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Found 94 results

  1. We might be seeing some news soon regarding Killer is Dead's North American localization. For now, though, we just have some registered web domains to go off of. Sometime last week, publisher XSEED registered three domains that sound like they're related to the Suda51/Grashopper Manufacture game: killerisdead-game.com, killandlove.com, and loveandkill.com. XSEED nabbed the publishing rights to Pandora's Tower recently and also brought us The Last Story. They've come up a bit from publishing just niche games! The publishing company has simply replied with “Xseed Games cannot confirm that they are publishing Killer is Dead in North America.†so far. What do you think about XSEED publishing Killer is Dead in North America?
  2. Gears of War: Judgment, the prequel to the popular shooter series, is out in just a few months. It will be the fourth game in the series, but not all fans have played them from the start. In fact, according to Epic Games, half of gamers who played Gears of War 3 had never played the original. Fans taking interest in games at later iterations is nothing new, but Epic is now offering a bonus for those players. All launch copies of Gears of War: Judgment will come with a token to redeem the original Gears of War on Games on Demand. This requires an Xbox Live account, although it doesn't matter whether it is Silver or Gold. The download checks in at at 6.3GB download and has a value of $20, although it is easy to find the game for much cheaper. This bonus is included with all regions except for Germany. You may remember that Gears of War was not even sold there due to its laws in regards to game violence. Gears of War: Judgment will be out on March 19th.
  3. Marcus Estrada

    Dead Space 3 Includes Microtransactions

    Dead Space 3 is definitely trying some new things for the series. First, it was announced that the game would be co-op instead of single player and that drew a lot of attention. Now it has been revealed by Eurogamer that another change is coming. Although players will not be required to, there is now an option in the game to allow users to spend real money on their in-game items. Yara Khoury, Associate Producer of Dead Space 3, said this: "You can buy resources with real money, but scavenger bots can also give you the currency that you can use on the marketplace. So you don't have to spend [real world] dollars." These resources are required for upgrading weapons. Crafting has been part of the game series from the beginning but certainly not in this method. It's good to see that spending money is still not required, but it is a change of pace. Companies are paying attention to changes in the market thanks to free to play games and this looks like an extension of the principle. Finally, although you can pay your way past some upgrades, the system will not allow you to simply buy the best weapons outright. Those are still going to be locked until you are far enough in the game to gain access to them. So, it's not as if this implementation of microtransactions is "pay to win", but it still may be viewed as too close for some Dead Space fans.
  4. Over the past month, video games have been getting a fairly bad rap. It certainly isn't the first time they have been pointed to as a cause for violence, but a lot has gone on this time around. Game burnings were staged, violent games were taken out of some stores, and it really has been a tough time while people try to come to terms with what has happened. Recently, Joe Biden had a meeting with some members of the video game industry and many started to ask why. Why was the Vice President of the United States singling out video games for this sit down discussion on violence? Simple, he wasn't. In his opening statements, which can be viewed below, he lists off all the organizations he has had similar meetings with before he came to video games. Youth groups, mental health groups, gun groups, women's groups, retailers, and of course the film and television industry all came and met with Biden prior to this. In fact, it seems like video games were the very last on his list, if not close to it. Probably the most reassuring thing about the meeting was that Biden himself said he came to the meeting "with no judgment". Unlike some Americans who were quick to hop on the train of demonizing games, he was willing to hear just what they had to offer. The point of the meeting was to learn the impact, if any, that violent games have on behavior, as well as try to come up with some solutions. Today, Joe Biden will present his findings from all the meetings to President Barack Obama. Let's hope that Biden or Obama will find suitable results and not take on the scapegoating attitude of the public.
  5. barrel

    Review: Anarchy Reigns

    Developer: Platinum Games Publisher: Sega Platform: PS3/Xbox 360 Release Date: 1/8/13 ESRB: M for Mature This review is based on the Xbox 360 version of the game. A retail copy was provided by the publisher for this review. Platinum Games has earned quite a reputation over the years with their higher pedigree approach to action games. Even if they proudly have games like Bayonetta and Vanquish under their belt, it seems like as a whole, most of their games have been more so critical darlings than commercial successes. The ambitious developer hopes to continue the tradition by crafting their most recent game, Anarchy Reigns - a crazy beat 'em up/brawler and HD spiritual successor to their first title, Madworld. Though the game has been out in Japan for roughly over half a year, and more than arguably fully-localized, it has finally received an official overseas release and at a discount $30 price to boot. Does this overdue release earn its keep or should it be left in the bargain bin? Probably the most practical introduction to the game, outside of the necessary tutorial, is the game's single-player, which features two sides of a short story mode. Representing the 'black' side is Jack Cayman, familiar face and lead protagonist of Madworld in quite literally new colors, and representing the 'white' side is new character Leonhardt "Leo" Victorion. Both campaigns can are played separately by player preference, until both narratives eventually overlap for a final conflict, otherwise known as the 'red' side in the game's color based jargon. Jack's story tells the tale of a hot-tempered mercenary with a chainsaw attached to his arm and a quest for vengeance. Leo's story, on the other hand, tells of a law-enforcement cybernetic agent, tracking a rogue member by the name of Maximilian. Admittedly, Platinum's games have never really been known for their high-quality storytelling, and it is especially apparent in Anarchy Reigns. Even if a lot of the cast seem to have a distinct flair, a good majority of them are pretty two-dimensional and some embody some very general stereotypes. It's a good thing that Anarchy Reign's overall tongue-in-check nature makes it apparent that it doesn't take itself too seriously, but that isn't to say that that tongue-in-check nature spares the game from feeling like, outside of the end, the single-player story was constructed in a somewhat basic attempt at bringing the off-the-wall cast in back-to-back, short-lived skirmishes. Despite that, The single player is a solid means to get comfortable with the game, and the most efficient way to unlock a good bulk of the characters to play online. Unfortunately, it is possible to feel a bit underwhelmed with it as a whole. I enjoyed Jack's side of the campaign more, with its nods to Madworld and his more entertaining personality, but Leo's, from a gameplay standpoint, was more mechanically fun. Regardless, the single-player was, as a whole, pretty bare-bones and came off as repetitive. There are only a handful of maps and missions available, and overall it is centered around earning a certain amount of points until you can progress further. I wouldn't say it is particularly bad so much as it is 'entertaining enough' due to game's overall zany attitude and fun combat system. Combat in Anarchy Reigns is solid, as you would expect from a Platinum Games title, and it certainly has their trademark over-the-top style and quirk. Battles allow players to mess around with both ground- and aerial-based crazy combos, as well as use deadly environmental objects/subweapons, or simply show off with plenty of character specific signature moves in the midst of combat. Like a lot brawlers and beat ”em ups, it can be easy to misunderstand this game for a ”button-masher“ and, in all honesty, it may very well be possible to get away with that in single-player mode. That said, for those willing to take the time to learn the basics of the game, or those willing to take the extra step to learn deadly techniques for higher-level play with the the virtual training room, Anarchy Reigns actually embodies the upper echelon of the craft. Where Anarchy Reigns probably shines the most is in its online multiplayer. Players compete in various entertaining modes to showcase or better their skills. The more straightforward game types are tag-team, deathmatch (and the team variations), capture the flag, survival, and a few others, but I think Anarchy Reigns's more distinctive modes are Deathball and Battle Royale. Deathball combines the deadly combat with a hyperactive football-esque sport, and has teams try to score into opposing goalposts by any means necessary. Battle Royale, where similar in concept to deathmatch, is a much more frantic in nature free-for-all with many varying side-objectives, obstacles, and means to collect points and rise to the top. Technically, there is a few more modes that were relegated to pre-order downloadable content, but I was unable to try them as of this review. Even though a lot of the multiplayer is good fun in its own right, I am a bit disappointed the game doesn“t allow any offline component for it. I“m sure the game probably wouldn't lend itself well to a split-screen nature, but I don“t see why the smaller scale modes like Survival, Tag Team, or Deathmatch couldn't be played offline. Plus, with the ability to use player bots in online private matches or even in the single-player 'simulator' of the online modes, even the bigger modes don't seem too out of the question to me. It just seems like an odd omission to not include offline multiplayer, or at least some version of it. Visually, the game isn't likely to compete with the more renowned AAA big boys, despite using what almost seems like the entirety of a standard 360 disc in terms of space. There aren't a whole lot of maps, and neither the environments nor character models are likely to push the hardware for either platform too much. Having said that, the characters and their animations have a lot of distinct personality and the game doesn't really stutter too much on a technical level. Supposedly, the original Japanese release was riddled with quite a few technical issues, but I personally had no noticeable bugs in my experience with the game; I suppose a half year delay helps in that regard. Load times can possibly be a hindrance on 360 if you don't do a full install of the game, but are negligible otherwise. From hip-hop to rap to techno beats, the game's overall musical score seems to complement the game's 'cool' attitude well. I also noticed Anarchy Reigns sneaks in plenty of musical fanfare reminiscent of Platinum“s Madworld, with more than a couple distinctly familiar artists and tunes, which is neat. On the voice-acting side, even if the main game doesn“t have the best script, the English voice actors do a pretty solid delivery throughout from story events to the battles, and I never felt compelled to dabble with the vocal tracks of other languages. I may question the liberties they took with some characters though, and the stereotypes some represent, but I have no real complaints with voice acting or the overall audio. Anarchy Reigns makes for a very unique game, especially considering the default asking price of $30. Even if it could be perceived as a lack of confidence in the actual product, Anarchy Regins actually brings a much higher grade of quality to what is often associated to brawlers/beat ”em ups and more than earns its accessible retail asking price. The game does have some rough edges with a somewhat lacking single-player, a throwaway story, and non-existent offline multiplayer. Beyond that, though, it would be a disservice to not give the game a shot amidst the well-constructed combat system, online multiplayer, solid audio and voice work, and just plain fun over-the-top attitude. For those who enjoy Platinum Games' titles, they should feel right at home among the chaotic, lawless, but still very fun order that is Anarchy Reigns. Pros: + Fun combat system with many different playable characters + Entertaining online multiplayer + Solid voice acting and soundtrack + Lots of personality and style Cons: + No offline multiplayer + Somewhat lacking single player + Weak main story Overall Score: 7.5 (out of 10) Good A frantic and fun beat 'em up action game. Fans of Platinum Games should feel right at home, as Anarchy Reigns is more than worthy to note considering the fairly reasonable retail price tag.
  6. barrel

    Anarchy Reigns 043

    From the album: Anarchy Reigns

    © http://1.bp.blogspot.com

  7. barrel

    Anarchy Reigns 040

    From the album: Anarchy Reigns

    © http://1.bp.blogspot.com

  8. barrel

    Anarchy Reigns 039

    From the album: Anarchy Reigns

    © http://1.bp.blogspot.com

  9. barrel

    Anarchy Reigns 035

    From the album: Anarchy Reigns

    © http://1.bp.blogspot.com

  10. These days, if a massive title is coming out then everyone expects to see at least one special edition available. Dead Space 3 had its fancy, expensive edition revealed late last week. What is interesting about the set is that it's not called a limited or special edition, but instead "Dev Team". Of course, it's not as if this set is only for developers. The naming just seems a fun way to spice up the more expensive version. The Dead Space 3 Dev Team Edition is no slouch when it comes to physical goods. Included are an 8" Marker statue, water bottle that looks like a med pack, aluminum data pad, jotter book, three posters, six postcards, a close to 100 page mini art book, and the game. Everything minus the game, are included in a tin crate. Of course, you also get some DLC of two suits and two weapons. All of this together cost $160. What if you don't want to spend that much money? Well, another option would have been to buy just the tin crate of stuff (without game) for $100. However, that option has already sold out, so you're stuck getting everything if you want it. There are 5,000 units available overall and soon enough the PS3, 360, and PC stock will be out. Hurry and put your pre-order in if you have any intention of owning this pricey version of Dead Space 3.
  11. At CES this week, Microsoft showed off a new concept for an interesting little project they're working on. Well, actually, it's not very little at all, because this project involves taking your video game experiences and putting them outside of your normal TV screen by projecting them all over your entire room. Talk about immersion! This conceptual project, which Microsoft calls IllumiRoom, takes a Kinect for Windows and a projector and uses them to morph your room into the game itself, so to speak. Basically, IllumiRoom can change the appearance of your room, extend your field of view, induce an added feeling of motion, and pretty much give us gaming experiences we've never seen before. But how does this all work? Well, the Kinect scans and captures the appearance and geometry of your room and adapts new visuals into it via the projector, all in real-time without any need to process the graphics beforehand. Would you like to see it in action? Of course you would: Microsoft firmly believes that this kind of augmentation can truly enhance the type of video game experiences we're accustomed to. And from the looks of it, it actually might. But will it ever come to pass? Perhaps for the new Xbox? We'll have to wait until April to hear more about it when Microsoft reveals more info at the CHI Conference in Paris. What do you think about the IllumiRoom? Are you excited for it or do you think it would just be a big distraction?
  12. Your dreams are dead. Castlevania: Lords of Shadow 2 will never come to the Wii U, no matter how hard you wish. Okay, while no one was rushing out to grab a Wii U just to play Castlevania: Lords of Shadow 2, surely it would've been a nice third-party title to get on the Wii U, but that's never going to happen, according to series producer Dave Cox. In response to a tweet asking whether the Wii U would see "some LOS 2 love? #pleasesayyes" Cox shut that down quick, stating, "Sorry to disappoint you but no chance." This isn't wholly unexpected, considering the original was bound to 360 and PS3, but this is a new day, the oncoming storm of a new generation, so it might be a seriously missed opportunity. This is probably especially upsetting for all those who planned on picking up Mirror of Fate on the 3DS and having their console war loyalty put to the ultimate test or something. We'll find out just how disappointing Lords of Shadow 2's absence is from the Wii U later this year, when it releases on some yet-undisclosed date.
  13. Marcus Estrada

    Zeno Clash II Gets New Screenshots

    Zeno Clash was a game with a very distinctive art style that made the rounds on Steam and XBLA in 2009/2010. It was helped most by word of mouth, sales, and fun gameplay mechanics. Before 2012's E3, Atlus announced the sequel with a short trailer. Today they have tossed out some new screenshots. This time around, Zeno Clash II will reach more gamers. It was announced earlier as being developed for PC, PS3, and 360. This only leaves out Nintendo fans, but who knows if a port for Wii U will ever arrive. The game focuses on an open world and includes enemies not found in the first. Zeno Clash II will be out in 2013. However, if you'd like to test out the original game first, it is currently on huge sale via Steam for 99 cents. Here are the new screenshots:
  14. Most of us are well aware of Telltale's rendition of The Walking Dead via its episodic adventure game. However, they aren't the only group who has been working with the property. Terminal Reality has been developing a game as well, although one very different from Telltale. Little has been announced aside form it being a FPS focused around the brothers Daryl and Merle Dixon. The Dixons are based off their representations in the TV series. The Walking Dead: Survival Instinct is being published by Activision and they have not been keen on releasing many details. That changed a bit when a trailer was handed over to Kotaku Australia, and has since proliferated around the net. As there is still not specific release date set for the game, it is unclear as to what state Survival Instinct was at when this video was made. Why is it even worth saying that? Because, well, the trailer looks like it has some okay concepts but pretty unrefined execution. Perhaps that is just my take on it, though. The Walking Dead: Survival Instinct is currently set to release in 2012 for PS3, 360, and PC. Edit: If you haven't already heard, this trailer was revealed to be "fake". Fake as in, not put together by Activision. This is still real footage of the game in its alpha state, but the way the video and music was cobbled together was handled by fans instead. Take that as you will. View the trailer below and share your opinions in the comments! http://youtu.be/zt_DFmwxqJM
  15. barrel

    3674267

    From the album: Barrel's storage of pics

    © http://cdn.gameplanet.co.nz/art/full/3674267

  16. Yaiba: Ninja Gaiden Z has been a very interesting-looking title since it was announced at Tokyo Game Show this year. It is Keiji Inafune's latest game and basically appears to be cel-shared Ninja Gaiden with zombies. It's quite an odd pair but the trailer at least makes it seem fun. What was not known though was the system or systems the game would be coming to. When announced, it was only given the vacuous answer of "consoles." Now we know that the game will be coming to both 360 and PS3. In case you were worrying this was a next generation project, then now it's safe to let those fears go. As usual, this information does not come from the developer or publisher in a press release. Instead, it was a part of the job description for a position on Spark Unlimited's site for Yaiba. Here is the violent teaser trailer if you've not heard of the game before:
  17. Marcus Estrada

    Dead Space 3 Demo Coming in January

    Some Dead Space fans have been a little wary over the third game in the series since it was announced to have co-op play. If you're curious to see how the game will stack up with the new element, then perhaps it will be worth checking out the demo. Thankfully, it will be out a few weeks before the game arrives on shelves. Both 360 and PS3 owners will be able to gain access to the demo on January 22nd. This is two weeks before the February 5th release on PS3, 360, and PC. The demo will feature a bit of campaign with both Isaac Clarke and his new companion John Carver. That way, both fans old and new should be able to test out the co-op mechanics to see if they enjoy them at all. It is possible to gain access to the demo a little earlier as well. 360 owners who would like to start playing on January 15th must sign up on this site. It is not mentioned if you must have a Gold account or not for this, so Silver members are probably allowed in early as well. As for PSN, there is currently no mention of PS Plus members gaining early access.
  18. Marcus Estrada

    Review: Need for Speed: Most Wanted

    Developer: Criterion Games Publisher: EA Platform: 360, PC, PS3, Vita, Wii U Release Date: October 30, 2012 (Wii U - 2013) ESRB: E 10+ This review is based on the 360 version of the game. If you feel like you“ve heard the name Need for Speed: Most Wanted before, then you“d be right. A game with the same name arrived in 2005 developed by EA Black Box. This time around, Criterion Games has taken control of Need for Speed and pumped out a new game with a familiar name. Before this, they crafted the cult hit Burnout Paradise. In creating their new game, Most Wanted takes a lot from from that earlier title. Once you“ve got all this straight, it's time to ask yourself whether all this results in a good game or not. Need for Speed: Most Wanted is a game which has a lot of polish and fun gameplay, but lacks smart design in other areas. Let“s start for where the game shines. Much praise comes to the game from its gorgeous visuals, fast cars, and entertaining multiplayer. Visually, you would be hard-pressed to find games that look better for the genre. Unfortunately, thanks to how quickly some cars go, you won“t really be able to admire the city up close. Car-wise, everything is nicely done. There are 41 cars available in the game and they are pulled from different manufacturers and times. Some cars are slow and not very desirable, but other cars are fantastic. As you play the game, you rank up in challenges which will get you closer to being pitted against a “Most Wanted” car. Once in these one-on-one races, you have your shot at stealing their ride for your use at any time. That“s not to say everything about the cars are great. Sure, they“re speedy and marvelous to look at and drive, but getting to use them can be a bit of a burden. The issues come in when you realize what is tied to each specific car, as well as how you gain access to them. In a semi-smart and semi-annoying move, various races and challenges are tied to specific cars. That is, if you are in one car you will have access to five different challenges and only those five. Hop into another car and other challenges will be available to you. It makes sense that you don“t want a junky car racing against speed demons, but it is also annoying. Some annoyance comes in the fact that each car has the same amount of races, each similarly divided into difficulty. So if you want to take out all the “easy” challenges, you“re going to be forced to find lots of cars and do their specific low difficulty challenges. Then there is the fact that even if you love a car, you won“t be able to play with it continuously. Instead, you must trek around and get new vehicles. Vehicles themselves are not unlocked with points. Instead, all you have to do is find them scattered around the world and hop in. This is hugely convenient for less-skilled drivers to accumulate a wealth of cars, but not so good when you realize you“re going to be forced to hunt around a bit for all of them. Thankfully, there are multiple versions of the same car around the city, as well as the fact that most are near roads. Weirdly, when playing in single player, the cars will remain wherever you left them. So although you can switch to another car via the menu, you will also be warped immediately to where it was driven last. Another odd design choice is that points accumulated in one mode are not necessarily going to transfer over to the other. The same goes for the new car parts and upgrades you receive after winning races. While each car has its specific upgrades that cannot be transferred to other cars, they also cannot be transferred to those same cars online. It seems odd that the two must be maintained as nearly separate systems. In regards to singleplayer mode, you will get most of the feeling of being online but without some of the fun. Playing by yourself in a huge city feels a bit lonely, not to mention unrewarding. What good is it to prove yourself through all these random challenges if there“s no goal at the end aside from getting a few more cars? Multiplayer is more creative and allows for all the fun that players will get up to with each other. Multiplayer mode has players engaging in a playlist of challenges. As they complete them, each player ranks up or down in the listings. Sometimes, there will be moments that feel unfair, but other times there will be amusing situations. If nothing else, there is something endearing about crashing into other players playfully instead of completing the expected challenge. It is possible to create your own playlists, but a better idea to let the game randomize them itself. In this way, you are able to have a more free form experience in which no one is really prepared for what will happen next. In challenges both online and offline you will have to contend with police. There is no way to turn them off and at times they will be much more trouble than they“re worth. Say, for example, all you want to do is hurry on your way to a challenge. That is fine, until you do some sort of law-breaking thing and the cops come after you. With them hot on your tail you can no longer hit up a race but instead must out run or hide from your pursuers. More often than not, this ends up putting a huge kink in your plans and gets your far away from your destination. At the very least, it offers points as compensation, but absolutely none if you get caught. Cops busting in during challenges are a bit more entertaining at least as they tend to bash into enemies instead of you. Need for Speed: Most Wanted has many positive aspects about it as well as ones you can“t help but question. If you are someone who adores Burnout Paradise and wish another existed, then this is the perfect game for you. It is so close to that game (with added content) that it should still scratch that itch. On the other hand, if you want a very straightforward racing experience you should stay far away. This is a game made for meandering play as well as wreaking havoc online. Pros: + Great selection of cars with different racing styles + Lots of challenges to undertake solo or online + Fun grab bag of multiplayer activities Cons: - Lack of carry-over for challenges and upgrades between cars - Police are too much of a hindrance - Other weird design choices like spawning where cars are parked Overall Score: 7 (Out of 10) Good Need for Speed: Most Wanted is recommended for gamers who like to play around or adored Burnout Paradise.
  19. You might have heard about the recent controversy over the reveal of Bioshock Infinite's official cover art. Fans weren't happy with the stereotypical "guy with a big ol' gun", claiming that sort of thing isn't what Bioshock is all about. While Irrational Games won't be changing the official cover, they've taken note of your concerns and are offering the chance for you to vote on a reversible cover design. There are six different covers to choose from. Right now, design #4 is in the lead, while design #1 is dead last with only 5% of the votes. And if you want even more designs to choose from, then Irrational Games will be offering "a whole mess of MORE alternate covers" that will be available to download and print. Which alternate cover design is your favorite?
  20. Marcus Estrada

    Loads of New Apps Coming to Xbox Live

    On Major Nelson's blog today there was a fairly large announcement. It is that there are over 40 apps coming to the Xbox 360. Not all will be available from today, but there are still a handful of apps. They're all the sort of stuff that Microsoft has been courting over the last few years to try and make their console more in tune with media tastes and not just games. Here are the apps which are going live today for US customers: CNET Karaoke Maxim SkyDrive There are other apps, but each is determined by region. In the future, we should expect to see other apps such as Flixster, GameTrailers, MTV, and PBS. If you're interested in any of these then make sure you're an Xbox Live Gold member before trying to run one. As with other existing apps like Netflix and Hulu, they are only accessible with a Gold account. Do you use your consoles for functions other than gaming?
  21. Jared

    X Box Blades

  22. Sam Fisher is probably the stealth scene's baddest dude, next to maybe Big Boss, but he has a gentle side, too. That gentle side, according to Ubisoft's latest ComDev for Splinter Cell Blacklist, also involves beating someone unconscious, however. Suppression is the crux of stealth take-downs, according to Splinter Cell Blacklist's community manager Zack Cooper. In the ComDev released today, he discusses this while showing off some of the techniques Sam uses to put bad dudes down. Stealth has always been Splinter Cell's deal, but Sam's versatile, and has to deal with action scenarios, too. That doesn't always mean murdering people, though, so Sam's got a diverse set of skills for dispatching enemies without killing them when the heat is on, also shown off in the video. Ubisoft has been eager to show off Splinter Cell Blacklist's stealth stuff after people were wary of the daylight-centered, somewhat more action-y gameplay shown off at E3, so there are a few mixed messages as to whether this is an accurate representation of the game as a whole or not. Take a look for yourself and see what you think! Splinter Cell Blacklist is planning on releasing in Spring of next year for Xbox 360, PlayStation 3, and PC.
  23. Imagine that you just got home from waiting hours in line at the midnight launch for Call of Duty: Black Ops II. You're ready for some fiery FPS action, except there's one little problem. The game's second disc, which is necessary for completing installation, is actually for Mass Effect 2. Wait, what? This not only happened to YouTube user zeroiez (as seen in his video below), but Call of Duty fans on Steam, 4chan, Reddit, and those on the Black Ops 2 forums have reported having the same issue with the PC version of the game as well. A simple (and rather lengthy) fix is to install the entire game digitally with the included Steam key. But that's beside the point. It's mind-boggling how something like this happens, especially considering how Call of Duty is published by Activision and Mass Effect by EA. No comment has been made by Activision so far.
  24. Marcus Estrada

    Anarchy Reigns has a New Release Date Set

    Have you been waiting for Anarchy Reigns? If so, then your patience is finally (hopefully) going to be rewarded. The game has been delayed multiple times, with the last big event being back in June, when it was already completed and ready for US launch. As unfair as that was, their estimation of a Q1 2013 release seems accurate now. Today Platinum Games tweeted a brand new date for the game. On January 8th, North American gamers will be able to get their hands on the game. A few may have imported the game, others forgotten about entirely, but there's the date! Perhaps previous delays were due to Sega cutting expenditures on many projects, or skipping out on the crowded holiday season. Either way, this announcement should mean that Platinum Games is sure of themselves and won't delay it even further. The stylish multiplayer-focused beat 'em up is set to launch on both 360 and PS3 and will cost $30. Let's hope this is the last date that gets announced! It's just a shame it couldn't have come out sooner despite having all the localization work done months ago now. Are you still in the mood to play Anarchy Reigns?
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