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  1. Time to play and practice some more #KingdomHearts #speedrun and junk! Come swing by the #Twitch stream have some fun, spam your favorite emotes. ROYZYABOY! https://www.twitch.tv/royzoga123
  2. More #KingdomHearts #speedrun attempts and individual level practices tonight on #Twitch! Come swing by the stream and throw some of those favorite emotes up in chat. ROYZYABOY! https://www.twitch.tv/royzoga123
  3. Now that I've finished my first #speedrun for #KingdomHearts I can move on with practice and improving! Come swing by the #Twitch stream as I try some new strats, attempts, and just general improvement! ROYZYABOY! https://www.twitch.tv/royzoga123
  4. More learning and practice for #KingdomHearts #speedrun tonight! Swing by the #Twitch stream and watch all your favorite levels get exploited and baddies beat down. Or at least watch me try, that is... ROYZYABOY! https://www.twitch.tv/royzoga123
  5. The time has come to roll at a moderately quickened pace through #KingdomHearts! Come watch my attempts at learning the #Speedrun on #Twitch and spam some of your favorite emotes! Or yell at me, that works too. ROYZYABOY! https://www.twitch.tv/royzoga123
  6. Today's D23 Expo brought with it a number of pretty big announcements, making it one of the more memorable Disney expos in recent years, but perhaps the biggest announcement for many video games was the revealing of a new world in Kingdom Hearts 3. Oh, and its official release window. Joining previously revealed worlds -- Hercules, Tangled, and Big Hero 6 -- is the first Pixar-based one: Toy Story. In keeping with the theme of having Sora fit into each world in a special way, both he, Donald, and Goofy will be appearing as a toy version of themselves -- with all three having a thin, blocky aesthetic. The question is, will Tom Hanks and Tim Allen reprise their roles as Woody and Buzz in this game? I could see Allen, but who knows if Square Enix could muster up enough money to get Tom Hanks. Guess we'll see. Oh, and that release window? Earlier than you may have thought. The new trailer that was shown off reveals that the game is being planned for release next year. Yup, 2018. Now that doesn't mean that it won't be delayed, but at least we know Square Enix is getting serious when they start to put a real release window out there. There's also the fact that series creator Tetsuya Nomura mentioned that Square Enix doesn't want a year to go by without a Kingdom Hearts release, and with the recent release of Kingdom Hearts HD 2.8: Final Chapter Prologue and Kingdom Hearts HD 1.5 + 2.5 ReMIX and no other titles planned beside Kingdom Hearts 3... the math appears to add up for next year. Be sure to check out the newest trailer for the game below. Kingdom Hearts 3 is set to release on PlayStation 4 and Xbox One next year. Source: Press Release ARE YOU EXCITED FOR... *ahem* are you excited for Toy Story in Kingdom Hearts 3? Also, how about that 2018 release date? Think it'll happen?
  7. Monday Musings is a feature where every Monday, I'll shoot the breeze about what I've been playing and what my thoughts are on various news and events in the game industry. This week I'm back to discussing certain things I've been playing instead of focusing on a single large topic like last week. I'll dive into two topics that have been on my mind as of late: Kingdom Hearts 3 and Yoshi's Woolly World. The long road to Kingdom Hearts 3, and why you should play Kingdom Hearts 2.8 As of last night, I've completely played through all of the content in Kingdom Hearts HD 2.8 Final Chapter Prologue. I ended up saving the newest piece of content -- Kingdom Hearts 0.2 Birth By Sleep ~A Fragmentary Passage~ -- for last, and it turned out to be a wise choice as it's the direct piece of the collection that literally leads into the beginning of Kingdom Hearts 3. For those not in the know -- KH 0.2 was originally intended to be built into Kingdom Hearts 3 as its prologue, but director Tetsuya Nomura decided it got in the way of the game's pacing, so it was moved to the KH 2.8 collection both to expand the content there and to serve as a playable teaser for KH3 while fans continue to wait for its release. I still plan on writing a review for the whole collection, so expect that sometime in the near future for direct thoughts on all three pieces of content within. I will say right now that KH 0.2 leaves off at a very satisfactory place and will leave you desperately wanting KH3 more than ever. There isn't a big cliffhanger, per se, but what they do address near the end serves as an interesting precursor for what's to come. KH 2.8 bridges a lot of content between Kingdom Hearts 2 and the eventual third title, and some of the revelations in 2.8 are big enough to make you wonder why they revealed those story beats during in-between content instead of the mainline numbered games. Both Kingdom Hearts: Dream Drop Distance and 0.2 are more like The Empire Strikes Back in this trilogy than even KH2 is (which, I guess makes KH2 more like Shadows of the Empire?). It also ties all of the threads from previous games together in a neat way, not leaving anything hanging. All I can say is that if Kingdom Hearts 3 can put a nice bow on all of the threads Nomura has been weaving so far, it's going to be one heck of a final game for Xehanort's story arc. Go play KH 2.8. Seriously. Can a game's visuals actually be as important as the gameplay? Yoshi's Woolly World certainly makes a strong argument for it You've likely heard it said before that when it comes to games, the most important thing that matters is gameplay. The visuals can be superb, but if the gameplay doesn't stand up then nothing else matters. I certainly believe that's true for many games. But... what if those roles were reversed? What if great gameplay was paired with subpar visuals? Would the game still be compelling enough to play? And to be fair, I'm not talking about a case like Shovel Knight, whose 8-bit-inspired visuals may not be as impressive as another's, like Dragon's Crown. Those 8-bit graphics still have charm and a place for gamers who appreciate those aesthetics. I'm talking poorly designed visuals. Abysmal-looking stuff. Amateur hour. Like, the developer tried to make something look good, but... it doesn't. And when I really think about it -- and that example specifically -- no, I don't think gameplay is the be-all end-all for games. Certainly it's the most important aspect, don't get me wrong there. But if other areas of the game are lacking, I'm not going to pretend that great gameplay makes up for everything, and that includes subpar visuals. Case in point: Yoshi's Woolly World may be one of the first games that keeps me playing because of its brilliant visual style. That's not to say it isn't impressive mechanically -- it's essentially a reskin of Yoshi's Island's mechanics -- but the yarn aesthetic really makes the whole experience. Without it, I may as well be playing a standard Yoshi game, in which case things would be a whole lot less interesting. It's difficult to quantify exactly what it is that makes the yarn visuals so compelling -- perhaps it's because it's so different from the norm, or that we associate the sewing material with warmth and being comfortable. Maybe it's even because it reminds us of childhood where -- for many -- life was easier. Really though, Yoshi's Woolly World is charming as heck, and I can't wait to get back into it. It's one of few games where its visuals directly tie into its gameplay, and both aspects are better for it. If you haven't played it yet, I definitely recommend it; I'll have a more detailed breakdown of the experience in a review soon. So what about you? Have you played Kingdom Hearts 2.8 yet, and are you counting the days until Kingdom Hearts 3 comes out? And what are your thoughts on visuals in games? Do they need to be at a certain level in order for you to be interested in the game, or if a game has great gameplay, will you play it regardless?
  8. Monday Musings is a feature where every Monday, I'll shoot the breeze about what I've been playing and what my thoughts are on various news and events in the game industry. This week I'll be chatting a bit about the recent release of Kingdom Hearts HD 2.8: Final Chapter Prologue and -- more specifically -- initial thoughts on the included game: Kingdom Hearts: Dream Drop Distance. Also on the dock is talk about the proposed tax tariff on Mexican imports into the US, which could be 20%. How will this affect the gaming industry at large? I'll share my thoughts on that, and what might happen if the tariff goes into effect. Dream Droppin' Kingdom Hearts HD 2.8: Final Chapter Prologue is finally out, and I must say... it feels good to be playing a Kingdom Hearts game again. The last time I had played anything Kingdom Hearts-related was in 2012 when I finally beat Birth By Sleep (which is pretty much Kingdom Hearts 0 if you're not up on the series). So it's been a good 4.5 years -- the longest I've ever gone without playing anything Kingdom Hearts-related since I was first introduced to the series via Chain of Memories in the mid-2000s. In the time between, I have to admit my affinity for the series has sort of lessened, thanks in no small part to the fact that we still don't have Kingdom Hearts 3. Square Enix has done a pretty good job keeping interest alive in the series over the years with the spin-off games, but in retrospect it's pretty clear that creator Tetsuya Nomura never had a clear roadmap of where the series was heading and when we'd get there. A lot of that is due to the mess that was Final Fantasy Versus XIII (which Nomura was directing) before Hajime Tabata stepped in and took over, but I digress. Having never played Dream Drop Distance when it originally released on 3DS, it was nice to finally dip my toes into Kingdom Heart's waters once more. However, almost immediately it reminded me of certain things that I do not like about the series. For one, the story is completely esoteric at times. There are various points in Kingdom Hearts 1 and 2 specifically where you'll have no idea what's going on and why things are happening the way they are -- especially in the beginning. Dream Drop Distance plays with this sort of storytelling style while filling in the gaps later on. Something I had also previously forgotten -- the worlds are largely very empty with nothing to do except fight enemies, find a few scattered treasure chests, and continue on to the next area. It's almost like walking into a large, attractive mansion only to find that there's no furniture or anything of value on the inside -- only large, empty rooms and maybe one person in the entire place. Dream Drop Distance improves on this a little bit by incorporating its new Flowmotion mechanic -- in which you can essentially zoom around the environment by sliding on rails, kicking off walls, and whatnot -- and also by having some more platforming. But it's not enough to really make it feel like they've made tremendous progress in making the worlds feel substantial. But aside from that, I'm enjoying the game the more I play it. I'll save the specifics for a potential review, but from what I've played so far, the story is definitely keeping my interest and the Disney worlds are great as well -- especially the world based on The Hunchback of Notre Dame. The battle system is a bit strange at first but once you get past the learning curve, it becomes a more engaging experience than in previous games. I'm pretty positive on Dream Drop Distance overall at the moment, so I look forward to diving back in and finishing it hopefully sometime this week. I may even attempt to get the Platinum, which speaks volumes as to how much I'm enjoying it. Expect to hear more about it in an upcoming review! The Proposed Mexican Tax Tariff: How will it affect the games industry? The new presidential administration in the US has made no shortage of scandals in the last week or so since they started, but one potential idea that is gaining traction amidst lawmakers that may affect the gaming landscape quite a bit is the proposal of a 20% tax tariff on Mexican imports. If you didn't already know, there are quite a few things in the gaming industry that are actually manufactured and regularly imported from Mexico, beyond regular things that we depend on (such as various foodstuffs, clothing, etc) in our everyday life. One of the biggest things is that Nintendo has facilities there, including some of its manufacturing. Exactly how much, I don't know, but it's possible that some of their physical game stock in North America comes from there. Nintendo actually closed down their operations in Brazil in 2015 over high tax tariffs there, and if the Mexican import tariff turns out to be a real thing, they could possibly withdraw there as well if the ends don't justify the means. Until then, for the immediate future, it would seem that gamers would have to deal with the extra 20% on certain purchases. This would be especially tough to swallow when it comes to buying consoles, like the upcoming Switch. Not including sales tax, the proposed 20% tax tariff would effectively add a cool $60 to the already not-cheap $300 price tag, which would "kill" the deal for many who were already on the fence about buying it. Something else to consider: if games are affected by the tariff, wouldn't they just turn to buying games digitally? That'd definitely be one way to avoid it, though I could also see publishers using the tariff as an excuse to raise prices on digital games so they're on parity with the higher price of their physical counterparts. We'd have to wait and see. In the end, it's difficult to imagine that most gamers would continue to buy as many games as they currently are if the Mexican tax tariff takes effect. It may be too early to tell how much it'll affect the industry as a whole (as there are ways of getting around it) but I imagine we'll see sales of physical games go way down if a number of them are indeed manufactured in Mexico. Let's hope the proposed tax doesn't go through. What are your thoughts on the proposed Mexican import tax tariff? Would you buy your games digitally to avoid the tax if it goes through?
  9. In a not too surprising move, Square Enix announced today that it would be bringing Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX to the PlayStation 4 in March 2017. Both compilations will launch as one large compilation titled Kingdom Hearts HD 1.5 + 2.5 ReMIX and will contain the following games on one disc: KINGDOM HEARTS HD 1.5 ReMix KINGDOM HEARTS FINAL MIX KINGDOM HEARTS Re:Chain of Memories KINGDOM HEARTS 358/2 Days (HD remastered cinematics) KINGDOM HEARTS HD 2.5 ReMIX KINGDOM HEARTS II FINAL MIX KINGDOM HEARTS Birth by Sleep FINAL MIX KINGDOM HEARTS Re:coded Both Kingdom Hearts HD 1.5 ReMix and 2.5 ReMix originally released on the PlayStation 3 in 2013 and 2014, respectively. Kingdom Hearts HD 2.8 Final Chapter Prologue will be releasing on January 24, 2017. Both 1.5 + 2.5 ReMIX and 2.8 Final Chapter Prologue come as precursors to Kingdom Hearts 3, which is still in development. Though not yet confirmed, it's possible that Kingdom Hearts 3 may not release until at least 2018 or later given that both compilations are releasing next year. Stay tuned for more info. Source: Press Release Will you buy Kingdom Hearts HD 1.5 + 2.5 ReMIX? Are you looking forward to having every Kingdom Hearts game playable on the PS4?
  10. It“s not quite Kingdom Hearts III, but 2.8 Final Chapter Prologue is the closest series fans are going to get to the real thing, for a while. I“m not sure where to begin when trying to describe this game (particularly its naming conventions) to folks trying to come into the series for the first time. Suffice to say: newcomers should probably pick up the two prior “HD ReMIX”es that came out on the PlayStation 3 to not feel entirely lost when playing this one. Because this collection in particular is going to, collectively, help set up the stage for the third game in the series -- hence its odd numbering conventions being wildly close to “3.” Enter: Kingdom Hearts 0.2 Birth by Sleep -- A Fragmentary Passage. Hereafter, I“ll just refer to it as 0.2. It“s the part of this collection that features brand new content that fans have never seen before, that aims to tell the story of how Keyblade Master Aqua wound up... wherever she“ll be in Kingdom Hearts III. That portion of the game, along with gooey graphically upgraded Kingdom Hearts 3D: Dream Drop Distance, was playable on the show floor at E3. Since that“s the part that“s new and exciting... without further ado: As far as story goes, there wasn“t a lot revealed in the 30 minute gameplay demo. You do see the meaning behind the spoilery bits of , so I won“t tell you what happens. But Aqua is isolated, and spends the game talking to herself (and thus addressing the player). She“s very much reflecting on the passage of time -- since the point of the demo is to reconstruct the destroyed path to the Castle of Dreams [Cinderella“s World] in the Realm of Darkness by literally turning back time. The player, as Aqua, is tasked with collecting 5 gears that turn back the big clock on the castle through a very much ravaged town. Bits of buildings are floating in the air, making for a visual sense that Kingdom Hearts fans might recognize from The End of the World from the first game, for example. The scenery was most definitely interesting, and should make for a bit of a different twist on conventional Kingdom Hearts “worlds”. But, the demo lacked a map or any real sign-posting, so finding where the dang gears were took me a long-while. In the meantime, I re-familiarized myself with Aqua“s combat, which hasn“t changed or evolved much since Birth by Sleep. The new visual flairs were definitely there when it came to how Aqua used spells and what have you, but controlling her felt largely the same as it did in Birth by Sleep. It“s definitely the enemies and environments that were new. The boss of the demo was a Shadow Tornado like you see in . There wasn“t any new music showcased in the demo, and I“m not even sure if the featured songs -- " ," " ," and "Aqua“s Theme" -- were re-recorded at all. Where the game shines is definitely its visuals. My gracious, they“ve gone above and beyond to make Kingdom Hearts games look as pretty as Uncharted 4 or any of PlayStation“s “visual masterpieces”. You“ll definitely like what you see. Ultimately, if the idea of “more Aqua gameplay” excites you, this particular portion of the newest Kingdom Hearts collection will meet or exceed your expectations. I can“t really judge the final product based on a slightly-larger-than-normal “Premium Showcase” meant for E3 audiences -- but I can say that more Birth by Sleep is probably not a bad thing, if you“re a fan of the series. It seems like the plot may involve a lot of monologues, though. Get ready for a little soul-searching. Kingdom Hearts HD 2.8 Final Chapter Prologue will be available exclusively for the PlayStation 4 this December. We“ll offer more information as it comes. And hey, if you have any specific questions about how Dream Drop Distance plays in HD, be sure to let me know below. Not a lot has changed (beyond visuals) from what you“ve played on Nintendo 3DS.
  11. Remember the rumors circulating regarding “Kingdom Hearts 2.9”? I“m not sure if they“re the same thing, but...during the SCEJA Press Conference at TGS 2015, Square-Enix pulled back the curtain on a brand new Kingdom Hearts compilation with the craziest title yet. Feast your eyes upon the footage of Kingdom Hearts HD 2.8 Final Chapter Prologue for PlayStation 4. The game includes Kingdom Hearts: Dream Drop Distance HD, Kingdom Hearts χ Back Cover, and...Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage. While the first title is pretty self-explanatory, the other two raise a few questions. The second title, similar to Kingdom Hearts 358/2 Days in 1.5 ReMIX and Kingdom Hearts Re:Coded in 2.5 ReMIX, is a movie; it“s based on Kingdom Hearts: Unchained χ. What“s the third one? It“s a new story based on Birth by Sleep Volume 2 [beware the spoilers], something long-teased at the end of Kingdom Hearts: Birth by Sleep Final Mix. Square-Enix in North America have already confirmed a localization for the compilation. A higher quality version of the trailer you see above, plus all the details in English, will be made available this Thursday, so stay tuned for that! Will anyone be picking up this new Kingdom Hearts compilation on PS4? Be sure to let us know!
  12. This morning, less than a month before the game“s release in North America, Square-Enix announced a Collector“s Edition for Kingdom Hearts HD 2.5 ReMIX. This Collector“s Edition features both Kingdom Hearts HD games, a Heartless plush, the Disney Collector“s Pin that was revealed earlier this fall, and a 30-page art book featuring a never-before-seen sketch from Tetsuya Nomura, all housed in a beautiful steelbook case. All of this can be yours for $99.99, and if you“re willing to pre-order through the Square-Enix online store. In case the above visuals aren't enough for you, Square-Enix has released a video showing off the contents of this newly announced Collector“s Edition. Just in case you didn't already know, the game releases on December 2nd, 2014 in North America. Pre-order the game here. Is anyone excited about this Collector's Edition? Let us know!
  13. Jordan Haygood


    From the album: Kaptain's Gallery

    © Square Enix

  14. Kingdom Hearts was initially announced to a great deal of confusion. Final Fantasy had a great deal of fans, as did Disney, but why would you combine the two? The series launched on PS2 and ended up drawing a great deal of attention. Now, the series has seen many games and a diehard fanbase. Since Kingdom Hearts II launched in 2005 (2006 in US) fans have been clamoring for the third game in the series. Of course, Square Enix took a different route with a great deal of portable titles. Yes, they've finally come back to a normal numbered title. Kingdom Hearts III was announced as in development during Sony's press conference. Although very little was shown, that's all that fans need to be excited. The game is coming exclusively to PS4. http://youtu.be/npjBHFb0fZM
  15. DarkCobra86

    Kingdom Hearts 3D Dream Drop Distance $20

    http://www.amazon.com/Kingdom-Hearts-Dream-Distance-nintendo-3ds/dp/B006OI3CTS/ref=sr_1_3?t=slickdeals&tag=slickdeals&ascsubtag=KilloqHOEeKeqOZWJb0cRAz9E1_u1CW3_0_0_0&ie=UTF8&qid=1365564527&sr=8-3&keywords=kingdom+hearts Free shipping if you can get it over $25 or if you have prime already. Also GS has it for $20 with free pick up in store.
  16. Kingdom Hearts fans have been all aflutter since they first heard of the Kingdom Hearts HD collection being a real thing. Prior to its Japanese announcement, it was one of those game series that people would routinely note as deserving the HD treatment alongside other PS2 classics. Now, it has finally been confirmed for North American release. Kingdom Heats 1.5 Remix is named as such because it doesn't actually have Kingdom Hearts and Kingdom Hearts 2. Instead, the HD collection combines Kingdom Hearts Final Mix (a long time Japanese exclusive version) which itself came with Kingdom Hearts ReChain of Memories. Alongside that, Kingdom Hearts 358/2 Days' cutscenes are being redone in HD so you can enjoy that story, but unfortunately not play it. It's a pretty unusual HD collection, but then again, so is the Kingdom Hearts series itself which has split off into many portable offshoots over the years. Kingdom Hearts 1.5 Remix is confirmed to launch during Fall for PS3.
  17. Well, gamers, it“s that time of the year again! That“s right, love is in the air and all the single ladies guys are lonelier than ever (*cries in corner*). But let“s not get into too much detail about real life, as we hear too much about that already. No, I“d rather take a look at video game romances instead, wouldn“t you? Whether a game has a tear-jerking love story, a simple story with a lot of history, or a romance so vague you won“t even know where to start, love is clearly evident within the video game world. So on this lovely day of love, let“s take a moment and look at what this guy (points at self with smug expression) thinks are the top 10 video game romances. #10: Master Chief x Cortana - Halo Series - Love comes in many different forms, with some being more illegal than others. And perhaps one of the stranger relationships on this list (though technically not illegal in real life at the moment) is that of Halo hero Master Chief and his trusty holographic partner and AI love interest Cortana. Through thick and thin, these two vastly different creatures are there for each other, willing to risk one“s own life (artificial or otherwise) for the sake of the other. This sort of forbidden romance is made even more emotional later in Halo 4, which makes this love story all the more touching. #9: Leon S. Kennedy x Ada Wong - Resident Evil Series - Here“s a love story involving two people who don“t really get along too well for the most part. Resident Evil“s Leon S. Kennedy and Ada Wong have gone through the series in an estranged relationship full of arguments, trickery, and the occasional weapon being pulled on each other. Neither would hurt the other, of course, and they will oftentimes go well out of their way to help the other. And even though the people they work for aren“t exactly in alliance, Ada is willing to take the long way if it means helping Leon and foiling his enemies. Not exactly the most convenient romantic relationship, but hey, it ain“t easy to be simple when you“ve got zombies and j“avo to worry about. #8: Sora x Kairi - Kingdom Hearts Series - One thing you will often see in Disney movies is a love story, usually involving a princess of some sort. You know what also tends to have love stories? The Final Fantasy series. So it“s only natural that Kingdom Hearts, the result of combining the two chemicals, would feature a deep and touching bit of romance. Enter Sora and Kairi, the main love birds of the series. Also, enter Riku as well, since this childhood friend adds himself to the equation to equal a conflicting love triangle. But while Riku“s off being swallowed by darkness and whatnot, Sora and Kairi have a pretty deep connection going on that makes you feel emotions you weren“t sure a game featuring both Goofy and Cloud Strife were capable of forcing out of you. #7: Nathan Drake x Elena Fisher - Uncharted Series - Nathan Drake is a super-cool, treasure-loving kind of guy. So when he meets the beautiful TV journalist Elena Fisher, of course the only thing on his mind would be the adventure and its resulting reward. But when things start to get rough during the first Uncharted game, a flame of love begins to form between the two. Come the second Uncharted game, and an old “friend†starts turning their relationship sour. Ultimately, though, their bond is too strong for silly love triangles, and by the end of Among Thieves, you can truly see just how perfect they are for each other. #6: Wander x Mono - Shadow of the Colossus - Shadow of the Colossus is a love story of few words, but resonates deeply in our hearts. This colossal story (man, I“m so clever) begins with a young man named Wander, placing the deceased body of a young woman named Mono onto an altar after she was sacrificed for supposedly being cursed. Luckily for Wander, there appears to be a way to resurrect his lost love – defeat a total of 16 colossal beasts. Regardless of how suspicious the voice who told him that is, Wander sets off to hunt down these colossi, willing to go through Hell and back to save Mono. But when all is said and done, the end reward will have to come at a price… #5: James x Mary - Silent Hill 2 - Simply put, Silent Hill is not a town you want to visit. But for James Sunderland, it“s a necessity. Even though his wife Mary had died years ago, James follows a letter she supposedly wrote for him and journeys to the evil town in search of her. And no matter how many nightmares he walks through, James never gives up his search for a wife he“s sure should be dead. Love makes you do crazy things sometimes, and when James remembers a horrible truth he had blocked out of his memory, he must confront the past and his undying love for his wife. It“s these elements that make Silent Hill 2“s story one of the most horrifyingly touching ones around. #4: Tidus x Yuna - Final Fantasy X - It“s certainly no secret that the Final Fantasy series likes love stories. With games like Final Fantasy VII, VIII, and IX touching gamers“ hearts all these years, the series is a good way to get your romantic fix. But if I had to choose the most romantic couple of the series, I“d have to go with Tidus and Yuna from Final Fantasy X. Yeah, there are a few annoyances here and there, but throughout the story“s course the two really develop and fall in love in a fairly natural way, growing as friends first before moving onto some bases. And by the end of the game, through certain twists in the story, it“s hard for me to not shed at least one manly tear. #3: Johnny x River - To the Moon - In the future, science has created a machine that lets you have memories implanted into your brain, allowing you to remember a life you always wished you had and die with a smile on your face. For an elderly man named Johnny, this opportunity seems right up his alley. Always wishing he“d been able to go to the Moon, doctors strap him into the machine and begin the process. However, as they delve deeper and deeper into his memory banks, a very heart-wrenching tale involving the man“s late wife River is displayed, showing events in their life before reaching the moment when they met. It“s a very touching love story, and by the end of it all, you will probably need something to dry your tear-drenched face. #2: Mario x Princess Peach - Super Mario Series - The story of a hero saving a damsel in distress is one we've heard time and time again. But that doesn“t matter, as gaming“s most famous couple has taught us all, probably unintentionally, to never give up for the one you love. No matter how many times Princess Peach gets herself kidnapped, and no matter how many “other castles†she ends up being whisked away to, Mario is always willing to travel through dangerous worlds, even going into friggin“ space, just to bring his love home safely. And even though he doesn“t get the kind of reward he probably wants (a cake and a peck on the nose ain“t gonna cut it, princess), he still continues to save her from her inevitable kidnappings after several decades. Now THAT“s commitment! #1: Link x Zelda - The Legend of Zelda Series - The Legend of Zelda series tells a series of tales shrouded in romantic ambiguity. While Link is almost always on a quest to save the lovely Princess Zelda, romance never really sparked between the two. And what makes this romance even more vague is the fact that our hero is also trying to, like, save the world or something, with love never truly blooming before the stories end. But over decades of Zelda games spanning many, MANY lifetimes, Link hooking up with the princess just seemed like it was supposed to happen. Of course, with the release of Skyward Sword, a relationship between the two was finally brought to the forefront, as childhood friends Link and Zelda (who“s not a princess this time around, by the way) obviously have the hots for each other, and Link“s sole intention when starting his quest is to save his girl. How sweet. Do you agree with the picks on this lovely list? What romances would you have added?
  18. Jordan Haygood

    Sora x Kairi

    From the album: Kaptain's Gallery

    © Square Enix

  19. UPDATE: It appears that 358/2 Days will not actually be playable on the collection. Rather it will only showcase the cutscenes in HD in theater mode, meaning there are only two actual games in the collection. We all knew it was coming sooner or later, but today we finally received word that Kingdom Hearts will be receiving an HD collection of sorts on the PS3. Titled Kingdom Hearts HD 1.5 ReMIX, the collection will house Kingdom Hearts 1, Chain of Memories, and 358/2 Days; the first two of which will include trophy support. No mention of Kingdom Hearts 2, however. In light of its disappearance, it's entirely plausible that there will be another collection after this one, likely housing Kingdom Hearts 2, Re:coded, Birth By Sleep, and Dream Drop Distance, given that those all take place from 2 onward. For now, the collection is only announced for Japan, and will release there next year. Square Enix has opened a teaser site for the collection here.
  20. Dominic Dimanche

    Review: Kingdom Hearts: Dream Drop Distance

    Developer: Square Enix Publisher: Square Enix Platform: 3DS Release Date: Out Now ESRB: E10+ Kingdom Hearts: Dream Drop Distance, peculiar name aside, is the latest and - from what the developers claim - final installment before Kingdom Hearts takes the big step to Kingdom Heart 3. DDD (Dream Drop Distance) has the challenging job of not only wrapping up the world“s longest prelude, but also has to make everything that came before it make sense narratively with equally strong gameplay to match. Does DDD succeed? The answer is a resounding – “Sort of.” Let us get the major hurdle out of the way first: the infamous tangle that is the Kingdom Hearts storyline. The short and sweet version goes thus: Sora and Riku are called to take a special test called the “Mark of Mastery” to become official masters of the Keyblade and by extension, their own powers. All this is done in order to better prepare for the coming of the main villain behind the whole series, Xehanort, who is amassing his own army of darkness in order to plunge the world into darkness, chaos, and inevitable war. The “Mark of Mastery” test sends both Riku and Sora into the world of dreams to unlock seven worlds lost in slumber. By doing so, they will unlock a special power within themselves and possibly unlock more about their own natures than they were originally aware. The story itself wastes no time throwing characters, terms, and past storyline events at you. For those who have played the handheld editions or at least have read on Wikipedia, the plot is relatively easy to follow. While the game does provide an extensive compendium to initiate the unfamiliar, the several pages of text can be a bit daunting to slog through and may cause many to lose patience. Which would be a bit of shame since the story is possibly one of the strongest in the series, ranking up there with Birth by Sleep and 358/2 Days. Of particular note is Riku, who the game tends to focus most of the narrative on, thus unveiling a great deal of growth and emotion for his character. You'll notice that the gameplay takes a lot of pages from Birth by Sleep while playing. The battle system uses the command deck system, allowing for a custom line up of special attacks, spells, and items. This makes the fighting quick and fun to strategize and tweak with. In addition, there is a new feature called “free flow” which allows you to jump and zip around the environment with cool parkour-esque attacks. The other facet to the game is your constant companions called “spirits,” which are essentially friendly dreams you can create and accompany you in your party. Each has their own powers, moves, and stat perks you can unlock via feeding, playing, and battling with them. I personally found them more enjoyable than Donald and Goofy and even more useful in battle. You can also join with them to unleash super attacks which do immense damage and various effects. Along with the battle systems and companions, the other feature is the “drop” mechanic. In DDD, both Riku and Sora reside in parallel versions of each world they visit and as you travel through one, a gauge slowly depletes. Once the gauge is empty, you“ll automatically drop off and switch to the other character waiting in the wings. In each world, the levels layout, environment, and even bosses change between the two worlds. This leads to an interesting experience…until you ”drop” in the middle of a heated battle or boss fight (the latter of which causes the boss fight to restart); then it just becomes an annoying interruption. However, the risk of this happening can be prevented by using items and some good old fashioned time management. Another sticky subject is the wonky camera. Without the second circle pad to control the camera, being forced to use the shoulder buttons or the lock-on camera led to one too many moments dying because of getting nailed in my blind-spot by a random enemy or boss attack. Overall, Kingdom Hearts: Dream Drop Distance carries an excellent production value and really does take advantage of the graphic power of the 3DS. The Disney worlds are also an excellent variety this time around, ranging from Tron: Legacy, Notre Dame, all the way to old favorites like The Three Musketeers and Fantasia. Each world is lovingly crafted and an impressive sight with the 3D effects, though no magic is lost in the standard 2-D either. While DDD does struggle from being a bit backstory-heavy, it does a commendable job of paving the way for Kingdom Hearts 3…whenever that shows up. Pros: + The new Disney worlds are a treat + Battle system is quick and solid + Dream Eaters are a welcome addition in lieu of Donald and Goofy Cons: - Camera is a real nuisance at times - Story may be difficult to follow for those who“re not familiar with the handheld renditions of Kingdom Hearts - Dropping at inopportune moments Overall Score: 7.5 (out of 10) Good While it is not without its foibles, Dream Drop Distance does enough things right to make it one of the best handheld editions of Kingdom Hearts, second only to Birth by Sleep. That is...if you“ve played Kingdom Hearts beyond the second one.