Editor's Note: Kairi is our second new guest writer for our Game of the Year 2017 feature this year! She's a passionate gamer and RPG fan who plays quite a lot of games throughout the year and works on the retail side of the gaming industry. You can follow her at @YukiKairi on Twitter. Let me begin by saying that this was probably one of my favorite starts to any gaming year in history. 2017 started off with some great releases in the first 3 months that I haven’t seen in years. First, we had Resident Evil 7: Biohazard which was fully playable in VR, and if you don’t know me -- which I’m sure some of you may not -- I cannot play horror, but boy do I enjoy watching others get scared playing these games and watching the story unfold. Sadly, this game didn’t make my personal list, but it’s a worthy nominee since it brought faith back in the series and genre of horror. Sony took me by surprise with releasing so many exclusives this year and having a majority of them come out right at the start. Nintendo released their new system -- the Switch -- fairly early as well, gaining amazing support from many game developers. In the latter half of this year, Nintendo came out with their next classic system, the SNES, which included a never before released title: Star Fox 2. Sadly, Microsoft was a major disappointment for me this year. They started off by canceling Scalebound; a title that I was really anticipating. On the plus side, there was one title that caught my eye which I’ve been eagerly waiting to play and that’s Cuphead. Cuphead is one of those gems that eats at my core due to the art style, gameplay, and music soundtrack. The best way for me to describe it is old-school Disney (back when Steamboat Willie came out) met with Looney Tunes and decided to have a baby, which became this game. The fact that this game is completely hand-drawn just blows me away. There are honestly so many titles that I would love to gush over and talk more about, but I just can’t get to them all this year. That’s how busy this gaming year has been for me. I think I’ve played more as well as looked into more games than previous years combined. I wish I got to play more of my backlog (including some that I just recently acquired) so I could consider them on this year’s list as well. It’s been one eventful year for gaming and I can’t wait to see what 2018 brings. With that said, it’s been very challenging for me to compile this list together, but somehow I’ve nailed it down to these ten intriguing and unique gems that I’m anxious to talk more about in depth. 10. Sonic Mania I’ve been looking forward to this release since being instructed to check it out. The last Sonic title I played personally was Sonic Colors for the Wii. I haven’t seen a Sonic title I wanted to delve into until this caught my eye. Once I started playing it, I instantly got classic Sonic vibes. The music and controls were just as familiar to me as I was playing it back in the day with some new moves included. The updated graphics still look like classic Sonic but are refreshing to see in this day in age. I really enjoyed playing some of the classic levels as well as the newly designed levels. I never thought I’d get to enjoy a Sonic game again. This game was definitely every Sonic fan dreams and then some. 9. Splatoon 2 As someone who played the first title towards the end of the Wii U’s cycle, I wasn’t expecting to pick this title up for quite some time. What the single-player lacks is where it shines in its multiplayer, which I put way too many hours into. I played way more of this installment than the first might I add. The new maps and the new weapons really add more to this title than the first. Splatfest is still a whole lot of fun and continues to have a unique way for picking teams. But the game's new mode, called “Salmon Run”, is definitely one of the best modes I’ve played in any multiplayer to date and made me enjoy it so much more. This title just had to ink its way unto my list for how much of a joy it has been to play. Who wouldn’t want to be a squid instead of kid? 8. Mario + Rabbids: Kingdoms Battle When I first heard of a Mario and Rabbid collaboration, I thought: "Was this a joke? It sounds like a terrible idea and there was no way it could ever work or be good." Boy, am I eating my words right now. What makes this title so great is not just the humor of the Rabbids, but it’s actually quite a challenging strategic game. It’s very much an X-COM rip-off in gameplay style where it has a similar cover system and grid system, but it takes it a step more with character design. Each character has their own set of abilities for you to choose from and two different weapon sets which you are able to pick which weapon to use. And the level design was really on par with other Mario titles. This was definitely my top pick for "most surprising game of the year". I secretly hope there’s a sequel in the works because I’d love to see the Mario cast team up with the Rabbids again with some new faces added as well. 7. Fire Emblem Warriors Truthfully, if I had to choose one Fire Emblem title to consider on this list I’d probably pick this one. As excited as I was for Echoes earlier this year, I sadly didn’t have a chance to play it due to time spent on other titles and Fire Emblem Heroes on my phone, but I was equally excited for this installment as well. Fire Emblem Warriors is a fantastic collaboration with Fire Emblem and Dynasty Warriors' gameplay. It really utilized all my favorite parts of FE, except it isn’t grid-based; instead, you can completely roam the battlefield, which is a blast. The music is still fantastic as ever. The story is still interesting and enjoyable enough. The voice-acting isn’t as bad as I thought it would be, but I still enjoy the Japanese voice-acting a bit more. My one complaint I have about it is the characters involved in the game are heavily from Awakening and Fates. There are so many more characters from the series overall I would have included. I’m still secretly hoping for either more DLC to include more characters from other titles or perhaps a sequel, which would still be up my alley since I really have enjoyed pretty much every FE title since being recommended to play this series. Currently, I’m really looking forward to playing more DLC that starts arriving soon with the first character pack on December 21. 6. The Legend of Zelda: Breath of the Wild This was a title that I’ve been tossing back and forth while trying to figure out the best spot to include it on my list. I’ve been eagerly awaiting the next Zelda every time a new one comes out. This one did not disappoint, to say the least. In fact, this title was the very reason I bought a Switch on day one. However, what I didn’t expect was how frustrating this installment in the series this one would be. It’s got adventure for sure; the whole map is huge and full of exploration. I definitely give it that since this was one of my favorite features. The story is fantastic and really tears at the heart as far as friendships with loyalty for any Zelda tale, but in order to appreciate it, you need to find the locations of certain memories and then some to fully understand it. One new feature that I really enjoyed and probably spent way too much time doing was the cooking aspect. It was just loads of fun exploring and mixing new ingredients. Lastly, the one detail that really took my breath away was the visuals and character design. This really showcased the Switch in a good light right off the bat. As far as criticism goes, one of the main reasons why I placed it here was the battle system. It feels too much like Dark Souls (I love the Souls series, don’t get me wrong, but for certain games like Zelda it’s just off-putting). Personally, I don’t mind weapon durability since that brings a challenge in and of itself, but I feel like weapons are too easy to break, especially when you have a weapon at level 20 that will still break in 3 hits after using it. Now, one key improvement that would fix this issue would be a Blacksmith, just like Skyrim where you would go to fix your weapons. One core weapon they completely ruined was the Master Sword, which is a legendary and key component to any Zelda. There’s a key reason as to why it’s the Master Sword; it shouldn’t take 13 hours to recharge in order to use it. Another major reason for its ranking here on the list is any time you decide to climb a mountain, somehow it would start to rain, and in order to continue your climb you will have to wait 20 min in real time. I don’t even know how many times it rained, but boy was it so annoying. Other reasons include the dungeons or bosses not being as challenging or unique enough. The most annoying enemy are the guardians. Whether they were the Stalker variety or not they could instantly kill you. Heavens forbid if you weren’t equipped with the right gear or weapons and stumbled across one or many of these. You were just doomed to death. I felt the puzzles were pretty lackluster as well. In one of them, I flipped the maze tablet over and then once more to complete the challenge instead of doing the maze puzzle. Lastly, the voice-acting was just awful. I really was not impressed with the English cast at all. In fact, I muted it every time there was dialogue. I wish they decided not to do voice-overs after all. Honestly, I really wanted to enjoy this title so much, but there are many other Zelda titles that just have greater gameplay and replay value to me. That said, this title is still worth checking out due to story and visuals alone, but I feel younger audiences will have such a hard time appreciating it since it’s quite challenging at times. 5. Xenoblade Chronicles 2 To say I’ve been a fan of this series since the first one released on the Wii would be correct since I did take part in a certain fan campaign. When this title was unveiled in January of this year, I didn’t expect to see it at all this year since it just seemed to good to be true, but I’m glad it actually came out and at such a great time, I might add. I’ve always appreciated titles such a these where I’m able to explore the open world and soak in the surrounding environment. If I could live amongst the clouds in a vivid setting such as this, I believe I would never want to step foot off of it. I really enjoy this gameplay style since the combat feels so much like Final Fantasy XII, but it tweaks it just a bit to make it its own unique addictive combat system. I’m always willing and ready to delve hours upon hours into JRPGs such as this since I enjoy the storyline and being able to have the choice for sidequests. One small complaint I have would be the mini-map since you can get lost here and there if you’re not careful, but I’m glad to hear that there’s a new patch coming that seems to fix this feature. What makes this title worth my while even more was the fact that the soundtrack transported me to a new world which made me feel like I was a part of it. It’s such a joy to hear since it’s by one of my favorite composers Yasunori Mitsuda, whose work never ceases to amaze me. The blade designs are all very unique since each rare blade was made by a different artist that usually works on different titles. I was intrigued when Nintendo unraveled the new designs each week leading up to launch since it sparked more excitement and gave me an insight into the artist's work on this title. There are some designs which may be questionable since they don’t have the look and appeal to the series overall, but I honestly feel like it's a breath of fresh air since I got to see a new artist take on character design that I myself was never familiar with. I was really impressed with how well everything about this title meshed together. I’m grateful to say that towards the end of 2017 we have another standout JRPG that every fan should check out. I’m certainly curious what the new story content will bring and what the new rare blade will be seeing as that won’t be out till next year, but thankful that I have more to look forward to. 4. Horizon Zero Dawn Having never truly played a game by Guerilla Games before, I was willing to try this out based on the many previews I saw and the fact that it had a strong female lead. This was another title that featured a key aspect that I really enjoy in quite a few games: having a beautifully crafted post-apocalyptic open world where I could explore anywhere. However, this is one where as a player you need to be careful of your surroundings since it's inhabited by robotic creatures called 'machines,' which some are peaceful and others will attack. The combat was challenging in that you needed to be strategic with certain enemies to pinpoint their weaknesses and compelling since it made me feel like a hunter out in the woods wanting to pick up a bow myself. I really appreciated the stealth aspect of this game as well since I’m such a sucker for being stealthy and laying low like in the Assassin’s Creed series. Hands down my favorite performance by any actor this year was Ashly Burch who definitely delivered an amazing performance as Aloy. I’m looking forward to trying out the Frozen Wilds expansion since it just recently came out last month and I’ve been delving into so many other titles as of late. 3. Super Mario Odyssey To say this is probably one of my favorite Mario games to date would be highly correct. When I first saw gameplay footage of this, I was a bit skeptical; not to say I wasn’t a fan of a hat named “Cappy” which allowed Mario to become literally anything he tossed it at. I actually really enjoyed this aspect of the title, but I was not a fan of one particular kingdom at first. New Donk City, which is part of the Metro Kingdom, just seemed rather out of place for a Mario game to me since Mario was running around a city largely based on New York City itself with humans. I soon realized that was pretty foolish of me since that was only one of the many kingdoms to explore and enjoy. With that out of the way, I must say the color palette of this Mario blows all other Mario titles out of the water. It’s been such a joy to visit other kingdoms and roam around such a breathtaking backdrop. The gameplay really reminds me of Mario 64 and Sunshine style combined with more key Mario elements. Lastly, the music had one of the best theme songs ever this year since it was super catchy and a blast to hear. This was by far my favorite title to launch on the Switch this year and is a title that everyone can enjoy and appreciate for years to come. Also, who wouldn’t want a sidekick like Cappy on their team to overcome Bowser’s plot to marry Peach? 2. NieR: Automata This was by far my hardest choice to make because it very easily could have been my top pick, especially since this was my most anticipated title to come out this year. Ever since catching a glimpse of it briefly being shown at E3 in 2015 to showcase its artwork, I instantly fell in love with the character design and setting. Also, this was by far my favorite of the different installments in the series. I’ve always been an avid fan of Yoko Taro’s work. His style is truly remarkable and I really admire it. This style really eats at my core due to the dark, unusual post-apocalyptic backdrop. I never thought I’d have a chance to play a game that required several gameplays to fully understand the depth of the story and it honestly changed my life for the better. A game that made me have so many feelings for androids I never believed would be possible. While the story and character design is what makes me appreciate this title the most, it has a great fast-paced action and a combat system that was a joy to play. Its music soundtrack is highly desirable as well with it being my favorite from any title this year. Honestly, I can’t wait to see the next installment if in fact there is one, or even a new IP from Taro. Before mentioning my number one pick I want to take some time to briefly list some honorable mentions that could have made my list. In no particular order here they are: Life is Strange: Before the Storm, Destiny 2, Layton’s Mystery Journey, Injustice 2, and Tales of Berseria. 1. Persona 5 A title that honestly deserves this spot and 'Best JRPG' for the year. A game that was first announced in 2013, then got delayed from its original release in 2014 to improve the quality to finally release in 2016 in Japan, and then finally a worldwide release at the start of this year. It’s been a title that many Persona fans have been waiting for since 4 came out in 2008. Even though I’m a newer fan of this series, I’m not sure why I didn’t delve into it much earlier. This was my first Persona title even though Persona 4 Golden is in my backlog. However, I am not new to Atlus titles; they always know how to make brilliant and fascinating games (with Catherine being my favorite; I’m still holding out for a sequel!). The story in Persona 5 is so well put together and enjoyable. I was impressed right out of the gate when it started off as a flashback sequence. I enjoyed the overall theme behind it and how it used a high school setting. It was a joy to play as a Phantom Thief. It’s not every day you get to go incognito with a different persona in another realm to steal someone’s heart that has an ill will. Not going to spoil anything, but the major twist was so satisfying. The voice cast was one of the best works for a team altogether. The character design is one I can always get behind since I enjoy artwork such as this. I really appreciated the turn-based combat system much more because it gave you the option to 'Hold Up' the enemy, which allowed you to do a number set of options as well. The dungeons were actually a lot of fun to explore as well. I can’t wait to see how the next one will compare since this was such a pleasure to delve into. It’s been a delight to share my favorites for this year with all of you. Now, here are some titles I’m highly anticipating to enjoy next year: Code Vein, Vampyr, Detroit Become Human, Ni No Kuni II, God of War, Insomniac's Spider-Man, Project Octopath Traveler, Lost Sphear, Far Cry 5, and the new Fire Emblem title.