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Showing content with the highest reputation since 02/11/2012 in Blog Comments

  1. 4 points
    Geez, Windows 8 sure seems... bad. A desktop app so you can run all of your programs? Why not... have a desktop? Microsoft is so silly.
  2. 3 points
    This pun literally just killed me inside.
  3. 3 points
    I think TK needs a special Podunker title all to himself: Community Cheerleader. Make it happen, Jason! Also, :3
  4. 3 points
    You would like Tropico 4. If you dislike someone, you can just assassinate them. You might have to contend with angry protesters and a rejection of the philosopher-king concept, but that's why the military is useful. For crushing your enemy underfoot and badgering people into submission.
  5. 3 points
  6. 3 points
    I was wondering if I was the only one who felt this way about the game because I've had people defend it despite me expressing my disappointment. But yeah, even as a fan of the previous two games, I found the entire game to be a giant tease where it felt like nothing really happened. Like the narrative was pretty predictable (did they really expect me to not think the masked guy was Alex as soon as the game started? And then pretend it was a revelation at the last 10 minutes?) and uninspired until the very end where they 'almost' introduce some interesting story elements... but, like you mention, it abruptly ends when they do. Of course, you can occasionally overlook a meh story if the core gameplay holds up. The problem is, like you mentioned... it was so...simple. Linearity is one thing but yeah, there is quite a few points of no returns in the 1st half of the game and could easily lose out on djinns (which is basically like saying, follow a guide for the 1st half...for a fairly linear game. Just in case). The game was also a cakewalk until literally the final boss which might catch you off guard. Which, having both of those combined, totally made the series's class system pointless (where you mix and match djinns for different abilities/skills for characters)... partly because you may be short on djinns, and because it was so easy that you just didn't care. Which is shame, because it is very technically impressive and the visuals for combat were quite stunning for that device (and puts a lot of 3D PSP games to shame with their fluidity) and you'd simply miss out of some of the cool summons and abilities. I admit, surprisingly enough, I thought some of the puzzles were well-done (even if they weren't hard) and may have been the only thing I really took away from the main game. Like for the final dungeon I thought truly utilized every character's psy skills in a semi-creative way. The problem is, I was only impressed by only like two of those types of dungeons I think. Needless to say, I was also disappointed by the game. I wouldn't say it was a bad game, but frankly, there was plenty of better rpgs on DS despite their lesser production values (as much as it pains me to say this as a big fan of the original two). Btw, sorry for the TL;DR comment, I didn't think that would happen....
  7. 2 points
    I just realized your man cave lacks a strip pole and a bar.
  8. 2 points
    I think it depends how you define the term. I think it's more alive then ever because I consider multi player just that. More then one live player playing something at the same time with each other. They don't have to plan things out, they don't have to talk to each other, ect. I think what you are explaining is a little more on the co op side. And theres always clans and communities that will be more then happy to play things with you. I have been playing dark souls a lot lately and I honestly thought the community was dead. But I get invaded and summoned enough to know that it's actually really fun. You can't even communicate with the other person all you have is gestures. And that in it self really makes things interesting. When you are summoned the first thing you do is greet each other with a bow. If you go on to fight a boss together you point your sword in to the sky. If you win against a boss or an invader you jump up and down. I think that some games become even more charming with out verbal communication. I invaded a world getting ready to kill the person that was just minding their own business but as we both started circling around a pillar we both decided it be more fun to just joke around with each other. With out saying a word we just started testing each other, to see if we would attack. Neither of us did and I went to follow him around on his journey. Sadly he eventually got killed by a butcher but as a result I get a pm saying he had fun and a friend request. I play a lot of COD multiplayer and that community is pretty nasty, yeah it can be pretty nice but most of the time if you don't know who you are playing with and they have a headset it's an instant mute from me. They will either complain about how they die or insult each others sexuality, mothers, ect. I was dont use my headset unless im gaming with friends. I heard someone tell another person (with out a headset) "If I had your score I would kill my self". I mean really? You would kill yourself over having a bad K/D ratio? Not only that but that kid can hear you if you they haven't muted you. How do you think that makes someone feel that is either just learning how to play, young, or has some type of disability? I have always said, the less responsibility someone has to take for their actions the crueler they will be. The internet is a perfect example of that. So like a lot of you said, the internet is a hostile place. But every once in a while you run in to a gem of a community. Like Dark Souls, Journey, or Gamepodunk. TLDR: I have a better time playing multiplayer games that don't let you talk, then I do with ones that let you verbally communicate with strangers lmao.
  9. 2 points
    Not sure if I can handle my own site again. Lol. It's a lot of work..more marketing than writing. Lol. I may do something freelance one day again though. The problem with blogging about games heavily is that it can take a toll on you. With the rat race pace of straight game blogs, you can work hard all day, get a big traffic payoff and then you're right back to trying to find the next big story a day later. With blogging, articles rarely live longer than a few days. I'd only do it if I had funding for a big staff. Lol
  10. 2 points
    Awesome post TK! In the industry we call them cigarette burns!
  11. 2 points
    Welcome back Tyler! Oh goodie, glad to know there's another FFVII fan. It too was my favorite game growing up. Just excited to see you returning to GP. Hope you be more active and pierce the heavens again! Woo! Nice interview! If this interview isn't enough then... Let me tell you a little bit about TYLERxDURDEN. Tyler was a night person. While the rest of us were sleeping, he worked. He had one part time job as a projectionist. See, a movie doesn't come all on one big reel. It comes on a few. So someone has to be there to switch the projectors at the exact moment that one reel ends and the next one begins. If you look for it, you can see these little dots come into the upper right-hand corner of the screen.
  12. 2 points
    I had to break up reading this into like 3 day chunks. TK was right, I got a stomach ache when I read this, especially stuff related to me, I can't handle this much optimism without feeling awful by the end of it. Even though I always thought of Digimon when I saw your initials I'm surprised it actually influenced your username too. Anyway, I dunno if you want to go into my league of Japanese rpg playing, because that is definitely something you develop over a long period of time without realizing it. Also, you gotta be willing to play older stuff so you can see the games at their best! Anyway TK, you're an alright dude, I may think you may borderline insanity with your overwhelmingly optimistic attitude, but I say being optimistic is sure as heck better than most things, especially negativity/pessimism. Now, if you'll excuse me, I'll go back to puking into a bucket or a .
  13. 2 points
    A little late, but I was pretty busy today (and sleepy yesterday) so I have an excuse. ;D And the winner is (based on random.org)........ Sasha Braus/TK! Congrats man! I'll send you it right away! Thanks for entering everyone.
  14. 2 points
  15. 2 points
    I wouldn't consider anything 6 or above "harsh" by any means. 5 and below is where it gets nasty.
  16. 2 points
    Looks and sounds terrible. People like to say "You don't like it because it's different" when in reality different doesn't automatically mean better. Although I already disliked windows, but Win8 is just ridiculous. You should try Ubuntu. It is way better and faster than Windows or Mac could ever be. It's free and you can dual boot if you don't want to give up Windows for games. The easiet way to give it a test drive is to use wubi, it will install like any program would and you can just uninstall if you don't like it or want put it on your machine properly.
  17. 2 points
    I think games and movies like these are such a sensitive topic because we as a society (especially in America) feel that war is a necessity and it's an honor to serve, but that it's something so reverent that we don't talk about it outside of the situation or the environment. This game being controversial reminded me of another film I have not watched but saw on a documentary called This Film Is Not Yet Rated. The film I'm referring to is called Gunner Palace and in the interview, the director was discussing how this documentary met a lot of opposition because it was just "too real", and included real-life events of soldiers such as foul language, some drug use, and violent or hostile environments. The argument was made however for the film that this is what it is truly like, and men and women should not be sent off to war without understanding what it's really like once you get there. I personally feel that information is a positive thing, even if the topic is controversial or taboo. It's important for us all to be aware and knowledgeable, even if we don't like what we see, hear, or learn. Knowledge is what helps us make better decisions. I would play this game not so much for entertainment, but for information and awareness. I do not however believe it is right or appropriate to include the actual names of those individuals killed, out of respect for their memory and families. The story and events however should remain true to form; it just feels too disrespectful to actually include the names rather than create pseudonyms.
  18. 1 point
    I guess at this moment. I'm looking forward to Bravely Default. I heard it's like old school Final Fantasy in ways.
  19. 1 point
    The Dead Weather! Yes, so much yes to this inclusion! Sorry, I'll have to look over the rest of the songs sometime, that one sorta stuck out like Jack White always does to me
  20. 1 point
    Agreed with T and K (Tyler and Kezins) about FFVII being a classic because it was not just my first ever FF game I've played, but my favorite in the series. Someone on here said it was overrated. . .get out lol. It wasn't just the gameplay and graphics, but the story of it got me into it. Like I mentioned in my Meet the Podunkers, I talked about how it affected me and stuff. It matters to me because it made me what I am today as a gamer and being a JRPG fan.
  21. 1 point
    I also appreciate it. Specially when it has something to do with sports, shows, jumping and bridges.
  22. 1 point
    That is a really good price for that game. I was looking for it in the Steam store when I saw you playing it. That's why you had as non-steam game. No prob! This blog series is pretty fun to read and learning new games. Surprised no one commented yet until I arrived and this needs to be seen by more!
  23. 1 point
    Really...Cliff? This conversation is over. (I liked Albel though)
  24. 1 point
    Hey I'm in no rush to try to top anything. Remember when you get to the climax of the story all you can do is fall. Question is which generation of games was the climax or has it not happened yet.
  25. 1 point
    Oh wow, so it was you that was uploading all of the Dark Dawn pictures; for some reason I thought it was Jordan for one of his next articles. Barrel touched on a lot of aspects that I actually agree with. Overall, it's a "disappointment" compared to the first two due mostly to its easier difficulty and being more of a tease to the overall story in general, as Barrel mentioned. That said, "disappointment" doesn't necessarily equal "terrible," and I still believe that Dark Dawn is a stellar game to play as well as one of the best DS titles at that (I'd say it's easily a 9/10 in my book). The easier difficulty was a little disappointing but the only reason I'm truly disappointed in the game when I compare it to the first two is because the first two games (despite being shorter) have a much grander/wider scope and bigger plot developments during their story. Needless to say, there is a part later in Dark Dawn where I thought the story was really going to kick into overdrive and become something much much bigger than it was previously leading us to believe, but it never did delve any further than that one scene; it was merely a tease for what was to eventually come if and when Camelot wants to do another game. Even the big tease at the ending wasn't that much of a cliffhanger compared to what The Lost Age set up at the very end of its story (and it's even more subtle as well). Anyhow, long story short - disappointing compared to the first two, but still a great game that I recommend to RPG enthusiasts.