Jump to content

Search the Community

Showing results for tags 'indie'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Welcome to Game Podunk
    • Information and Announcement
    • Welcome New Members
    • Game Podunk Contests
    • Featured Blog Contest
  • Community and Network
    • Podunker Help Desk
    • GP Videos
    • Bonfire Chatting
    • Members Lounge
    • Forum Activities
  • Video Games Discussion
    • General Game Discussion
    • Sony
    • Microsoft
    • Nintendo
    • PC, Mac, and Mobile Games
    • Retro and Classic Games
  • Popular Entertainment
    • Food & Drink
    • Pop Culture and Other Media
  • Shopping Deals, Contests, and Sweepstakes
    • Deals
    • Contests and Giveaways


  • Industry News
    • Sony
    • Nintendo
    • Microsoft
    • PC
    • iOS/Android
  • Videos
  • Features
    • Individual Values
    • Monday Musings
  • Analysis & Opinions
  • Reviews
    • PS3 Reviews
    • PS4 Reviews
    • Xbox 360 Reviews
    • Xbox One Reviews
    • Wii/U Reviews
    • 3DS/DS Reviews
    • Vita/PSP Reviews
    • PC Reviews
    • Mobile Reviews
    • Switch Reviews
  • Interviews


  • Mischief.Mayhem.Blog
  • This Is Where I Keep Unfinished Articles
  • Marcus' Thoughts
  • Blazing Storm
  • The Game Dungeon
  • Random!!
  • Leah's Little Blog of Gaming
  • Palmerama's Bloggerama
  • Harrison's Soapbox
  • A Few Thoughts
  • Unexpected Perspective
  • Cassius Orelad's Blog
  • sirdan357's Blog
  • Pixels N' Stuff
  • Number 905's Blog
  • The Black Hole
  • The Dusty Corner
  • Cipher Peon's Impressions
  • My Thoughts on Stuff in Games
  • The New Zealand Khorner
  • Ludono's Blog and Stuff
  • Unlock Game Earlier Blog
  • 3 Second Violation With Kezins
  • What's that smell?
  • Knightly Times
  • Digital Hoarders - Anime Edition
  • Venomous Incorporated
  • Persona 4 The Golden Diary
  • Musings on Games
  • Crasty's Lair
  • Den of Polygons
  • Final Pr0bl3m
  • Spooky Scary Storytime with Pixel
  • Kaptain's Quarters
  • The Angry Leprechaun
  • RivalShadeX's Blog
  • Roy's Ruelle
  • DarkCobra86's Blog
  • Meet The Podunkers!
  • Great Games For Free
  • JakobPea's Dumb Blog of Probably Games
  • JanicedCollins' Blog
  • Inside The Box
  • Ciel's AC New Leaf Blog
  • Anime Quickies
  • Waiting for the Greenlight
  • Kiwi's Adventures to Win the Video Game
  • Video Games As Art
  • JanicedCollins' Blog
  • Attack on GamePodunk
  • Paragraph Film Reviews
  • barrel's Blog
  • JoelJohn's Blog
  • Pokemon X Chronicles
  • Ciel's Blog
  • Limitless Revelations
  • GamePodunk of Thrones
  • InClement Opinions
  • Sookielioncourt's Blog
  • Randomness Ahoy!
  • JohnkyKong's Blog
  • A Realm Re-Reborn
  • Television and Movies
  • Games, Games, Games
  • Kamek's List/Review Blog
  • Reviewer's Woes
  • alloygator's Blog
  • Royzoga's Streaming Adventures
  • An Overview of the Medical Billing Services by P3 Healthcare Solutions!
  • The Game Start Blog

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start








Website URL









Found 604 results

  1. Marcus Estrada

    On Steam This Week: The Stanley Parable and Others

    It looks like Steam releases are going to continue pumping out at a breakneck pace for some time to come. This week saw the release of almost thirty games on the service (that are not Early Access). Some are old titles being brought back to sale on the digital storefront while others are brand new titles. As with before, there are just too many games to write about specifically. Instead, the titles will be listed along with their price, official synopsis, and a link. 140 - $3.99 "140 is a challenging minimalistic platformer with abstract colorful graphics. Rhythmic awareness is required to overcome obstacles controlled by an energetic, yet melancholic electronic soundtrack." Anachronox - $6.99 "Join Sylvester "Sly" Boots and Stiletto Anyway as they trek across six bizarre planets investigating a galaxy-crushing mystery, searching for artefacts from an extinct alien race and unlocking the secrets of a powerful, advanced technology. It's your turn. PICK YOUR POISON." Bad Hotel - $3.99 "1. Build Hotel. 2. Make Music. 3. Stop Tadstock. An insane hybrid of a tower defense game and a procedural music toy with tons of bullets (and healthy number of Wu-Tang references and credit crunch satire). The hit game for iOS now available on Windows and Mac!" Bridge Constructor - $7.99 "Become an appraised bridge engineer and architect in Bridge Constructor. Create and design your own constructions and watch the cars and trucks pass over them - or see them fall and crash while your inferior creations collapse due to weight and the laws of physics!" Cabela's African Adventure - $39.99 "Explore the vast wilderness of Africa on foot and by vehicle, where you“ll go head to head with the most ferocious beasts on the planet as you attempt to take down the biggest of the "Big 5:" The Rhino, Lion, Leopard, Cape Buffalo & African Elephant!" Dark Matter - $13.49 "Dark Matter is a 2.5D side-scrolling survival horror game, set in a derelict spaceship besieged by a sinister alien presence, and infested with deadly parasites. As the Ensign, you must explore fetid hallways and abandoned facilities, scavenging for parts and blueprints, expanding your arsenal to up to four deadly weapons and freely customize each to fit your combat style against intelligent, reactive enemies. Dark Matter delivers a hard-hitting take on the survival horror genre in deep space, with a heavy emphasis on tactical combat and exploration." Democracy 3 - $24.99 "Democracy 3 simulates the motivations, loyalties and desires of everyone in the country. A custom-designed neural network is used to model individual voters, each which varying memberships of voting groups, political parties and pressure groups. Each voters income is modelled, along with their levels of complacency and cynicism. This is the most sophisticated political strategy game ever created." Eador. Genesis - $4.49 "Eador: Genesis is an indie turn-based strategy game created by Alexey Bokulev. It has inspired the development of Eador: Masters of the Broken World. Take the role of a mighty Master and shape the destiny of Eador, on land and within the astral plane itself." Eleusis - $11.99 "Eleusis is a 3d first-person adventure game for Windows developed by Nocturnal Works using the technology of the unreal engine. It takes place in a seemingly abandoned village in Greece where the player character, while trying to seek refuge, finds himself in the center of a whirlwind of mysterious events." Goodbye Deponia - $17.99 "More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia: The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way." I Have No Mouth, and I Must SCream - $4.99 "Assume the roles of five different characters, each in a unique environment Challenging dilemmas dealing with powerfully charged emotional issues Provocative psychological and adult-oriented themes Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", on the ten most reprinted stories in the English language." Knights and Merchants - $3.49 "KNIGHTS and MERCHANTS recreates the era of the Middle Ages. Apart from the purely fictitious geography of our world, all game elements and scenes are based on the Anglo-Saxon period, 1200 A.D. And we haven't used imaginary elements like fabled creatures, either. The player takes on the role of an ordinary captain in the Palace Guard." Megabyte Punch - $11.99 "Megabyte Punch is a fighting/beat ”em up game in which you build your own fighter! As you travel through different environments, you battle other creatures to get their parts. Parts have their own powers and bonuses, like gun arms for a shoot ability or powerful hips for a devastating pelvic thrust attack." Pacific Surfliner LA - San Diego Route - $39.99 "It“s not all beaches and surfing in California – the stunning Pacific Surfliner® LA – San Diego route for Train Simulator takes you through some of the US state“s most stunning scenery, past golden beaches and into sprawling cityscapes." Pool Nation - $9.99 "Pool Nation, is the ultimate pool game - with eleven addictive game modes, including the adrenaline pumping Endurance, extensive career modes and seven exciting online modes including the new Speed Pool! Not forgetting the Box of Tricks coming soon to Steam, giving you the ability to imagine, build and share your most outlandish trickshots with the world. Utilizing a variety of objects, including Ramps, Pikes, Loop the Loops and Speed up strips, the Box of Tricks is limited only by your imagination. " Secret Files: Sam Peters - $9.99 "Bigfoot, the Abominable Snowman, the Loch Ness Monster - cryptozoologists are trying to track these creatures down and research them. One also appears in the legends of the Ashanti people in Ghana. These tell of human-like creatures that lurk in the trees at night and take their victims off to their caves to suck their blood: the Asanbosam. Right after journalist Sam Peters has escaped from a volcanic eruption on an Indonesian island caused by terrorists, her boss sends her to Africa. Soon enough, strange things start happening at Bosumtwi, a mysterious crater lake. Could the Asanbosam really exist? Sam Peters is searching for the answers in this thrilling tale of the Secret Files series." Space Rangers HD: A War Apart - $19.99 "Space Rangers HD: A War Apart remasters and expands the world of the cult classic Space Rangers 2. The game is developed by the SNK-Games team in close cooperation with fans of the series. The biggest of the improved features is a new scenario dedicated to the pirates threatening the galaxy." The Stanley Parable - $11.99 "The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end." Super Amazing Wagon Adventure - $2.54 "Super Amazing Wagon Adventure is a fast-paced 2d shooting game with a random story. You control a group of three migrants traveling west along a wagon trail. The game consists of short scenes that are sequenced together in a semi-random way to tell a crazy adventure story." Talisman: Prologue - $6.99 "Talisman Prologue is an adaptation of the classic fantasy board game Talisman by Games Workshop. This version focuses on single player experience. An epic tale of dice rolling and card drawing takes you on a quest throughout the land to rescue Princesses, slay Dragons and recover lost artefacts." Tetrobot and Co. - $10.79 "Tetrobot is the world's most popular and reliable robot, but he's not perfect. That's why I, Maya, have built him a microscopic little brother, Psychobot. Help me guide Psy through Tetrobot's cogs and circuits: by swallowing blocks of matter and spitting them out, we can repair anything." Truck Racer - $23.99 "Take the wheel of a truck hurtling along at top speed, blow away your opponents and claim victory! Drive on 48 tracks in vehicles that can be completely destroyed. Customize every aspect of your truck, from engine to paint. Rise to all the challenges in Championship mode and upgrade your truck." Urban Chaos - $6.99 "Urban Chaos throws you into the heart of a modern urban jungle at the turn of the millenium. To succeed you'll need a lethal combination of stealth, physical agility and martial art skills as you interact with the city around you." Who Wants to be a Millionaire: Special Editions - $9.99 "Get into the hot seat and play classic Millionaire for a chance to win a virtual million dollars! This all new version of ”Who Wants To Be A Millionaire” lets you play solo or challenge your friends. You keep game play fresh and fun with a constant expanding library of question packs offering hundreds of new questions."
  2. Marcus Estrada

    Review: Knock-knock

    Developer: Ice-pick Lodge Publisher: Ice-pick Lodge Platform: PC (GOG, Steam) Release Date: October 4, 2013 ESRB: N/A (T suggested) A download code was provided by the publishers for this review Ice-pick Lodge is a bit of an oddball developer. Over the past years, they“ve created games that have gained an audience but also ostracized other players. Pathologic, The Void, and even Cargo: The Quest for Gravity were unique properties that confused, disturbed, and excited players. Now they“ve come out with Knock-knock, which fits right in with their oeuvre. Because of this, Knock-knock already seems to be quite the divisive game. In Knock-knock, players are presented with a spiky-haired guy wearing blue pajamas. Apparently, this Lodger fellow is having an awful time sleeping in his home, which is clearly evidenced by his massively bugged out eyes. He isn“t sure if he has been sleepwalking, or even when he is awake or dreaming anymore. Regardless of what is real or imagined, we must take him through his house and survive through to daylight. Gameplay almost always takes place at night and focuses on keeping the Lodger safe and sane in an increasingly large building. He must venture from room to room, checking to see that everything is in order. Players can visit each room, turn lights on or off, and hide but do very little else. Unfortunately, beyond knowing what is capable, Knock-knock obfuscates the rules at play. At times, the Lodger speaks about his ideas but they sometimes clash with what appears to be the real mechanics. This was obviously a purposeful decision on Ice-pick Lodge“s part. To get the most out of their game they expect players to go in completely unaware of what needs to be done. But, it could help some gamers to have a sense of direction when playing for the first time. From what I have gathered, this is how the game seems to work. You need to survive long enough for the on-screen clock to fill up completely. Surviving consists of avoiding Visitors (ghosts) who wander around in the dark. By avoiding or hiding from them you can live longer because running into one drains the clock. Have it drained beyond the minimum and the Lodger will die, requiring that stage to start over. Perhaps the most confusing aspect of the game is how to keep them from overwhelming you. The explanation is hinted to via the character talking to himself, but still might be hard to grasp. At times, the game will zoom in on a certain room. This is the room where a tear will open up, allowing new Visitors to enter. If you can get to the room in time and light it up then the tear will be closed. Of course, taking too long will allow some beasts to filter out and begin chase. If you are being chased, you can hide in a dark room. About half the time, this will keep you safe. Other times, they“ll still manage to find you. It took me a few hours to come to these conclusions about gameplay, but once I did, I was hooked on Knock-knock. Primarily this was thanks to the eerie atmosphere. Rooms are dark, and sometimes, turning on the light only reveals worse features of them. Visitors are also incredibly creepy as they wander out of black edges of the screen. Oftentimes, you won“t see them until they“re close, causing either fright or frustration. Then there are the sounds. Music isn“t a big part of the game because of absolutely horrific ambient audio. The house creaks but that“s far from all. Sometimes you“ll hear banging on a nearby door or become mortified by strange whispers. Artistically, Knock-knock stands out as being one of the creepiest games to utilize a generally non-creepy cartoony art style. Well, perhaps the whole world isn“t cartoon-like, it“s just the Lodger who is. Some may find this a minor quibble, but it was really off putting to see so much effort put into designing creepy backdrops and audio cues while leaving the lead character to look so… simplistic. He“s mostly a blob of blue pajamas with Rayman hands and a severely evil-looking face. Getting past the Lodger himself, the animation is similarly lovely. Seeing a Visitor meander toward you (even if you“re safe) is eerie. For as fun as the game is, it“s also pretty short. Depending on how good or bad you are at surviving, it might take anywhere from 4 to 10 hours to beat it. Even the final encounter is left unexplained, which may leave you with an undesired ending, though, necessitating the need for another playthrough. In any case, it doesn“t seem the adventure was too brief. It serves itself well with the time and manages to remain creepy fun throughout its run. If you“re looking for a game that has the perfect atmosphere for creeping yourself out with, then Knock-knock may fulfill that need. Just prepare yourself with the fact that you won“t get a clear explanation of how to play. Keeping that in mind, and opening yourself up to uncovering everything, makes the experience much more enjoyable. And once you have the basics in mind, it“s easy to become wrapped up in surviving one more night. Pros: + Fantastic ambient sounds enhance an already ominous experience + Interesting clues and mysteries to uncover + Weird and creepy Visitor designs make it so you really don“t want to encounter them Cons: - Mechanics are mostly left unsaid, which will frustrate some players - Lodger character takes away from the otherwise solidly sinister atmosphere Overall Score: 8.0 (out of 10) Great Knock-knock is a game that puts you on the same level as its protagonists. Both of you must learn what it takes to survive or he won“t make it through another nightmarish evening alone in the house.
  3. Marcus Estrada

    Humble Weekly Sale: Hothead Games

    Recently, the Humble Bundle with Android 7 bundle arrived on the scene. Of course, some gamers might be less interested in it simply due to the Android connection (although the games all come with PC versions too). Anyway, if you felt their latest bundle was lacking then maybe the Weekly Sale will be more up your alley. This week Humble Bundle is featuring developer Hothead Games. Here's what you can get for a buck or more: Death Spank (Windows/Mac: Steam) Death Spank: Thongs of Virtue (Windows/Mac: Steam) Penny Arcade, On the Rain-Slick Precipice of Darkness Episode 1 (Windows: Steam) Those who spend more than $6 can have a couple more titles added in: The Baconing (Windows/Mac: Steam) On the Rain-Slick Precipice of Darkness Episode 2 (Windows: Steam) If you choose to buy at any price then you'll also be granted two soundtracks: Death Spank and On the Rain-Slick Precipice of Darkness. There are a little over six days left to go for the bundle. The two featured charities you can donate to are the American Red Cross and Child's Play.
  4. Marcus Estrada

    Steam Greenlight Adds 37 More Titles

    Ready to see the latest batch of games Greenlit through Steam? Today Valve revealed another series of titles that have just made the cut and will arrive on the Steam marketplace in the weeks and months to come. There's a handful of big names in there alongside more obvious indie efforts. Here's all the latest video game Greenlight successes: Alien Swarm FP Blood of the Werewolf CastleMiner Z Elder Sign: Omens The Fall Fester Mudd: Curse of the Gold The Fifth Day Fotonica Fortress Forever Fran Bow Half-Life 2: Capture the Flag Hot Tin Roof Ikaruga Infinity Wars J.U.L.I.A. Enhanced Edition Metal War Online Montague's Mount Neighbours from Hell Compilation Neverending Nightmares Nightmares from the Deep: The Cursed Heart Portal Remake Mod Ravensword: Shadowlands Real World Racing RimWorld Starship Corporation Steam Marines Tiny Barbarian DX TowerClimb The Sparkle 2: EVO (un)Lucky7 Underhell Universum: War Front Violett Wrack There were a handful of non-gaming software titles also Greenlit. Those include Aartform Curvy 3D 3.0, Axis Game Factory Pro, and InkFish. Hopefully we'll see games that have already released be made available on Steam quite soon.
  5. Chances are, you have heard of Minecraft. You might not have played it yourself, but it“s incredibly hard to escape its presence in the gaming world. It“s a giant on the indie scene which began as a simple, creative blocky title and matured into a still-blocky game with millions of devoted fans. Now, it“s hard-pressed to find a system that won“t offer Minecraft for play. Even the PS4 and Xbox One will have versions of the title. But how did all of this even happen? That“s what is detailed in the upcoming book titled Minecraft: The Unlikely Tale of Markus “Notch” Persson and the Game that Changed Everything. If you read the extremely long subtitle then it immediately becomes apparent what this book is about. It“s not just about Minecraft“s climb to fame - although that is there - but about programmer/designer Markus Persson (Notch) and his own life story. As it turns out, the life of much-beloved Notch is far humbler than might be expected. Although it“s not a complete biography, there is far more about his childhood and family shared than was expected. Reading through it, many Minecraft fans would probably be surprised to see what Notch had to overcome in his life and why it“s so exciting to see him succeed now. Of course, there“s also a ton about the roots of Minecraft, such as Notch“s fascination with Infiminer. Journalists Linus Larsson and Daniel Goldberg co-wrote the book and it showcases a great deal of dedication to their subject matter. Almost all aspects of the Minecraft craze are covered, from the school-centric spin off MinecraftEdu to the first MineCon event. It even delves into Mojang“s company history as well and remarks on events such as the Scrolls vs The Elder Scrolls hooplah. There are a few times that it does seem the book veers off into rambling territory, though. For example, the one time Notch posted a Twitter message about wanting to fund Psychonauts 2. You might recall this never went anywhere simply because the game would end up costing a great deal to serve too small an audience. This is a very small footnote in Notch“s history and seems silly to include. The same holds true for a few other tidbits, but they are still interesting all the same. The book previously was a bestseller in Sweden and, if Minecraft fans catch wind of its English-language publication, then it will likely make waves in the West as well. Hopefully there will be enough time before then to make a few factual changes. For example, the book ends on a note about the game 0x10c, which has since been canceled. Aside from that, it is looking like this book about Minecraft is prepared to give readers new insight into Mojang and Notch himself. It is currently slated for a November 5th launch, with the first 300 copies purchased to be signed.
  6. Marcus Estrada

    Knock-knock Screenshot 3

    From the album: Review Images

  7. Marcus Estrada

    Knock-knock Screenshot 2

    From the album: Review Images

  8. Marcus Estrada

    Knock-knock Screenshot 1

    From the album: Review Images

  9. Marcus Estrada

    Steam Greenlights Even More Horror Games

    Steam Greenlight is one heck of a service but far from the ideal way of getting games onto the Steam marketplace. Case in point, many users seem keen on voting for projects that are already very similar to existing ones. Other times, we see games that look great but end up being fairly poor but there's little that can be done to combat that aspect. Regardless of how you feel about Steam Greenlight, it's always important to see more indies making their way in front of a large audience. Today a batch of new games and applications passed through and will be available soon. Check out the list of games: A-Train9 AdventurOS Age of Wushu CABAL Online Claire CRYSTAL KINGDOM Death Road to Canada Dysis E.T. Armies Eldritch Fibrillation Haunted Hyper Light Drifter Iron Soul Lost Sector Online McDROID MouseCraft Nihilumbra No Heroes Of Guard and Thieves PULSAR: Lost Colony Race the Sun The Sandbox Skyscraper Simulator Slenderman's Shadow Vox WIldfire Worlds Zombies. Are any of these games ones you've been hoping to see come to Steam?
  10. Edit: Here's a fun turn of events! Steam just Greenlight a batch of games today and some of these Not on Steam sale participants are included! That means you'll definitely get a Steam key for certain titles once they launch (if the developer has specified as such). If you're an independent developer or friends with one then you're likely very aware of how important it can be for a game to make a debut on Steam. The marketplace serves tons of users and almost always will grant more sales than selling direct through their own site. This is in large part because users themselves choose to ignore a game until it comes to Steam. Those willing to check out games without the convenience of Steam should check out the Not on Steam sale. As the name implies, these are a handful of exciting indie titles that for one reason or another (primarily lack of Greenlight success) aren't on Steam. Tons of games are available at various discounts. Since many are on Greenlight, they promise to provide Steam keys in the future if they end up on the storefront. Here are a few of the 30+ games: Aces Wild Cute Things Dying Violently I Get This Call Every Day Pushcat Race the Sun Richard & Alice The Sea Will Claim Everything The Yawhg Are you going to pick up any titles from the Not on Steam sale or, ironically, will you wait until they're on Steam?
  11. Marcus Estrada

    On Steam This Week: Topware Interactive Library

    Steam has been bustling with new games a lot more lately. This is due in large part to the acceptance of the Early Access program, as well as finished games rolling out through Greenlight. Throw in the fact that the holiday season is fast approaching and you'll see this creates the perfect storm for games to swarm the marketplace. Case in point, a boatload of titles were released on Steam this week. It seems publisher Topware Interactive has dumped a mass of their properties up for sale, and then there's everyone else. Because there are way too many games to write about, I will simply post their official Steam descriptions so you can get a taste for what each title has to offer. Please note that some of these prices are launch discounts and therefore will not remain the same. Finally, because there are so many titles, the most notable will have their titles bolded. Alien Rage - Unlimited - $19.99 Unleash a fury of powerful weapons as you blast your way through armies of Alien forces hell-bent on taking you down! Battle through 14 intense levels and prepare to face a barrage of beastly-sized bosses that will test your every skill. Each of your 10 weapons comes with two firing modes and you“ll need all of them! Blood Omen 2: Legacy of Kain - $6.99 Cast down from power by a mysterious warlord centuries ago, Kain reawakens in a world he barely recognises. His armies slain, his vampire brethren nearly extinct, Kain is one of the last of his kind. With an agenda of vengeance, Kain shall unleash a wicked wrath to uncover the plot that threatens the land he seeks to conquer. Bunny Must Die! Chelsea and the 7 Devils - $8.99 (Review) From the creator of the Gundemonium Collection comes a thrilling new 2D action-platformer! Help Bunny escape the Devils“ Labyrinth and defeat the 7 Devils in this hilariously over-the-top action-platformer game. Battle through a large, connected map filled with unique enemies, traps, and puzzles. Day One: Garry's Incident - $17.99 Explore a vast hostile environment while crafting new tools to help you survive. Discover intriguing puzzles and the mystery behind the strange remains of artifacts left in the Amazon Jungle. Key Features : Start with nothing and craft, hunt, fish and fight to survive. Dysfunctional Systems: Learning to Manage Chaos - $4.99 (Review) From Dischan Media, creators of the highly acclaimed Juniper's Knot, comes Dysfunctional Systems: Learning to Manage Chaos. Dysfunctional Systems is a visual novel series featuring Winter Harrison, a student mediator from a utopian world. What is a mediator? Giana Sisters: Twisted Dreams - Rise of the Owlverlord - $4.49 Giana Sisters: Twisted Dreams - Rise of the Owlverlord is a blistering platformer with morphing worlds, featuring seven brand new levels, a new boss and new gripping tracks from Chris Hülsbeck and Machinae Supremacy! Dash through tricky levels and transform the whole world at will in this fast-paced platformer. Gorky 17 - $2.49 November 2008. NATO intelligence services report that, for reasons unknown, the Russian military has destroyed GORKY 17, one of the old Soviet "Secret Cities". A year later NATO takes over a former Russian secret base built on Polish soil. Diggers discover a laboratory complex in the completely demolished town. The Inner World - $11.24 A 2D-Point“n“Click Adventure Robert is a novice, a bit clueless, but with a heart of gold. He lives a peaceful life as a court musician in Asposia's largest wind monastery. Contrary to the laws of physics, Asposia is an enormous, hollow space surrounded by an infinite expanse of earth. KnightShift - $3.49 Do you like Real Time Strategy? or are Role Playing Games your preference… Why not try both genres in one? … or even both separately? … In one game: KnightShift! In a mystical world beyond fantasy and imagination, where corruption and disaster go hand in hand, not all is as it seems. Legends of Aethereus - $23.99 The planet of Aethereus is an ancient and mysterious world filled with majestic forests, misty swamps, deep caves and ancient ruins. Devastated by three large astronomical events, the Three Great Skyfalls, it is a world just coming out of chaos and ruin. Omikron: The Nomad Soul - $9.99 "I have many things to tell you and very little time… I come from a universe parallel to yours. My world is desperately in need of your help. Only YOU can save us." Responding to the desperate pleas of a mysterious character from another dimension, your soul must enter the dark and futuristic city of Omikron. PAC-MAN Championship Edition DX+ - $9.99 It's time to gear up! Get ready for more ghost chain gobbling and frantic action in PAC-MAN® CE-DX+! The award-winning chomping game makes a shattering debut on Steam with even more content and a refined user-interface to compare high scores with your friends! Rise of Venice - $39.99 Venice was at the peak of its power during the Renaissance and was viewed as a city of decadence, beauty and intrigue. Renowned as the linchpin of civilization and the cultural centre of Europe, Venice was the most important trading post between Western Europe and the eastern stretch of the Mediterranean Sea. Scrriblenauts Unmasked: A DC Comics Adventure - $35.99 In Scribblenauts Unmasked: A DC Comics Adventure, Maxwell unites with Batmanâ„¢, Supermanâ„¢ and the rest of The Justice Leagueâ„¢ to restore order to the DC Comics Universe. Challenge your imagination as you battle the mightiest villains in an exciting, action-filled adventure through GOTHAM CITYâ„¢, METROPOLISâ„¢, ATLANTISâ„¢ and other iconic locales from the DC Comics Universe. Septerra Core - $2.49 At the very heart of Septerra lies the Core, a huge Biocomputer. Seven continents at different elevations, each with its own unique people and culture, orbit around the Core. According to an ancient prophecy, Septerra's continents will one day converge and join in orbit together on one level - this is the Legacy of Marduk, the Creator's... Shadow Warrior - $35.99 Shadow Warrior is a bold reimagining of the classic 3D Realms“ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang. Combine the brute force of overwhelming firepower with the elegant precision of a katana to annihilate the merciless armies of the shadow realm in an exhilarating and visually stunning transformation of the classic first-person shooter. Timelines: Assault on America - $14.99 July 20, 1942, Berlin, Germany The United States“ Office of Strategic Services (OSS) take advantage of information provided to them by the underground German resistance against the Third Reich. The OSS launch operation ”Wolf“s Head“, where top marksmen hide among a rally given in honor of Adolf Hitler. Train Simulator 2014: Steam Edtiion - $56.99 Train Simulator 2014 delivers everything you love about trains with the exhilaration of speed, stunning graphics, a variety of trains, real-world routes and challenging assignments. Whether you love driving trains, creating new routes or just watching the landscape fly by, your journey starts with TS2014. World War II: Panzer Claws - $2.49 WORLD WAR II: PANZER CLAWS [aka Frontline Attack: War over Europe] pushes back the boundaries of real-time strategy gaming! Take control of the Allied, German, or the Russian in the harsh reality of the battlefields of World War II. World War III: Black Gold - $2.49 Actual Armies. Actual Weapons. Actual Political Issues. World War III - Black Gold takes the player to the near future. The political crisis has been going on for months, leading to worldwide turmoil. A secret conference of the UN Central Geological Commission reveals that worldwide oil reserves have reached dangerously low levels.
  12. Marcus Estrada

    Indie Royale Debuts Alaska Bundle

    Hey bundle hoarders! Are you interested in seeing what the next randomly named Indie Royale bundle is about? The Indie Royale Alaska Bundle includes six video games that have little to do with cold climates but are pretty good. At least, the ones we've played are. Here's the list of five (with sixth game being announced later): 99 Spirits (WIndows, Desura) Electronic Super Joy (Windows/Mac/Linux, Desura, Steam) March of the Eagles (Windows: Steam) Rigonauts (Windows, Desura, Steam) Sengoku - Way of the Warrior (Windows, Desura, Steam) The minimum price changes with purchases, but is currently sitting at $5.59. If you want to spend a little more then $8 rewards you with the bonus album Triptunes by Blitz Lunar. And hey, if this set of games isn't for you just wait a little while for other new bundles to crop up.
  13. Have you heard of Race The Sun? It's a pretty neat indie game in which, as a solar powered aircraft, race as far as you can before the sun sets. Levels are procedurally made, so you'll get a new experience every time, and obviously it's very fast paced. Well, it's been a month since the game has officially been released, and developer Flippfly has a few things to say about their release. First, Flippfly mentions that there weren't a ton of reviews of the game itself by big gaming sites, there were mentions of some form from some 100 media outlets, which they are proud of. That's a pretty big number for an indie company that isn't well-known and watched by the mainstream. But, that doesn't matter much if the game doesn't sell. In its launch month, Race the Sun sold 771 copies from their website, which is the only place you can buy the game right now. However, the graph they show looks pretty discouraging: Sales of the game dropped off pretty rapidly. The reason? Aaron attributes it mainly to not being on Steam yet: "...it feels like there are two attitudes that have become prevalent among many PC gamers: “I“ll buy it when it“s on Steam.†and “I“ll buy it when it“s in a bundle.†I“m just not sure it“s realistic to expect to be able to support yourself solely with self-distribution via your website in 2013, unless you“re Minecraft." Also, trying to fit Race The Sun into a specific genre hurt the game in a way they hadn't intended. By saying that Race The Sun was an endless runner, many people mistook the game for... another generic endless runner, and therefore didn't really give the game a chance. As Flippfly looks forward, they're trying to look at how to make Race The Sun profitable again. They look towards possibly going to other distribution services (though Steam is still their target service), mobile releases, and possibly even re-designing the game as a F2P title. A few publishers have taken notice of the title, but Aaron notes that they want to keep their independence involving the game's development, so they will not be going that route. Finally, Flippfly leaves us with a few words, looking back at the last month? "We“re not anywhere close to giving up on this game, but it“s been a rough start. Perhaps the biggest takeaway is that if you want to find financial success, you should not only make a great game, but partner with proven, trusted distribution platforms that can connect you with an audience that“s ready to pay." If you're interested in Race The Sun, you can go check out its website here, or maybe give it an upvote on Greenlight. You can see the entirety of Aaron's post-mortem here. I've left out a lot of juicy bits, so if you're interested in other more statistics and thoughts, it's worth a read. What do you think of Flippfly's success (or failure) with their game?
  14. Marcus Estrada

    25 More Titles Greenlit on Steam

    Last time there was a massive batch of 100 titles Greenlit and now there are 25. Sure, it might seem paltry in comparison to the last set, but it is still far more than what Valve would usually do. This time around there are actually a large amount of titles that aren't horror focused! Here are all the latest Greenlit games (so we are excluding the software): Bugbear Entertainment's Next Car Game Candle Dusty Revenge DwarfCorp Eden Star Gimbal Grimm Higurashi When They Cry Humans Must Answer Lacuna Passage Long Live the Queen Monochroma Mount Your Friends Postmortem: One Must Die SeaCraft SUPERHOT Syder Arcade theHunter U55 - End of the Line Valdis Story Abyssal City Warsow World of Diving WWII Online: Battleground Europe Zombie Tycoon II Most excitingly, we see that the Greenlight community has managed to scrounge up enough attention about visual novels to vote for two of them! This is after the last batch of games which included one as well. Hopefully Higurashi and Long Live the Queen will get more players interested in the genre.
  15. Marcus Estrada

    Review: Papers, Please

    Developer: 3909 Publisher: 3909 Platform: PC (Steam, GOG, Web) Release Date: August 8, 2013 ESRB: N/R (M suggested) A download code was provided by the publisher for this review. Video games are a marvelous medium that allow you to jump out of your life for minutes or hours at a time. You can be a pilot, god, anthropomorphic animal, and a whole host of other roles. One thing“s for sure, though; it“s very unlikely that the gaming population has ever wished for a game where players get to be border patrol. And yet, that“s what Papers, Please provides. It“s not an experience anyone wants but we“re stuck dealing with it all the same. This is basically how the story begins as well. Your character was chosen by the Ministry of Admission to man the Arstotzka border turnstile. It“s not as if he had any special skills either, it was just a lottery-based decision. Players quickly realize this Communist state is imposing a host of new rules about who can gain entry and it“s their role to either keep in line or show some compassion. As you might expect, admitting or restricting people from entering your country isn“t exactly the most exciting work. This is your new job and that“s where nearly the entire game plays out. One by one, you ask someone to your stop and look over their documentation. If they have the proper forms and they appear to be legitimate, then they can be on their way. If, however, they are missing parts of documentation or something looks suspicious then you can make the decision of letting them pass anyway or turning them away. Often you may think that simply turning them away is the best choice. After all, admitting people who shouldn“t be tends to result in your pay being docked. However, some characters who crop up have sob stories that it“s easy to empathize with. Should you trust anything that they say as true? Everything is up to you which makes the game feel much stronger than just a matching-focused puzzle game. When not dealing with moral quandaries, the main gameplay of Papers, Please focuses on checking every form presented to your desk. It starts off very minimal, but quickly IDs, passports, tickets, and other goodies must be taken care of as well. You need to check obvious parts such as expiration dates, but also match names and numbers across forms. Of course, you also need to consider that the photos on IDs match the person in front of you at least somewhat. At times, you“ll feel the need to either detain someone or simply get a scan of their body. Detaining seems cruel, but the full body scans are full-on TSA-style and are likely to make players feel bad. They serve a purpose when people have bombs or other contraband but otherwise it feels like a grave misuse of power. It“s strange how such a simplistic game can cause players to seriously consider security restrictions and their implications - but Papers, Please does it. The visual style definitely meshes with the rest of the game. Colors are primarily very low-key and bland, just like our protagonist. Characters have dark grey faces which only compounds the feeling of sadness about the border checkpoint. Documents, too, have very specific looks which you can familiarize yourself with. When a stamp is missing or lines are crooked, you know something“s up. After each day at work, your salary is totaled up against charges for rent. On this screen you must also delineate between paying money for heating of the apartment, food, or medicine for your family. If you“re lucky (or playing on easy) it is not impossible to pay for everything at once. However, most players will regularly have to decide between who to provide medicine to, or what their family can do without until the next paycheck. There are 30 days to progress through to “finish” Papers, Please. However, you can definitely find the game ending before then. Although a month might not seem like a lot of content, avid players will find that there are a ton of endings to discover. Working toward getting each of these easily adds on more hours of play. As it stands, the game only costs $10 anyway, so it“s pretty packed with value. The overall experience provided by Papers, Please is incredibly addictive but also depressing. It“s rare to see these two aspects combine but that's what makes the game seem like something extraordinary. There“s no doubt that some people just won“t be able to get into the monotony of checking forms, but for those that do, you“re going to see this is one hell of an experience. Pros: + Changing border rules keep players on their toes + Branching paths and multitude of endings + Graphics/audio completely mesh with gameplay Cons: - Gameplay could easily be considered tedious if it“s not your thing Overall Score: 9.0 (out of 10) Fantastic Papers, Please is the kind of game that is so ingenious in execution that you can“t help but want to play it for hours at a time.
  16. Marcus Estrada

    Indie RPG Bundle Includes 13 Games

    Hey, are you a fan of RPGs and/or indie games with money to spend? If yesterday's revealed Steam sale items weren't intriguing to you then perhaps this freshly-minted bundle will be more up your alley. Bundle in a Box have just unveiled their Indie RPG Bundle which includes up to thirteen different titles. Here are the main games you get with any purchase price (over $1.99): Dungeon Fray (Windows/Linux, Desura) Empires & Dungeons 2 (Windows) Frayed Knights (Windows, Desura) Hack, Slash, Loot (Windows/Mac/Linux, Desura, Steam) Inaria (Windows) The Siege of the Necromancer (Windows/Mac, Desura) Styrateg (Windows/Mac) Unemployment Quest (Windows, Desura) Then there are the extra games you can nab by beating the average price: CoC: The Wasted Land (Windows) Northmark: Hour of the Wolf (Windows/Mac) Telepath RPG: Servants of God (Windows/Mac/Linux) The Wizard from Tarnath Tor (Windows/Mac, Desura) The Wizard's Lair (Windows/Mac/Linux, Desura) Whether you purchase just the first set or everything you are also treated to a handful of extra free content. This consists of soundtracks for a few of the games (Hack, Slash, Loot, Inaria, Northmark, etc) as well as a few other digital trinkets.
  17. Marcus Estrada

    Steam Week Long Deals for September 9-16

    The latest weekly sales for Steam have gone up today and feature an interesting mix of titles. The content currently on sale is primarily indie-based, which should appeal to some shoppers. Some of the selections are pretty aged games, though. Regardless, here's the list of games on sale: Afterfall Insanity Enhanced Edition - $3.39 Alien Breed: Impact - $1.99 Anomaly 2 - $7.49 The Book of Unwritten Tales (Review) - $4.99 Dangerous Waters - $3.74 Grotesque Tactics: Evil Heroes - $2.49 Gumboy Tournament - $1.49 Inquisitor - $4.99 Ironclads: Anglo Russian War 1886 - $2.49 Numen: Contest of Heroes - $4.99 Super Splatters - $4.99 Afterfall Insanity has certainly been seeing a lot of attention on the bundle circuit lately so it's likely most won't need to buy it now. In any case, if you're looking for something neat from this list here are two suggestions - Inquisitor and Numen. Does anything look good this week or will you wait for the next sales?
  18. Marcus Estrada

    Papers, Please Screenshot 3

    From the album: Review Images

  19. Marcus Estrada

    Papers, Please Screenshot 2

    From the album: Review Images

  20. Marcus Estrada

    Papers, Please Screenshot 1

    From the album: Review Images

  21. Marcus Estrada

    Indie Gala Flashpoint Bundle Goes Live

    The first big indie game bundle of the month has just appeared. Indie Gala have announced the Indie Gala Flashpoint bundle which includes a possible ten titles, although a few are being kept secret for now. It certainly includes some games we haven't seen in bundles before. Here are the games you can buy for a $1 minimum: Knytt Underground (Windows, Steam, Desura) Musaic Box (Windows: Steam) Saira (Windows: Steam) Yumsters 2: Around the World (Windows: Steam) Paying more than $3.99 (for the first eight hours only) adds these: Afterfall Insanity Extended Edition + DLC (Windows: Steam) Hammerfight (Windows: Steam) Ignite (Windows: Steam) If you grab this bundle after the first eight hours then the extra games will still be available, but at a changing average price. Right now the price is locked in at $3.99 though. Of course, buying the bundle at all also includes music. There are three albums by Stereomood offered. Finally, three new Steam games will appear for the bundle in the second week of sales. To get them, you must buy the higher tier.
  22. Marcus Estrada

    Review: Ittle Dew

    Developer: Ludosity Publisher: Ludosity Platform: Windows/Mac (Steam, GOG, Direct), Ouya Release Date: July 23, 2013 ESRB: N/A (E suggested) A download code was provided by the publisher for this review The Legend of Zelda started something big when the game first graced Nintendo Entertainment System/Famicom in the 80s. The template designed by this action-adventure game with a top down perspective was loved by players everywhere and, as we all know, the series persists to this day. Of course, things have changed since then. Since then we“ve seen a handful of games attempt to rekindle Zelda“s old flame, to varying degrees of success. Ittle Dew is the latest indie to try and utilize Zelda trappings in a more entertaining way. Without playing the game, it might be easy to write off Ittle Dew as nothing but a Zelda clone. After all, checking out the screenshots reveals much the same top down colorful dungeons to explore. And that's the point! Ittle Dew is very much riffing off the existing formula that many of us are well aware of. Instead of using pixelated graphics though we“ve got some really cute hand drawn-style art to accompany the world. Everything is bright and cartoony just as we may have imagined when playing the blockier The Legend of Zelda. It might seem unfair to compare an indie game to a classic but when they are purposefully attempting to connect to the game it seems fair. In any case, much of the gameplay is focused around pushing blocks, flipping switches, and a few other puzzle types to open up new doorways. Block pushing is the main feature though as you“ve usually got to get blocks onto pressure plates or other specific spots. These puzzles start off relatively simple and amp up in difficulty as players go along. Although you may consider yourself a puzzle powerhouse, you“ll still have to wait until buying at least two items from the shop before tackling them all. Dungeon rooms sometimes require one or more of these special weapons and you“re effectively locked out until they are purchased. The items include a fire sword, portal wand, and ice wand. And although the game says you can beat it with using only two, it seems much easier to do it with all three. Of course, to buy them players still need to find some amount of gold in the dungeons beforehand. On one hand, Ittle Dew is designed to be accommodating to all ages and skill levels. Hint-giver Tippsie is always available to ask for help. Unfortunately, Tippsie does not give hints in every puzzle room (unless you“re in a room that cannot currently be completed). On the plus side, hints are always available with solutions to boss battles. There is also a feature to quickly reset a puzzle room in case you“ve destroyed all your bombs or pushed blocks into the wrong alignment. The negative side of the game is simply that most puzzles reset when you leave the room. This does make sense but caused a lot of issues for me. Perhaps it was due to being raised with games that allow you free roaming back and forth, but it was quite annoying. One instant I would get fussed with a puzzle and try to backtrack, only to see the previous path was now blocked due to the puzzle resetting. The only way to proceed was to figure out those puzzles that were vexing me! It“s not the worst thing, but certainly a little annoyance that grew more annoying the longer I played. Unlike its inspiration, Ittle Dew is a very short experience overall. Beating the game requires around 2 to 4 hours of your time (even if there“s an achievement for finishing it in 15 minutes!). After this, you are free to go back and try and fully explore dungeons and collect all in-game trading cards. Just so you know, this means trading cards within the world of the game and not Steam Trading Cards - although it has those too! After touching on the gameplay and visual aesthetic, there“s still one topic to discuss, and that is the humor of the game. This is the main selling point (aside from art) that it offers to potential buyers. Good jokes are pretty hard to do in games but you“ll at least get a chuckle out of various moments. Tippsie in particular is amusing, as his name also seems to play off his habit to swig potions behind Ittle“s back. Overall, you won“t be laughing your head off but it“s still a cute little game. Ittle Dew is best described as a cute and briefer Zelda adventure. With a host of easy to difficult puzzles, boss battles, and various amusing enemies you“ll likely find something to like while playing. However, there“s not too much depth here beyond solving every puzzle to get to all the cards. Play Ittle Dew if you have any affinity for classic Zelda games and you“ll have a pleasant few hours. Pros: + Cute art and designs + Good deal of puzzles + Collectible cards to search for add length to game Cons: - There aren“t hints for every tough room! - Resetting puzzle rooms can keep you from “quitting” a current puzzle Overall Score: 7.0 (out of 10) Good Ittle Dew is a mostly fun little adventure that should bring a smile to the face of many gamers.
  23. This week Steam saw another huge batch of game releases. As we head closer to the coveted holiday buying season we can only expect this trend to increase. Both indie games and big name launches were present which means there are likely games for everyone available now. First, there was the PC release of Castlevania: Lords of Shadow - Ultimate Edition. Of course, the game originally came to consoles and focused on a very interesting take on the Castlevania series. A sequel is coming soon so you can prepare with the original for $29.99. Amiga fans will likely be the only ones to recognize The Chaos Engine. This remake of this steampunk Victorian top-down shooter comes with both a classic and remake mode, meaning everyone should be pleased. It can be had for $9.99 or $16.99 for the two player set. Game Dev Tycoon is one of the successful Greenlight candidates released this week. As the name implies, you take control of a developer and seek to make successful games and basically keep your company from crumbling. It is 20% off for a week at $7.99. MOBA fans may be willing to check out the latest addition to the genre: Guardians of Middle-Earth. Of course, it's based on The Hobbit/The Lord of the Rings worlds and characters. Although the game itself is only $19.99, the DLC-filled collection cranks the cost up to $79.99. Lost Planet 3 was the main "big" release this week. The series, which began on consoles, has now seen life on PC. Players must explore alien territories in harsh weather and generally kick butt. Fans of the series or newcomers can both jump into it for $49.99. Memoria is one attractive new adventure game from Daedalic Entertainment. The point and click adventure title looks so good because the art is hand drawn! In any case, it mixes fantasy and RPG elements in to create a unique experience for $17.99 (which is a 10% discount). If you feel like most of these games aren't offering a more relaxed challenge, then perhaps Perfection will be up your alley. The puzzle game is all about cutting up shapes and features a simple, colorful visual aesthetic. The game costs $2.99 and that's without any discounts. PixelJunk Monsters Ultimate is a fancy smanchy rendition of the older PixelJunk Monsters game. This tower defense title has some cute, cartoony graphics and multiplayer. Single players can grab it for $19.99 or invest in a two player pack at $34.99. Another Greenlight success is Shelter. Developer Might and Delight created an intriguing new adventure game where players are immersed in nature. As such, they see the difficulty of life for animals up close and also get to do so with a seriously attractive landscape. The game is discounted to $8.99 currently. Sid Meier's Ace Patrol is the latest game from Sid Meier (duh). Over nearly 200 missions, players must handle World War I planes and succeed in dogfights. Whether you play in single or multiplayer, the game costs a fair $8.99 until September 4th. Dragon's Lair has a less popular "sibling" and that game is Space Ace, which is now available on Steam. The Don Bluth-animated title certainly looks good, and takes much from its predecessor in regards to requiring rapid movement to survive each cutscene. It is currently 10% off for $8.99. Teenage Mutant Ninja Turtles: Out of the Shadows is another non-indie release. Instead of the turtles we're fond of, they have been redesigned into something far more realistic. Multiplayer can be had via local or online play although there is no two/four player purchase option. Instead, you can buy it for $14.99.
  24. Marcus Estrada

    Review: Humans Must Answer

    Developer: SumomGames Publisher: SumomGames Platform: PC (GOG, Direct) Release Date: July 7, 2013 ESRB: N/R (T suggested) A download code was provided by the publisher for this review Fans of shooters, sometimes known as shmups or shoot-em-ups, are getting more attention than they have for a while now. In the past, shooters ruled the arcades but a shift in gaming interests pushed them to the side. While communities still thrive around the world for shooters, only lately have they been seeing a huge resurgence in new game content. SumomGames have brought out their own shooter by the name of Humans Must Answer, and while it may appeal to fans, it will have a much harder time selling itself to others. One feature that distinguishes Humans Must Answer from other games is the story. Some shooters have no story, some have complex ones, but this is a far more comedic game. No, it“s not attempting to be a Parodius-like, but simply focuses on the silly concept that chickens are a highly intelligent class of beings. They are bothered by human“s consumption of their brethren and as such are keen to destroy everyone that gets in their way on their path to the human home base. You, as well as your strategists, are chickens. Even your ship is shaped vaguely like a bird. Beyond that, though, the game offers a lot of standard shmup fare. Your ship is capable of multiple firing modes and can be upgraded between missions. These upgrades include ones to the ship“s armor, as well as new features such as slow-mo mode. You will need to upgrade the ship to proceed because stages are tough! You“ll need all the help possible in order to succeed, regardless of difficulty level selected. That“s one of the reasons why the game is likely to appeal to longtime fans rather than new players. It is just too hard no matter what level you choose to play at. Even on easy there is a fair bit of skill required to make it through many stages. This is due not only to fantastic dodging of bullets but also to the acquiring of all the golden eggs for each level. Golden eggs serve not only as a payment for upgrades but also how players can explore deeper into the solar system. Without enough golden eggs you“ll be stuck in the same old levels. Golden eggs are accrued through skillful play. You can always nab some no matter how you navigate, but getting them all requires true dedication. Players have to get everything else right about stages and even find eggs that are hidden. Of course, the only way you can possibly do that is by playing a stage twice or more. Considering many shooters do not have progress locked in ways beyond running out of lives, it comes off as a bit annoying. Those that are the most dedicated to Humans Must Answer will find a game that is very well designed for the tastes of a hardcore shoot-em-up fan though. Not only does it have great visuals and fast, responsive play, but also an exciting, electronic soundtrack. In fact, the visuals are probably far better than what other independent shooters are offering. At least, that“s the case if you aren“t a diehard lover of pixel art. Music always tends to be great in the genre and thankfully it doesn't disappoint here. The soundtrack will not edge out any of the more infamous and incredible tracks from other games but it does well to excite players. Still, the game as a whole is one which wants to appeal to a wide audience but cuts itself short via a fairly high difficulty setting. There“s nothing wrong with making a game for a niche, but it is a shame that one difficulty truly couldn't be the easy “unlock everything” route. With that, both the supremely skillful camp could enjoy it as well as newcomers. If you are a long-time shooter fan, though, feel free to pick up Humans Must Answer. Pros: + Gameplay is fast and fluid with an easy to control ship + Attractive graphics + Variety of ways to power up your ship Cons: - Accessing new levels is harder than it has to be - Four difficulty settings but none are able to make the game “easy” - Chicken humor isn“t actually that funny Overall Score: 6.0 (out of 10) Decent If you“re always seeking out new and interesting shooters then hopefully Humans Must Answer is now on your radar!
  25. Where do you turn when you want to find a new game to play? Do you obsessively refresh popular gaming sites for new announcements or releases? Do you follow various YouTube or streaming personalities who cover the types of games you like? Are you lucky enough to have a group of friends who keep up on the news and share the most pertinent with you? Or, if you aren“t fortunate to have many gaming connections in person, maybe you connect with them over Twitter or other sites. Likely, you may use a mix of the above, substituting various forms of information-gathering and recommendations for another. As humans, we are incredibly social animals. When titling ourselves as “gamers” or game-players, or what have you, we share our love of video games to the outside world. However, there are far too many games to ever play and new ones continually arrive. This has only been increased by indie games which become a more relevant part of the hobby with every passing year. Sites that would rarely ever cover an independently-developed title without a large following already were passed over. Now, we see tons of sites and players discussing indie games alongside Grand Theft Auto and Call of Duty. More coverage of indies doesn“t inherently make them all a sudden success, though. Just like with triple-A titles and other popular games, we are now seeing ourselves ignore certain indies. After all, there just isn“t the time to play through them all even if they seem very neat, just like with every new $60 release. How do we then decide on what is most worth investing time and/or money in? We look to friends and others to see what they have to say. They might not sell you on every game, but they are great at showing you at least one new good title. In an age where Twitter and other social networking services flourish, we are even more able to be influenced by others' opinions. Not only that, but by interacting with people different from yourself, you may be discovering games and genres you never thought you had interest in before. Why humans are so receptive to the opinions of friends is a large topic by itself, but we don“t need to discern why - just be aware that it does happen more often than we consider. So what is important about this? Indie games are fighting a tough battle for recognition despite increased presence and reporting. Not every indie game is viewed as “deserving” of a post or is even known about by the news editors. There is so much ground to cover that one person could never unearth it all. When a developer puts their time and effort into a game, they hope for players, but those players don“t arrive from nowhere. They see a title played on a YouTube personality“s stream, or click a link from a list, or otherwise get referred toward it. This is powerful and those who have people listening to them should make use of their sway with others. They can choose to promote famous games but why? Everyone is already aware of these games, hence their fame. We all have heard of certain series regardless of having played them ourselves. Resources would be better spent showcasing indie games that aren“t getting the attention they actually deserve. The world of indie games is not one of friendly camaraderie all the time. Sometimes developers are more than happy to talk about their enthusiasm for other projects. At other times however they must focus entirely on themselves. Just look at Steam Greenlight, which practically forces the latter attitude for those who strongly desire for their projects to be Greenlit. You don“t just get Greenlit by placing a page online and hoping votes will trickle in. You have to work up a serious amount of gamers to vote you up in mass amounts for a while. That tends to happen via smart marketing, and sometimes, the luck to be featured on a massive site or stream. In a way, this is another reason that more people should praise the games they love. Of course they can talk about the newest games from a big company but also think of using their voice to help out those developers who have no budget for social media work. Just look at what successes we have seen through natural stratification of discussion for previously niche games. Minecraft was small before everyone was telling their friends they needed to buy the game. In more recent news, no one was really prepared for Rogue Legacy before they heard from buddies or watched a video about how “addicting” it was. Without others sharing their enjoyment, these titles would have remained as unknowns. What can you do if you want to show support for your favorite games? Talk about them! Obviously, this is bound to happen naturally over the course of conversation. However, it was when half of the two person team of Analegsic Productions, the developer of Anodyne, spoke about how he was going to help other developers in situations similar to his own. He decided to host an “indie store” of sorts where he uses his voice to promote games he cares about that aren“t getting talked about everywhere. His idea is that personally-curated game stores are far more inviting and successful than other methods of selling games. He seems correct since we do like to hear what games our friends enjoy. Through this method, if everyone had their own little indie game recommendations page, they would all be able to share the word of great games that are being severely under appreciated. It“s a fantastic idea. As such, I encourage anyone reading this to do exactly that. If you“ve played any games that you feel are unknown or have a small audience this is your chance to say thanks for the hours of fun they“ve provided you. The suggestion given in the blog entry was to host a page on your site for indie games with links to purchase them. If you don“t have a site you can use a free blog and post the names/links there. With that said, these indie “stores” won“t lead to a sudden reversal in gaming where everyone wants to play indies as opposed to triple-A titles, but it is a start to a more comprehensive collective knowledge of the games.