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Found 44 results

  1. Nearly a year after the final release of Shantae: Half-Genie Hero – Ultimate Edition, WayForward has announced that Shantae 5 is officially in development and expected to release later this year. No details have been revealed about Shantae's fifth outing just yet – apparently, even the name isn't set in stone yet according to WayForward's official Twitter account. However, the developer did reveal a piece of art and a tentative logo, which can be seen above. Shantae 5 will be released later in 2019 on PlayStation 4, Xbox One, Nintendo Switch, PC, and the recently announced Apple Arcade. Speaking of which, WayForward also revealed that a new title called Spidersaurs being developed exclusively for Apple Arcade. Not much is known about this title either aside from the fact that it is an action game being developed by the team that made Contra 4. One of the titular Spidersaurs can be seen in the first piece of art that was released with the logo as well. Spidersaurs is set to launch later this year on Apple Arcade. Source: WayForward (via Twitter - 1, 2)
  2. We currently live in an age where Video Games have become a transcendent form of multimedia. From the days of Home Pong back in 1975 to the Playstation 4, Video Games have become integrated into the entertainment industry. The reason for this is because of the amount of creativity game designers have exhibited with their vast worlds and wonderful landscapes. But even more so, it is because of the stories being told by video games evolving beyond anything most motion pictures could ever tell. But if this is the case, why does it seem we like we are living in an era of remasters and re-releases? Allow me to digress for a moment by saying that there is nothing wrong with remasters and re-releases. A lot of the games that have recently received the Next Gen treatment look absolutely stunning in comparison to their original versions. Also, reliving the wonders of games like Shadow Complex (which recently received a remastered version) reminds you of just how amazing they were during your first play through. I would never knock the prospect of replaying so many stories and reliving memories from gaming's past via a new piece of hardware. Still, it seems as if these practices are becoming a creative crutch. Shadow Complex Remastered (Screenshot Courtesy of videogamer.com) Let's take a moment to look back to the seventh generation of gaming consoles. Original stories were vast ocean of possibilities despite if they were coming from new IPs or already existing ones. We saw the Master Chief end his campaign against the Covenant. We dove deep into the reaches of insanity by exploring the mind of Alan Wake. We became morally conflicted as we traveled across the galaxy in the universe of Mass Effect. There was so much originality oozing from game studios! Now, we are receiving an influx of remasters and stereotypical military shooters. After E3 2014, Shigeru Miyamoto (the creator of Nintendo's mascot, Mario) spoke out about the mind-numbing amount of bloody shooters which dominated the press conferences that year. "To some, it might have seemed as though there wasn't a wide variety of software at E3, and as though many people followed the same direction to make their video games. I believe this is a revelation of creative immaturity on our part as creators in the video game industry." Mario Creator, Shigeru Miyamoto (Courtesy of wiiudaily.com) Was Miyamoto correct? Is the lack of creativity attributed to creative immaturity? It is true that despite the home console market being eight generations in, video games is still a very young industry as a whole. But given some of the strong showings of 2015, one could argue that this couldn't possibly be the case. The Witcher 3: WIld Hunt, which received several Game of the Year awards, had one of the most compelling stories of this current console generation. Clearly, developers are capable of giving us new and engaging plots to sink our teeth into. So, what's stopping them? In an article from theguardian.com, Holly Nielson said something that rings true to the current state of the industry from my personal opinion. "Creativity begins with how we feel and how we see and present ourselves as people. This industry isn“t just dressing identically, it draws its inspiration from the same music, movies and books. This homogeneity leads to staid ideas." This begs me to ask the question, has the gaming industry stopped feeling as a whole? What happened to games which made you invoke a certain emotion? What happened to worlds and plots which prompted you to become emotionally invested in the characters? Has the industry stopped caring about the creative aspects of the industry? I don't think that's the case. I feel like this might be a horrible case of writer's block. Besides, there are plenty of games coming this year that will test the limits of the imagination. The gaming industry as a whole must, in lamens terms, get their sugar together. We are soon to enter the four year of the current console generation. It's time to give us the glorious worlds and plots that engulfed us during the previous generation. It can be done. They just need,..a little imagination.
  3. You thought I was done? Think again. I have yet more to give out. This time, it's a digital copy of the recently released The Witch and the Hundred Knight: Revival Edition for the PS4. Like the PS3 game, but all snazzier and stuff. Again, I'm going to have a slightly more involved contest for this little game. Make sure you read the rules to this one, since I'm gonna be super picky. If you don't follow the rules, I will disqualify you. Think that's rude? That's a shame. Anyway, so The Witch and the Hundred Knight goes like this--you're the familiar of the evil swamp witch Metallia, who wants to cover the world in her poisonous swamp. Metallia is kind of a weird name though, isn't it? Since everyone always has their panties in a bunch about localization lately, let's make that the focus of this contest. Metallia's name is different in Japan. What is it? What may have that had to do with NISA changing her name? By the way, none of the stuff about Metallia's name is official or anything, but it's just speculation based on past events. So don't expect any official sources on this! Also obviously I only expect speculation on your part as well. I don't just want a one sentence answer either. Tell me why her original name could have caused problems. Tell me as if I've never heard of any of this before. If your answer isn't descriptive enough, I'll simply tell you to add more, and you'll go back to the theoretical drawing board and try again. The answer doesn't have to meet a certain length requirement, but I do want something well-thought out. Did I tell you I was going to be picky? I am. Also, only PM me your responses. Why is that? You don't want someone to take your almost perfect answer and make it perfect and take the code from under your nose, do you? This is to give everyone a decent shot. The first person to give me a response that matches my specifications wins, after all. So, let's recap the requirements for this contest: - Be a member (because otherwise you couldn't PM me, duh) - Post in the New Members forum or have more than 50 posts - Have an avatar (I swear to god) - PM me an explanation of Metallia's name change, including her original Japanese name and why it may have been changed That's about it! The contest will run until someone wins. Good luck!
  4. It“s certainly not going to be a slow news week. The folks at Sony got the ball rolling right away at their SCEJA Press Conference with the dual announcement of Gravity Rush Remastered and Gravity Rush 2 for PlayStation 4. Little is known about the sequel, beyond the fact that it“s confirmed for Japan in 2016. But Gravity Rush Remastered has been confirmed for the west, with a release date of February 9th, 2016 (February 10th in Europe). Here are trailers for both games, one in English, one in Japanese: Regarding Gravity Rush Remastered: all of the original DLC packs that came alongside the first release of the game will be included within the PlayStation 4 remaster. That“s the Spy Pack, Maid Pack, and Military Pack, for those keeping track. No word on if the United States or Europe will get the nifty collector“s edition coming to Japan on December 10th, but I“ll keep you all updated. Will you be playing Gravity Rush on PlayStation 4? Are you excited to finally see the sequel, even if it“s not on the Vita? Be sure to let us know!
  5. Earlier this morning, Square-Enix held a Dragon Quest-focused event announcing a ton of new Dragon Quest content, as well as elaborating on a few previously announced titles. The star of the show was definitely Dragon Quest XI: In Search of Departed Time--a game confirmed for PlayStation 4, Nintendo 3DS...and possibly the Nintendo NX, alongside Dragon Quest X. Before elaborating on Dragon Quest XI, it“s important to note that Square-Enix has said Dragon Quest X and XI are “being considered” for the NX. Still, this marks the first set of games publicly mentioned as (possibly) coming to the platform, so a bunch of eyes are on these games. Without further ado: Dragon Quest XI“s producer is Saito Yosuke. Known Dragon Quest composer Koichi Sugiyama is returning for this game, and spoke during the event about how series creator Yuji Horii asked him to capture the same spirit as the very first Dragon Quest game in his work. Between this game and Dragon Quest Builders, it seems the 30th Anniversary of Dragon Quest will show how far the series has come by developing games with visible ties to the first ever Dragon Quest. Onto what makes each version of the game unique. The screens you see above are from the PlayStation 4 version of the game, which is being made using Unreal Engine 4. The environments are something Square-Enix are putting a lot of time into. Monsters will appear in the world before battles start, similar to Dragon Quest IX. Players have been given full range of motion for the first time in the series, allowing them to potentially explore high or hard to reach areas, too. They showed off the game“s protagonist, a look at an Inn (featuring pots to break and drawers to rummage through), and much more. Orca are helping Square-Enix with the PlayStation 4 version of the game. Take a look at the Nintendo 3DS version! This one“s being developed with the help of Toylogic, a team known for their involvement with Super Smash Bros. Brawl and Kid Icarus: Uprising in the past. It“s still got the same team of people at Square-Enix behind it, and it“ll have the same story as its console counterpart. But as you can see--instead of a large focus on graphics, this game takes a bit of a different approach when it comes to visuals. The top screen features a modern Dragon Quest aesthetic, while the bottom has players indulging what the game would look like if it were made 20 years ago for the Super Famicom/NES. I“m such a huge fan of this visual style! The question is--which versions of the game will be localized? Will we miss out on the Nintendo 3DS version? Are we going to get the PlayStation 4 version for sure, since Dragon Quest Heroes is mere months away from a western release? Will X and XI be localized for the very first time on the Nintendo NX when it releases...sometime? There are many questions we don“t yet know the answers to, but I“ll offer more information as it comes. Dragon Quest XI is aiming for a 2016 release in Japan, to coincide with the 30th Anniversary. If you're interested in watching the entire presentation (in Japanese), I've embedded it below. https://www.youtube.com/watch?v=5Kgmb_k3q5U Are you excited for Dragon Quest XI? Be sure to let us know!
  6. Jonathan Higgins

    Review: Tembo the Badass Elephant

    Developer: Game Freak Publisher: SEGA Platform: PlayStation 4, Xbox One, Steam Release Date: July 21st, 2015 ESRB: T for Teen Official Website Note: This review is based on the PlayStation 4 version of the game It“s difficult to associate Game Freak with anything other than Pokémon. But they“ve actually created a handful of unique experiences before and since that craze began. Before Pikachu, there was Pulseman (funnily enough, the first collaboration between Game Freak and SEGA) and Mendel Palace. And more recently, they created two unique 3DS eShop titles with Soriti Horse (a horse-racing...solitaire game exclusive to Japan) and HarmoKnight. I“ve dabbled in all of them, and I quite liked the approaches each game took. Tembo the Badass Elephant caused the Internet to go into a frenzy when it was first announced, because it“s the first title developed by Game Freak that has managed to skip Nintendo consoles entirely — so far. Does Tembo“s quality match his larger-than-life Internet infamy? In terms of how the game has been presented — from its menus, how each of the game“s levels are presented on the world map, and other various nuances — it definitely feels like it takes a page or two from HarmoKnight. The aesthetics match the premise quite well; don“t get me wrong. But it“s immediately apparent that the same design team that took on HarmoKnight definitely helped out with Tembo the Badass Elephant. Whether that“s a good or bad thing depends on how much you liked the game that came immediately before it. If you“ve not yet tried HarmoKnight, or if this is the first time you“ve experienced what Game Freak can do for your eyes outside of the Pokémon games... I don“t think you“ll be disappointed. The wacky, comic book style visuals — to the point where every move Tembo makes is accompanied by action-text font such as “BOOM!” or “SLAM!” or “BADA-BADA-BADA” appearing under his feet as he tramples his way across stages — definitely suit the game. Its attitude and identity are wildly consistent, and its presentation has a fair amount of polish to it. I“m not really the world“s biggest fan of the soundtrack, though. While each level“s theme definitely fits well with its accompanying music, the songs themselves sometimes feel unnecessarily repetitive or samey. Tembo the Badass Elephant“s gameplay is its defining quality, in my eyes. It has the standard platformer objective of "get to the end in one piece," but there are a few bonus initiatives thrown in, and the gameplay often works hand-in-hand to aid the game“s presentation. It“s super satisfying controlling an elephant that looks like Rambo as he ground-pounds down entire skyscrapers (windows break, cars are destroyed, there“s just absolute mayhem) with several satisfying crunches. Eradicating enemies by using the environment around you sometimes leads to humorous design choices as well — such as watching a giant bowling ball roll over your foes as they run away in terror — to simply hit a switch above you. Or the fact that an enemy could be running at you with a knife, then you jump and watch him hit an explodable box face-first and die. There are so many small, humorous touches that it makes good level design better. Tembo has a wide variety of moves at his disposal that let you destroy everything in your path, as well as extinguish any exploding fires you“ll create. There are even bosses at the end of each world that are a genuine challenge, but won“t leave you stuck or frustrated from a poor sense of design. Everything about what makes Tembo work handles well, and offers its fair share of surprises. The things that hold Tembo back from breaking metaphorical ground, though, are some of the choices the developers made that fit vexing stereotypes found in many modern-day “score attack” platformers. Take away the side objectives of destroying every enemy in a level, plus finding each stage“s 10 civilians needing rescued, and you“re left with a $14.99 game with just a hair over fifteen levels. You“ll finish the purposefully bare-bones story by lunchtime and almost feel like you paid too much, if you don“t approach Tembo with the right mindset. This is a game where the levels are meant to be replayed, as you aim for the highest scores to hit online leaderboards and what have you. The game even forces you to replay levels if you don“t perform well enough, because... each world“s last stage is locked behind a “total enemies killed” counter that reaches lengths that demand great playthroughs that could leave beginners frustrated. I“m not necessarily going to knock the game down six pegs for following these conventions, I just would have preferred to see more content for that asking price versus locking levels behind “Have you destroyed enough?” progress points. Even HarmoKnight, which is on the 3DS and priced the same, feels like it has more content than Tembo in the end. That said though, the experience Tembo the Badass Elephant offers up is great. It feels conventional in some ways, and totally surprises you in others. It“s a humorous, fun action game that feels as zany and explosive as a Saturday morning cartoon. The problem with Saturday morning cartoons, though, is that they don“t last long enough. At the end of the day, I“m not sure I“d recommend everyone buy Tembo right away, and I think these various discounts tied with pre-ordering or PlayStation Plus are there to make the sticker shock a little easier to absorb. It“s a solid, confidently designed experience that feels a little too short for its asking price. Still, if you“re willing to give Game Freak and SEGA a chance, I really don“t think you“ll be disappointed. Pros + Tembo's sense of design is stellar and consistent. Presentation often works hand-in-hand with gameplay to create humorous moments. + Difficulty is reasonable, and there are a wide variety of platforming situations spread across all the levels. Cons - Rather than offer more content, some levels are gated to (more or less) force multiple playthroughs. - Not enough content for the asking price. Overall Score: 8 (out of 10) Great Tembo the Badass Elephant has a consistent identity, great gameplay, and a handful of surprising moments. Whether or not all that's worth an inflated price is up to you. Disclosure: This game was reviewed using a downloadable code provided by the publisher
  7. Jonathan Higgins

    Ratchet & Clank PlayStation 4 Game Announced

    Ratchet & Clank are coming to PlayStation 4 for the first time, with a game...based on the movie...based on the game. Indeed, that“s precisely how it“s being marketed. The game seems built to reinvent and modernize the original Ratchet & Clank on PlayStation 2, but still stay true to what makes the series fun for so many. Like the movie aims to do, this game will reimagine these characters“ origin stories, and more. There will be new boss fights, new planets, new fighting sequences, and probably lots more...what“s not to like, if you“re a fan of the series? Check out the trailer: It's coming our way in 2016. Pre-orders for the game have already started to pop up on Amazon. Seems it“ll be going for $39.99! If you“ve missed out on the series so far, the Ratchet & Clank Collection is still widely available on other PlayStation systems. If you're looking for even more information about the game, as well as screenshots and other goodies, check out the official website here. Are you excited for this new Ratchet & Clank game? Interested in the movie at all? Be sure to let us know!
  8. Sailor Liztress

    Spotify Now Available On Sony Consoles

    There are times when playing a game that you just might prefer to listen one of your favorite jams instead of the soundtrack within the game. You want something that getting the blood pumping when you take on opponents in one of many FPS titles. Or perhaps, you just want to cruise along in a racing game with some good old Johnny Cash. Sony had announced earlier that their Music Unlimited service would be coming to end on March 29 and that they had a new and exclusive partnership with Spotify. Spotify, for those who haven't ever used it, allows you to create and listen to over 30 million songs while you play your favorite games. While Spotify basically works just like Music Unlimited, one notable difference is the ability to use it without paying the monthly fee. But if you want to listen to your playlists without ad interruptions, the Premium upgrade is only $9.99 a month. Subscribers of Music Unlimited get a free two-month trail while others can get a free month of Spotify Premium. Source: PlayStation Blog
  9. Jordan Haygood

    Rock Band 4 Announced for 2015

    Call your former band mates up, because it's time for a reunion! That's right, Rock Band 4 is finally coming! It's been over four years since the world last got a taste of the Rock Band franchise in the form of Rock Band 3, and about two years since songs stopped being added to its digital library. Since then, many gamers found themselves with little reason to pull their plastic instruments out of storage. Well, with a new Rock Band on the way, Harmonix has a pretty good reason for you to use those instruments once again, given that you have the console that directly succeeds the one you have instruments for (and still have the instruments, for that matter). Of course, if you don't, there will be new instruments you can buy with the newest iteration of their beloved franchise. With more details for the game expected to be announced at this year's E3, Rock Band 4 is slated for release by the end of 2015 for the PlayStation 4 and Xbox One. Sorry, Nintendo rockers, but Harmonix has decided to skip the Big N with this one. Harmonix, who is working independently this time around, announced the news alongside a short documentary clip. You can watched that clip below: Source: Harmonix Blog Are you excited for Rock Band 4? What are your thoughts on this announcement?
  10. It's 2015, folks. Brace yourselves and your wallets, because it's going to be a bumpy ride. If anything, this year is set to be another big one in regards to the amount of great games set to come out. From Sony to Microsoft to Nintendo, each of the Big Three all have major titles on the way, and the big third parties all have their big titles coming as well. But let's not forget indies as well as a number of small devs are churning out what will arguably be some of the best games this year as well. In light of this, we've polled a number of the GP staff, and here's what they're most looking forward to in 2015. Jason Clement - Editor-in-Chief - The Legend of Zelda (Wii U) Mainline console Zelda games are the Uncharted games of Nintendo. In the last decade we've only gotten two brand new entries so when a new one does release, it's an exciting time. What makes The Legend of Zelda for Wii U so anticipated by many is that it looks to deliver on taking the series to even newer heights with its massively open world, seamless gameplay-to-cutscene integration, and the best visuals the franchise has seen to date. We still have no idea what the story is at this point (or what the eventual subtitle will be), but if it can deliver on top of everything else, The Legend of Zelda for Wii U has the potential to be the best game in the series yet. Also looking forward to- - New Fire Emblem (3DS) - Star Fox (Wii U) Marcus Estrada - Managing Editor - American Truck Simulator Euro Truck Simulator 2 is one of those games that people think is a total joke until they give it a shot. After finally settling down behind the wheel of a digital big rig I understood and wanted to do nothing more than ferry packages between locations. Of course, I had no idea what any of these cities were. American Truck Simulator is poised to bring that same weirdly addictive trucking gameplay back but placed in a setting I'm actually familiar with. Sure, the sprawling countrysides may not be so different but I'll definitely have a better sense of scope if my goal is to drive from San Diego to Los Angeles or from Florida to Ohio. At least if things go according to plan, American Truck Simulator will be coming on February 20th! Also looking forward to- - Yakuza 5 - The Fruit of Grisaia Barrel - Staff Writer, Moderator - Bloodborne My thoughts on the Souls games have constantly fluctuated. I wouldn't really label myself as a hardcore fan of any particular entry but rather as someone who has become increasingly curious about the series moving forward. Yet, before I knew it, I've religiously played each entry with renewed interest due to their highly varied player progression, challenging bosses/scenarios, intriguing multiplayer integration, and thoroughly connected world exploration that feels genuinely rewarding (and not just a means to ride a horse in samey, bloated environments). Oh, and I also bought a PS4 much earlier than I intended to on the basis of playing the spiritual successor, Bloodborne, early. In any case, Bloodborne looks like a refreshing departure from its predecessors with its many sweeping changes to the combat mechanics and general setting, and I can't wait to get my hands on it. Also looking forward to- - The Witcher 3 - Xenoblade Chronicles X Leah Santa Cruz - Staff Writer - Persona 5 Persona 4 was one of those games I randomly decided to buy and it was probably one of the best gaming decisions in my life. It's become one of my all-time favorites and it is a very important game to me. As such, Persona 5 is something that I am immensely looking forward to this year (and I RARELY get hyped for anything anymore). With Persona 5, I am hoping for more of the magic that Persona 4 brought while still being able to be its own unique thing. Just thinking about everything that Persona 5 has to offer gets me so excited, such as what the characters and story will be like. Now let's hope that it does come out this year and isn't delayed again! Also looking forward to- - Story of Seasons - Armikrog Julian "Ludono" Rittmayer - Staff Writer, Moderator - Metal Gear Solid V: The Phantom Pain Short is the list of franchises I still get hyped up about, and Metal Gear Solid ranks toward the top of that list. Each main entry in the series has been quite—pardon the pun—solid, and I have no fear that my faith in Hideo Kojima will be unfounded. Indeed, last year's bite-sized Ground Zeroes only added more fuel to the fire, giving us a taste of the reworked engine, the new controls and providing an excellent preview of what's to come! The closer we get to release, the more we find out about this game, with new-and-improved Metal Gear Online mode coming alongside The Phantom Pain. Some may say it's too early to call, but I can easily see this game becoming my Game of the Year down the road... Also looking forward to- - Resident Evil Revelations 2 - Rise of the Tomb Raider Jonathan Higgins - Staff Writer - Devil Survivor 2: Record Breaker ATLUS, I love you. Both Devil Survivor: Overclocked and the original Devil Survivor 2 take up the #2 and #3 spots in my 3DS Activity Log (behind—you guessed it—Pokémon Y) with 415 hours across both games. They combine the best gameplay elements of Fire Emblem, Dragon Quest, and Pokémon. Devil Survivor 2: Record Breaker features twice the content of the original version and a complete overhaul that does what Devil Survivor: Overclocked did for its original version from 2009. There will be voice-acting, outstanding visuals, and so much stuff to do that I“m bound to spend 200 more hours in modern-day Japan fighting demons as a bunch of high school kids. Also looking forward to- - Radio the Universe - Codename: S.T.E.A.M. Chris "WildCardCorsair" Garcia - Staff Writer - Splatoon It isn't every day you hear Nintendo reveal a new IP, and even rarer for them to tackle anything resembling a shooter, but at the end of the day Splatoon couldn't be more Nintendo-ish if it tried. The zany character designs, catchy tunes, and original approach to the arena shooter genre screams "must own" for me. And now with the latest Nintendo Direct we even have info on character customization, weapon availability and that sweet, sweet in-game hub. I don't even have an inkling of how many hours I'll likely be spraying paint all over everything like Jackson Pollock with Parkinson's. Not to mention it's another game for my Wii U; sounds like I'll be one happy clam. Also looking forward to- - Codename S.T.E.A.M. - Persona 4: Dancing All Night Which games are you looking forward to in 2015? Let us know in the comments!
  11. It“s a little after 4 AM on my side of the world. Tonight, I elected to spin my insomnia into productivity by watching this morning“s SCEJA Press Conference. The presentation went for two hours and covered games from both sides of the world on both major Sony platforms. There was about a half-an-hour dedicated to the PlayStation Vita that included announcements of new games like Luminous Arc Infinity and Disgaea 5, new system SKUs (so much pink!), release dates for games we knew about already like Phantasy Star Nova, and more. But rather than recapping the entire two-hour show (which included the Japanese debut of many trailers/games shown here in the United States at E3 2014): here“s everything new and noteworthy from the broadcast: First and FOREmost: Hot Shots Golf is headed to PlayStation 4. This new project will feature "open-world entertainment in the form of golf". No release window or title was given for the new project, but longtime fans of the series (who haven't played a Hot Shots Golf game on consoles since 2008) are likely glad to see it mentioned. Secondly, a brief trailer for Resident Evil Revelations 2 was shown, highlighting the game's visuals. Looks like rumors were true! It“s confirmed for Early 2015 in Japan. After that, Yakuza 0 was shown. There was a bunch of new information offered during the presentation, starting with the fact that the game takes place in 1988. It will also feature cross-play between the PlayStation 4 and PlayStation Vita. And then came the part of the night where the room fell silent and everyone watched in awe, then screamed with excitement. Persona 5 has been confirmed for PlayStation 4, as well as PS3 (we knew that part already). Feast your eyes on the trailer above, the first footage of the game since its announcement last year! God Eater 2: Rage Burst has been announced for PlayStation 4 and PlayStation Vita. Senran Kagura: Estival Versus has been announced for PlayStation 4. That“s the first time this franchise has appeared on a console! This is also the part where I should mention that the Tekken Team are working on an a Project Morpheus game for PlayStation 4 called Summer Lesson. A new Ys project is in the works for PlayStation 4 and PlayStation Vita, coming in 2015. The footage shown makes me think it“s going to use the party system like in Ys: Memories of Celceta. Oh, right. And then Square-Enix showed up at the very end of the presentation with a new Dragon Quest game. The footage looked absolutely incredible...and for a fleeting moment, I thought what we were looking at was Dragon Quest XI. But, in a unique twist--the new game is Dragon Quest Heroes, co-developed by the folks responsible for Dynasty Warriors. That“s right--Hyrule Warriors isn“t the only high-profile Musuo cross-over game on the block. Anyone reading this think there“s more where that came from? ...More importantly, does anyone think Dragon Quest Heroes will make its way to the West? That pretty much covers it for this morning“s heavy hitters. If you“d like to watch the entire presentation, I“ve embedded it below. There“s certainly more to see! I“ll keep my ear to the ground about most of the titles I“ve mentioned, especially with TGS looming ever closer on the horizon. http://youtu.be/5D-Wr_3-E5U
  12. Earlier today, Ninja Theory answered fan's questions on Twitter regarding their recently announced title, Hellblade. They discussed everything from exclusivity, to gameplay, to its connection to Heavenly Sword. Here is a recap of the information gathered from the #NinjaQuery. Hellblade is what Ninja Theory is calling an "independent AAA" game. This means it will fall somewhere in between a traditional indie game and a AAA title from a major publisher. Expect high quality but shorter in length and at a lower price. The development team is currently very small at only 12 people and it is unlikely to grow to more than 15. The group has been hard at work for about four months and is currently optimizing combat and general gameplay using Unreal Engine 4. Hellblade is a third person hack and slash with a focus on story and combat. There will be no multiplayer and it is not open world. The story revolves around Senua, the tribal looking female from the Gamescom teaser, and will draw on Celtic mythology. Lastly, the game has absolutely no connection to Heavenly Sword. Hellblade is a completely new IP with new ideas and new characters. Sorry, Nariko fan club. Ninja Theory's new project and approach to publishing will be beneficial to gamers in the long run because they expand creativity and diversity in video games. Expect to hear and see more on Hellblade sometime next week. Until then stay tuned to Game Podunk for updates. http://vimeo.com/102969072 Source: Twitter What are your initial impressions of Hellblade and what questions might you want answered in the next #NinjaQuery?
  13. Sony introduced a mysterious Playstation 4 horror game titled "P.T." during their Gamescom presentation on Tuesday. After showing a brief teaser they directed people to continue the experience on the Playstation Store by downloading and playing an interactive teaser available immediately. The terrifying demo ended with a trailer that among other things revealed a title... Silent Hills. Apparently, the name "P.T." stood for "playable teaser" and was created to maintain secrecy until fans could uncover the truth for themselves. Who else could be behind such misdirection other than the one and only, Hideo Kojima. We now know that the new Silent Hill game is being created by Hideo Kojima and Guillermo Del Toro. It will also feature Norman Reedus (The Walking Dead) as the lead character. Release date and platforms (outside of PS4) have yet to be confirmed. Expect to hear more on Silent Hills in the coming weeks and months. Until then check out the teaser below. What do you think of Kojima's sneaky marketing strategy?
  14. Steve Bitto

    Until Dawn Reintroduced and Coming to PS4

    The former PS Move centric Playstation 3 title Until Dawn was reintroduced yesterday by Sony and will now be coming to Playstation 4. The team at Supermassive Games decided to scrap the original version after receiving feedback from early tests. Until Dawn follows eight high school friends spending the night at a cabin in the woods. As the night goes on terror ensues as they are stalked by psychopathic murderers. Fun stuff, right? Who will survive is entirely up to the player as the decisions made directly impact the course of the branching story. The reimagined title runs on the same engine as Killzone: Shadow Fall so expect gorgeous visuals in addition to the horror thrills and chills. Also added were a Hollywood writing staff and the motion capture of Hayden Panettiere (Heroes), Rami Malik (Twilight) and Brett Daulton (Marvel“s Agents of S.H.I.E.L.D.). Clearly Sony saw more potential in the game and decided to go all out. Below is the trailer that Sony revealed at Gamescom: Source: PS Blog Did Sony make the right decision reworking the game for PS4?
  15. Recently Sony revealed which games would be playable at Gamescom this August. While the list has since been removed from their website, a few previously unannounced titles caught a NeoGAF user's attention. According to the announcement, The Unfinished Swan, Journey and Until Dawn will all be playable on Playstation 4. Since Sony has already upgraded PSN games like Dead Nation and Flower for the PS4, it makes sense to include The Unfinished Swan and Journey as well. Journey is particularly deserving of a PS4 upgrade as it is one of the PS3's most decorated titles. More interesting however was the inclusion of Until Dawn. We reported earlier in June that Sony had updated and expanded Until Dawn's trademark and it now looks as though a Gamescom re-reveal is certain. Does this mean a larger focus on Project Morpheus? Possibly. Either way, these three games are welcome additions to Sony's Gamescom lineup which will likely include Media Molecule and Guerrilla Game's unannounced PS4 projects. Stay tuned to Game Podunk for all the big Gamescom news August 13-17. Source: NeoGAF Which PSN game do you most want to see upgraded for PS4?
  16. Steve Bitto

    Deep Down Gameplay on Display at E3

    Deep Down, the mysterious free-to-play PS4 exclusive, was on display at Sony's booth this past week at E3. Although still only announced for Japan, the gameplay trailer was dubbed in English and shared on both the US and EU Playstation Blogs. This only furthering speculation that the game will be announced for Western territories. On the PS Blog, Yoshinori Ono of Capcom made clear that he understood fan's eagerness to get more "concrete" details on Deep Down but that release date information was not yet available. As far as what is holding the project up he said, "The development team continues to work hard engaging in intense trial and error methodology in order to find the best way to utilize PS4′s potential when it comes to online games." If they are indeed planning on releasing Deep Down in the West, this seemed like a missed opportunity. Perhaps with Bloodborne already on the E3 ticket they figured they could save it for the Tokyo Game Show when they may have a solid release date. Regardless, the game looks impressive and would be a good addition to the Playstation 4's exclusive US lineup. Keep it with Game Podunk for more on Deep Down. What do you think about Sony's attempt to push free-to-play games? Source: Playstation Blog
  17. Sony has revealed a new Playstation 4 bundle coming September 9. The bundle includes the recently announced Glacier White PS4, a matching Dualshock 4, a copy of Bungie's upcoming space epic Destiny and a 30 day membership to Playstation Plus. The bundle will retail for $449 in the United States and €439 in Europe. During their E3 presentation Sony also announced that PS4 owners would have the opportunity to access Destiny's alpha starting Thursday, June 12. You can register for a chance to enter the alpha test here. Hurry though, registration ends today! For more info on other exclusive Destiny PS4 content keep it with Game Podunk. What do you think of PS4's slick new look?
  18. Steve Bitto

    Uncharted 4 Gets an In-Engine Trailer At E3

    Sony and Naughty Dog displayed an in-engine trailer for Uncharted 4, now titled 'Uncharted 4: A Thief's End,' last night to cap their E3 presentation. There were a few tidbits revealed in the short trailer. First, Nathan Drake is much older. Not only that but he looks tired and beat down. As is traditional in Uncharted games, expect to have the odds stacked against you at some point. The trailer also ominously hints at the fate of Victor Sullivan. The dialogue between Sully and Nate which the trailer revolves around has Nate convincing Sully to go on one last adventure. It's always that one last excursion that bites you in the... well, you know. Uncharted 4: A Thief's End will hit the Playstation 4 some time in 2015. Until then keep it locked on Game Podunk for updates. Were you surprised to see in-game footage of Uncharted 4 last night?
  19. Steve Bitto

    Naughty Dog Working on an Unannounced Title

    In an interview with Game Informer, Naughty Dog co-president Evan Wells revealed that in addition to Uncharted 4 and The Last of Us Remastered, the studio is working on another unannounced title. When detailing the different undertakings Naughty Dog is tackling at the moment including Uncharted and The Last of Us he said, "We've got other projects in the works that are in the very early stages. We have at least four different pretty significant things going on right now." Later in the interview he described the unannounced game. "We definitely have another project on the scale of Uncharted in very early pre-production stages. We have the sizable team that it takes to get something like that off of the ground, but it's got a long runway in front of it. We have a lot of great ideas and some stuff that is already getting everybody jazzed and excited. So, it's a long way off before we can really start talking about it in detail." With Naughty Dog's track record, this is definitely something to get excited about even if it is a long way off. Could it be an Uncharted spin-off, The Last of Us 2, something completely original? Only time will tell. For now keep it locked on Game Podunk for all things Uncharted 4 and Naughty Dog. Source: Game Informer
  20. Earlier this month information and screenshots surfaced for a game tentatively titled Project Beast. It was purportedly in development by From Software in combination with Sony's Japan Studio and would be a Playstation 4 exclusive. With Sony owning the rights to the Demon's Souls franchise, this didn't seem too far-fetched but was still to be taken with a grain of salt. Those rumors gained some serious traction this week, however. Footage of Project Beast leaked on Youtube supporting much of the information previously rumored. The video features a shotgun toting mage of sorts fighting off demons in gothic locales. At the end of the video the main character seems to be approaching a boss which very much resembles something from the Demon's or Dark Souls franchises. Check out the leaked video below: This would be a very impressive fake if it ends up being one. Judging by the quality of the video and information though, the game is likely real. The only scenario where gamers might not get taste of Project Beast, is if the footage is from a cancelled game. Other than that, this seems legitimate. If the game is not announced this week, expect to see it at E3. Keep it at Game Podunk for future updates. Source: Vyktar Youtube Channel What are your thoughts on the legitimacy of Project Beast?
  21. Steve Bitto

    The Order: 1886 Delayed Until 2015

    This morning, Sony and developer Ready at Dawn announced that The Order: 1886 would be delayed until early 2015. Rumors began swirling yesterday that the PS4 exclusive would be pushed to February and it didn't take long for Sony to confirm. A media viewing of the game earlier this year was met with mixed feelings. Colin Moriarty of IGN was particularly critical of the lack of technical polish he saw in the closed demo. With concerns like this, it really is no surprise the game was delayed today. To tide fans over, Sony released a new trailer via the Playstation Blog today. The video looks at how Ready at Dawn melds history and mythology in their alternate historical time line. Delay or not, the game still looks gorgeous. Looking at the bigger picture, moving The Order to 2015 leaves the Playstation 4's exclusive 2014 lineup quite scarce. DRIVECLUB, Deep Down and Rime are some of the few exclusive titles Sony's new platform has coming this year and only DRIVECLUB has a confirmed release date. Sony will need to announce some big things at E3 to maintain the momentum the PS4 has built up already. Stay tuned to Game Podunk for more on The Order:1886 and the Playstation 4. Source: Playstation Blog
  22. Steve Bitto

    The Playstation 4 is Already Turning a Profit

    Kazuo Hirai, President and CEO of Sony Corporation announced in a corporate strategy meeting last week that the Playstation 4 is already turning a profit. "PS4 is already contributing profit on a hardware unit basis, establishing a very different business framework from that of previous platform businesses." The importance of this from a business standpoint cannot be understated. After launching in November 2006, the Playstation 3 did not begin turning a profit until May 2010. What took the PS3 four years, the PS4 did in less than six months. This will certainly be beneficial for Sony's game division going forward. Kaz also noted that, "as of April 13, 47 [PS4] titles had been launched with a total of 20.5 million units being sold via retailers and over the network on the PlayStation Store." He reiterated that the PS4 had sold 7 million units as of April 6. As far as the future goes he pointed out that, "the key to the long term success of the platform lies in how solidly we can continue to grow the installed base." Sony's Playstation 4 is doing remarkably well so far but if they hope to continue the current growth rate they will need more AAA software. Sony's long term plans including AAA titles will likely be discussed at their E3 presentation, June 9. Until then stay locked on Game Podunk for more on the Playstation 4. Source: Sony
  23. Steve Bitto

    Far Cry 4 Coming in November 2014

    Ubisoft announced this week during a financial presentation that Far Cry 4 will be releasing November 18, 2014 on PS4, Xbox One, PC, PS3, and Xbox 360. According to the slide show, Ubisoft's Montreal, Red Storm, Toronto, Shangai and Kiev studios are all working on the game. They describe Far Cry 4 as, " A new step towards the revolution of the shooter genre." Financially, Ubisoft expects it to be among the top 10 best selling games of the year. Far Cry 4 will be set in the Himalayan region of Kyrat governed over by a tyrannical king. It will feature a wide variation of weapons and vehicles. Expect to see and hear more on Far Cry 4 at E3 next month. Until then stay tuned to Game Podunk. Source: Ubisoft and Ubisoft Blog
  24. [uPDATE] Sony has clarified via twitter that those who upgrade the PS Plus version of DRIVECLUB will not lose access if their PS Plus subscription expires. The tweet reads, "UPDATE> If you have #DRIVECLUB PS+ Ed & upgrade, we'll ensure you keep full game access even if your PS Plus runs out" Certainly a smart move on Sony's part. Original story: Last week we reported that DRIVECLUB had finally received a release date and now we have another tidbit of news to share. As you may know, a content-limited version of DRIVECLUB will be available for free to Playstation Plus members. Jamie Brayshaw, Community Development Manager at Evolution Studios, announced today what exactly that version would include. The PS Plus version of DRIVECLUB will give players access to "one location (India), 11 tracks, 10 cars and access to all game modes." Brayshaw added, "You can take part in all the game modes, set, send and compete in challenges, and race online against others in the DRIVECLUB community." From the sounds of it, Playstation Plus members will get a substantial taste of the game before having to decide whether or not to make the full investment. http://www.youtube.com/watch?v=Ss--cO6ZnZA The news was not all good, however. Playstation Plus users will be able to upgrade to the full version for $49.99. According to the announcement, "This will give you access to all five locations, 55 tracks, 50 cars and all 50 tour events," and here's the bad news, "as long as your PlayStation Plus subscription remains active." This means that despite spending $49.99 for an upgrade, players do not actually own the content. This is contrary to the standards set with all other purchased PS Plus content. If you purchase anything, even at an extreme discount, you own it whether or not you subscribe to PS Plus in the future. After a loud negative response from fans, Paul Rustchynsky, DRIVECLUB's Game Director, announced on twitter that he is "seeking clarification." Since it is addressed in the announcement video as well, this does not seem like a miscommunication. At the end of the day, the game is still available for $59.99 at retail on a Blu-ray disc. For updates on the developing DRIVECLUB PS Plus fiasco, keep it at Game Podunk. Would you upgrade DRIVECLUB on PS Plus if a subscription is required to keep it? Source: Playstation Blog
  25. From Software and Sony Japan Studio may be working on a project for the Playstation 4. Screenshots leaked on NeoGAF show a previously unannounced game tentatively titled Project Beast. The screens are dark and somewhat blurry but display a cemetery and other Gothic settings. Outside of a beastly dog looking creature not much more can be seen in the photos. The individual who leaked the screenshots also mentioned shotgun wielding and "a huge pyromancy fireball". More information on Project Beast is expected to come at Sony's E3 press conference, that is, if the rumors are true. It is also unclear if Kadokawa's recent acquisition of From Software could influence the future of the project. Game Podunk will bring you the latest from the pre-E3 rumor mill over the next few weeks. Could this be connected to Demon's Souls which is a Sony owned IP? Source: NeoGAF