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  1. Jason Clement

    Nintendo Announces Blast Ball for 3DS

    Nintendo of America announced yet a second game during the Nintendo World Championships 2015 today; this one being a new IP called Blast Ball, a sort of take on soccer but with mechs, and shooting the ball instead of kicking it. The game was announced and then subsequently demoed for the first time at the NWC 2015 when one round had contestants competing in one of the game's levels. Curiously, the game does resemble Metroid Prime in some fashion; the first-person, gun-centric mode certainly recalls Metroid Prime Hunters for DS. A popular fan theory going around is that this might actually be repurposed from a first-person Metroid for handhelds that was cancelled at some point. At any rate, expect to hear more information on Blast Ball on Tuesday when Nintendo rolls out their E3 Digital Presentation. What are your thoughts on Blast Ball?
  2. It looks like E3 week has officially kicked off for Nintendo. Alongside the release of Lucas as a playable fighter in Super Smash Bros. for Wii U and 3DS, a special video presentation has been released, featuring Masahiro Sakurai himself showcasing two new fighters, Lucas, who we already got a glimpse of before, new costumes for Mii Fighters, and some new stages. And the best part? All of this is available right this second! Well, most of it is available, at least. One thing that was shown off was the classic Dream Land stage from the N64 original, but Sakurai also announced that Hyrule Castle and Peach's Castle from the original will also be making a return sometime in the future. Two other stages that were made available include the long-awaited Miiverse stage and another stage that comes with a certain street fighter that has been officially released. The street fighter in question is, of course, Ryu, who was actually leaked earlier. He's a fairly interesting inclusion, featuring a moveset that is quite unique to the character. Based heavily on the Street Fighter franchise, Ryu's moveset includes a way to play that is very familiar to Street Fighter fans, along with two different final smashes, which is also something unique to Ryu. He also comes with his own stage - Suzaku Castle. You can watch all things Ryu in the following videos: Another character that was leaked earlier was Fire Emblem fighter Roy, who was also officially announced in the special presentation. Returning from Super Smash Bros. Melee, Roy has received an appearance overhaul and has been balanced for the newest entries. He also has a final smash, which he obviously didn't have in Melee. You can watch his presentation below: One character that was rumored to become playable was Inkling Girl from Splatoon. That won't be happening, as it turns out. However, alongside a new trophy featuring the character, both Inkling Girl and Inkling Boy are now available as costumes for Mii Fighters. Also released are costumes based on Akira and Jacky from Virtua Fighter, Heihachi from Tekken, Isabelle from Animal Crossing, MegaMan.EXE from Mega Man Battle Network, and ZERO from Mega Man X. You can see them all in action in the following video: All of this content is now available on the Nintendo eShop for the following prices: Lucas - $3.99 on one platform / $4.99 on both Wii U & 3DS Ryu + Suzaku Castle stage - $5.99 on one platform / $6.99 on both Wii U & 3DS Roy - $3.99 on one platform / $4.99 on both Wii U & 3DS Mii Fighter Costumes - $0.75 each on one platform / $1.15 on both Wii U & 3DS / $6 for all on one platform / $9.20 for all on both Wii U & 3DS Dream Land (a stage from the N64 original) - $1.99 on one platform / $2.99 on both Wii U & 3DS Miiverse Stage - Free, Wii U only Everything in one bundle - $21.96 on one platform / $29.16 on both Wii U & 3DS Are you excited about all this Smash Bros. DLC? Will Ryu, Roy, or Lucas become your main?
  3. In just six days, E3 2015 officially kicks off. By then, we'll officially know what Sony, Microsoft, Bethesda, EA Games, and Ubisoft all have in store for the rest of 2015. But Nintendo? We won't know what they have in the works until their E3 Digital Presentation kicks off on Tuesday morning. As usual, Nintendo remains equal parts predictable and wildly unpredictable. We can generally count on a healthy supply of sequels (or unhealthy, depending on how you look on it) in addition to a few surprises; some big, some small. We know Nintendo will not be discussing their mysterious next console, codenamed 'NX' this year. In many ways, this is a good thing; there is still life left in the Wii U, and perhaps even enough to last through 2016 and into 2017. And while we already know quite a bit about what's coming for the rest of 2015, we expect one or two curveballs. There may be at least one, if not two, previously unannounced big games revealed for the Fall, but what are they? We have our thoughts as to what they might be, so stick around and join us as we predict what Nintendo will announce next week. It's worth noting that we almost swept last year's predictions entirely, even if they may not have been the boldest predictions ever (hey, what can we say? We're just that good). But first, let's take a look at what we do know is coming. Star Fox Fully Revealed, Gets An Official Title Last year's E3 brought about one of the biggest surprises in years; a new console Star Fox game was in development for the first time in a decade and under Nintendo producer Shigeru Miyamoto's supervision, no less. However, the game that was present at E3 was more of a proof of concept than the actual full-fledged game, and Miyamoto also stated that they were then looking for a co-developer to help finish the game. Expect to see and hear the near-finished version of Star Fox this time around, along with a finalized title. Yarn Yoshi, Mario Maker, Xenoblade Chronicles X, and Devil's Third All Get Dated For Release We've been waiting for Mario Maker for a year now, and even longer for Yoshi's Woolly World and Xenoblade Chronicles X. Even Devil's Third has now been dated for release in Japan. The time is ripe for all of these big games to finally get their release windows detailed, and it seems more than likely that all four may sneak into stores before 2015 ends. Project Giant Robot and Project Guard Receive New Names, Release Windows Last year saw the debut of two quirky games that attempted to make unique use of the Wii U Gamepad, something that most games have unfortunately not been doing so thus far. While both seem to have intriguing concepts, they largely still seemed like prototypes at the time. And just like Star Fox, we imagine both games have since entered full production and will receive a final name. They could also be announced as budget titles, or may even be bundled together in the end; we'll find out for sure soon. Shin Megami Tensei x Fire Emblem Detailed Blowout This Atlus crossover has been a long time coming, and while it may have been announced just a bit too early, the time is ripe for Atlus to reveal its hand regarding the game's gameplay. We got our first glimpse of the Persona-esque world within in a teaser trailer in the last big Nintendo Direct, but now we'll finally get the details on what we can expect from the game. Will it release this year? Possibly, but my money is on seeing it in Q1/Q2 2016. You've Got Hyrule Warriors In My 3DS Yes, it's true; Hyrule Warriors is officially coming to 3DS, and with two new playable characters to boot. Definitely the biggest E3 leak on Nintendo's side thus far, you can expect to get some more details on what else the game has to offer. Will there be much amiibo support? Leaked screenshots seemed to indicate the Sonic amiibo will unlock a playable Sonic wearing Link's getup, so don't be surprised if there are additional unlockables similar to that. And now, the fun part. Here are our predictions for what Nintendo will announce next week. The Sun Rises Once Again A sequel to Golden Sun: Dark Dawn will be announced, but probably won“t come out until Q2 2016. Things have been pretty quiet on the Camelot front since Mario Tennis Open & Mario Golf: World Tour. They have to be working on something, right? Similar to the Golden Sun DS reveal in 2009, I suspect we see the beginnings of something now, with its release promised next year. -Jonathan Higgins, Managing Editor Paper Mario Unfolds A new Paper Mario game will be announced for Wii U and will return to the signature RPG gameplay from the first two games. Rumors have been circulating for the last month or so about a new Paper Mario title after a brochure from a job fair in Japan made its way around the internet, supposedly revealing a job listing for a new Paper Mario game from Intelligent Systems. If true, it isn't clear whether this would be a new game or a possible remake. Either way, a new console game in the series would be most welcome; the last was Super Paper Mario on the Wii in 2007. -Jason Clement, Editor-in-Chief It's On Like... Diddy Kong? Retro teased E3 in a tweet recently. Here“s why I think their next game is going to be Donkey Kong-related...again. The line ”Can you dig it?“ was used here, for Donkey Kong Land 3. Considering that and the “Diddy Kong” trademark that popped up, my hopes for Retro creating a 3D Metroid or something outside of the DK-verse are...non-existent, at this point. Brace yourselves for either a Diddy Kong Racing game, or a Tropical Freeze-style Diddy“s Kong Quest. -Jonathan Higgins, Managing Editor Animals Cross Over Into HD Animal Crossing for Wii U will finally happen, and it will take things to the next level. Animal Crossing: City Folk on Wii was unfortunate; it didn't do much beyond what Wild World had established on DS (except for adding voice chat and a small town area). Thankfully, a new Animal Crossing on Wii U could remedy that. I don't know what the hook will be, but I think Nintendo learned their lesson with City Folk and will attempt to make a Wii U entry that will separate itself from what New Leaf did on 3DS. And if one of the series' producers' recent comments (or lack of comment, rather) is any hint, this is something we may see announced soon. -Jason Clement, Editor-in-Chief Mother, Is That You? MOTHER 3 will be localized this year, and E3 2015 is where they“ll announce it. The Ness amiibo, Nintendo of America“s first manufactured piece of EarthBound merchandise in twenty years, broke GameStop. Lucas as DLC in Smash broke the Internet...and hey, he“s getting an amiibo too. There“s an “Onett Times” group on Miiverse devoted to EarthBound-specific news, which is kind of redundant if there were only plans for the one game from MOTHER. We finally got EarthBound. We“ll get MOTHER 3 next... and soon. -Jonathan Higgins, Managing Editor Let The amiibogeddon Commence Nintendo will announce new waves of amiibo, along with an all-new game that is entirely centered on them. Believe it. Nintendo has been going strong with amiibo now, and there's no reason to believe they'll stop anytime soon either. Expect to see Wave 2 of the Super Mario line announced, and featuring Wario, Rosalina, Donkey Kong, among others (possibly Daisy?). Also, smaller waves of Star Fox, Zelda, and Animal Crossing figures will make their first appearance. A special 8-bit Mario amiibo will be released alongside Mario Maker. And to top it all off, the first ever amiibo-centric game will be announced. What will it be? Your guess is as good as mine. -Jason Clement, Editor-in-Chief Hey! Wake up, Link! A Link Between Worlds was a very successful portable Zelda. Know what else could be (without much work) since all it would really needs to do is use that game“s engine? Link“s ReAwakening. Hyrule Warriors 3DS is a thing, so the “Zelda game before Zelda Wii U” slot is kind of filled. But if they started work on another game that uses the LBW engine right after the success of the first, it could happen. Besides...who doesn“t want to go back to Koholint Island...in a spiritual sequel...to my favorite game of all time? C“mon. -Jonathan Higgins, Managing Editor Rise, Samus A new Metroid will finally be announced (for 3DS) and it will be in the classic Super Metroid style but modernized (so, 2.5D visuals with 3D backgrounds and such). It's time. The Metroid series has been dormant for five years now, and whatever pain Metroid: Other M inflicted on fans has now largely subsided. Gamers are hungry for Samus Aran's next adventure, and what better way to return to the series than with a new, classic, side-scrolling game for 3DS. Metroid will also return to consoles at some point, but now is not the time; that's being saved for the NX's big launch debut. -Jason Clement, Editor-in-Chief And there you have it. Next week will hopefully bring a bevy of great announcements with it, so it'll be interesting to see if we hit the head on the nail with any of our predictions. What do you think we'll see in Nintendo's Digital Event? Let us know below in the comments!
  4. Jason Clement

    XSEED's E3 2015 Lineup Revealed

    E3 2015 is rapidly approaching next week, and in keeping with other companies, XSEED has revealed its lineup for the show this year, and it might just be its biggest and most diverse yet. First off the bat is The Legend of Heroes: Trails of Cold Steel for PlayStation 3 and the PS Vita. This installment in the series will take place on the same continent as Trails in the Sky and features a story where players take on the role of a military students at a time of great upheaval. For Vita purists, you'll be happy to know that Cross-Save functionality between PS3 and Vita will be implemented. Corpse Party: Blood Drive will be coming to the PS Vita, and it's the latest and final installment in the horror trilogy that began with the original Corpse Party on PSP. There will be 11 story chapters and 8 supplemental chapters that cap off the story in a big way. Sci-fi games Earth Defense Force 2: Invaders from Planet Space and Earth Defense Force 4.1: Shadow of Despair will be making their way to PS Vita and PS4, respectively. Invaders From Planet Space is a "greatly expanded remake" that will add a number of improvements and additions to the game while Shadow of Despair is a reimagining of Earth Defense Force 2025, featuring improved visuals and over 50% new content. Onechanbara Z2: Chaos will be coming to PS4 and is the latest in the bikini zombie slaying series, which will feature four members of the squad to play as in addition to being able to listen to English voice-acting or Japanese; a first for the series. PopoloCrois: A Story of Seasons Fairytale is coming to 3DS and merges the popular PopoloCrois series with Story of Seasons, and will feature turn-based combat as well as farming elements. The story is said to be some 25+ hours long and there will be nearly 100 quests to undertake. Last but not least, XSEED is bringing two new installments in the Senran Kagura series: Senran Kagura 2: Deep Crimson for 3DS, and Senran Kagura Estival Verus for PS4 and PS Vita. The former takes place after the events of Senran Kagura Burst while the latter features the cast traveling to an alternate dimension to face off against their rivals. What are your thoughts on XSEED's E3 2015 lineup?
  5. The Sonic Boom franchise started last year with one title for Wii U, one for 3DS, and a TV show, and it looks like SEGA is continuing on with the series in the gaming space with a new title for 3DS called Sonic Boom: Fire & Ice. And once again, Sanzaru Games will be taking on development duties for this title. Featuring the same cast from Sonic Boom: Shattered Crystal (Sonic, Amy, Tails, Knuckles, and Sticks), this game is said to include more speed, adventure, and exploration as well as a unique focus on harnessing the power of fire and ice to aid each character. Also included is a new mode called Bot Racing, which will feature multiplayer gameplay and is all about speed. Throughout the course of the game, the player will unlock differently themed Bots that they can use to race in this mode with others. So why isn't there a Wii U companion game? It's likely because Sonic Boom: Rise of Lyric performed well below SEGA's expected sales, and most reviews were largely negative to boot, so perhaps it makes sense for them to focus just on the 3DS for the meantime. Sonic Boom: Fire & Ice will be available in-stores and on the 3DS eShop during Holiday 2015. You can check out a trailer for the game below. Are you interested in this new Sonic Boom title?
  6. Jason Clement

    Natsume Announces E3 2015 Lineup

    We're less than two weeks away from the biggest video game convention in the industry and now we're beginning to see publishers make most of their E3 games known (well, those that aren't holding big press conferences like Sony, Nintendo, EA, etc.). Natsume is one such company that's revealing its cards, and this year, they will have at least four titles on the docket. First up is Harvest Moon: Seeds of Memories, which was initially revealed a few days ago and will hearken back to earlier games in the series. It's also the first Harvest Moon title to be coming to mobile devices (both iOS and Android) in addition to coming to Wii U and 3DS. Ninja Strike is the second game in the lineup, and it's a side-scrolling action platformer where you'll be able to choose from 5 different ninjas to play as. This one is coming to Wii U as well, presumably through the eShop. Gotcha Racing is the third title, and it's a top-down racing game where you'll be able to customize your car (also known as a Capsule Machine). There will be 12 different tracks, 6 different grades, grand prix races, and lots of Capsule Machines to unlock. This one is coming to 3DS in July. Brave Tank Hero is the last big game on this list, and it's a 3D action tank game featuring three playable tanks, 50 levels, upgrades, and tactical strategy to boot. It's coming to both 3DS and Wii U in August. Additionally, Natsume has confirmed that they'll be talking about upcoming Wii U GBA Virtual Console games, including Medabots, Pocky & Rocky With Becky, and others. If there's one thing that's surprising about this list, it's that there are no Vita releases this time around. Is Natsume pulling away from Sony for now? Only time will tell. What are your thoughts on Natsume's E3 lineup?
  7. Jonathan Higgins

    Review: Bloo Kid 2

    Developer: winterworks Publisher: winterworks Platform: Nintendo 3DS Release Date: May 7th, 2015 ESRB: E for Everyone Don“t be fooled by appearances, or by a game“s origins. I feel like properly discussing Bloo Kid 2 could beget an entirely different feature about the expectations we have about certain games, based on how they“re dressed and how they“re priced. I“m about to describe a game that started out as freeware on mobile devices, but was ported to Nintendo 3DS. Heck, just a simple Google Search for “Bloo Kid 2” pulls up the Google Play listing before anything else. Still, this is a game that truly surprised/impressed me, far exceeding my expectations. In the opening scenes of Bloo Kid 2, the main character... presumably “Bloo Kid”, is sitting with his lady-friend and watches his baby get snatched away by a freaky looking gargoyle thing that looks straight out of Capcom's Demon's Crest. Similar tiny scenes play out to introduce each of the game“s five worlds. You watch Bloo Kid continue chasing after his baby as any given new enemy follows behind him. But beyond that... there“s no story to even speak of. This is an experience that relies entirely upon its gameplay and the various bits surrounding it. But... if you ignore what lies under the surface, you can finish the game in a single sitting. It“s a platformer where all you do is jump. Simply getting through the levels takes only a few hours. With that said, I“ve done everything there is to do in Bloo Kid 2“s Normal Mode, and my current playtime is just a bit over 26 hours. I don“t give very many games that much of my time these days... especially one packed full of so many references like the ones you“ll see below that most people would think, “This game doesn“t have any original bone in its body.” Everything you“ll do and see in Bloo Kid 2, even its occasional twist in level design like mine-carts and auto-scrolling levels, you“ve probably done and seen before. Even its music feels more like references to certain songs than original arrangements. I thought the music for the game“s ice world sounded very similar to from Sonic the Hedgehog 3“s Competition mode... and then one of the levels in that world actually called itself Endless Mine (clever?). Despite a lack of originality and some parts of the menus and systems giving away the fact that it began as a phone game, Bloo Kid 2 is honestly some of the most fun I“ve had on the eShop in a good while, especially for the asking price ($3.99). I“ve reviewed a good number of platformers this year, from the critically acclaimed to the slightly-too-frustrating — even one that had a unique gameplay twist fairly recently. It was refreshing to play an extremely tightly controlled experience that actually benefits from its simplicity. Bloo Kid 2 has six (optional) objectives to meet within each level. You get medals corresponding with each objective: There“s a gold star for collecting a level“s 75-99 gold stars, scattered across lands like collecting every coin in a Mario level; a blue star for collecting the three hidden blue stars in each stage; and a slime medal for killing every enemy in a level. You get one if you managed to get to the end of a level with all three of your hearts (so either don“t get hit, or make sure to collect hearts when you see them). And there are two more: one for collecting a balloon that appears at the end of a stage before it flies away, and one for reaching the end of a stage before the timer on the bottom screen runs out. If the timer does run out, you won“t die. Bloo Kid 2 works a lot like a Yoshi“s Island game, insofar as it gives you infinite time to explore a level looking for stars, enemies, or hearts. Collecting 100% of the medals in the game, as well as the Achievements it has, is how you can turn Bloo Kid 2 from a 2 hour experience into a 20-hour experience. And it“s worth your while to do so, because dissecting this game for everything it is versus everything it borrows from, has made me appreciate it a great deal more. Some levels are easy to complete in a set time, but the balloon at the end has you pull a borderline olympian feat to reach it with a jump mechanic that makes Bloo Kid flip through the air like he should be wearing a raccoon suit. Each blue star is cleverly hidden, but not cruel. There are blue flowers in each stage to signal that a blue star is near, and you should focus on this spot for a while to solve the puzzle of reaching it. The only real annoyance I“ve had with the game is in its mine-cart levels; the momentum of the cart doesn“t feel as fine-tuned as when you“re controlling Bloo Kid himself. It“s almost like you have to relearn some controls just for the mine-cart levels. Really though, winterworks has given care and attention to porting this game from mobile devices. The controls are phenomenal, and they“re even responding to feedback by adding things to make 100%ing the game feel more achievable, like checkpoints in levels and a full range of motion to make spotting certain stars/avoiding certain obstacles easier. Bloo Kid 2 may not be the most original platformer you“ve played all year, but it“s absolutely worth the asking price. And despite minor flaws, I“d recommend this game to almost anyone looking for a fun platformer that doesn“t ask too much of your wallet, or your patience. Pros + Surprising amount of gameplay and secrets hidden beneath an otherwise simple premise. + Presentation often exceeds expectations. While not the most original enemies or levels you've ever seen, they're vibrant and well-designed. + Very tight controls. Cons - Nothing groundbreaking to see here. A game filled with references could have been original ideas! - The mine-cart levels. And that's not just a matter of preference; the game's physics are different in these levels and arguably worse for it. Overall Score: 7.5 (out of 10) Good Bloo Kid 2 often exceeds expectations. There is a surprising amount of gameplay and depth that makes it well worth the asking price. Disclosure: This game was reviewed using a downloadable code provided by the publisher
  8. Surprisingly, Nintendo announced a new Pokemon Mystery Dungeon today, this time titled Pokemon Super Mystery Dungeon. No plot or gameplay details are being provided at this time other than the fact that it will continue with the same Mystery Dungeon design in earlier games where dungeons are randomized each time you enter. The last Pokemon game in the Mystery Dungeon series to release was Pokemon Mystery Dungeon: Gates To Infinity (which we reviewed positively here), one of the earlier titles to release on 3DS. However, the most recent Mystery Dungeon game overall was Etrian Mystery Dungeon, a first for combining the Etrian Odyssey series with Mystery Dungeon gameplay. Pokemon Super Mystery Dungeon will be releasing on 3DS in Winter 2015. Expect to hear more details surface when E3 begins next month. Are you interested in playing another Pokemon Mystery Dungeon game?
  9. It doesn't happen very often, but once in a while, Nintendo manages to make a surprise game announcement and release it on the same day. Usually this happens with Nintendo Directs and smaller eShop games. And yesterday was exactly one of those days (minus the Nintendo Direct). Seemingly out of nowhere, Nintendo dropped Stretchmo—latest installment in the Pushmo series—onto the 3DS eShop like it was just another Thursday with no prior warning or fanfare. But if you've played past games in the series, you're probably aware that the Pushmo games have been extremely solid puzzle games with lots of replay value; the original Pushmo actually received one of GP's highest review scores to date. Anyhow, Stretchmo once again puts players into the shoes of Mallo as he solves more puzzles, this time in the form of objects called Stretchmo. As the name implies, these new puzzles will not only be able to be pushed in and pulled out; they'll be able to be stretched as well, adding a new dimension and more depth to the gameplay. Also of note, it's free-to-play or rather—more accurately put—"free-to-start," meaning you can download it for free and then play through 8 puzzles or so before given the opportunity to buy the rest of the content in different packs. If you buy all four bundled together, the game is $10, so if more pushing, pulling, and stretching puzzle gameplay sounds good to you, you can check out Stretchmo on the 3DS eShop right now. Will you be checking out Stretchmo?
  10. Despite Etrian Mystery Dungeon releasing just a month back, Atlus has more Etrian Odyssey action coming hot off the grill for you in the form of Etrian Odyssey 2 Untold: The Fafnir Knight this summer. Today, they announced that—like many recent big 3DS titles—Etrian Odyssey 2 Untold would be receiving its own 3DS themes. Three, in fact; you can look forward to seeing themes based on Story, Classic, and Café—all for $0.99 apiece. And if you pre-order the game at GameStop, you'll receive a free code for the Story theme; not bad at all. Atlus also shed some light on one of the game's five protagonists: Arianna, the princess of Caledonia. She's a Sovereign, a class that specializes particularly in defense, support, and healing in battles, so you'll come to depend on her quite a bit during the game's campaign. Check out the reveal trailer for Arianna below. Source: Press Release Are you looking forward to Etrian Odyssey 2 Untold: The Fafnir Knight?
  11. Atlus is bringing the Spike Chunsoft-developed Attack On Titan: Humanity In Chains (based on the immensely popular anime of the same name) to 3DS very soon, where you'll soon be able to suit up with Omni-directional Mobility Gear to help humanity fend off an onslaught of Titans. The game will be officially releasing on May 12 in North America for $39.99, and as a bonus, anyone who purchases a copy will receive a free Attack On Titan: Humanity In Chains 3DS theme, which will not be sold separately and can only be obtained this way. Unfortunately for European fans, there is a copyright claim that is being dealt with, so not only will the name in territories there be changed to Shingeki no Kyojin: Humanity in Chains, but it is also currently delayed. Atlus is still looking to confirm a release date in Europe but is hoping to do so as soon as possible. For now, you can check out a brand new character trailer for the game below: https://www.youtube.com/watch?v=Q5Q_ArJMKsE Source: Press Release Are you looking forward to Attack On Titan: Humanity In Chains?
  12. Jonathan Higgins

    The 3D Classics Appreciation Thread

    I've decided I want to create a thread that pays tribute to your favorite 3D Classics in the eShop library. Rather than rely on simple ports like the Virtual Console, folks like M2 put tender loving care into classic games, giving them new life and new depth. What are some of your favorites? I dusted off my Japanese 3DS just to buy and play this gem last night. 3D Streets of Rage 2 is coming stateside in July. I may have compiled 750 words of notes about all the nuances and changes made to the game's "3D" version. If y'all want to see them, here on this very thread, just say the word. I have to say, 3D OutRun makes my heart sing more than any of the others (not counting the above one). I'm not really sure why; I think it's because the 3D effects...like...belong in a racer like that one. Go 'head! Tell me what 3D Classics you own. Want Nintendo to follow SEGA's lead, for once? 3D Super Mario World? C'mon, it's a no brainer.
  13. It might not be the most exciting news to most who watched today's Nintendo Direct, but to some, new additions to StreetPass Mii Plaza on 3DS are definitely something to cheer about. On April 16, StreetPass Mii Plaza will receive a major update that adds two new games as well as something called "StreetPass Mii Plaza Premium." The first game is called Ultimate Angler. As the name implies, this game will be focused on fishing. There will be over 150 fish, plus "legendary monsters, to catch with bait you receive from the people you StreetPass! Battleground Z, on the other hand, is an action game that has you go against hordes of zombies. As for StreetPass Mii Plaza Premium, this service will offer new features such as StreetPass birthdays and the ability to store your favorite Miis that you've StreetPassed in a special VIP room. Each game, as well as StreetPass Mii Plaza Premium, will be available for $4.99 each. If you wish to buy both Ultimate Angler and Battleground Z, then you can buy them as a bundle for the discounted price of $7.99. Source: Do you enjoy StreetPass Mii Plaza? Will you be buying these new additions?
  14. Nintendo's final Platinum and Gold reward gifts for Club Nintendo members have finally been detailed today, and as expected, they are indeed more downloadable games. The actual list may be a bit overwhelming to consider for many, however, so we at GP are here to lend a helping hand! In order to help you decide which is the best game for you to choose, here's a look at a breakdown of their cost value as well as recommendations. Let's start at the top. The very biggest value proposition here is Donkey Kong Country: Tropical Freeze, which still has a listed MSRP of $49.99, though you can occasionally get it for $40-45 if you look hard enough. Even still, this is the most bang for your buck, especially for a free game. It was also one of the highest scoring games on Metacritic last year (at an 83) and managed to snag a spot on GP's Top 10 Games of 2014 list, as well as making the #2 spot on my own personal list. Tropical Freeze also has a wealth of content to play through, which should keep you occupied for a good amount of time (especially if you try to 100% it). Recommendation If you own a Wii U and missed this title last year, definitely consider going with this one for your Platinum gift unless you dislike platformers and/or if Donkey Kong Country hasn't done anything for you in the past. Animal Crossing: New Leaf, New Super Mario Bros. 2, and Mario Kart 7 are all on sale for $15 at Target (in-store only) at the time of this publication. All three have significant replay value (especially ACNL and Mario Kart 7), though if you've not been too interested in past New Super Mario Bros. games, you can safely skip New Super Mario Bros. 2 since it isn't all that different. Check out our full review of that title for further information. Recommendation Choose only if you really want one of these three and don't want to spend $15 on them. You can buy Mario Golf: World Tour routinely for around $30 or under in stores and online. If you wait long enough, you might even find it for $15-20 during one of Target's big sales at some point this year. Mechanically, World Tour is a great Mario Golf game (possibly the best), and while its online play is a lot of fun, its campaign is also lacking a bit in comparison to previous Mario Golf handheld games. Check out our full review of the game for more info. Recommendation Choose only if really enjoy golf and/or Mario Golf games and nothing else appeals to you on this list. According to Metacritic, Mario Party: Island Tour is the second-lowest scored game in the series next to Mario Party Advance. You can regularly buy it on Amazon and other retailers for $20-30. Recommendation Choose only if you LOVE Mario Party games and know what you're getting yourself into. Otherwise there are much better games on this list. Yoshi's New Island is a solid return to the Yoshi's Island series. It might be a little bit easy early on, but it picks up later on and is largely enjoyable, even if it doesn't quite reach the heights of the original SNES game. You can regularly buy it for anywhere from $30-$40 in-stores and online; it also occasionally goes on sale for $15-20 at certain stores throughout the year. Recommendation Choose if you enjoyed past Yoshi's Island games and/or either have most of or aren't interested in other games on the list. NES Remix 2 and Ultimate NES Remix are both solid games. NES Remix 2 features some more popular NES games that weren't in the original NES Remix. Ultimate NES Remix actually is a compilation containing NES Remix 1 and 2, but it's downsized for 3DS. NES Remix 2 is priced at $14.99 on the Wii U eShop while Ultimate NES Remix retails for $29.99. Recommendation If you have a 3DS, Ultimate NES Remix is the clear better choice due to its inclusion of both games, though the visual quality is a bit better on Wii U. If you only have a Wii U, NES Remix 2 is a solid choice if you already own or aren't interested in most of the other games on the list. Pushmo, Crashmo, and Pushmo World are all delightful puzzle games with a lot of content to play through. The original Pushmo is considered a classic on 3DS, and Crashmo is an even more complex, if tougher, version of the game. Pushmo World is the series' first venture onto Wii U and is a solid outing. Of the three, Pushmo has the highest Metacritic score at 90. Pushmo is $6.99, Crashmo is $8.99, and Pushmo World is $9.99 on the eShop. If you want more info, check out our official review of Pushmo. Recommendation If you've never played any of the games, Pushmo is the best and most user-friendly. If you've played and liked Pushmo, Crashmo is a great follow-up to go with. If you only have a Wii U, Pushmo World is a great rendition of the game to choose, though perhaps only if you're not interested in any of the other games on the list. Super Mario Galaxy 2 and Punch-Out!! are two great Wii games that are now on Wii U. The former was a Game of the Year contender for many websites and outlets back in 2010. Both titles can be bought for $19.99 on the Wii U eShop. Recommendation If you haven't played it yet and love Mario games, Super Mario Galaxy 2 should not be missed. Punch-Out!! is a great choice too, but only if you already have or are not interested in most of the other games on the list. Freakyforms: Your Creations, Alive! has a Metacritic score of 63 and was considered generally underwhelming upon its release. Recommendation Skip it The rest are Virtual Console titles that mostly depend on your personal tastes. If you haven't played any of them, the highest value proposition is offered by the Legend of Zelda: Oracle of Seasons and Legend of Zelda: Oracle of Ages, which both offer their own separate, extensive campaigns. Metroid Fusion, Mario & Luigi: Superstar Saga, Advance Wars, and Warioware are all other great GBA games to check out as well if you have a Wii U. Recommendation Choose one of these ONLY if you're a gold member and/or if you have mostly everything else. Otherwise, see the suggestions above. Did you make it to Gold or Platinum on Club Nintendo? Let us know which game you ended up choosing!
  15. Atlus USA announced that for the first month after the release of Etrian Mystery Dungeon for the Nintendo 3DS will be available for free. After that time, the price for the DLC will revert to its full price. In the first three DLC quests, you get to track down some lost adventurers who can teach you some meal recipes. These meals will offer buffs for your party. The other two DLC quests are repeatable and will help your party to gain extra experience and gold. Etrian Mystery Dungeon will be released on April 7 while a special 3DS home theme will be released on March 31 for $0.99. Source: Siliconera
  16. We've known Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition was coming ever since the last Nintendo Direct aired in January, but today Nintendo finally confirmed a release date for the dual title: May 22! Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition will offer both games for the price of one (at $29.99, no less). The first game, Puzzles and Dragons Z is an immensely popular drag-and-match puzzle game in Japan where players will battle and collect more than 250 different monsters through puzzle/RPG fusion gameplay. The latter title, Puzzle & Dragons Super Mario Bros. Edition, uses similar gameplay but with a Mario-themed and -based adventure. You'll recruit Bowser's minions (like Goombas and Koopa Troopas) along with good guys like Toad and Yoshi as you fight different enemies across a variety of different worlds. For those that aren't quite sure what to make of the both titles yet, Nintendo also confirmed that the game will be receiving a free demo via the 3DS eShop at the beginning of May. Source: Press Release Are you looking forward to Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition?
  17. Many fans are already aware that LEGO Jurassic World is the next LEGO game on the dock from TT Games, set to coincide with the upcoming blockbuster movie of the same name (minus the LEGO part). Today, Warner Bros. revealed a first look trailer which reveals what we can expect to see in the game. Surprisingly, the trailer is light on actual content from Jurassic World and instead reveals a fairly surprising element: the gameplay actually spans the entire four movies in the series rather than just the new film. You'll play such characters as Alan Grant, Ian Malcom, and more as you make your way through some of the films' most classic moments (the T-Rex chase, raptors in the compound, etc.), and it will all be tied to the movies' voice track and music as well. While the game will take you to several of the different islands (such as Isla Nubar and Isla Sorna), it's unclear whether each will have an open-world element to them such as previous LEGO games have. Either way, with four movies to cover, LEGO Jurassic World is bound to have a ton of content to play through. LEGO Jurassic World is slated for release on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, Wii U, 3DS, PS Vita, and PC this June. https://www.youtube.com/watch?v=wsCO_h8qVpQ Source: Press Release Are you looking forward to LEGO Jurassic World?
  18. Jason Clement

    Marvelous Cancels Kaio: King of Pirates

    If you have enjoyed Keiji Infaune's few games he's made after leaving Capcom, I have bad news for you; Comcept and Marvelous's Kaio: King of Pirates—a game about anthropomorphic pirate animals—has been cancelled. The title was one of Inafune's first announced games after starting his own companies, Comcept and Intercept, some three years ago. It was slated for release on 3DS in 2014, though details on the game were extremely scarce from the beginning. In addition to the game, Marvelous had plans to make the IP a cross media product (presumably bringing it to TV and comics and such), not unlike what SEGA is doing with Sonic Boom (which also has its own comic, TV show, and toy line in addition to the much lambasted video game title from 2014). The details of its cancellation are somewhat cryptic though the company mentions "sudden changes in the market environment" making developing the cross media project difficult as the main reason. Marvelous now stands to lose 461 million yen ($3.8 million USD) as a result of the move. You can see the original trailer for Kaio: King of Pirates below. Marvelous is best known for developing the Bokujō Monogatari (previously known as Harvest Moon as published by Natsume in the West, but now known as Story of Seasons after self-publishing through their Western subsidiary, XSEED Games), Rune Factory, and Senran Kagura series. Source: Gematsu What are your thoughts on this game's cancellation?
  19. The New Nintendo 3DS XL charging cradle is finally here for those that are looking to charge with ease. Unfortunately, it does not come with an AC adapter, so you're just getting the cradle itself. It should be noted that this cradle is also only compatible with the New 3DS XL; not the... uh, "normal" 3DS XL (which you can buy here if needed). Nevertheless, if you're interested in the New 3DS XL charging cradle, you can grab one for $9 (plus shipping) off of Nintendo's own web store. Are you interested in grabbing a charging cradle for your New 3DS XL?
  20. ATLUS has never disappointed me when it comes to rewarding those who pre-order their games (or purchase them at launch) with all kinds of physical goodies. In case you weren't already aware, they've said an arranged soundtrack will be included with early editions of Devil Survivor 2: Record Breaker. Today, they confirmed even more stuff! The above high-res photo features all the awesome stuff you can get if you grab a physical copy of the game as soon as they're available on May 5th, 2015. For $49.99, you can grab the boxed copy, the arranged soundtrack CD, and decals featuring characters and organizations from the game! It's no secret how much I'm anticipating the game. If you haven't seen the latest trailer yet, I've included it (along with the full Press Release detailing today's news) below. Are you looking forward to Devil Survivor 2: Record Breaker as much as I am? Be sure to let us know!
  21. WildCardCorsair

    Review: Pokemon Shuffle

    Developer: Genius Sonority Publisher: Nintendo Platform: Nintendo 3DS Release Date: February 18, 2015 ESRB: E for Everyone Oh Nintendo. My poor, sweet Nintendo. What have you done? Genius Sonority, developers behind the Pokemon Trozei games (also known as Pokemon Link in Europe) are back with Pokemon Shuffle, a free-to-play title with microtransactions for the Nintendo 3DS. To date, I believe this is only the third free-to-play model game Nintendo has released, with the other two receiving generally positive reviews. Well I guess that streak was bound to end sometime… Much like Pokemon Trozei and Pokemon Battle Trozei, Pokemon Shuffle revolves around match-3 mechanics, using the stylus to match the cute widdle faces of various Pokemon in order to deal damage to your opponent which is, you guessed it, another Pokemon. Like its spiritual predecessors, the game also gives you the chance to catch the Pokemon you face, adding them to your party in order to take advantage of type advantages in future matches. Though types are simplified (dual-type pokemon count only as their primary type) it“s certainly a staple the Pokemon franchise is known for. This time around, though, matches are not timed, with opponents attacking you as well, but are limited to a certain number of moves before you simply fail to take a Pokemon down. It“s a design choice I“m certainly in favor of, especially considering I wasn“t exactly a fan of Trozei“s timed battles. Pokemon Shuffle“s merits don“t end there. Also new is the ability to select up to four Pokemon for your party, making type effectiveness a much easier goal to achieve in this game. This makes battles far more approachable, especially when combined with another great inclusion. Pokemon you use in battles actually earn experience and “level up” which in turn raises the damage they deal when you match three or more of them! Shuffle certainly isn“t the first match-3 title to do this, but most of the best ones do. What does this mean? Well, players who have a hard time with certain matches can always level those Pokemon up in order to make their next attempts a bit easier. Basically, so much win. Pokemon Shuffle also features Mega Evolution, which fans of the series will recognize as the major new mechanic added in the mainline Pokemon games of Generation 6. Here, it“s a tad different, though. If you acquire a mega stone for a particular Pokemon through special battles, you can move that Pokemon to the first spot in your party. As you match that Pokemon, a mega evolution bar will fill up, and when it fills, that Pokemon will be in it“s mega evolved form for the rest of the match, granting an increase in damage and adding special effects like taking other Pokemon with it to increase the combo count, making it a pretty awesome and indispensable feature. I mean who doesn“t love themselves some super-OP Mega Kangaskhan shenanigans? No one, that“s who! Sadly though, as great as the gameplay and mechanics are to this point, there is one very obvious element which I“ve not discussed—yup, the microtransactions. Because every game has to make money, right? Right, and that“s totally understandable, but what players for F2P games loathe more than anything is unbalanced and unfair microtransactions. While the game is (so far) entirely single player (eliminating the possibility of those dreaded pay-to-win scenarios), what Pokemon Shuffle does ask you to pay for is ridiculous. The game allows you to have five hearts at once, with one being needed to start a match. Once all five are gone, you“re going to have to wait 30 minutes for a single heart to regenerate. Yup, that“s two-and-a-half hours for all five. Considering matches rarely last more than two minutes that means you“ll be spending 10 minutes on and nearly three hours off. Seems a bit… unbalanced? AYUP. It“s like being given the keys to an expensive sports car but only having enough gas to get out of the driveway. The frustration really kills the mood more than realizing a hot redhead only wants to make out with you so she can break a curse. So with those limited matches in mind, how well do they really add up? Completed matches net you coins and experience if nothing else, so if you“re having trouble catching a particular pokemon, the game will allow you to spend those coins on a Great Ball which (I believe) doubles your catch rate. Great balls can be expensive—2500 coins a piece—so the game allows you to also spend gems on coins as well. Coins can also be used before matches to enhance EXP, add moves to your move total, start the match with a full Mega Evolution meter, stuff like that. The problems is the coins don“t come as easy as you“d like, creating another opportunity for you to be tempted to buy jewels, so you can in turn by coins. Oh, and if you fail a match? Well, you can add another five moves if you pony up a jewel. And jewels themselves? Those will cost you a buck a pop, with “bonus jewels” for those who opt to buy in bulk, with 75 jewels for just short of $50. I should mention that you can get jewels by playing the game, but in nearly 50 matches and nearly 3 hours of play time I“ve only managed to get three. I“m not liking those odds. For every positive this game has, it“s a shame that there is only a single, glaring negative that brings the entire game down as a whole. The microtransactions were implemented so poorly, in fact, that it ends up creating a perfect storm of how not to develop a free-to-play game. It“s honestly so upsetting that it“s hard to have any fun here at all, which is a complete shame because there is really so much going for it otherwise. Pokemon Shuffle even has a daily check-in feature that will net you 500 free coins and the occasional special event, but even with that the game remains a very obviously money-hungry blight on Nintendo“s current track record of decent free-to-play games. As it stands, Pokemon Shuffle is really hard for me to recommend, even to fans of match-3 games because even at the price of “free” it still seems to cost way too much. Pros: +Clever puzzle gameplay that could easily become addictive +150+ Pokemon to catch, level up, and use +Cute Pokemon designs Cons: -Terrible reload timer for hearts stops the fun just as it begins -IAP is on the more expensive side of F2P Overall Score: 3 (out of 10) Poor Pokemon Shuffle does plenty to create a great puzzle experience but suffers from outrageous in-app purchases that ultimately prove to be its downfall. Disclosure: This title is free-to-play and was reviewed on the writer's own time.
  22. Jason Clement

    Review: Xeodrifter

    Developer: Renegade Kid Publisher: Renegade Kid Platforms: 3DS eShop, PC (Steam) Release Date: December 11, 2014 ESRB: E for Everyone Note: This review is based on the 3DS version of the game When playing a game, you can usually tell early on if the developer had a lot of passion for the project or not. A game that feels soulless often is because the developer never quite believed in it enough to make it the best they could before releasing it. On the flipside, one that is brimming with passion will shine through right away. That said, I could tell Renegade Kid was the latter example while playing through Xeodrifter, their latest 2D action-platformer, and it becomes even more evident if you read up on the history of how it came about. Essentially, lead designer Jools Watsham dove into development on the game out of a passion for the Metroidvania genre (as well as science fiction in general) and what resulted in the end is a fitting tribute to a dear classic—Super Metroid. The plot in Xeodrifter is relatively simple—you play as an unnamed, spacefaring explorer whose ship is damaged by a rogue asteroid. As it turns out, the ship's warp core is damaged, and you'll have to explore four nearby planets in order to find enough material to produce a new warp core. Interestingly enough, the game leaves everything to you right at the outset; there is no hand-holding or even a tutorial (though one could easily look at the digital manual if they needed help with controls). The game assumes you are smart enough to figure things out on your own, which is largely a good thing as everyone should be able to figure out the basic controls (i.e. run, jump, shoot), though I am surprised it assumes that the player knows to press B + Down to fall through thin platforms. However, it does leave you in a precarious situation at the outset—which planet do you go to first? Given that you can go to any of the four available planets, it initially appears that the design is non-linear, though a quick tour of the playable area in each will reveal that this is not the case as there are clearly barriers set to prevent you from progressing out of order and areas that appear to be out of reach. There is a set, linear path you're intended to take, but you're supposed to find out where to start on your own. It doesn't take too long to find out which is the correct first planet to visit, but it did feel strange that it doesn't at least start you on the right path instead of having you play through trial-and-error first. In typical Metroidvania fashion, you'll explore an area of a planet, fight a mini-boss, and then gain a new ability. Then you'll go to another world, find areas that were previously inaccessible, use your new ability to proceed further, and repeat the process. In this sense, Renegade Kid does a remarkable job of replicating the Metroid formula here; it doesn't come off as tired or uninspired. There are a number of different enemies on each planet that you'll encounter, each with their own attack patterns, and there are different environments you'll need to traverse, such as water/liquid and moving over lava, or flying upwards with a rocket boost. Everything mentioned thus far is pretty standard Metroidvania fare, but the main thing that separates Xeodrifter from the rest is its inclusion of the concept of jumping between the foreground and background to progress—a mechanic that originated in previous Renegade Kid title, Mutant Mudds. In the latter mentioned title, you would traverse both planes in order to proceed through levels, but it's a bit more cleverly implemented in Xeodrifter as it actively plays a part in some action-puzzle segments. For example, you may need to speed boost across molten terrain but also jump between the foreground and background when you reach dead ends in both, or you may have to do the same while using the super jump move (similar to the Metroid series' Shinespark jump). There's only one type of boss throughout the game (with different color variants), which is slightly disappointing, but it's used in an interesting way. Each time you come across it, the creature will have learned at least one new attack method. It's similar in a way to Mega Man bosses where you need to nail down the attack patterns before you can beat them, but in Xeodrifter it actually trains the player to learn these patterns over each new encounter while at the same time making each fight more and more complex by consecutively adding more attack patterns. These boss fights are difficult, for sure, but they never feel unfair; you simply have to be on the ball with memorizing everything to succeed. One of the most charming aspects of the game by far is its 8-bit-inspired visuals, which fits the world and environments to a "T"; In many ways, it's almost like a cuter, more family-friendly Metroid, with the short chibi-esque spacefarer protagonist wearing a spacesuit that almost looks like a red hazmat suit (the boss character has a pretty adorable design as well). And while the soundtrack isn't quite as good as Mutant Mudd's, there are a few tracks that I really enjoyed; it's mostly upbeat fare, so it's in keeping with the game's lighter atmosphere. In the end, I completed the game in just over three and a half hours, which included extra backtracking to hunt down many of the remaining items, meaning the actual campaign from start to finish comes in at around two and a half to three hours. It's definitely on the shorter side, though the pacing is excellent and never leaves you feeling as if it's overstayed its welcome, making it feel like it's just the right length. That aside, Xeodrifter is a lot of fun and a Metroid surrogate worthy of your time. Pros + Great use of the Metroidvania formula, backtracking + Game feels like an ode to certain games, but is original enough to be its own thing + Mutant Mudds-esque visuals work well with the environment and atmosphere Cons - May be a bit short for some people - Use of the same boss over and over is a bit disappointing Overall Score: 8.5 (out of 10) Great Xeodrifter is the Metroid title we wanted but never got from Nintendo, and though it's a bit short, it's a rollicking good time while it lasts. Disclosure: This review is based on a 3DS eShop downloadable code provided by the publisher.
  23. Shovel Knight was one of the biggest and most critically acclaimed games to come out in 2014 (especially in our own review)—even going so far as to win Best Indie Game at The Game Awards 2014—but Yacht Club Games isn't quite finished with the title just yet. Today, the developer announced the first of a few special modes that will be coming to the game courtesy of reaching certain Kickstarter stretch goals in 2013. The first of these is a brand new campaign called Plague of Shadows, starring a playable Plague Knight; one of the villainous knights of The Order of No Quarter. In this story, Plague Knight is looking to concoct Serum Supernus, the Ultimate Potion, but to retrieve the ingredients he must turn on his former allies (the aforementioned Order of No Quarter) in order to extract them. Yacht Club mentions that this new campaign will feature a new play style, new story, new bosses, and more. It will also, of course, be free to everyone who has bought the game. They also mentioned that the first playable demo for Plague of Shadows will make its debut at PAX East coming up, so you can expect to hear more about gameplay specifics very soon. As mentioned before, this is only the first of several downloadable extras Yacht Club is working on as part of their achieved Kickstarter stretch goals; others include a gender-swap mode, challenge mode, 4-player boss fight mode with all bosses playable, and at least two more playable bosses with their own campaigns and stories (but presumably using the same levels). Also, Shovel Knight for PS3, PS4, and PS Vita finally has a release date of April 21, which will also be a part of Sony's Spring Fever sales event on PSN. Additionally, the game will be Cross-Save and Cross-Buy and will take advantage of PS4 and Vita's different features (such as the light bar and Vita's touch pad). And, as announced previously, Kratos will make a special appearance exclusively in this version as well. Regardless of whether or not you already have the game or will be experiencing it for the first time on PlayStation platforms, one thing is for certain—it's definitely a good time to be a Shovel Knight fan. Source: Yacht Club Games Are you excited to play Plague of Shadows and/or the main game on PlayStation platforms?
  24. NIS America revealed their 2015 lineup tonight at a press event in San Francisco, and perhaps the biggest surprise is that they're localizing Rodea the Sky Soldier for release in North American and European territories later this year. Rodea the Sky Soldier, a Prope-developed action game by Yuji Naka and Zin Hasegawa, was originally supposed to launch in 2011 for the Wii, but got held up for unknown reasons (possibly due to the decline of the Wii audience at that point) and was in development limbo until NIS America broke the news of its localization and impending release tonight. Though not 100% confirmed yet, Nintendo World Report spoke with an NIS America representative who mentioned that they are looking into bundling the original Wii version with first print run copies of the game on Wii U, which would undoubtedly be a neat bonus for fans. Rodea the Sky Soldier is being primed for release this Fall on Wii U and 3DS. Source: Press Release Are you looking forward to playing this game?
  25. Etrian Mystery Dungeon is just under two months away from release now, and were starting to receive some info on what we can expect to see in the series' first roguelike title. Not surprisingly, the classes revealed thus far mirror some of the main ones from previous entries. The Landsknecht class is the all-around primary melee offense; the Protector acts as the party's tank, soaking up high amounts of damage and setting up protective barriers and such. Runemasters are the resident mages, offering up elemental offensive and defensive magic; Medics are the essential healers; and Gunners are masters of ranged combat, even being able to affect enemies with a variety of debuffs. We'll likely be hearing about more classes leading up to the game's release as well. For now, be sure to check out the trailers for each of the game's announced classes below. Etrian Mystery Dungeon is slated for release via retail and digital download for 3DS on April 7, 2015. Source: Press Release Are you looking forward to Etrian Mystery Dungeon?