourself from. 360 is usually offered as the exemplarly model for the community and your friends list, while PS3 uped the ante this year with the PS+ instant game collection which is particularly valuable to late adopters to the console who may have missed many of these titles the first time around.

 

On the other hand, while there may be some gamer attrition factor for a long console cycle, there is also the obvious benefits that come with developer's ever increasing familiarity with the hardware and programming suites. We keep seeing new releases that extract more out of the hardware that we thought possible years ago. From beautiful set pieces and textures to enormous open world games, developers are continually can more efficiently work within an environment the have extensive prior experience with already.

 

So we have the juxtaposition of increasing efficiency in development and lower costs with the competition between media that may offer a better cutting edge experience. With next year's presumed console launches this generation is heading to a close and we'll see next year whether how the market share fairs for each company.

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Sound off in the comments below with your brand loyalty, excitement for new consoles, or thoughts on this topic. Has Sony and Microsoft pushed there luck with the age of their consoles? Are you dreading new hardware and would prefer to see continued life from your current console? Is the timing about right and you'll just happily upgrade next year?

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In my humble opinion I think Nintendo jumped the shark on this one. They should have waited it out a little more. To be frank it doesn't even look like they care much about the Wii U compared to there last releases. They didn't market it properly and there was no hype behind it.

 

Nintendo lost me at the Wii even though I had been a loyal costumer sense the NES (it was released before I was even born) but that didn't stop me. I continued to love there exclusives all the way up to the gamecube. Then around that time with the PS2 and the Xbox I realised that NIntendo was having a hard time keeping up with Sony and Microsoft.

 

Im happy with how Sony and Microsoft are doing. By the way things are looking im guessing that Sony will be the last to enter the new gen. I don't mind one bit I usualy don't buy systems until a few years after they are released anyway.

 

I would rather companies take there time before they release consoles that can break in just 1-2 years or less if you play them to much.

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Im happy with how Sony and Microsoft are doing. By the way things are looking im guessing that Sony will be the last to enter the new gen. I don't mind one bit I usualy don't buy systems until a few years after they are released anyway.

 

I would rather companies take there time before they release consoles that can break in just 1-2 years or less if you play them to much.

 

Sounds like you're a dedicated console gamer than. I suspect lots of people share your feelings. I agree that Nintendo has lost me for now. It's possible their catalogue will grow to be attractive and I'll bite.

 

I think the PC hurdle is still to steep for many, but if I magically found myself in possession of a top tier PC in the near future. I think new MS/Sony consoles will be a bit moot.

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Sounds like you're a dedicated console gamer than. I suspect lots of people share your feelings. I agree that Nintendo has lost me for now. It's possible their catalogue will grow to be attractive and I'll bite.

 

I think the PC hurdle is still to steep for many, but if I magically found myself in possession of a top tier PC in the near future. I think new MS/Sony consoles will be a bit moot.

 

 

I woudn't mind being a PC gamer at all. They get things cheaper, better graphics, mods, ect. The only thing is that a lot of people don't have 1000-1500 dollars to spend on a good gaming computer. But I don't mind my PS3 one bit it does more then what I ask of it.

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I said it agian I don't want anothe rxbox or ps3 until abot 2020. And no games period reelased from 2016 to 2020 so i can fishin them

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I said it agian I don't want anothe rxbox or ps3 until abot 2020. And no games period reelased from 2016 to 2020 so i can fishin them

I know what you mean. I have a big enough back log to keep me occupied for years.

 

It'll be sad to fall behind the current events in gaming, but I may lag behind when the next gen launches. Maybe more indie bundles to tide me over :-)

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I feel like Nintendo was in a tough spot, wait another year for the WiiU and watch as Wii sales continue to drag OR release ahead of the other two, possibly get a jumpstart on sale or end up being outperformed once again when the next consoles show up a year later.

 

I think Microsoft started TOO early this generation, and should've waited until 2006. This next batch of consoles feels just right in terms of release. I don't really feel the NEED for one just yet but they're still at least a year away or so.

 

Plus, I always have my PC :D

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Honestly, I kind of wish that there was no new Xbox or PlayStation console coming up soon. Back with the last gen, I became very attached to the PS2 and found that it was still cranking out amazing games until the end. Now we see some really great games coming out on PS3 and 360. However, once you start up a new generation then everyone has to learn how to develop for systems again and we ramp up for years and years before some of the most amazing games will finally come out.

 

In a way, I don't think we really *need* to start a new generation because how much better can gaming experiences become? Granted, I'm sure people have been saying that since the Atari 2600 but the only issue console games seem to face now is framerates and glitches. With further increased graphics will we also see an increase in playability of games? I don't think so.

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Nintendo is using current gen hardware & calling it next gen, much like they did with the Wii - only difference is that I do not believe the Wii-U gamepad will get non-gamers to purchase like the motion controller did with the Wii.

 

I think the lifespan of the Xbox 360 & PS3 it just about on target - most games still play great on them, but some of the newer graphically intensive games have to be toned down a bit to play well.

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Nintendo is using current gen hardware & calling it next gen, much like they did with the Wii - only difference is that I do not believe the Wii-U gamepad will get non-gamers to purchase like the motion controller did with the Wii.

 

I think the lifespan of the Xbox 360 & PS3 it just about on target - most games still play great on them, but some of the newer graphically intensive games have to be toned down a bit to play well.

 

Thats how I feel about the Wii U it's like the pad should have just been an add on of the Wii but instead they made it in to it's own system.

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I was ready for a new Nintendo console, but I'm not ready for a PS4 or a new Xbox. I'd likely wait to buy the PS4 until 2014 and will never buy the next Xbox. Lol

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I feel like Nintendo was in a tough spot, wait another year for the WiiU and watch as Wii sales continue to drag OR release ahead of the other two, possibly get a jumpstart on sale or end up being outperformed once again when the next consoles show up a year later.

Agreed. I can't really fault Nintendo for trying to get the jump on the next console cycle. We can fault them for some decisions made for the Wii-U, perhaps, but I think it was clear that the Wii seriously had tapered off and it was time for action.

 

Now we see some really great games coming out on PS3 and 360. However, once you start up a new generation then everyone has to learn how to develop for systems again and we ramp up for years and years before some of the most amazing games will finally come out.

I think this is especially true for console exclusives. Look to Naughty dog to see what can be done with the current hardware and its still quite impressive and they must know the PS3 like the back of their hand. But when looking at a platform independent game, I think developers aren't developing for consoles anymore but developing behind the limitations of the hardware, releasing its full glory on PC and hamstringing the game to work on the consoles.

 

In a way, I don't think we really *need* to start a new generation because how much better can gaming experiences become?

I think we've seen this year in general, many games are really succeeding with the more style and art to their graphics rather than more photorealism. That said, I hope the next gen isn't focused on graphics (or god forbid 3D), but rather can handle the type of massive open world games that are being demanded now. That it can create significantly more nuanced AI to make the gameplay itself better.

 

Nintendo is using current gen hardware & calling it next gen, much like they did with the Wii - only difference is that I do not believe the Wii-U gamepad will get non-gamers to purchase like the motion controller did with the Wii.

I'm terribly underwhelmed by the Wii-U's hardware. I think they invested alot in their unique tablet experience which I can appreciate some of the approach, but Sony and MS will be able to borrow enough functionality via the vita and tablets to undercut the Wii-U so much that it'll just be left with the next Zelda,Mario,Metroid... which is what keeps them alive a few years at a time.

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My issue with the Wii-U stems from the fact that it still isn't clear as to what the system can do. When you look at the launch window titles, you see games like Aliens: Colonial Marines and Batman: Arkham City. And yet the devs behind Metro: Last Light said the processor sucked. What about the GPU? What about the Wii-U restricts development? If I knew what the system was truly capable of, I might be more willing to buy it. As it is now, I regard it with cautious interest.

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My issue with the Wii-U stems from the fact that it still isn't clear as to what the system can do. When you look at the launch window titles, you see games like Aliens: Colonial Marines and Batman: Arkham City. And yet the devs behind Metro: Last Light said the processor sucked. What about the GPU? What about the Wii-U restricts development? If I knew what the system was truly capable of, I might be more willing to buy it. As it is now, I regard it with cautious interest.

From what I read and suspect its comparable with current gen and probably has its strengths and weaknesses like the ps3 v. xbox. Problem is, developers have just gotten their hands on it and don't know how to treat it to maximize its potential. Devs still have trouble with the different choices between ps3 and xbox (hello Skyrim on PS3), so the burden to get familiar with and efficient with programming is going to be a long time coming I fear.

 

So for now, I presume "sucks" is a harsh word for the hardware and it could mean "this element is weaker than xbox/ps3 and we shouldn't have to invest the time/$$ to figure out how or if we can develop around it so as to not provide the user an 2nd rate experience". Possible anyway.

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So for now, I presume "sucks" is a harsh word for the hardware and it could mean "this element is weaker than xbox/ps3 and we shouldn't have to invest the time/$$ to figure out how or if we can develop around it so as to not provide the user an 2nd rate experience". Possible anyway.

 

Indeed. This criticism came from the company that made one of the most GPU, CPU-intensive PC games of all time. :D Hopefully, the weaknesses aren't enough to stop 3rd parties. The system has a lot of potential, despite the incredibly odd timing.

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To some of the above comments who talk about the Wii U barely being on-par with the PS3 and 360: remember the PS3 and 360 launches? Remember how games weren't near as incredible-looking as they are today? Seriously, it takes time for a new console to show its true potential. Always has. And the fact that the Wii U starts out where the PS3 and 360 are now just means it'll be an impressive evolution over time.

 

Plus, the fact that it has 1 GB of RAM in system memory when the PS3 has 256 MB should tell you what the future holds for the Wii U in terms of power.

 

As for my thoughts on the topic at hand, I think Sony and Microsoft are being a bit hasty in order to follow-up Nintendo's jump into the next generation. I'm excited, don't get me wrong, but their current consoles are still going pretty strong (360 selling like hotcakes on Black Friday), so it's a little early to bring in something new, in my opinion.

 

As for Nintendo releasing a new console, that pretty much needed to happen. As we all know from Wii sales and recent popularity, their current console ain't doing so hot nowadays. With such low power, pretty much nobody felt like developing for it anymore, therefore keeping the Big N's profits on the down-low. So considering how much weaker the Wii is from the competition, it was a smart move for them to come out with something a little more competitive.

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