Jump to content

Jason Clement

Administrators
  • Content Count

    7,427
  • Joined

  • Last visited

  • Days Won

    196

Jason Clement last won the day on March 4

Jason Clement had the most liked content!

Community Reputation

985 Excellent

1 Follower

About Jason Clement

  • Rank
    GP Editor-in-Chief

Profile Information

  • Gender
    Male

Recent Profile Visitors

61,184 profile views
  1. Jason Clement

    Steam Summer Sale 2017

    Pretty sure that's a bot you're responding to, DC. It's hard keeping up with all of the new ones that keep popping up here nowadays. But on the flipside, it's cool that you're still keeping an eye on this place! How've you been? Feels like forever since we've last talked. xD
  2. Knights and Bikes, London-based Foam Sword Games' first game, has officially gone gold and is coming to a PlayStation 4 or PC near you soon. Dubbed a "Goonies-inspired adventure," Knights and Bikes is a co-op, story-based adventure game that centers on two girls who are searching for the legendary cursed treasure of Penfurzy Island. Across the course of six days you'll explore the island, solve puzzles, talk to different people, and fight off the ancient curse that protects the treasure using such items as frisbees, water balloons, toilet plungers, a game gauntlet, and more. Also central to the gameplay are bikes, which you'll need to upgrade in order to visit certain areas of the island. If the game's painterly, cartoon-like aesthetic seems familiar to you, there's good reason for it: the game's central creators, Rex Crowle and Moo Yu, previously worked at Media Molecule on award-winning games such as LittleBigPlanet and Tearaway. Further bolstering the pedigree on the title is Kenny Young, another Media Molecule alum who also most recently worked on 2018's breakout VR hit Astro Bot Rescue Mission; and Daniel Pemberton, who composed much of the music for LittleBigPlanet 1 and 2, and was the composer for Spider-Man: Into the Spider-Verse. Originally launching as a successful Kickstarter project in 2016, it's been a long ride for Knights and Bikes through its 3+ year development but you'll finally be able to play this whimsical adventure when it comes digitally to PlayStation 4 and PC on August 7. Check out the game's E3 2018 trailer below. Source: Foam Sword Games
  3. Hello Games has been gradually teasing No Man Sky's next update, Beyond, over the last year, but today they've finally announced when you can expect to play through the upcoming content: August 14. Beyond is described as 'three updates in one, and like prior updates, this one will also be free. Chief among the new inclusions is the inclusion of a 'radically new multiplayer and social experience' as well as support for VR, letting you become more immersed in the vastness of space and alien planets as you experience it first-hand. It's still a bit vague as to what the update entails in full but Hello Games will be trickling out information leading up to Beyond's release in a few weeks. Source: Hello Games
  4. PQube's and JoySteak Studio's Songbird Symphony is out on digital shops this week, and it stars a cute little bird named 'Birb' that sets off on an adventure to discover his heritage. As Birb, you'll move the environment around you by tapping in sync with background beats, solve different puzzles to add new sound queues to the background music, collect feathers to learn more about different birds, and explore interconnected levels with many different passages. Oh, and you'll participate in rhythm battles as well, and with its combination of platforming, rhythm, and puzzles, it definitely looks to be one of the more unique indie titles out this year. If that all sounds good to you, you can check out Songbird Symphony on Nintendo Switch, PlayStation 4, and PC (via Steam) for $16.99. And be sure to check out the trailer below! Source: Press Release
  5. Team17 is no stranger to games based on cooking thanks to publishing Ghost Town Game's mega smash Overcooked! series in recent years, and this week they're introducing a new game from Hermes Interactive that puts a bit of a different spin on the genre called Automachef. Instead of directly controlling the chefs like in the Overcooked! games, Automachef is all about automating the process via machinery. Essentially, it's one part puzzle game and one part resource management, in which you create the ideal layout for your culinary creations. There are three modes to play through: Campaign, Contracts, and Sandbox. Campaign focuses on having the player create efficient kitchens while keeping in mind spatial, energy, and resource management challenges. Contracts mode puts you in the role of a business owner in which you'll manage funds and expand your business. Lastly, Sandbox mode is exactly what it sounds like, letting you roam free and experiment with creating any type of kitchen you'd like. Oh, and if you play the game on PC, you'll have the option to use Steam Workshop to create your own recipes, ingredients, and levels. Automachef is available to buy digitally right now on Nintendo Switch and PC via Steam for £10.99/14,99€/$14.99. Check out the launch trailer for the game below! Source: Press Release
  6. Over the weekend, Bandai Namco announced at Anime Expo that a pair of Digimon titles would be heading to the Nintendo Switch later this year -- namely, Digimon Story: Cyber Sleuth, and its sequel, Digimon Story Cyber Sleuth -- Hacker's Memory. Both will be included in one collection called Digimon Story Cyber Sleuth: Complete Edition. The announcement comes as good news for fans of the series since the PlayStation 4 version of Digimon Story: Cyber Sleuth (the English version of which originally released in 2016) is now out of print physically and was removed from the PlayStation Store in December 2018. While Bandai Namco's official response as to why it was removed is a bit cagey, it's largely assumed that it was due to the license (which Saban currently owns) ending for that particular title. In any case, fans can look forward to playing Digimon Story Cyber Sleuth: Complete Edition when it lands on Nintendo Switch and PC via Steam later this year on October 18. Source: Press Release
  7. Developer: Image & Form International AB Publisher: Thunderful Publishing AB Platform: Nintendo Switch Release Date: April 25, 2019 ESRB: E for Everyone At this point in Image & Form’s rapidly-expanding SteamWorld franchise we’ve had two incredible Metroidvania entries; an epic, space-faring tactical strategy title; and a lesser-known tower defense game for DSiware that started it all. According to studio head Brjann Sigurgeirsson, fans had been clamoring for the Swedish developer to give the RPG genre a go and it seems his team was all too happy to oblige. Thus, SteamWorld Quest: Hand of Gilgamech was born. A departure from the sci-fi setting of previous games in the series, SteamWorld Quest features a storybook tale that unfolds in an era of knights, dragons, and magic, narrated by SteamWorld Heist’s Seabrass in a welcome cameo. The journey begins with two adolescent female steambots named Armilly and Copernica -- a wannabe knight and a novice alchemist, respectively – who find themselves caught up in a plot against a rising evil. Along the way, you’ll pick up a few more party members and discover some unsettling truths about what’s really happening, and maybe even experience a twist or two. Naturally, SteamWorld Quest is a bit heavier on the narrative than previous games due to being an RPG. However, the cast is wisely kept smaller and contained versus large and unwieldy, thus giving each character just enough focus and attention to keep them interesting. The writing is downright hilarious at times too, once again showing that Image & Form really does have one of the best localization teams on the indie side of the industry. And though the plot is a little formulaic (yet entirely self-aware), the writers do subvert a few typical story tropes – the two main leads are both female, for one -- and ultimately, there are fulfilling arcs for each of the characters by the time the credits roll. Unlike many other 2D RPGs where a top-down or isometric view is standard, the out-of-battle sequences in SteamWorld Quest take place in a side-scrolling manner where you’ll mostly move from left to right (and vice versa) and screen to screen, coming across the occasional treasure chest and/or puzzle, a shopkeeper, and scores of enemies. Touch an enemy (they’ll be alerted to your presence if you come too close) and you’ll initiate a battle, which is far and away the best part of this game. In fact, I’ve never played a card-based battle system that I enjoyed more than this one. The mechanics are kept surprisingly simple: at the beginning of each battle, you’re dealt eight “punch cards” randomly from your deck of 24 (which you can customize throughout the game), and you can play up to three cards each turn. Playing base cards (usually lower level attacks that have no number) will help you build up your steam power gauge, in turn allowing you to play even stronger cards that unleash powerful attacks, restore health, or cast buffs that help your team (or debuffs on your enemies). What really propels the gameplay in a big way are the variety of options at your disposal. Sure, you can play your cards as they’re dealt, but you can also strategically choose to pass on some in order to get the right combination to line up special combos that can, at times, save your bacon entirely. The battle system is also amazingly well-balanced. I played on the Normal difficulty, but the challenge remained consistent throughout, picking up toward the end. Image & Form did a great job making boss fights feel alive and engaging thanks to a number of different scenarios you’ll have to play through. For example, one boss poisons your characters every five turns, forcing you to constantly switch between damage control and going on the offense. Other bosses might have lackeys or pawns whose extra attacks and damage can add up over time unless you defeat them. Creative scenarios like this kept me looking forward to each and every battle, which is a rarity for me when it comes to RPGs. If there’s one thing that disappointed me, it’s the lack of activities and interaction with the world outside of battles. There’s little to no interaction with NPCs due to them being sparse, little to no side quests that you can carry out that either reward you with more loot or delves deeper into the game’s lore, no interesting minigames to shake things up, and no engaging puzzles aside from the ‘lite’ ones you come across (find a switch to open a gate, or rotate images a certain way to open a door, etc.). While the battle system is near perfect, the out-of-battle activities and exploration are the biggest aspects Image & Form could and should expand upon should they give the game a sequel (or create other RPGs like it). Still, the game has so much going for it that it’s easy to overlook this aspect this time around. The art, like in other recent SteamWorld games, is fantastic and draws on the strengths of Image & Form’s talented and creative team while the music keeps the story suspenseful and allows for some lighter moments as well. If you’ve played other SteamWorld titles, then it shouldn’t come as a surprise to you that SteamWorld Quest is another great entry. And if you’re hesitant because you’re not sure what to make of the card-based battle system, be assured that this is easily one of the best battle systems I’ve ever played in an RPG; it’s both fun and engaging, as is the deck-building element. While the game still has some room to grow for next time (more out-of-battle activities, for example), SteamWorld Quest is a tremendous first step into the RPG genre for Image & Form’s ambitious franchise and more than lives up to the lofty expectations the studio has set with its prior games. Overall Score: 8.5 (out of 10) Great SteamWorld Quest is fun, zany, and boasts what is possibly the best card-based battle system in any game to date. Though not without room to improve, this is yet another genre Image & Form has shown considerable skill and expertise developing in, and I can't wait to see what's next. Disclosure: This game was reviewed using downloadable Switch code provided by the publisher
  8. It seems Epic Games is on a warpath to dominate the video game market these days, from their recent inroads with the Epic Game Store and acquiring exclusive rights to game debuts to riding high with Fortnite -- currently the most popular game in the world. Now it has been announced that the publisher is acquiring Rocket League developer, Psyonix. The transaction was discussed in a new post on Psyonix's website today and revealed that nothing is changing for Rocket League due to the acquisition. Not much was revealed about what this means for the developer other than expanded resources and reach for their popular eSports title, but Psyonix does state that the game will be heading to the Epic Games Store in the long run. According to The Verge, Rocket League will no longer be available on Steam after that point. As for the acquisition itself, Psyonix and Epic Games expect the transaction to close around the end of May to early June 2019. Source: Psyonix, The Verge
  9. When the SEGA Genesis Mini was announced in March, only ten of its forty included games were revealed, with the company set to announce the remaining titles leading up to the launch. Now the mini console's next ten titles have been revealed, including a few surprises. The newly announced titles include the following: Earthworm Jim Sonic the Hedgehog 2 Castle of Illusion Starring Mickey Mouse World of Illusion Starring Mickey Mouse and Donald Duck Contra: Hard Corps Thunder Force III Super Fantasy Zone Shinobi III: Return of the Ninja Master Streets of Rage 2 Landstalker As a reminder, here's a look at the total revealed list so far: While the first ten games that were revealed are 90% SEGA-published titles, the inclusion of three third party-published titles with the ten newly revealed games (Earthworm Jim, Castle of Illusion, and World of Illusion, specifically), two of them being licensed titles, shows that SEGA is going beyond their own library of games to include a good mix of the best and most classic titles on the console; not unlike what Nintendo has done with the NES and SNES Classics. Speaking of Castle of Illusion and its sequel, both games' inclusion have many fans excited at the prospect of potentially having more licensed games be part of the twenty games that have yet to be revealed. The Genesis was no stranger to great licensed Disney games in particular, including Aladdin (of which the Genesis port is widely claimed to be the best version of the game), The Lion King, The Jungle Book, Toy Story, and many others. However, it's safe to say that the remaining 70-75% of the list will likely be SEGA-published titles, so the prospect of even just one or two more Disney games appears low, especially considering that there are two core Sonic titles and two spin-offs of the series that are likely to make the list as well. In any event, SEGA has been revealing ten games of the Genesis Mini's confirmed forty titles every month so far, so the next ten will likely be unveiled in May if the company sticks to this pattern. The Genesis Mini is set to release on September 19, 2019 for $79.99.
  10. Former Nintendo of America president Reggie Fils-Aime is now enjoying his retirement from the company as of this week and, having just recently joined Twitter, he's shared an image of an epic painting that he received from The Game Awards' Geoff Keighley (and commissioned by artist Sam Spratt) to commemorate his time with Nintendo. The painting depicts Fils-Aime with his hands in the air as if he's manipulating marionettes as he's positioned over three of his most popular animated likenesses, as listed below. (From left to right in the painting) Reggie's Mii - which was most famously shown off during the reveal for Super Smash Bros. for Wii U and 3DS Puppet Reggie (some would say "Muppet" Reggie) - whom made his memorable appearance in a Nintendo Digital Event during E3 2015 and was designed/crafted by none other than Jim Henson's Creature Shop. Robot Chicken figure Reggie - whom made his appearance during Nintendo's 2014 E3 Presentation, which the Robot Chicken creators created special segments for. In any case, the painting certainly is an epic sendoff for the beloved former NOA president, who is now retired with Nintendo currently at the top of their game (no pun intended) in the industry. Source: Twitter
  11. One of this year's most anticipated superhero games finally has a release date. Today Nintendo revealed that fans would get the opportunity to play as Marvel's most popular superheroes in Marvel Ultimate Alliance 3: The Black Order on July 19, exclusively on Nintendo Switch (through both retail and the Nintendo eShop on Nintendo Switch). The game's story pits Marvel's Finest against the villainous Thanos and his cohort, The Black Order, as they engage in a race to find the Infinity Stones before the latter can use them to unleash chaos on the universe. Along with iconic superhero mainstays like Iron Man, Captain America, Hulk, Spider-Man, and Wolverine, you'll also be able to play as other characters such as Black Panther, Deadpool, Doctor Strange, and even Spider-Gwen; all of which will have their own unique abilities and power sets. Also, in addition to playing through the story solo, you'll be able to play co-op with friends via local play or online play; the latter of which you'll need an active Nintendo Switch Online membership (which costs $20) in order to use. Despite the title's current exclusivity to Switch, it is currently unknown if this is a timed exclusive or a lifetime deal (Team Ninja is the game's developer). Square Enix's Octopath Traveler was exclusive to Switch upon its release last year but a Steam version of the game was announced recently, so we'll have to wait and see what happens with Marvel Ultimate Alliance 3. Source: Press Release
  12. Jason Clement

    Obligatory - What are you playing right now!

    Tbh, I'm a little scared for Blizzard's future atm, especially after Activision finally made their first moves on putting checks and balances on them (with layoffs and such). Also, did I see that Overwatch is trending downward now (both in perception and sales)? Fortnite is really disrupting that whole scene, unfortunately for other developers. But yeah, if Blizzard doesn't knock it out of the park with Diablo 4, I really wonder what'll happen to them.
  13. Jason Clement

    What have you seen recently and what did you think?

    Saw Shazam last weekend. It was pretty good; DC is finally on a roll with their movies, even if I thought Aquaman was a little bit messy with its story and runtime yet still enjoyable. No story-specific spoilers here, but one of the cool things is that Shazam actually focuses more on the human drama element of the movie more than the superhero part; I'd say it's ultimately... 60/40 in that regard. The superhero parts aren't bad either (the villain is a lot better than I thought he'd be; Mark Strong really leans into his character here), but the film is obviously made stronger by Billy Batson's story as a boy who discovers who his true family is. All in all, it's a pretty strong superhero origin film, and one that actually builds up the villain from the start and gives them the screentime they deserve.
  14. Image & Form's upcoming title, SteamWorld Quest: Hand of Gilgamech, has officially been dated for release and it's heading exclusively to Nintendo Switch's eShop (for the foreseeable future) on April 25th for $24.99 / €24.99 / £22.49. While the SteamWorld games are primarily known for action and platforming (and even tactical strategy!), SteamWorld Quest: Hand of Gilgamech is the developer's first foray into the world of RPGs. You'll lead a group of aspiring Steambot heroes in a world where steampunk meets high fantasy, with treasure chests full of gold, dragons, magic, XP, colorful worlds, and all of the usual good stuff that comes with the genre. Oh, and the turn-based battles are card-based as well. You'll craft your own battle deck from over 100 different punch-cards in order to take on your enemies. Also, if SteamWorld Quest sounds familiar to you, the game's title was originally leaked back in 2016 by way of a European listing. It would appear Image & Form has had this SteamWorld entry in the oven for a good while now! At any rate, you won't have to wait much longer to get your hands on the next game in the SteamWorld saga, so get ready for plenty of steam-driven RPG goodness coming your way soon. Source: Press Release
  15. Nearly a year after the final release of Shantae: Half-Genie Hero – Ultimate Edition, WayForward has announced that Shantae 5 is officially in development and expected to release later this year. No details have been revealed about Shantae's fifth outing just yet – apparently, even the name isn't set in stone yet according to WayForward's official Twitter account. However, the developer did reveal a piece of art and a tentative logo, which can be seen above. Shantae 5 will be released later in 2019 on PlayStation 4, Xbox One, Nintendo Switch, PC, and the recently announced Apple Arcade. Speaking of which, WayForward also revealed that a new title called Spidersaurs being developed exclusively for Apple Arcade. Not much is known about this title either aside from the fact that it is an action game being developed by the team that made Contra 4. One of the titular Spidersaurs can be seen in the first piece of art that was released with the logo as well. Spidersaurs is set to launch later this year on Apple Arcade. Source: WayForward (via Twitter - 1, 2)
×