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Found 214 results

  1. There isn't too much we know about Capcom's 2014 line-up other than the already announced Deep Down for PS4, Ultra Street Fighter IV, and Breath of Fire 6 for mobile, but a recent end-of-year interview on 4Gamer (via Dualshockers) may shed some more light on the Japanese company's plans for the new year. Interestingly enough, Deep Down producer Kazunori Sugiura mentioned how there were games that Capcom did plan on releasing in 2013, but didn't make it, so you'll see these titles announced in 2014. He also adds that they'll "surprise the readers [of the article] a lot." You can also expect to see a revival of another classic Capcom IP according to Kenji Kataoka, producer on Dungeons & Dragons: Chronicles of Mystara, and he expects an announcement to be made when it's a bit warmer. Shu Takumi, director of the first three Phoenix Wright: Ace Attorney titles, mentioned that his new project will be announced next year. And speaking of that series - Phoenix Wright: Ace Attorney – Dual Destinies Director Takeshi Yamazaki mentioned that they are already working on the next installment in the series. Hopefully this is just a taste of what Capcom is planning for the new year; might they actually announce a new Mega Man game? We'll have to wait and see, but perhaps we might not have to wait long - January is just around the corner in a few days, after all. What other games would you like to see Capcom announce in 2014?
  2. While many have been enjoying DuckTales Remastered since its digital release back in August (and more recently on XBLA just last week), there have also been those who clamored to have the game in physical form. And while Capcom did do a box release for the game in-stores, it still only contained a download voucher instead of a disc. But no more! Capcom has heard the fans' cries and decided to do a physical disc-based retail release of the game to appease those who dislike digital downloads. This new physical version of the game will be now be hitting store shelves on Nov. 12 for $19.99 for the PS3, Xbox 360, and Wii U. If you missed it, you can catch up on our official review of the game here. Will you be buying the disc-based version of DuckTales Remastered?
  3. Can you believe it? The realization of a new Phoenix Wright game is closer than ever before as Capcom has announced that Phoenix Wright: Ace Attorney - Dual Destinies finally has a North American release date: October 24. Dual Destinies will once again have Phoenix Wright back in court and on crime scenes in order to uncover the truth, and a number of characters will be returning as well, including Apollo Justice and a much older Pearl Fey. In addition, the game is also slated to include extended content and costumes. This is also the first real sequel in the Phoenix Wright series in some five and a half years now. Fans may remember that there was a short-lived spin-off series that saw the player assume the role of Miles Edgeworth in his investigations, but the second game in the series never saw the light of day outside of Japan, much to the dismay of fans, so it's great to see Phoenix Wright make his grand return like this. Phoenix Wright: Ace Attorney - Dual Destinies will be available only through the 3DS eShop for $29.99 come October 24. Are you excited for Phoenix Wright's return?
  4. Jason Clement

    Review: DuckTales Remastered

    Developer: WayForward Publisher: Capcom Platform: PlayStation 3 (PSN), Xbox 360 (XBLA) Wii U (eShop), PC ( Steam) Release Date: August 13, 2013 (Sept. 11 for XBLA) ESRB: E for Everyone This review is based on the PlayStation 3 version of the game The original DuckTales game for the NES is perhaps one of the best known and most beloved games based on a license. So strong is the nostalgia fans have for it that many would declare it to be one of the very best platformers of its time, only rivaled in superiority by Super Mario Bros. and a few others. Based on a modified version of the engine used in the Mega Man games, DuckTales had a unique gameplay premise - protagonist Scrooge McDuck would use his cane as a pogo stick both as a way to defeat enemies and to reach higher areas in addition to traversing dangerous terrain. Now, some 24 years after its original release, Capcom and Disney Interactive have teamed up with WayForward to develop a recreation of the original game with all-new, HD art and design as well as other modernizations such as voice acting and even story elements. But this isn't just DuckTales the way WayForward wants to do it; Remastered is incredibly faithful to the original, thankfully. Right from the get-go, WayForward pays homage to the original game by opening up the title screen with what sounds like the original NES theme but is actually a remixed version. Upon starting, you're thrown into the game's brand new tutorial level, which not only serves as an introduction to the gameplay, but to the story as well. Scrooge's money bin is once again broken into by the Beagle Boys, and it's up to him to stop them. From there, a treasure map is found, and Scrooge, along with his three nephews, Huey, Louie, and Dewey; his niece, Webbigail (or Webby, for short); and lovable (but clumsy) pilot Launchpad are thrown into an international search for five lost treasures across five very different locations. Similar to the Mega Man games DuckTales' engine is based off of, you're able to select which of the five levels you'd like to go to in any order. And in an attempt to modernize certain aspects of the game, certain areas are expanded on and added to in each level. In fact, all but one level have a subplot that must be dealt with, usually involving a fetch quest where Scrooge must find a number of unique items before moving on (more on that in a bit). Only one of the levels really felt a bit tiresome in this regard (the Amazon), but the rest made it feel as if the fetch quest lent to the natural exploration of the level instead of wandering around aimlessly. While much of the platforming is pretty straightforward stuff and relatively "unimaginative" compared to many of the modern games today, it's still quite a bit of fun, and there are some interesting level designs that make good use of your skill with Scrooge's cane, especially the new final level that was added. Another thing you'll be on the lookout for in each level are diamonds (big and small) and rubies, which can either be found in treasure chests dispersed throughout the level or by walking in certain spots and having them appear out of thin air. By collecting them, they'll add to your money total, which you can then use to buy art and music outside of levels to view and listen to in the Gallery section. As mentioned earlier, in each level is a new story that ties the events and the level's boss together. In a way, each level plays out almost as its own cartoon episode, with the beginning setting up the plot, different cutscenes dispersed throughout, and the boss battle tying things up and resolving the plot. WayForward even thought of clever ways to explain strange bosses such as the Moon Rat and the Terra-firmie King. It's also a joy to see secondary characters like Bubba Duck, Fenton Crackshell/GizmoDuck, Gyro Gearloose, Flintheart Glomgold, and others make appearances and contribute to the story. There's no shortage of voice talent in the game as well; in fact, DuckTales Remastered reunites much of the cast of the original TV show, including voice-acting legends Alan Young as the greedy but lovable miser Scrooge; June Foray as antagonist Magica De Spell; Russi Taylor as Huey, Louie, Dewey, and Webby; and Terry McGovern as Launchpad. Such talent really lends to the authenticity of the whole experience, even with Young and Foray in their '90s now. As for the music, composer Jake Kaufman introduces some new arrangements of the old, classic songs from the original game that help bring them into the modern age, including the beloved Moon theme, which is absolutely done justice here. If there's one thing that truly shines above everything else, though, it's the game's outstanding visuals. WayForward went the extra mile in recreating and re-drawing all of the original assets in HD, with the backgrounds recreated in 3D, and the characters and enemies all beautifly hand-drawn in 2D. They even contracted Mike Peraza and Rick Evans, who worked on the original TV show, to work on the backgrounds and layouts, showing extra care and attention to ensure that everything is as authentic as possible. The only downside in the visuals department that I would mention is the lack of lip-synching to the voices; it's understandable why it was omitted (since that would require much more time and animation) but it's still a shame, if only a small one. Fortunately, the characters do a fair bit of pantomiming when they talk, so the illusion of them speaking is still there to a degree. In all, it's hard to imagine another developer (perhaps save for Nintendo) who has gone above and beyond when remaking a classic game. Whereas other developers might have gone for the quick and easy route, simply recreating character models and calling it a day, WayForward went the extra mile in striking a fine balance between paying homage to the TV show by adding new material, and honoring the original game by keeping most of what made it so great. It isn't perfect in every regard, and the gameplay is far from innovative in this day and age, but for anyone who was a fan of the show and the original game, DuckTales Remastered is like revisiting an old friend. It's well worth visiting for both those who are nostalgic for their youth and for anyone looking for a fun and charming platformer. Pros + Animation and visuals are top notch, beautiful + Remixed songs from the original game are quite catchy + Game genuinely feels like a series of DuckTales cartoons + Almost all of the original voice actors return and do a fabulous job Cons - Story scenes can get bothersome during repeated attempts to beat a level - Platforming is a bit basic beside some of the more difficult areas - Game is still short (around 3-5 hours on first playthrough) Overall Score: 8 (out of 10) Great DuckTales Remastered is a must-play for fans of the old show and NES game. The gameplay might not feel as fresh nowadays, but it still holds up and feels as charming as ever, especially with the addition of newly animated and voiced cutscenes.
  5. Have you been waiting to pick up some (up for debate) Capcom hits until the price dropped on the titles? Well, Capcom themselves decided to give you the chance to pick some of their titles up with the Capcom Essentials. This bundle puts together five of Capcom's titles from this generation together in one package... and only for $60. It's not a bad deal, considering the titles: Devil May Cry 4 Mega Man 10 Resident Evil 6 Dead Rising 2 Super Street Fighter IV The Capcom Essentials will be available for both the Xbox 360 and PlayStation 3 on October 8th, and will include the games on separate discs (except for Mega Man 10, which is a download code) and a Capcom carrying bag. What do you think of this line-up for the Capcom Essentials bundle?
  6. Jason Clement

    Capcom Bringing More Mega Man to 3DS VC

    At San Diego Comic-Con, Capcom announced their intention to bring more Mega Man titles to the 3DS's eShop in the wake of the franchise's 25th anniversary. This will include the four remaining Game Boy Mega Man titles as well as the two Mega Man Xtreme titles for Game Boy Color. Mega Man II-IV on Game Boy and the two Xtreme titles are actually remixed versions of their console game counterparts (with Xtreme borrowing from the X series), while Mega Man V is a wholly original title with new robot masters called Stardroids. No word yet on when we'll be seeing the titles on the 3DS eShop but Capcom is planning VC updates in the upcoming weeks. Are you excited for more Mega Man games on the 3DS eShop?
  7. Marcus Estrada

    New Strider Game Revealed at Comic-Con

    Strider is one of those games and characters that really seems it was lost to time. Although the character found a place in the recent Marvel vs. Capcom 3, his last game hit in 2000 on PlayStation. The classic ninja action is apparently on its way back according to Capcom. During their panel, Capcom unexpectedly revealed that, yes, a new Strider game is actually coming. It will be presented in 2.5 D and now features gameplay similar to a Metroidvania. The developer was also named as Double Helix. They are best known for their work on Silent Hill: Homecoming, Front Mission Evolved, and the upcoming Killer Instinct revival. They are hoping to launch Strider in early 2014 for PS3, PS4, Xbox 360, Xbox One, and PC.
  8. It wasn't very apparent in the demo I played at Capcom's booth during E3, but apparently Phoenix Wright: Ace Attorney - Duel Destinies has been rated M by the ESRB! This is the first entry in the Ace Attorney series that won't have a T rating. So, what's in Duel Destinies that makes it deserving of an M rating? Well, a representative from Capcom and the ESRB themselves don't tell us much, unfortunately. "Due to the nature of the various crimes and storylines in this latest title in the series, ESRB deemed the title an M," Capcom told Joystiq. The ESRB description is as follows: "Blood, Violence, Suggestive Themes, Language." I guess we'll have to wait until sometime this fall, when Duel Destinies releases exclusively on the 3DS eShop, to figure out the reason for the rating.
  9. Christian Svennson, the now-former Capcom Senior VP, posted on his Facebook page earlier today that Capcom is undergoing a planned staff reorganization today and that he had volunteered to go as part of it, according to Polygon. Unfortunately, Svennson makes mention that he was not the only one affected either, though he made no mention of who else was let go or how many were affected in total. "I've had the opportunity to interface with the best fans any company could ever hope to have," he wrote. "I know that I wasn't always able to deliver what they wanted, but I promise that I did my best to champion their needs and wants. So thank you to the fans who made my job rewarding, challenging, and, if nothing else, interesting." Svennson's departure marks the end of an 8 year run at Capcom. He was known for being one of the rare executives who would associate with and pay attention to the Capcom community, even answering many fans' questions in the forum regularly, and he even played a central role in getting the Ducktales: Remastered project off the ground. No successor or replacement has yet been named for Svennson's vacated role in the meantime.
  10. Good news for those anticipating WayForward and Capcom's upcoming remake of retro classic Ducktales in HD; the game finally has a release date, and it's coming soon! Ducktales: Remastered is scheduled for release on August 13 as a digital download on PSN, Wii U eShop, and PC, with the XBLA version launching on September 11. Also, Capcom has announced plans to release a boxed PS3 version on August 20 (complete with a download code and an exclusive Disney collector's pin), which will retail for $19.99. And to help celebrate the news of Ducktales: Remastered, Capcom also released the first part of the game's "Duckumentary" that details the creative process of developing the game (with new episodes to come every other week until the game's launch). You can check out the video below. Are you excited for Ducktales: Remastered's release? If so, which version will you buy?
  11. HOLD IT! We“re not quite done with previews from E3 yet. Next up is the latest installation in the Ace Attorney series. In Phoenix Wright: Ace Attorney - Duel Destinies, famed lawyer Phoenix Wright returns after being unfairly disbarred and he“s better than ever. It“s also the first entry in the series to appear on the 3DS – a sort of fresh start for Phoenix and those who are going to be playing the game. Being a passionate fan of Ace Attorney games, I eagerly tried out the demo that Capcom had out in their courthouse-themed area. The demo is centered on a courthouse explosion case. Phoenix and his new assistant, Athena Cykes, defend a girl that is accused of causing the explosion (she is also a friend of Athena“s). Even though Phoenix has years of practice under his belt, this is his first trial in a very long time – he“s obviously very flustered! Athena offers a tutorial if you happen to be a newbie or need some refreshing (it“s been a long time for us Ace Attorney fans, too!). I declined, however, and jumped right into the trial. Starting off, you“re introduced to the basic Ace Attorney mechanics: listening to the witness“s testimony, pressing for more information if necessary, finding contradictions, and presenting evidence. Not much has changed in this instance. After a while, Athena introduces you to the new system called the “Mood Matrix.†With this, you“re able to pinpoint contradictory emotions that a witness is feeling while they present their testimony. Once you do that, you can press the witness for even more details regarding the contradictory emotion. On top of the Mood Matrix system, the “Pysche-Lock†system and “Perceive System†will also make a return (though they are not present in this demo). The localization is as good as ever. It still has top-notch writing and humor. I even found myself giggling a couple of times. I“m also really looking forward to the rest of the plot in Duel Destinies. One thing that might have annoyed some was the change from 2D to 3D graphics. It“s evident in trailers and screenshots that it really tries to mimic the old style, but how well does it look in person? Well, let me tell you – it is super sleek and gorgeous. With the 3D turned on, it“s even better. The 3DS“s capabilities also offer even more depth to investigating and environments, such as the courtroom. The Phoenix Wright: Ace Attorney – Duel Destinies demo was very fun. I wish I could have played the whole game right then and there! Alas, we all have to wait a little while longer. But I feel that the wait will be very much worth it.
  12. Marcus Estrada

    Review: Remember Me

    Developer: DONTNOD Entertainment Publisher: Capcom Platform: 360, PS3, PC Release Date: June 4, 2013 ESRB: M for Mature This review is based on the Xbox 360 version of the game Will gamers remember Remember Me years in the future? It“s a hard question to answer considering many will never play it due to some early reviews that christened it as being purely average. Then again, those who have not seen the reviews are likely unaware of the game at all considering Capcom“s intense reticence to advertise the game at all. For those that do pick the game up and give it a chance they will find an interesting little action title, although it does fall short of its peers. Remember Me stars a woman by the name of Nilin - a memory hunter. Or, at least she was before she had her own memories wiped. As the whole story hinges on her memories it is the perfect starting point as players are as in the dark about things as she is. Overall, the story is a neat little thing although there are some seriously ham-fisted segments. Players may like or dislike the slight contemplative air of Nilin's thoughts between levels but at least it fits in with the narrative as a whole. What does the gameplay offer? The vast majority pivots between platforming and action segments where you“re forced to beat up on a slew of enemies. As far as the platforming is concerned it“s a fairly standard experience. There are no massive Uncharted-style set pieces but it“s serviceable. The game even dots the paths players should take with orange arrows if you get lost. Although this can be helpful in a pinch, it also takes away their own need to explore. Why search other sections if the path is pointed out for you? Engaging in fist fights is one way that the game tries to distance itself from existing titles. Nilin is a skilled fighter but is not restricted to a certain set of combos. Instead, players craft their own combos for her in a menu. These attacks, unlocked through play, designate which buttons are pushed as well how as successful attacks benefit the player. Some will restore health while others work to speed up the cooldown of special attacks known as S-Pressens. S-Pressens are unlocked in due time and there are only a few of them in all. Each has a specific use such as one that makes an enemy robot fight for you before exploding. Another makes Nilin go invisible for 30 seconds which she can use to take down an annoying enemy in one strategic hit. Most of the time they are not necessary to use but there are instances where fights will be much harder if you don“t know which S-Pressen will make quick work of things. Of course, by the end there are segments where they are required to implement in fights. Although the idea of customizing combos is novel, it isn“t particularly interesting. I was able to get through the game with a few very simple combos simply because each one restored one aspect of Nilin“s well being. One was set to all healing attacks, with another on S-Pressen recharge speed, and another for stronger attacks. Fans of fighting games may take more time to craft their combos but the average gamer is unlikely to revise their combos very much. Exploring the environment isn“t a very exciting aspect of the game either. Although it does look very attractive, the futuristic world also appears to be one very long path with some slight room for variance. When presented with Neo-Paris, you want to explore beyond the beaten path. Unfortunately, there is very little out there aside from some collectible content and other bonuses. It“s a shame because the world seems like it would benefit from more exploratory action at the hands of the player. A few puzzles were even thrown in but these are rather simplistic for the most part. In fact, only three puzzles which make use of wordplay riddles might cause hang ups for some players. Regardless, the game is always willing to offer hints if you“re willing to look which means you“re likely never stuck for long. There is another form of puzzle in Remember Me and it occurs when you enter the memories of a character. Memory remixing is by far the standout aspect of Remember Me. Players must visit a memory someone holds in their mind and alter it so their current state is different from what it otherwise was. For example, if you make them guilty of something terrible in their memory they will then become filled with guilt in the current day. The idea is interesting and the execution is fantastic. When in a memory, it first plays like a video before you can take control. Once you“re empowered, the player must rewind and fastforward the memory to figure out things they can change to cause the desired chain of events. There are always a handful of ways to change a memory and some of the possible variables lead to the wrong conclusion. Still, it“s fun to see how much variation each memory has and what terrible results you can force out of a single memory. Unfortunately, there are only four memory remixing sequences in the game - one of which is a rehash of a previous event. Considering this is the most highly touted aspect of Remember Me, it is quite a shame it wasn“t used more often. One playthrough takes around ten to fifteen hours and a bulk of it is spent hammering away at enemies. Although the game certainly isn“t broken, these aspects aren“t particularly fun either. They work but it feels like the title would have been better served by focusing on what makes it unique. Contorting memories as the main form of gameplay would have been incredibly interesting and was probably ignored simply because the majority gaming audience doesn“t want “puzzle games”. What a shame. The experience provided by Remember Me is refreshing for its experimentation but not the best specimen of an action game out there. This is unfortunate because there are elements of the game which make it very interesting to experiment with, but there just aren“t enough of these moments to lift up Remember Me as a whole. Still, it may be worth embarking on Nilin“s quest to get a taste of innovative play in an otherwise triple-A title. Pros: + Attractive world that you wish would be more open to exploration + Compelling lead character Nilin sells the narrative + Memory remixing is quite fun Cons: - Changing combos isn“t necessary once you find your favorite moves - Fairly linear world with similarly linear platforming Overall Score: 7.0 (out of 10) Good Remember Me is not a memorable experience as a whole. Instead, you'll remember it for the moments when the game shines as an experimental product that could only release near the end of a console generation.
  13. Marcus Estrada

    Remember Me Screenshot 5

    From the album: Review Images

  14. Marcus Estrada

    Remember Me Screenshot 4

    From the album: Review Images

  15. Marcus Estrada

    Remember Me Screenshot 3

    From the album: Review Images

  16. Marcus Estrada

    Remember Me Screenshot 2

    From the album: Review Images

  17. Marcus Estrada

    Remember Me Screenshot 1

    From the album: Review Images

  18. Marcus Estrada

    DuckTales Remastered Also Coming to PC

    When DuckTales Remastered was announced it seemed like gamers everywhere were almost ready to give up their Capcom hate. Instead, they lavished praise primarily with the developers - WayForward - and began the long wait for the game's release on consoles. Those who don't have a Xbox 360, PS3, or Wii U don't have to worry about how they'll play the game as Capcom announced it is coming to a great deal of digital PC storefronts as well. Steam is the biggest name on the list. Of course, Capcom didn't need to work its way through Greenlight for that. Aside from Steam, DuckTales Remastered was also confirmed as coming to GamersGate, Green Man Gaming, Impulse, and Origin. There are going to be more as well, but these were the only sites the blog post named. DuckTales is still shooting for a summer launch. What system will you play DuckTales Remastered on?
  19. We knew already that the newest Ace Attorney title on 3DS would be making its way to North America, but now we have an official confirmation! The fifth Ace Attorney game, titled Phoenix Wright: Ace Attorney - Duel Destinies, will release sometime this fall for both North America and Europe. Unfortunately, this will be a digital-only release. Sorry, physical game collectors. Sven on Capcom-Unity tells us the reason for this: "Historically it“s been tough to attract long term retail support for Ace Attorney titles. ... we wanted as many people as possible to be able to enjoy [Phoenix Wright: Ace Attorney - Duel Destinies] for as long as possible. With that in mind we have opted for a digital only release via the Nintendo 3DS eShop." There's nothing yet on what the price point will be, but Sven promises that details will emerge in the not-so-distant future. In the mean time, enjoy an English version of the launch trailer! What are your thoughts on Phoenix Wright: Ace Attorney - Duel Destinies being a digital-only release?
  20. Project X Zone is one of those games that many thought would never leave Japan. Thanks to Namco Bandai taking care of publishing in North America, however, 3DS owners will get to play the Capcom/Sega/Namco Bandai SRPG collaboration this summer. On top of releasing a new trailer today, which you can view below, Namco Bandai also announced that all copies of Project X Zone will be upgraded to a "limited edition." This limited edition includes a mini-art book, poster, and music CD. Project X Zone releases exclusively for 3DS on June 25th in NA and July 5th in Europe (no word yet if Europeans will also be receiving this limited edition).
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