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  1. Today
  2. Let's keep this #FinalFantasyVI train rolling! Now that I've found all the party members, we can clean up some side quests, find more espers, and work towards my best party. Come swing by the #Twitch stream and enjoy! ROYZYABOY!https://www.twitch.tv/royzoga123

  3. Let's keep this #FinalFantasyVI train rolling! Now that I've found all the party members, we can clean up some side quests, find more espers, and work towards my best party. Come swing by the #Twitch stream and enjoy! ROYZYABOY!https://www.twitch.tv/royzoga123
  4. Yesterday
  5. This week I'll be taking a break from speedrunning, but expect a new speed game for next week! For this week, I'm continuing through my first playthrough of #FinalFantasyVI on the GBA. Be sure to swing by the #Twitch stream and have some fun! ROYZYABOY! https://www.twitch.tv/royzoga123

  6. This week I'll be taking a break from speedrunning, but expect a new speed game for next week! For this week, I'm continuing through my first playthrough of #FinalFantasyVI on the GBA. Be sure to swing by the #Twitch stream and have some fun! ROYZYABOY! https://www.twitch.tv/royzoga123
  7. I started writing for Playstation Universe recently. I’m the equivalent to the person who gets coffee, but I’m enjoying it. 

    1. Jason Clement

      Jason Clement

      Congrats! My friend Kyle writes there too. :)

       

      I always thought about contributing there as well but I dunno if I have the time these days. Still, glad to hear you're enjoying it!

  8. Last week
  9. The quest for justice continues tonight! Come swing by the #Twitch stream and watch as I continue on with my first playthrough of #FinalFantasyVI. It's bound to be amazing! ROYZYABOY! https://www.twitch.tv/royzoga123

  10. The quest for justice continues tonight! Come swing by the #Twitch stream and watch as I continue on with my first playthrough of #FinalFantasyVI. It's bound to be amazing! ROYZYABOY! https://www.twitch.tv/royzoga123
  11. I'm back from the sick! Come swing by the #Twitch stream and watch as I continue through my first playthrough of #FinalFantasyVI! ROYZYABOY! https://www.twitch.tv/royzoga123
  12. Share your last beaten games here!

    I got the platinum trophy for God Of War. It’s not only my GOTY but quite frankly one of the best games I’ve ever played.
  13. Let's see how much more progress I can make tonight. Come swing by the #Twitch stream and watch some more #KingdomHeartsII #Speedrun practice! ROYZYABOY https://www.twitch.tv/royzoga123
  14. Let's see how much more progress I can make tonight. Come swing by the #Twitch stream and watch some more #KingdomHeartsII #Speedrun practice! ROYZYABOY https://www.twitch.tv/royzoga123

  15. Share your last beaten games here!

    Didn't even realize Itch.io had VR games (some of which I assume are free?) until now. Huh, you learn something new every day!
  16. Share your last beaten games here!

    Do demos and EA count lol? A VR game I found on Itch.io that came out on Steam finally went into EA with a bunch of new stuff the demo didn't have. I grabbed it day one and I love it. Just played it today and I made it to the end of 9 levels. Well, it's 3 levels but you play each 3 times. The game is called Compound and it's a classic shooter like Doom in VR.
  17. Review: Dragon's Crown Pro

    Developer: Vanillaware Publisher: Atlus USA/Sega Platform: PS4 Release Date: May 15, 2018 ESRB: T for Teen With 13 Sentinels: Aegis Rim being just beyond the horizon for a little while longer, Japanese developer Vanillaware seems content with putting out enhanced versions of their older projects these past few years. The first of these was the stellar 2016 remake Odin Sphere: Leifthrasir which was so impressively realized that it turned a severely flawed gem into the makings of a genuine gaming classic. In contrast, Dragon's Crown Pro will take a much higher level of scrutiny to notice its minimal changes on the newer PlayStation 4 hardware. For better or worse, it is still the same game it was five years ago. For those unaware, Dragon's Crown was a title that made its way onto the PlayStation 3 and PS Vita back in 2013. In spite of a lengthy and expensive development cycle, it ended up being a much-needed success for Vanilliaware, likely because of its rock-solid beat 'em up gameplay and distinct female character designs. Those with a more seasoned background in the subgenre were able to glean Dragon's Crown reverent (and hardly subtle) callbacks to classic titles such as Capcom's Dungeon & Dragons arcade games in particular. Considering how the game's art director, George Kamitani, had a hand in those D&D arcade games makes it all that much more clear he wanted Dragon's Crown to hearken back to beloved old school beat 'em ups, yet embrace it in a much more modern gameplay context. Being about four years removed since my last playthrough of the game I am surprised to have grown a stronger appreciation of it upon playing Dragon's Crown Pro. Just as it did five years ago, Dragon's Crown's near-timeless 2D art direction is immediately captivating and is dense with an absurd attention to detail, especially now that it has the benefit of a 4K resolution option as well. This is only complemented further by the fun, enthusiastic dungeon master-styled narration throughout (which can be changed to any of the playable character voices that also generally do a great job) which thankfully much more strongly resonates than the forgettable main plot itself involving -- surprise surprise -- dragons and a special crown of some sort. More important than the many striking presentational flourishes is, of course, the actual gameplay. Those comfortable with 2D fighting games, in particular, will likely find the controls of each of the six playable characters to feel like a dream. Layered on top of RPG-styled level progression and an addictive loot grind, this only makes finer character gameplay nuances that much more satisfying to uncover. As much as I enjoyed lifting enemies and tossing barrels as the Dwarf, or teleporting around and casting support spells as Sorceress, I decided to mess with around with the rest of the cast upon this revisit and found myself pleasantly surprised by all of their capability and multiplayer utility as well. But, admittedly, new players will likely still have to acclimate to control quirks like narrow foreground and background beat 'em up hitboxes or certain, clearly touchscreen-intended mechanics like opening treasure chests or using runes abilities (easily most intuitive on PS Vita, though the PS4 touchpad does work fine), if they are not already familiar with them. The issues that Dragon's Crown Pro unfortunately retains are more structural than anything else. The most common early complaint is that newcomers will still have to play a couple hours by themselves (potentially with AI companions) before they can even so much as touch the online multiplayer options. Ironically, after getting over that early slump, those same players will likely feel like they have "beaten" the game by themselves. To the game's credit, in spite of the poor story context of gathering nine talismans, they do a better job in a gameplay context to justify revisiting the familiar nine locations for "Path B" routes that provide distinctively more challenging and varied setpiece moments as well as entirely new bosses. Yet, even with the Path B routes, the repetition is likely to set in much more quickly without the help of other online/local players or the earned convenience of a save file that already played past the first nine bosses and allows them to play a level 15 character right away. The repetition problems are only exacerbated by rather dull quests that seem to conveniently pop immediately after the player likely completed their objectives mid-dungeon trek already. Though these quests are certainly optional (I never touched them until this release) they can be a good way to earn experience points, the occasional questionably lewd pictures, and, much more importantly, skill points which are vital for min/max reasoning to those who want to mess with the game's hardest content on higher difficulties or the randomly generated gauntlet Labyrinth of Chaos/Tower of Mirages modes. It really feels like a huge missed opportunity in general for Vanillaware to not add potentially new playable characters, stages, or modes regardless of how surprisingly well the game has aged. However, it says a lot about just how entertaining the core game is, glaring flaws and all, when I easily doubled my original thirty-hour playtime by trying out other characters or higher difficulties this time around. Even if it definitely missed its chance with sweeping changes, there are some small details that do help Dragon's Crown Pro to barely eke out its position as the best version of the title. Though it took me more time to notice than I care to admit, the entirely redone live orchestra soundtrack by Hitoshi Sakamoto is one such benefit, with richer vocals and instrumentation of the entire soundtrack. Much more granular details are appreciated too, like improved inventory interface, painless direct save transfer options from PS3 and PS Vita, or secretly most important of all, a much more stable PS4 online netcode, especially when playing with individuals overseas. Of course, I am reaching for straws because -- for as positive of a time I have had with the whole experience -- it is tough to make the argument for this re-release for those who did not already enjoy the game. After being spoiled by the excellent enhanced release of Odin Sphere: Leifthrasir not too long ago, it is more than a little disappointing at how little has been added to the PS4 release of Dragon's Crown Pro. Despite the passing of five years time, however, Dragon's Crown has aged remarkably well. It may retain its structural mishaps as well as repetition problems, but its stronger overall components also maintain its addictive moment-to-moment gameplay and superb visual and aural presentation. For those that did not exhaust themselves on the game the first time around, there is still good fun to be had with Dragon's Crown Pro in what is easily among one of the finest beat 'em ups available. It also serves as a good reminder as to why one should be excited for the upcoming next title Vanillaware has in store. Pros + Stunning visuals and incredibly tight beat 'em up gameplay that more than stand the test of a five years time + Charming choose-your-own-adventure styled narration and classic subgenre throwbacks that permeate throughout the experience + Great, addictive fun with fellow human players complemented by a smoother PS4 netcode Cons - Fairly repetitive design loop with no new gameplay additions in Dragon's Crown Pro can make it a tough sell for those that have already played the game on other consoles - Certain clearly touchscreen-focused mechanics like opening treasure chests or using runes are still most intuitive on the Vita hardware - Feels like a huge missed opportunity to not add new content such as extra levels or playable characters Overall Score: 7.5 (out of 10) Good Vanillaware may have squandered its chance to significantly add upon and fine-tune Dragon's Crown Pro but, for an already high-quality beat 'em up, it does leave room for forgiveness for this minimal PS4 port, especially because of how enjoyable it is to play with others even now. Disclosure: This game was reviewed using downloadable PS4 code provided by the publisher.
  18. Earlier
  19. Let's see if we can get any farther tonight! Come swing by the #Twitch stream and check out some more #KingdomHeartsII #Speedrun learning and attempts! ROYZYABOY! https://www.twitch.tv/royzoga123
  20. Let's see if we can get any farther tonight! Come swing by the #Twitch stream and check out some more #KingdomHeartsII #Speedrun learning and attempts! ROYZYABOY! https://www.twitch.tv/royzoga123

  21. We're just a week out from the release of Choice Provision's Runner3 and the anticipation fans are feeling couldn't be any higher. But if you thought Choice Provisions was done announcing surprises, think again. The developer revealed that two high-profile indie characters will be able to be unlocked as playable characters in-game. First up is Yacht Club's Shovel Knight, who has made cameo appearances in a number of indie games since his self-titled, breakout game in 2014. As for the second character, it's none other than Eddie Riggs, the protagonist of Brutal Legend. Fans may recall that Double Fine recently received the rights back from EA for the game, meaning you could possibly see Eddie Riggs make appearances in other games as well. Finally, a third character that was revealed was none other than Charles Martinet, also known as The Narrator of Runner2 and Runner3. But you would probably know him better as the iconic voice of Nintendo's Mario for the last 22 years. I... probably wouldn't expect to hear him do Mario's voice here, however. You know, all of that copyright stuff and such. You can play as all three cameo characters (well, when you unlock them) when Runner3 hits the Nintendo Switch eShop first on May 22 and then on Xbox One, PlayStation 4, and PC at a later date. Source: Runner3.game Are you looking forward to playing as these characters in Runner3?
  22. Monday? Means more #Speedrun practice and learning for #KingdomHeartsII! Come swing by the #Twitch stream and hang out, learn with me. ROYZYABOY! https://www.twitch.tv/royzoga123
  23. Monday? Means more #Speedrun practice and learning for #KingdomHeartsII! Come swing by the #Twitch stream and hang out, learn with me. ROYZYABOY! https://www.twitch.tv/royzoga123

  24. Alright! Time to continue on some #FinalFantasyVI! Come swing by the #Twitch stream and hang out, experience this classic JRPG with me. ROYZYABOY! https://www.twitch.tv/royzoga123

  25. Alright! Time to continue on some #FinalFantasyVI! Come swing by the #Twitch stream and hang out, experience this classic JRPG with me. ROYZYABOY! https://www.twitch.tv/royzoga123
  26. Share your last beaten games here!

    I mean, it's definitely GOTY right now. It'll still be a contender later in the year but not sure it would win. Definitely won't be at the top of my personal list anyway with all the Nintendo stuff probably coming out. (or just Smash, really) Edit: On topic, I just beat Red Dead Revolver. It was...a thing. Definitely a thing. Edit 2: I also beat Bullet Witch. It was...also a thing.
  27. Tonight I'm starting #FinalFantasyVI for the first time! Come swing by the #Twitch stream and check it out! I've gotta see what all the hype is about, so many people saying it's the best Final Fantasy game ever made. ROYZYABOY! https://www.twitch.tv/royzoga123
  28. Tonight I'm starting #FinalFantasyVI for the first time! Come swing by the #Twitch stream and check it out! I've gotta see what all the hype is about, so many people saying it's the best Final Fantasy game ever made. ROYZYABOY! https://www.twitch.tv/royzoga123

  29. Share your last beaten games here!

    Beat Destiny 2 second DLC. That story mode was short. Super short. Hopefully other end game contents on it will be better.
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