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  1. Microsoft previously announced that a Kinect is a required component of the Xbox One. Although its functionality does not have to be used in all games, it does need to be connected in order for the system to function at all. This has led some to worry about possible video and audio data the Kinect could take while being connected. Although nothing Microsoft says will ever deter the most exciteable of privacy advocates, they have posted a FAQ by the title of "Privacy by Design: How Xbox One and the New Kinect Sensor Put You in Control." Upon setting up the system users can choose whether they want an automatic sign in via Kinect or to do so manually. When playing games, you can also pause Kinect. However, it doesn't seem there is an option to have it paused by default upon playing games or media. The standby mode of the system which waits for a user to say "Xbox On" can also be changed to have Kinect off when the system is off. Microsoft also assures users that none of the data the Kinect tracks will leave the console. If prospective Xbox One users still fear the Kinect then at least they have the option to unplug the system when not playing if they're still determined to buy one.
  2. Microsoft really screwed up their Xbox One reveal. No, this is not because of their initial conference focusing almost entirely on television and other non "core" features. It was due to the fact they were unable to share much of any official information without immediately contradicting themselves later. If they were not willing to discuss the information publicly, they should have remained silent rather than coming up with multiple "possibilities" being read as fact. Today the official Xbox news website has posted a series of FAQs about the console's most talked-about questions. An article titled "How Games Licensing Works on Xbox One" resolves the questions we had about playing games at a friend's house, your own house, and what the prospects for used Xbox One games are. First, let's discuss the positives. Day one purchases of games can be made at retail but also via the Xbox Marketplace. If you have a disc-based game, it gets installed to your console and then can be played without using the disc again. With this same account, you can then access all the games connected to your account no matter what Xbox One you're on. That means you can bring you entire collection to your friend's house provided you log in on their system. Also, your specific system allows for access to all the installed games, regardless of account. This solidifies the family use solution - at least if your entire family uses the same Xbox One. What's less positive or even bad about any of this? Used games have been a point of contention and now we are finally seeing why. Here is the official text from the FAQ which is written very carefully: "Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games." "Publishers can enable" you to trade means that this is an optional feature. Companies can opt in or out of used game sales on physical media. Similarly, when they say "Microsoft does not charge... a fee" it means that they are absolving themselves of the blame. However, third party publishers "may set up business terms or transfer fees with retailers." Meaning, used games may very well cost a fee - just not via an explicit requirement by Microsoft. How do you feel about the Xbox One's stance on using new and used media? Will Sony stay away from these kinds of plans?
  3. When it was initially unveiled a week and a half ago, I was surprised by the announcement that Microsoft's next console will be called the Xbox One. But I have to say, it is a better name than the Xbox 720 or the Durango. Is it the best name they could have chosen? Probably not, but they obviously have a plan for this name, and it must be a good plan considering they've already gone forward and announced the darn thing. But this all got me thinking - what goes into a console's name? Why did they choose "Xbox One" over "Xbox 720?" Why did Nintendo go with "Wii U?" Should Sony have stuck with naming each new console one number higher than their previous console? Well, I'm going to try to answer some of these questions over the next few paragraphs. Why don't you join me? The Xbox Goes Back To One Ever since the Xbox 360 first got it's name, everyone just assumed that the next system would be called the Xbox 720. I've been hearing the name Xbox 720 thrown around for years and years now. And honestly, I'm kind of sad that it won't be used anymore. The question is, why didn't Microsoft just go with Xbox 720 if that is what everyone expected of them all this time? The reason is simple. They wanted to have the element of surprise. Everyone was prepared to hear them announce the Xbox 720. I'm sure there were probably even a few websites out there that had entire articles dedicated to how predictable Microsoft was being by calling it the Xbox 720. They had their little jokes and ribs ready and waiting, and Microsoft completely shut them down with the Xbox One. And then one becomes zero, which turns into infinity until it returns to one. But why call it the Xbox One? Why not something crazy, like Durango? Literally anything else would have been less confusing for poor highschool students getting their first job at Gamestop. Some people might even consider the name a blunder, so why did they name it that in the first place? The answer lies in marketing. And it isn't nearly as Matrixy as I hoped. It is called the Xbox One simply because Microsoft wanted to be able to use the tagline "Its the all-in-one entertainment device!" It plays games, movies, has cable TV and even has an internet browser you control with your voice! It truly is an all-in-one machine, at least in the minds of the Microsoft marketing team. Why Not Just Call The Wii-U The Wii 2? A fair number of people were also surprised by Nintendo's choice to name their next generation console the "Wii U." It was so similar to the name of the Wii that some people even thought the new console was just a peripheral for the original Wii. Why didn't Nintendo choose a radically different console name, or at least call it the "Wii 2" so people would know it was a newer console? Well, there's a few different reasons for that. Firstly, imagine how much more confusing it would be for casual consumers if they saw a game called New Super Mario Bros. Wii 2 sitting next to a game called New Super Mario Bros. Wii. You think the average consumer is confused by the Wii U name? It would have been so much worse if Nintendo just called it the Wii 2; they would have been buried by the angry letters from soccer moms all over the world. "Wii-U would like to play you." What?! Now, why keep the Wii name at all? They've been all over the place with different console names over the years, even going so far as to change the name of the Revolution to the Wii we know of today. So why stop the name changes now? The reason is because they struck casual gold with the Nintendo Wii. While they want consumers to know that it is a new console, they also want the casual market to understand that this is still the Wii brand they fell in love with. They needed to remain familiar without seeming to be the same thing. And finally, there's Nintendo's weird fetish with branding all of their things with a uniform name. You have Super Mario 64, Super Mario 3D Land, New Super Mario Bros. Wii, and now New Super Mario Bros. U. Over the last decade or two Nintendo has been branding their console name on as many of their games as possible. Why? I don't really know, but there is no way they're going to stop anytime soon. The Gamecube was a fluke in a long history of name branding, but look how well things turned out for that console. Playstation Continues To Play The Numbers Game Over the last few decades, Sony has released a total of three home consoles. And now they're gearing up to release their fourth. The aptly named "Playstation 4." But with this new console comes a problem Sony has never encountered before - they're breaking out past the trilogy phase for the first time in their brand's life. Why is this important? Because people are finicky. For some reason it is has become widely accepted that video games and movie series can get two sequels before things start to become silly with their company's naming techniques. I don't know why it is, but if you don't start mixing things up after the third iteration, people start making fun of your product. And electronics aren't really exempt from this. As far as I'm concerned, this is the console Just look at everything Apple makes. We're going on the sixth generation of iPhones, and the first one released around six years ago. They're producing new phone models at the same rate as the Call of Duty franchise releases games. Of course, Sony doesn't move anywhere near as fast as some of these companies, but they'll still be subject to the same jokes simply because they decided to stick with numbers instead of something crazy like the Playstation Orbis. I can't say I'll be too upset by that though. If it isn't broken, then don't fix it. What do you think about all of these name changes? Should Microsoft have just bit the bullet and went with the Xbox 720? Is Wii U a good product name for Nintendo, and should Sony have stuck with just raising the number on thier console again? Why not express your opinions in the comments below? As always, thank you for reading.
  4. Marcus Estrada

    Xbox One May Support Indies After All

    Who are we trust in the days since the Xbox One was revealed? Although we got some concrete information, we also got a lot of wishy washy stuff. We still don't know exactly how used games will work and how often the system needs to be online. All we really do know is that half of what Microsoft spokespeople are saying ends up getting retracted by others later on. Initially, word got out that stated things like games wouldn't be able to get onto XBLA without a publisher. This would definitely harm indies who are not able to obtain a publisher for their titles. It was also said that the Marketplace divisions between XBLA, XBLIG, and AAA titles would disappear, making everything fit snugly in one instead. All of this sounds fairly worrying for indies. To assuage worries, Don Mattick has spoken with Kotaku to showcase that Xbox One will have a place for indies: "We're going to have an independent creator program. We're going to sponsor it. We're going to give people tools. We're going to give more information." So they do have some method of getting independent developers on board but have yet to mention it at all, and instead spoke in ways that made it seem the exact opposite was true. Come E3 we will see whether or not Mattick is speaking accurately about plans or if this is yet another layer of obfuscation.
  5. Microsoft has already announced that they will be releasing 15 exclusive games for the Xbox One within its first year of launch and that 8 of those would be new IPs, but Microsoft executive Phil Harrison recently explained just exactly what that meant in terms of cost. Harrison revealed to Venture Beat that Microsoft is investing heavily in new game content this time around, to the tune of more than one billion dollars, in fact. According to Harrison, that's more than the company has ever spent on games up to that point. The money will not only fund games by Microsoft's existing internal studios but is also being used to start new studios in L.A. and London. "We're growing our organization. This is a fantastic opportunity. It takes a lot of people," Harrison mentioned when discussing the investment. In addition to the new L.A. and London studios, it's likely that Black Tusk Studios, a new Microsoft studio revealed to the public last year which is developing the company's next big IP, is also part of the expansion that Harrison mentioned. While Microsoft is keeping mum on the new titles for now, expect them to fully blow off the lid on the lineup in just a few weeks at their E3 conference. This substantial investment in new games should be good news for Xbox fans since Microsoft has largely been ridiculed over the past few years for having few exclusives coming out for the Xbox 360 aside from its four core franchises. Source: VentureBeat Does it surprise you that Microsoft is investing more money than ever in Xbox One game development?
  6. Marcus Estrada

    Xbox One Makes Friends with Region Locking

    Region locking, which is when a device cannot utilize media from outside its region, has been in place for many consumer devices over the years. Video game systems, DVD players, and other items often come with these locks but go unnoticed by many. After all, most movie fans don't usually need to pick up discs from other regions. Gaming fans who are highly invested in their hobby sometimes desire to pick up a game ahead of time or when it is exclusive to a specific region. Region locking blocks these efforts unless the importer chooses to buy a system specifically for the region in question. As we should probably expect of upcoming systems, the Xbox One is going to be region locked. This quote was shared with Develop: “Similar to the movie and music industry, games must meet country-specific regulatory guidelines before they are cleared for sale. We will continue to work with our partners to follow these guidelines with Xbox One.” Game importers have had lucky breaks with certain systems not imposing region locks, but it's likely that the PS4 and Xbox One will enforce the stance. Do you import many games?
  7. Big Brother Microsoft is watching. At least they will be as soon as the Xbox One hits retailers. Microsoft is looking to improve upon the original design of the Kinect, and in some pretty big ways. While some of these design decisions are actually kind of cool, most of them are being put into the Orwellian box of wonders due to their incredible ability to watch your every move. But it doesn't just end there. That would be too simple! The Kinect 2 can do so much more than just watch you with it's unblinking terror eye. It can also listen in on you with an ear that never tires and it can even tell who it is listening to at any given moment. But we'll save that for later in the article. Let's start off with the Kinect 2's body tracking features. There Is No Tricking The Kinect It was very recently revealed that Microsoft had applied for a patent on their new Kinect. A patent that has more than a few people up in arms. The patent in question is for a technology used in the Kinect that lets it count how many people are in the room while watching a show or movie. If this count goes over a certain predetermined amount, the Xbox One would be able to stop the show and request that the extra people leave the room or you pay for a bigger license. While I highly doubt even Microsoft would go through with this technology simply because they're already hurting enough as it is with all of these other claims of DRM and always online restrictions, I have given it some thought, and I've found that I really can't think of any good way to get around this restriction if it were to ever pop up in the console's life span. I'll give you the rundown on what I considered. We're just a generation away from Our Friend, The Computer! First of all, why not just cover up the Kinect camera with a piece of paper? Well, the problem there is the fact that the Kinect knows when it is being obstructed by something. If you put a piece of paper in front of it then it'll continually readjust itself and give you error messages saying there is some sort of problem and needs to be re-calibrated. Next there's the idea of just taking a picture of yourself standing in your gaming room and just setting it in front of the Kinect. While that was my genius scheme at first, I realized there was a hole in my foolproof plan. A picture of a person has no heartbeat, and the Kinect 2 will know something is wrong when it doesn't detect one coming from the person it is viewing. Will it stop the video if this is the case? I don't know, but it could happen. Finally, why not just point the Kinect at the wall and just ignore it? This seems like the most obvious idea, but then there's the problem that the Kinect would be sensing that no one was in the room watching the movie. While it is still too early to determine, if Microsoft were to go through with this new technology, they would probably have blocks put in place to stop the movie from progressing if the Kinect determined no one was watching it. Wait, The Kinect Can Monitor Heartbeats? Of all the things Microsoft showed off at their big reveal of the Xbox One, this is the only thing that actually excited me the least. The Kinect 2 can supposedly monitor people's heartbeats well enough to tell when it has been raised by strenuous activity from a game like Kinect Sports. Ignore that bit about Kinect Sports though because it doesn't matter. Microsoft could actually be putting an affordable heart monitoring device in everyone's homes. Where is this thing, anyways? While I can't even begin to put into words what that could mean for a lot of people, I can at least put a gaming spin on it. Next gen horror games that react to how your heart is reacting while you play. We've been talking about it for the better part of a decade but nobody has actually gotten around to it. With a mandatory device that does it automatically without the need to hook you up to any machines? There is no excuse not to do it now. But a heart monitor is just the start of things. If this new Kinect is so advanced that it can monitor your heart from across the room, I have to wonder just what other amazing feats it can pull off. The modding community is going to be huge for this thing, and I just can't wait for that. Now that I've mentioned something cool about the new Kinect, let's get back to the tinfoil hat and paranoia side of things. The Xbox One Is Always Listening... ALWAYS This has to be the most serious thing the internet has been taking offense to when it comes to the Xbox One (not counting the possibility of always online and no used games) The Kinect 2 can hear you even when the console is powered down. This wasn't just claimed to be possible by the people on stage, but they actually showed it in action during the presentation itself by commanding the Xbox One to power on in front of the crowd. You didn't do your mandatory exercises today! An Xbox agent will be by to punish you! But it gets crazier than that. Not only did the Xbox One power on and load up the home screen, but it also logged onto the account of the person who gave the command. So not only is it listening for commands even while turned off, but it can tell the difference between you giving the command versus someone else in the room. It knows your voice, and it remembers you. Now, why might people have a problem with this? I've already heard the argument that if you have nothing to hide then you shouldn't have a problem with this feature. To the people saying this, I have one request. Let me put a webcam in your bedroom that has a direct link to my computer. I promise not to watch you. Maybe. While it is crazy to think Microsoft might use these new tools to spy on people, crazier things have happened. As always, thank you for reading.
  8. Marcus Estrada

    Xbox Live Arcade for Xbox

    From the album: Marcus's Album

  9. Marcus Estrada

    Xbox One System Image

    From the album: Marcus's Album

  10. The Xbox One has surprisingly shot all the way up to the most wanted item on the Amazon UK store after being added to Amazon's list of upcoming releases. It beats out The Last of Us, which is ranked as the second most anticipated release, and flies past the Playstation 4 with it's position as seventh most wanted item in the store. Perhaps its just a first day surge of people getting ready to preorder it, but it must be making someone in the Microsoft offices smile after the flood of bad press the upcoming console has received as of late. You can view the Amazon store page at the link below. Xbox One Is Number One?
  11. Now before we begin, I want it to be clear with everyone, Microsoft screwed up royally with the fallout from their presentation. With so many websites reporting so many different things, it was impossible to tell what was true and what wasn't. To make matters worse, a lot of misleading or just downright wrong information was being presented by some of Microsoft's top employees. However, I'm not here to talk about that. All of that is incredibly bad, to an insane degree, but that had nothing to do with the presentation itself. Instead, we're going to talk about what Microsoft actually presented. A lot of people (myself included) felt it was a rather lackluster show. But it is possibly, and actually very likely that Microsoft did this on purpose. The Calm Before The Storm One of the points Microsoft seemed to be hammering into people's heads was the fact that E3 is just a few short weeks away, and that this presentation was just the calm before the storm. The only point to this show was to get the word out about the Xbox One, and thanks to this show, it seems to be all anybody is currently talking about. Sure the things being said aren't exactly all that positive, but what have you read about Sony and Nintendo this past week? I like where this is headed Your answer was probably "nothing." That is because Microsoft is absolutely dominating the headlines right now, and odds are they'll be the focus of nearly every gaming website out there all the way to E3 thanks to how close the show actually is. People are expecting Microsoft to clear the air over all of these rumors, and there's only one place that is going to happen. And that is at E3. This means that despite knowing Nintendo is going to have a big Direct during the expo and the fact that Sony is going to have a huge blowout doesn't really apply at the moment. Everyone wants to see if Microsoft is going to sink or swim, and their curiosity over Microsoft's possible doom is overshadowing their excitement for the PS4 and Nintendo Wii U What Do We Really Know About The Kinect 2? We know that the Kinect is going to be incorporated in just about everything the Xbox One does, and we know that it'll be watching and listening to you. Other than that, what else can this magical machine crafted by apparent rocket scientists do? You know there is going to be more to it than just motion tracking and voice commands, they even briefly mentioned something during the show. The plastic used in the Kinect 2 is the same as the plastic found in Aglets And that little something was its apparent ability to monitor your heart rate. While I have absolutely no idea how that could work, it gives you a good idea of just how crazy this thing could end up being. If it can monitor your heart, what else could it do? We simply won't know until E3, and the fact that nobody is excited about this absolutely baffles me. How could all this not be exciting?! The Trap Is Set For Sony We're still a few weeks away from E3, and the console giants are still hammering out the details behind their presentations. But do you remember how things went during the Playstation 4 announcement? The main focus of Sony's big event was the fact that the console wouldn't just be another brown and bloom shooting console. Instead they showed off games like Knack and The Witness. Microsoft went in the exact opposite direction with their showing. Instead of showing new and innovative titles, they revealed Forza, Madden and Call of Duty; everything Sony was trying to distance themselves from during their showing. Now, why would Microsoft purposefully make themselves look like they're going for the cliched "dudebro" audience? Console wars are a lot like Mouse Trap, but with billions of dollars at stake. Because they're trying to catch Sony in a trap. You and I both know Microsoft has plenty of colorful and zany exclusives like The Maw and Sesame Street: Once Upon A Monster. But by making themselves out to look like they're only making sports titles and shooters, they set Sony up for the fall in a rather "egg in your face" sort of way. Expect Sony to come out during E3 swinging with jabs about Microsoft's inability to think outside of the box and their insistence on just doing the same old thing every year and with every console iteration. Then you can expect Microsoft to come out with all of the colorful and neat titles they had hidden and waiting out in the shadows. It'll really make Sony look like they're grasping at straws in desperation if they fall for it. Of course, I could be wrong about all this and Microsoft really did just forget who their customer base is... but what are the odds of that? As always, thank you for reading.
  12. Marcus Estrada

    Xbox One Entertainment Hub

    From the album: Marcus's Album

  13. Marcus Estrada

    Xbox Live Indie Games

    From the album: Marcus's Album

  14. Marcus Estrada

    Xbox 360 Marketplace Sections

    From the album: Marcus's Album

  15. Yesterday we all learned about the final remaining console to be announced in the next generation race: The Xbox One. Though the name was a bit of a surprise, no doubt many were excited to hear details about this successor to the 360 and how it would improve on and change the current Xbox gaming scene. Unfortunately, there are still a few things that remain ambiguous about the system. It's been revealed that it will require an internet connection to play games, but how often will you need to be connected? One representative said every 24 hours though others are playing coy with the official answer. How will this affect consumers' reception of the console? Another thing that remains uncertain is how the Xbox One will handle used games, with some reports saying that it will charge a full-priced fee to consumers who use a used disc, but Microsoft's Major Nelson is saying that it's not written in stone yet. So what does this mean for you? Should you be excited for the Xbox One? The GP staff assembled their thoughts on the matter and shared their initial impressions about the console (both good and bad) below. Jason Clement | Editor-in-Chief "If there's anything that truly took me by surprise about yesterday's announcement, it was the name they Microsoft went with. 'Xbox One' could quite possibly be one of the biggest misfires in video game console naming since the Wii U was revealed in 2011, and not because it sounds bad, but because it may ultimately lead to confusion among consumers. Don't believe me? It's already happening in Bing's search engine. Aside from the name, there wasn't much that excited me. Understandably, they're holding their biggest game announcements for E3, but sports and TV offerings didn't exactly strike a chord with me, and the obscured information we're getting about the console's DRM tells me that Microsoft are more concerned about taking control away from consumers as much as they can to suit their own needs. There are obvious concerns with this, and Microsoft will have a lot to prove with the console when E3 finally arrives in a few weeks." Marcus Estrada | Managing Editor "The Xbox One seems to be heading toward exactly what Microsoft wants - control of the living room TV. While I expect there will eventually be games I'm interested in for the system, as of now, they aren't playing to my interests. That's fine, as I don't expect any company to ever do so, but they also seem to be pushing me away as well. If used games cost an extra fee (aside from purchasing them used to begin with) then that is an annoyance. So too is the idea of games that are not otherwise online possibly making use of always online connectivity. Having suffered some really bad internet connectivity issues as of late, I can see that my household isn't ready for that, and that is true of some others as well. I still fully intend to buy the system, but I will continue to not support digital-only content as Microsoft has proved for the second time they do not really care to allow legacy support for XBLA games. They did not offer original Xbox users transfers of their (very few) digital titles, and they are doing so again here. As a collector, this is going to be the biggest issue I face in the future, and it's a shame no one is really looking forward on this topic." Marshall Henderson | Editor "The Xbox One is a hot mess of absurdity. It introduces a lot of ideas, but very few of the good ideas are particularly pertinent to their extant market, and the other ideas are actively geared against that market, and any other market that would use their product for any of its independent uses. Typically after announcing stuff like this, the incumbent consoles might be expected to state their case to counteract their competition's announcements, but really, one could convey anything Nintendo or Sony would need to say by simply reading the verbatim statements of Microsoft's representatives in a more incredulous tone. Frankly, Microsoft doesn't seem to be making a game console at all at this point. The representatives for the Xbox One have made it perfectly clear that their goal is television and sports, and the majority of their presented functions are not gaming-related at all, with the exception of the occasional backhand to gamers wanting to borrow games from one another or have any sort of experience with the console not pre-approved by Microsoft. This is a corporate market now, with consumers being expected to accept the terms of their purchases, rather than buying products that serve their needs. You don't owe Microsoft a damn thing, not to pay a fee on a used game you bought--oh wait not, oh wait maybe, not to connect to the internet at least once a day, not to keep your Kinect plugged up." Harrison Lee | Staff Writer "The Xbox One is a bit of a disappointment. It's a slick-looking DVR that offers voice functionality and high-quality motion control, or so we're led to believe. It also plays next-generation games, but Microsoft wasn't keen on advertising those bits. While I understand they want to save the gaming goodies for E3, it looked like the company had decided cable TV was the future of entertainment, and that the Xbox One will lead the way. I hope this isn't their philosophy because we're pushing away from standard cable service. In addition, the attempt at targeting a much broader user base makes me think they might have made some hardware concessions in the GPU and visual fidelity performance sectors to account for the extra TV and media-related tech. Surprisingly, this next generation of consoles is apparently matching your average mid-grade PC, and without compelling exclusives to draw me to the One (or the PS4, for that matter), I'm probably going to hold out until a sale." Jared | Features Editor "The new Kinect is the most interesting thing Microsoft offered at their presentation. The voice recognition that they demoed was amazing to say the least and that supposed ability of being able to monitor your heartbeat was just a great way to show of how advanced this little doohickey could end up being. Everything else they showed off or announced was predictable. It is still too early to tell if the Xbox One is going to sink or swim, but they're really going to suffer if they keep refusing to give people a straight answer on all this DRM nonsense." Gaiages | Community Manager "I'm still not quite sure what to think of the Xbox One reveal. The 360 has been taking a certain... mostly non-gaming direction as of late, and the One seems to be following that same direction. With the ability to multitask between different forms of media and many of the new features not involving gaming at all, Microsoft is really striving for this to be an all-in-One device (pun completely intended). I'm hoping we'll see more about the games during E3. With Microsoft's boast of a fair amount of exclusives and new IPs, they're going to have to reveal some of this at the show to really get gamers behind them. A random thought, though, for the voice recognition... sure, it worked fine at the conference, but what about those with accents or speech issues/impediments? Seeing how excited Microsoft was about it, I sure hope the technology is up to the task to understand everyone." If there's anything you can glean from these thoughts overall, two words seem to summarize our overall feeling of the Xbox One at the moment - hesitation and uncertainty. It's safe to say that some, if not many of you reading this might feel the same way as well, especially judging from reactions on social networks and the like. Will Microsoft be able to get rid of the doubt and hesitation currently that persists around the Xbox One currently? We'll find out in a few weeks when they pull back the cover completely on the Xbox One at E3. What were your thoughts on the Xbox One reveal? Let us know in the comments below!
  16. Marcus Estrada

    Xbox Live Gold Opens Up to Family

    Yesterday it was revealed that Xbox Live accounts would remain the same across Xbox 360 and Xbox One. This is good news because it means players retain past achievements as well as their Gamertags. But what else will users be able to benefit from with their Xbox Live accounts? If you have Gold, then you'll now be able to share it with everyone in your household. Previously, Gold was tied specifically to only one account, which would not allow for other users to take advantage of it within the same home. There had been a Family Plan available for Gold, but that was discontinued by Microsoft. Polygon saw explanation of Gold's new family-friendly approach from the following quote: "We want you log in to get your stuff, and when he logs in to get his stuff. On that console, if you have Gold, he can use Gold as well." Of course, this is all tied to one Xbox One system. If your household has multiple machines then it is likely not going to allow users to siphon the same Gold features across them. So far, current Xbox Live Gold subscribers will see their Gold status applied to Xbox One as well. So far we are not certain what features Gold offers on the new system.
  17. In case you were wondering if your collection of plastic guitars and controller would work on Xbox One, you've got your answer today. Unlike the whole used game debacle which has seen many conflicting reports, Microsoft has only offered up one response to old controllers and accessories working on Xbox One - they won't. Here is the official statement parroted off by Microsoft to sites such as Joystiq: "Xbox One was designed from the ground up with entirely new technology to deliver a new generation of experiences for both games and entertainment For example, the Wireless Controller will connect to the console using high speed data transfer to enable higher fidelity headset audio and future controller add-on experiences that are not possible with Xbox 360 wireless technology. Additionally, the all-new Kinect sensor's ability to locate the wireless controller is dependent on new technology. In order for Xbox One to deliver robust, meaningful gaming scenarios for all users across all experiences, only Xbox One controllers and accessories will work with the new console." It does make sense that old controllers won't work, considering this is often the case for new console launches. In fact, it was mainly only the PlayStation that had kept their items cross compatible until the PS3 era. So be ready to buy some new controllers for the system. Alongside that, grab a new headset, fight stick, and whatever else you use on the 360.
  18. http://www.ign.com/wikis/xbox-one/PS4%20vs.%20Xbox%20One%20Comparison%20Chart So this is a side by side comparison of the two consoles. I think with the xbox I got some problems with it. I definitely don't have a problem with install but making it mandatory sucks. I have heard though that they won't do the second install fee? Correct me if I'm wrong. It was posted on xbox support twitter. Also, with the always online still unsure of. I don't recall seeing anything else they said about always online so feel free to update me if I'm missing something. It looks to me that the PS4 have a faster CPU still. It is pretty clear to me that I'll stick with Sony for now. I might get a xbox one later but it'll be at least 2-3 years before I even think of getting one.
  19. Marcus Estrada

    Xbox One Hard Drives Aren't Replaceable

    Now that the dust has begun to settle from the Xbox One event, multiple Microsoft staff are getting asked all sorts of questions about the new system. Engadget spoke with senior developer of product planning Albert Penello to get the details about the system's 500 GB hard drive. As it turns out, unlike the previous 360, users will be unable to remove the hard drive. This is an internal drive which is non-user-serviceable. There's no doubt that modders will probably find a way to replace the internal drives with something larger, but that action would probably void the Xbox One's warranty. What happens if you manage to fill up all that space with game installs and downloads, though? Thankfully, you can attach external hard drives (likely not proprietary). These drives are set to have the same functionality as internal, meaning you can save all the same stuff to them. Just make sure that your external drives have USB 3.0 connectivity because that's how they'll plug into Xbox One.
  20. Marcus Estrada

    Requirements to Use Xbox One as a TV Hub

    One of the highly-touted features during the Xbox reveal event was how the system would interface with live TV. According to them, a whole lot can be done with this, such as turning the Xbox One into a personal channel of favorite shows, or simply watching a show without switching inputs. For as convenient as this seems, there are things people will have to consider before making use of these functions. For one, just buying a shiny new Xbox One won't be enough. Users are required to connect the system through a supported receiver device, as well as access to a set top box to begin with. The device, and of course television network, are sold separately. These features are also restricted to United States citizens at the moment. The hope is to get them out to other regions in the near future. Having television-related features on the system are likely to generate new sales but hopefully purchasers will be aware of the various caveats.
  21. The Xbox One has just been confirmed for a 2013 launch window. It was also mentioned that the release would be worldwide, but it wasn't said if this worldwide release would be simultaneous or not. Odds are it won't be, but we'll see. Of course Microsoft didn't give an exact date or price due to E3 being just weeks away, but you won't have to wait very long before you know exactly when you'll get your hands on this new console.
  22. Jared

    Forza 5 Revealed for Xbox One

    Microsoft has just revealed Forza 5 for their new console, the Xbox One. It was also just announced that the game will in fact be a launch title for Microsoft's newest console. While it didn't look to be too much different compared to current generation games, its certainly going to be a thorn in the side of Sony's recently revealed Gran Turismo 6. Take a look at one of the cars below. Can you really tell the difference between this car and one from Forza 4? These racing games have just gotten too photo-realistic as it is to cause any waves in next generation announcements. How stylish!
  23. It has just been revealed that each and every Xbox One will come bundled with the new Kinect. Considering how important it is to the system's new design, I can't say I'm surprised. What is surprising though is what this new Kinect 2 can do. The darned thing can monitor your heart while you play! It was described as being so advanced that the technology behind it is similar to rocket science. I say its more like Skynet with each and every announcement.
  24. After the big reveal of the new Xbox One, it was revealed that the console will have a much more extensive list of voice activated commands that the user could use. The very first one they showed off was "Xbox One, turn on." The Xbox sprang to life and immediately went to the presenter's account. But wait, there's more! Not only did they reveal that the console is listening to you while it is off, it is also listening for distinct voices. Without powering on it knows what you're saying and even who is saying what. This is pretty exciting technology in my eyes, but prepare for the tinfoil hats to come out any time now.