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Jared

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Posts posted by Jared


  1. I haven't been paying super close attention to the different companies as I've been too busy/I want to be surprised. But I have a few off the wall predictions.

     

    Project Morpheus gets a price announcement, Sony will go cheap with it in an attempt to get a better foothold on the market. $200/$250 is what I'm guessing.

     

    The Last Guardian will appear because it has to. Everyone who disagrees can shut up and stop trying to kill my dreams! Surprise in the trailer will be Project Morpheus support. No idea how it would work, but that's just a crazy prediction.

     

    The ruse cruise pulls into port, Kojima reveals that he's still developing Silent Hills/PT. A new portion of PT is released for free on the playstation store.


  2. I thought it was amazing with a few little gripes here and there.

    The first part of the episode was a bit slow, but I could understand it since they were building up to Barry changing all of reality with his next decision. When it came to Robbie and Caitlin's scenes, they felt really rushed, but I've read online that more than a half an hour of of the episode was cut for time, a lot of it involving Wells explaining his actions along with the reveal of Firestorm's matter manipulation power. This is briefly hinted at during the wedding when Ronnie quips that he wishes he could have gotten her a real ring, implying that the one he gave her was something he materialized. I'm sure we'll see all that when the DVD comes out.

     

    Now we move onto the big stuff. Wells knew who Jay Garrick was, meaning dimension hopping isn't a new thing for him, this also means the future Flash knew who Jay Garrick was and was likely well versed in what would have happened if Barry had saved his mother. Great scene there by the way of the Flash choosing not to disrupt his timeline at the cost of literally everything he ever wanted. Made it even better when he punched Wells at mach 2 on the return trip. Then we had Eddie's ultimate sacrifice, ending his own life to cut down Eobard's timeline completely. As Wells began to fall apart, you can hear him say "Cisco, help.". He was such a great villain that it was tough to see him go, but I wouldn't worry about missing him for too long.

     

    Eddie's big play ended up causing a time paradox which opened up a hole in reality that we can only assume leads to Earth 2. I don't know what will happen once the Flash goes to Earth 2, but I'm willing to bet Cisco will be a constant in every dimension seeing as he's Vibe and will remember everything. He'll use his powers to get Barry back to Earth 1 where the rip in reality is still destroying everything. To fix this, Barry will have to go back in time and stop Eddie from offing himself. This will of course save Wells and lead to Eddie having a crisis. His biggest decisions in life are worthless and the Flash took everything away from him all to save a villain (as much as he knows, he won't know his choices end the universe). He's also effectively immortal seeing as he cannot die until he has kids. This will lead him down the path of villainy, but I hope that isn't the case. He's been such a bro to everyone that it would be terrible to see him make that turn.

     

    Also those Hawkgirl and Killer Frost cameos along with the Green Lantern and Jay Garrick nods. Can't wait. Plus we saw Barry in prison, I'm not entirely sure what that could point towards, but my best guess would be at some point in the future he snaps RF's neck and turns himself in for it, or that's something from Earth 2's Barry.

     

     

    All in all, great season. Best cape show on TV, bar none. I'd say it was even better than Daredevil, but both shows were good. I might come back and edit this post some more since all of this was written on the fly, and the more I can think about it, the more I'll probably change.


  3. I still put The Winter Soldier as being the best Marvel movie so far, but Ultron was good. Can't wait to see what the Russo's do with the Infinity Wars.

     

     

    I always hate how the films end with everyone going their separate ways like "This is definitely the end, no more Avengers." when you know they're all just going to magically regroup by the next movie. I loved that they brought War Machine in. It was a bummer when he stopped existing in the first movie. Another thing I disliked was how Vision totally jobbed in his first real fight. Its like Ultron grabbed his shoulders and he just decided it was time for a power nap until he was needed in the plot again. All in all, it was a good movie and I'll probably watch it a million more times when it is released on bluray. until then GO TO SLEEP GO TO SLEEP GO TO SLEEP

     


  4. I'm hoping it is just some crossed wires and they didn't actually mean what was written down, because if they really think they can get away with removing access to a $50 game for not paying the subscription fee to PS+ then they've more or less set themselves up for a disaster later down the line. It makes them look greedy, and this close to E3, you don't want to look bad at all.


  5. I was surprised initially to hear about Sony starting the VR route. I figured this will eventually happen but not this generation. While I think the idea is cool and am for it. I slowly realized the pricing point will be insane. I don't know much about the Oculus Rift to compare the two side by side. Heck, I don't really know much about project Morpheus either. But it will be a big bummer if these are released, you get a few games that will use it and then it really becomes a bust or is to hard for developer to code for and then you end up with a pricey VR headset collecting dusk.

     

    See, if you came up to me ten years ago and told me my Playstation 4 virtual reality helmet would be collecting dust in the corner I'd be forced to assume you were that one kid in school who always told insane lies. But now that seems totally believable.


  6. I just stumbled upon this game today, and its two months from release with almost nobody talking about it. So, lets all take a look.

     

     

    Coming out on Steam with Oculus Rift support, The Forest is an open world survival horror game that lets you build houses, hunt and forage for food, set traps and probably a lot of other things I'm assuming. Just watch those trailers and tell me that doesn't look at least a little bit cool. Some of the trap animations seem a bit stiff and the fight sounds in the trailer don't sound all that great, but I'd be more than willing to look past that for an open world game like this.


  7. Before you rush to the comments section to agree with me completely, I want to make things clear. The idea of virtual reality gaming is a pretty cool one to me that I believe will be a viable thing in the very near future with products like the Oculus Rift and Project Morpheus releasing. But just because I think it'll be viable soon, that doesn't mean I think it will be viable right now. Especially for Project Morpheus.

     

    Of course, I know pretty much nothing about the actual peripheral at the time of this writing other than the fact that it will be a VR headset for the PlayStation 4. Even with such little information to work with I can still say with little doubt in my mind that the headset will be an overall failure, no matter how cool I think it may or may not end up being. But just because Project Morpheus will most likely be a failure, that doesn't mean Sony will have failed at pushing VR. Let me explain.

     

     

     

    No Matter What, It is a Peripheral

    Take your Playstation Move out of your Sharpshooter, close your Wonderbook, and put away your uDraw tablet. We need to talk about the fact that you probably have none of the things I just mentioned. Actually, the odd thing is that other than the sharpshooter, I really do own all of those peripherals. And you know what? They're pretty gosh darned cool. Don't you look silly for not buying them now?

     

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    Somebody gave me one of these as a gift. It's the thought that counts.

    Well, no. Because you know what else I have with those peripherals? One game for the uDraw tablet, one game for the Wonderbook, and a handful of games I would never play with using the Playstation Move as opposed to the normal Dualshock controller. That isn't because I hate these peripherals. Its just that in the case of the Move, I've found the normal controller has always been the better and more comfortable choice.

     

    In the case of Wonderbook and the uDraw tablet? There really is just nothing else for it outside one other game that might be worth a rental. Why are there so few games for it? Because it is a peripheral that didn't come packaged with the system originally. It doesn't matter how great of an add-on the thing might be; if it doesn't come with the console day one, it will never survive on it's own.

     

    Just look at the circle pad pro that came out for the 3DS. A great product that sold so well you now have to buy it from specialty stores or directly from Nintendo because hardly anyone sells it anymore. And even then, just like the Wonderbook mentioned earlier, only a few games actually take advantage of it due to it not being a mandatory peripheral to develop for.

     

     

     

    The Price

    I lied earlier; I read one other thing about the Project Morpheus device. I don't know if it is true or not, but the headset will use the PlayStation 4's camera as a head tracking device. Now correct me if I'm wrong here, but the PlayStation Camera does not come bundled with the PS4, does it? And just how much does the camera cost? $100? Yeah, that is a problem.

     

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    Why are the Google results for man covered in money so terrible?

    Already we're at $100 for the camera. But lets just assume that it will be bundled in with the headset. Exactly how much is this thing going to cost? I wouldn't put it any less than $200 at the very least, and even then I think that would be pushing it. It will more likely be in the $300-$350 dollar range if the Oculus Rift is anything to go off of.

     

    And to me, I see no problem with that price. Things are going to be expensive no matter what when you start trying to innovate and release newer technology. But when the average consumer has dropped $460 on a PS4 and game, they aren't going to throw another $300 at something that will more than likely only be supported by a few games. This is, however, a necessary evil. Everything has to start somewhere. And those first few tries are going to be expensive and will inevitably lead to failure.

     

     

     

    Oculus and the Future

    Now it may seem that I've been pretty hard on the Project Morpheus while ignoring the Oculus Rift completely. The reason it seems that way is because that is exactly what I've been doing. Now I'm not completely sold on the Oculus yet, but there's one good reason I can think of as to why it will fare better than the Morpheus, and that is because it was built with the PC in mind.

     

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    This took me twelve hours to make

    While I doubt many major game studios will go out of their way to develop around the Oculus Rift, there is virtually nothing stopping modders from making any first person game they want into a compatible title. Of course there will be plenty of hurdles, but the fact is that the option will still be there. On the PS4 the only people you can rely on are the game studios themselves, and they aren't going to be spending extra money to go back to all of their already released games to make them compatible unless the impossible happens and the device sells like hotcakes.

     

    While I don't have faith in the Project Morpheus doing well, I do have faith in the future. Look at this new device as a stepping stone. While it might fail today, who knows what it will become six or seven years from now when Sony undoubtedly unveils the PlayStation 5. And if they're really serious about this VR stuff, there is no doubt they'll have one bundled with the PS5 after all of the kinks have been sorted out. As always, thank you for reading.

     

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  8. It is hard to tell from what I've seen, but there is a leaked featurette going around that shows a slightly extended scene in the basement of Oscorp that hints at other future villains. Spoilers, obviously.

     

     

    A symbiote contained in one of the tubes in the background, apparently. I originally just thought it was Electro's eels, but watching it a second time makes me a bit more unsure. Here is a link to the video. http://www.comicbookmovie.com/fansites/nailbiter111/news/?a=96390

     

    7C00E3J.jpg

     


  9. Ever since video games were first introduced to the masses well over one hundred years ago, the people working behind the scenes on them have been tasked with a never ending mission to make those games even more amazing than anyone ever thought possible.

     

    And so far, they've done a pretty great job at that. But the people behind the scenes of the behind the scenes people? They seem to hate you but love your money, and will stop at nothing to take it from you.

     

    With that in mind, let's take a look at some games released in the last decade that could end up costing you a fortune in the event that you wanted to own the full game for some reason. But who really wants that?

     

     

     

    Team Fortress 2

     

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    Surely this will protect me from snipers.

    In development for nearly a decade, Team Fortress 2 finally saw it's release in 2007 with it's inclusion in Valve's Orange Box bundle. The game saw a constant stream of updates over the years that added new weapons, levels, the ability to craft items and most importantly, hats. While normal players are able to craft most hats with enough time and effort, there are special hats known as Unusuals. The only way to get an unusual is to pay actual money to get a key which is then used to open a randomly dropped box to have an extremely slim chance at getting one.

     

    These unusual hats are identical to normal hats, except for the fact that they're given one random visual effect. These can range from smiley faces to flames shooting from your character's head. Some of these effects are rarer than others and make them even more desired. Why is all of this so important? Well, Valve released a store where you can use real money to buy these unusual hats from other people instead of going through hundreds of keys looking for your own random drop. These hats can range in price from about fifty dollars up to a few thousand each. If you wanted to own every single hat in the game, you could either drop the cost of a house on the virtual market, or gamble it all on keys that cost $2 a piece and just hope you get them before you run out of money.

     

     

     

    Dead or Alive 5

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    Hey, I'm not happy about this either.

    Now, I've got no problem with fan service. If you want your character running around in a bikini or loincloth, then so be it. But there comes a point where people start to realize that you're really milking it, and that can't be more obvious than with the game Dead or Alive 5. In the old times before downloadable content you would have more than twenty costumes waiting on the disc for the playable characters. Of course, that wasn't always the case, but the fact is that they came included with no strings attached.

     

    With Dead or Alive 5, this changed drastically. The average character had about seven costumes in the newest release of the series which was understandable due to the new engine being used and all of the assets being remade. But then came the DLC costumes. Just around $115 worth the first time around. Including the cost of the game, that is $175 altogether. Then Team Ninja went and released Dead or Alive 5 Ultimate. The same game with added costumes and game balancing tweaks. Instead of making this an addon or DLC pack in itself, it was considered a totally new game. So if you bought that $60 version, you officially no longer mattered.

     

    To get access to the rest of the game, you now needed to spend an extra $40 for stuff you already bought with a few extras thrown in. Then began the second round of DLC costumes. It is difficult to add up just how much these new ones cost because of different bundles containing the same costumes multiple times and as of yet unreleased DLC, but the number is already over $250. That is after buying what was supposed to be the ultimate version of the game that included everything!

     

    NOTE: These prices were obtained by going through the PlayStation 3's digital store and adding the cost together manually.

     

     

     

    Dungeon Keeper

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    EA still thinks this is something to strive for.

    Back in the 90's, Bullfrog was a niche studio that pumped out some of the best city management games ever created. Theme Hospital, Startopia, and of course, Dungeon Keeper. Electronic Arts saw this company of plucky do-gooders and promptly destroyed them for no reason at all. Thanks a lot for ruining everything as always, EA. But there was a glimmer in this story of death and destruction. Dungeon Keeper actually got it's long awaited sequel in Dungeon Keeper 2!

     

    Only, it was on iOS devices and terrible in every single conceivable way. Garnering an impressive zero out of a possible ten on it's review, I've never seen a fanbase react so poorly to a game before, not even a truly awful game like Big Rigs is as hated as the new Dungeon Keeper, and for good reason. At least Big Rigs understood it was one of the worst games ever and embraced it's fate. EA is just covering it's ears and ignoring everyone's criticisms. And what criticisms are those?

     

    Once again micro-transactions rears its ugly head. In an effort to squeeze every bit of dollar out of players, it takes actual real life hours for you to complete even the most simple task, and the only way around this time barrier is to spend gems. Gems of course cost real money, and the cost of about 100 actions is $60. Don't want to spend $60 for an hour or two of gameplay? Then just the act of clearing out eight blocks will take you as long as 48 hours. That is before you even start building the room. Do yourself a favor and just buy the original Dungeon Keeper games. They're less than $12 combined and hours of fun.

     

     

     

    The Sim 3

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    Sims 2 Pets? Sims 3 Pets?! Its the same thing! I invented the piano key necktie! I invented it!

    Have you ever wanted complete control over someone else's life, but didn't want to have to deal with all that stalking and law breaking stuff? Well then, The Sims series is absolutely for you. In the span of a few hours you can raise an entire family and then laugh as you lock one of your eighteen sons in a windowless room so Death can't take him from you. Or you can go to college, there's that too. At least if you're willing to pay, that is.

     

    The Sims series has been no stranger to add-ons and expansions. Going all the way back to the year 2000, the original Sims saw seven expansion packs before The Sims 2 released. The Sims 2 was then followed by eight expansions. The Sims 3, however, has seen a whopping eleven expansion packs so far, and it is currently unknown if it will get more before The Sims 4 releases with it's own series of expansions that will end up being nearly identical to the expansions released for the last Sims game. Now, just how much do all these expansions end up costing the average gamer?

     

    Try an amazing total of $370. All money spent to watch your fake family go to new towns and do new things. Money that could have easily been spent doing new and cool things with your real family. Of course I'm not one to judge, seeing as I have most of those expansions myself... but you get the point. It is a lot to spend on just making your ants happy.

     

     

     

    Rock Band

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    A fake guitar made to look like another fake guitar.

    If you have a closet filled with tiny plastic instruments, then you probably know about the music game fad that hit in the mid 2000's with games like Guitar Hero and, of course, Rock Band. While you probably hung up your guitar years ago, the genre is still going strong and new DLC was released on a weekly basis for the games up until a short while ago. Remember, I said that this fad started in the mid 2000's. That's a lot of weeks passing by with new songs coming out. Just how many songs can you buy?!

     

    While the Rock Band series has stopped releasing DLC, they left behind a list of DLC that numbers in the thousands. And with each song averaging a price of $2 each you can see why this is going to get expensive, very very quickly. Of course, you also have to buy the instruments that come with each iteration of the game and pay a fee to get the songs you already bought for the previous game into the new one so the price you have to pay is rising all the time. Thankfully, you don't have to buy all these songs, but if you want the full Rock Band experience, be ready to shell out close to three thousand dollars on songs alone. At that point I'd suggest just buying a real guitar and getting lessons.

     

     

     

    EVE Online

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    We're all having so much fun!

    Let's raise the stakes, shall we? EVE Online is a massively multiplayer online game that puts you in the seat of your very own ship to do whatever you want to do in the galaxy. What this means is that you'll be mining a whole lot and hoping that pirates don't wipe you off the Galactic map because, of course, there are pirates. It's space we're talking about here. The special thing about EVE Online, however, is the fact that it has a real money system. The profits you make in the game can be converted to real world funds and vice versa, though the exchange rate of in-game funds is obviously far less than USD worth. But if you do well enough in the game, you can actually make yourself wealthy in the real world as well.

     

    While that sounds great, it also means that things in the game can have real world prices as well. Say, a heavily guarded ship filled with supplies could be worth more than fifteen thousand dollars. If it gets blown up, that is $15,000 down the drain with no way of getting it back. Things like this happen a lot in the game of EVE Online, and just recently a very large war broke out. The game's stock market momentarily nose dived as two factions fought it out in the cold dark reaches of space.

     

    At the moment, their battle has cost the two sides the insanely high sum of nearly $300,000 in real money. This is due to all of the supplies and ships being sent out to battle. Each ship has a real cost, and the most powerful can get into the tens of thousands of dollars. When one of those goes, its a big deal. And quite a few have been lost already. There is no other game in existence that can boast that wars actually have an impact on the userbase in the same way that EVE does, and that is why it is so fantastic. Do you want to become an intergalactic spice baron? Then be prepared to shell out hundreds of thousands of dollars. I'm sure it'll be worth it. As always, thanks for reading.

     

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  10. Kevin Butler is dead and buried. His Twitter account is no more and the only chance you'll have of ever seeing him again is through the necromancy brought on by long forgotten DLC in a game that nobody plays anymore. What I'm saying is, Sony needs a new advertising face for their company. Just who should be the new face of Sony's PlayStation marketing and why?

     

    It certainly can't be the people they have for their advertisements right now. Nothing against the actor they used for their Greatness Awaits advertisement, but he lacks the charisma and personality that the Butler character had. He seems to be angrily yelling at the camera instead of getting me to buy stuff. And the sing song commercials? They can only work so long before they become annoying.

     

     

     

    What Sony needs is a fun approachable character that has absolutely no chance of ever becoming a turncoat. Little do they know, they've had the perfect candidate sitting right under their noses this whole time. And that candidate is none other than...

     

    Shuhei Yoshida

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    Look how approachable he is!

    Depending on how "in the loop" you are with the internet dealings going on these days, you may or may not know who Shuhei Yoshida is. Well, he's the President of Sony's Worldwide Studios. Having a job title like that can make it pretty difficult to see why he would be the perfect fit for the face of PlayStation, so let's go into a little bit more detail. Shuhei Yoshida is this guy right down here.

     

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    You can't blame me for not understanding kids these days

    "Haha so funny he did an internet meme! Now we hate him for no reason." Is what you're probably thinking. That's okay, because I'm not nominating him for knowing what is popular with the internet at that particular moment in time. I'm nominating him because he is becoming the familiar and friendly face that Sony needs at the head of their new PlayStation 4 marketing campaign. Now, there's the issue of him being too busy for such work seeing as he is the president of a large part of the company.

     

    I call shenanigans on that. Just look at what Nintendo has done with Miyamoto, Reggie Fils-Aime, and to a much greater extent, Satoru Iwata, the President and CEO of Nintendo's Japanese branch. Both Miyamoto and Reggie are well known on the internet side of things for their great stage presence at shows like E3, but Iwata is on a totally different level with his seemingly constant Nintendo Direct updates. If there is any news coming out about Nintendo, it's pretty much a guarantee that you'll hear it coming from Iwata himself in a promotional video.

     

    While not exactly a commercial per say, the Nintendo Directs have helped place Iwata into the minds of the people watching. He's not just the President of Nintendo anymore, he's a personality that people can identify with just the mention of his name. This helps give Nintendo an edge in consumer loyalty since the people buying their games are able to put definitive faces to the corporation they're giving their money to.

     

     

     

    This edge that Nintendo has is something Sony has clearly noticed in the last year or so. Need proof? Look no further than the promotional videos they've been putting online, starting with their guide to sharing games on the PlayStation 4. That video exploded on the internet, frankly because it was hilarious and everybody loves a good console war where companies are really throwing hooks at each other left and right.

     

    And then there was Yoshida's attempt at doing the Banderas meme during the televised PlayStation 4 launch in New York City that spread like wildfire on websites like NeoGaf for reasons I still don't fully understand, nor do I wish to find out. While I may not understand the meme, I do know that him doing something silly and popular on a large television program helped get the people's attention.

     

    While there are plenty of other videos I can talk about, I think I've gotten my point across. Shuhei Yoshida is already the face of PlayStation on the internet, and if his Twitter account is anything to go by, he is great at keeping up a pleasant and personal face for the fans. Sony needs a great marketing strategy for their next generation system, and there is no doubt in my mind that Yoshida is it. Get to work on some commercials, Sony! As always, thanks for reading.

     

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