Jump to content

Search the Community

Showing results for tags 'rpg'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to Game Podunk
    • Information and Announcement
    • Welcome New Members
    • Game Podunk Contests
    • Featured Blog Contest
  • Community and Network
    • Podunker Help Desk
    • GP Videos
    • Bonfire Chatting
    • Members Lounge
    • Forum Activities
  • Video Games Discussion
    • General Game Discussion
    • Sony
    • Microsoft
    • Nintendo
    • PC, Mac, and Mobile Games
    • Retro and Classic Games
  • Popular Entertainment
    • Food & Drink
    • Pop Culture and Other Media
  • Shopping Deals, Contests, and Sweepstakes
    • Deals
    • Contests and Giveaways

Categories

  • Industry News
    • Sony
    • Nintendo
    • Microsoft
    • PC
    • iOS/Android
  • Videos
  • Features
    • Individual Values
    • Monday Musings
  • Analysis & Opinions
  • Reviews
    • PS3 Reviews
    • PS4 Reviews
    • Xbox 360 Reviews
    • Xbox One Reviews
    • Wii/U Reviews
    • 3DS/DS Reviews
    • Vita/PSP Reviews
    • PC Reviews
    • Mobile Reviews
    • Switch Reviews
  • Interviews

Categories

  • New Features
  • Other

Blogs

  • Mischief.Mayhem.Blog
  • This Is Where I Keep Unfinished Articles
  • Marcus' Thoughts
  • Blazing Storm
  • The Game Dungeon
  • Random!!
  • Leah's Little Blog of Gaming
  • Palmerama's Bloggerama
  • Harrison's Soapbox
  • A Few Thoughts
  • Unexpected Perspective
  • Cassius Orelad's Blog
  • sirdan357's Blog
  • Pixels N' Stuff
  • Number 905's Blog
  • The Black Hole
  • The Dusty Corner
  • Cipher Peon's Impressions
  • My Thoughts on Stuff in Games
  • The New Zealand Khorner
  • Ludono's Blog and Stuff
  • Unlock Game Earlier Blog
  • 3 Second Violation With Kezins
  • What's that smell?
  • Knightly Times
  • Digital Hoarders - Anime Edition
  • Venomous Incorporated
  • Persona 4 The Golden Diary
  • Musings on Games
  • Crasty's Lair
  • Den of Polygons
  • Final Pr0bl3m
  • Spooky Scary Storytime with Pixel
  • Kaptain's Quarters
  • The Angry Leprechaun
  • RivalShadeX's Blog
  • Roy's Ruelle
  • DarkCobra86's Blog
  • Meet The Podunkers!
  • Great Games For Free
  • JakobPea's Dumb Blog of Probably Games
  • JanicedCollins' Blog
  • Inside The Box
  • Ciel's AC New Leaf Blog
  • Anime Quickies
  • Waiting for the Greenlight
  • Kiwi's Adventures to Win the Video Game
  • Video Games As Art
  • JanicedCollins' Blog
  • Attack on GamePodunk
  • Paragraph Film Reviews
  • barrel's Blog
  • JoelJohn's Blog
  • Pokemon X Chronicles
  • Ciel's Blog
  • Limitless Revelations
  • GamePodunk of Thrones
  • InClement Opinions
  • Sookielioncourt's Blog
  • Randomness Ahoy!
  • JohnkyKong's Blog
  • A Realm Re-Reborn
  • Television and Movies
  • Games, Games, Games
  • Kamek's List/Review Blog
  • Reviewer's Woes
  • alloygator's Blog
  • Royzoga's Streaming Adventures
  • An Overview of the Medical Billing Services by P3 Healthcare Solutions!
  • The Game Start Blog

Calendars

  • Community Calendar

Product Groups

  • Widgets

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Twitter


Skype


AIM


MSN


Yahoo


Website URL


Backloggery


Steam


PSN


XBL


Wii


3DS


Location


Interests

Found 328 results

  1. Developer: Image & Form International AB Publisher: Thunderful Publishing AB Platform: Nintendo Switch Release Date: April 25, 2019 ESRB: E for Everyone At this point in Image & Form’s rapidly-expanding SteamWorld franchise we’ve had two incredible Metroidvania entries; an epic, space-faring tactical strategy title; and a lesser-known tower defense game for DSiware that started it all. According to studio head Brjann Sigurgeirsson, fans had been clamoring for the Swedish developer to give the RPG genre a go and it seems his team was all too happy to oblige. Thus, SteamWorld Quest: Hand of Gilgamech was born. A departure from the sci-fi setting of previous games in the series, SteamWorld Quest features a storybook tale that unfolds in an era of knights, dragons, and magic, narrated by SteamWorld Heist’s Seabrass in a welcome cameo. The journey begins with two adolescent female steambots named Armilly and Copernica -- a wannabe knight and a novice alchemist, respectively – who find themselves caught up in a plot against a rising evil. Along the way, you’ll pick up a few more party members and discover some unsettling truths about what’s really happening, and maybe even experience a twist or two. Naturally, SteamWorld Quest is a bit heavier on the narrative than previous games due to being an RPG. However, the cast is wisely kept smaller and contained versus large and unwieldy, thus giving each character just enough focus and attention to keep them interesting. The writing is downright hilarious at times too, once again showing that Image & Form really does have one of the best localization teams on the indie side of the industry. And though the plot is a little formulaic (yet entirely self-aware), the writers do subvert a few typical story tropes – the two main leads are both female, for one -- and ultimately, there are fulfilling arcs for each of the characters by the time the credits roll. Unlike many other 2D RPGs where a top-down or isometric view is standard, the out-of-battle sequences in SteamWorld Quest take place in a side-scrolling manner where you’ll mostly move from left to right (and vice versa) and screen to screen, coming across the occasional treasure chest and/or puzzle, a shopkeeper, and scores of enemies. Touch an enemy (they’ll be alerted to your presence if you come too close) and you’ll initiate a battle, which is far and away the best part of this game. In fact, I’ve never played a card-based battle system that I enjoyed more than this one. The mechanics are kept surprisingly simple: at the beginning of each battle, you’re dealt eight “punch cards” randomly from your deck of 24 (which you can customize throughout the game), and you can play up to three cards each turn. Playing base cards (usually lower level attacks that have no number) will help you build up your steam power gauge, in turn allowing you to play even stronger cards that unleash powerful attacks, restore health, or cast buffs that help your team (or debuffs on your enemies). What really propels the gameplay in a big way are the variety of options at your disposal. Sure, you can play your cards as they’re dealt, but you can also strategically choose to pass on some in order to get the right combination to line up special combos that can, at times, save your bacon entirely. The battle system is also amazingly well-balanced. I played on the Normal difficulty, but the challenge remained consistent throughout, picking up toward the end. Image & Form did a great job making boss fights feel alive and engaging thanks to a number of different scenarios you’ll have to play through. For example, one boss poisons your characters every five turns, forcing you to constantly switch between damage control and going on the offense. Other bosses might have lackeys or pawns whose extra attacks and damage can add up over time unless you defeat them. Creative scenarios like this kept me looking forward to each and every battle, which is a rarity for me when it comes to RPGs. If there’s one thing that disappointed me, it’s the lack of activities and interaction with the world outside of battles. There’s little to no interaction with NPCs due to them being sparse, little to no side quests that you can carry out that either reward you with more loot or delves deeper into the game’s lore, no interesting minigames to shake things up, and no engaging puzzles aside from the ‘lite’ ones you come across (find a switch to open a gate, or rotate images a certain way to open a door, etc.). While the battle system is near perfect, the out-of-battle activities and exploration are the biggest aspects Image & Form could and should expand upon should they give the game a sequel (or create other RPGs like it). Still, the game has so much going for it that it’s easy to overlook this aspect this time around. The art, like in other recent SteamWorld games, is fantastic and draws on the strengths of Image & Form’s talented and creative team while the music keeps the story suspenseful and allows for some lighter moments as well. If you’ve played other SteamWorld titles, then it shouldn’t come as a surprise to you that SteamWorld Quest is another great entry. And if you’re hesitant because you’re not sure what to make of the card-based battle system, be assured that this is easily one of the best battle systems I’ve ever played in an RPG; it’s both fun and engaging, as is the deck-building element. While the game still has some room to grow for next time (more out-of-battle activities, for example), SteamWorld Quest is a tremendous first step into the RPG genre for Image & Form’s ambitious franchise and more than lives up to the lofty expectations the studio has set with its prior games. Overall Score: 8.5 (out of 10) Great SteamWorld Quest is fun, zany, and boasts what is possibly the best card-based battle system in any game to date. Though not without room to improve, this is yet another genre Image & Form has shown considerable skill and expertise developing in, and I can't wait to see what's next. Disclosure: This game was reviewed using downloadable Switch code provided by the publisher
  2. Jordan Haygood

    Review: Xenoblade Chronicles

    Developer: Monolith Soft Publisher: Nintendo Platform: Wii Release Date: April 6, 2012 ESRB: T for Teen Xenoblade Chronicles is an interesting beast of a JRPG. The first time I ever heard about the game, it was just one of three pieces to the localization campaign known as Operation Rainfall. With the game supposedly never to be released on shores that would allow me the opportunity of playing it, I wasn't all that sure what it was. That is, until I heard nothing but praise from every other country who had the game. I was intrigued by that point, and wanted nothing more than for Nintendo of America to at least give us Xenoblade Chronicles, which seemed to be the favorite of the three JRPGs. It took a while, but at last, after dealing with their Xeno-phobia (see what I did there?) for so long, NoA finally decided to let this game slip through. Sure, the game was in limited supply and could only be purchased at GameStop, but I got my mitts on it nonetheless, and I can vouch for the awesomeness this game is said to have – things like a very deep and enthralling storyline, an expansive and extraordinarily beautiful world, the wonderfully stellar soundtrack, a fun and innovative battle system, and the nearly endless depth of side-content. This RPG is certainly one for the ages and is what could very well be one of the most incredible games of the entire generation. I'm a sucker for good storytelling. And what Xenoblade does in that regard, it does exceptionally well. Many RPGs I play tend to have rather generic stories that rely heavily on common RPG tropes, and the ones that try to be different often try too hard that you can't really get into their stories (basically my feelings about Final Fantasy XIII-2). Xenoblade, on the other hand, has one of the most captivating and creative stories I think I've ever seen in an RPG. Seriously, I found myself irresistibly attached to the game for hours-on-end just to find out what happens next. Right on the outset, Xenoblade Chronicles captures your attention by introducing its worlds – two colossal titans that have become dormant during an epic battle and have since become the hosts of all known life. On the Bionis – the organic titan, organic life forms such as the human-like Homs, the adorable little Nopon, and the wing-headed humanoids (hominoids?) called the High Entia live out their peaceful lives. That is, peaceful until the mechanical Mechon from Mechonis – the mechanical titan – attack. You play as Dunban at first, who is a Hom soldier with the only weapon that seems to have any effect on Mechon armor – the Monado. During a battle between Homs and Mechon, Dunban helps to drive them away, getting injured in the process. A year later, their mechanical enemies return to disrupt the peace once again, and a young researcher from Colony 9 named Shulk must learn to wield the Monado and, with the help of a mixed group of highly interesting characters, journey across the titans to end the threat once and for all. And what a journey it is. The environments in Xenoblade are truly massive and welcoming to all you would-be explorers out there. On your way from story point A to story point B, it's hard not to get sidetracked by the many new places you discover along the way (many of which reward you with experience, which adds a lot to what it means to gain "experience"). However, the game does a good job limiting the amount of exploration the player is allowed to do upon entering a new area by placing really high-level monsters in certain places to turn you away until later in the game (unless you think your two-man, level 8 party can take on a level 70 giant). This helps the game feel really well-paced as it keeps the player from getting sidetracked for too long before deciding to return to the story. It gets difficult at times not to get a little sidetracked, though, since this game provides hundreds of sidequests and tons of collectible goodies to steal your attention away. The vastness of Xenoblade Chronicles is complimented beautifully by some of the most stunning visuals that have ever graced the Nintendo Wii. More often than not, I would find myself stopping to enjoy the view, from the towering cliffs around the Bionis during the day to the glowing red eyes of the Mechonis itself in the night sky – all with great clarity and magnificent rendering. And watching the appearance of the world around you change with the time and weather patterns is certainly a sight to behold. The only flaws I noticed within the game“s visual grandeur were slightly muddy textures and somewhat average-looking character models. However, I also understand how hard it must be dealing with the Wii's graphical limitations, and Xenoblade being as gorgeous as it manages to be makes these slight downsides nothing more than a mere afterthought. And even with the character models looking like something out of a GameCube game, the fact that they change appearance with every little thing you equip on them (including bikinis, hubba hubba) more than makes up for that. And so do the characters themselves, each with their own unique personality and distinctive styles. Not only is it nice that the characters aren't generic-looking at all, but it's just hard not to enjoy them as characters, as they each have different things to love about them. They also have their own distinctive voices, no two sounding similar at all, and that“s certainly refreshing. It also helps that the voice acting in Xenoblade is all-around fantastic, even if the lip-syncing seems a tad off sometimes. Voice acting isn't the only good audio aspect Xenoblade has going for it, though. In terms of quality and effectiveness, this game's soundtrack is outstanding. The music is great to listen to on its own, but not many RPG soundtracks have immersed me into their respective games quite as well as this one. When something intense is happening in a cutscene, the music makes you feel that intensity; when you're fighting a powerful enemy, the music pressures you into trying your hardest; and when you're exploring the beautiful landscapes of the Bionis, the music gives you a very pleasant feeling. And the best part is, the music never gets old. Nope, never. It's definitely good that the battle music is as effective in making you feel the pressure of battle as it intends to be, because it really helps in supporting just how great of a battle system it is. Breaking into MMO and Western RPG territory a bit, battles take place in real-time, allowing you to move freely around your enemies. Players use an auto-attack when they're close enough to an enemy, but also have up to eight "Arts" that they can use. These are basically specialized moves that encourage high levels of strategy that makes the fighting much more satisfying to get involved in. There's a wide variety of arts for each character, too; some dealing more damage depending on how you use it, others that cause certain status effects, and your expected healing moves. There are also "chain attacks" that allow you to unleash a series of arts from each party member, one at a time, until the chain breaks. The battle system is pretty complex, but the way it's handled makes it easy to jump into, while you slowly learn different techniques throughout your journey via tutorials and your battling skills evolve over time, making your overall fighting experience remain fresh throughout the game and flow much better than being spammed with everything at the beginning and expected to retain all knowledge for the next 70+ hours. There are also some other unique battle mechanics to mess around with, including specific special arts that each character can use once they've auto-attacked enough. Shulk's is the most interesting one as it highlights the Monado, allowing you to use one of several different powers the sword gains throughout the game. In addition, the Monado also allows the player to see the future to the moment an enemy unleashes a devastating attack so that they can act accordingly. There are plenty more unique features in Xenoblade's battle system, and with so much involved, is something I can't fully detail here. Take my word for it, though: it's a blast. There are also plenty of other general content that makes the game more interesting for those willing to take advantage of it, such as skill trees, skill links, a relationship-building system between party members and countless NPCs, heart-to-heart events, and more. The game is so jam-packed with content that it's mind-blowing. We already knew that Xenoblade Chronicles was a great game before it arrived stateside, as other countries had already praised it for its gorgeous visuals spanning ginormous amounts of virtual land mass, beautiful music that never gets old, and a captivating and very creative storyline involving gigantic titans, mechanical foes, and a sword with the power to control the fate of all things. But once I was finally able to spend 70+ hours exploring the incredibly expansive world, become addicted to over 400 unique sidequests, and see for myself just how fun the unique battle system is, all of which overshadow the game's very few flaws into oblivion, I realized that Xenoblade Chronicles is by far one of my favorite experiences I've ever had on the Wii, and definitely the greatest RPG I've played in quite some time. But more importantly, this game truly excels as a video game in general, and is one that I feel no shame in calling a masterpiece. Pros: + Captivating storyline within a creative setting + Likeable cast of characters + Gorgeous visuals alongside massive environments + Outstanding soundtrack and voice acting + Fun, unique battle system + A nearly endless amount of content Cons: - Some graphical hiccups - Slight lip-sync problems Overall Score: 9.5 (out of 10) Fantastic With so many good things about it, Xenoblade Chronicles is by far one of the Wii's greatest games. But it goes beyond that, proving itself to be one of the greatest RPGs ever made.
  3. Now that we know the Illuminati is involved, I'm sure #DeusExHumanRevolution is going to get a lot more tinfoil hat crazy. Come swing by the #Twitch stream and bring your crazy and hype! https://www.twitch.tv/royzoga123
  4. Now that we know the Illuminati is involved, I'm sure #DeusExHumanRevolution is going to get a lot more tinfoil hat crazy. Come swing by the #Twitch stream and bring your crazy and hype! https://www.twitch.tv/royzoga123
  5. More Sci-Fi and Aug action tonight on #Twitch! Come swing by the stream and watch more of my first playthrough of #DeusExHumanRevolution! Be sure to spam some of your favorite emotes and make jokes about not asking for this. https://www.twitch.tv/royzoga123
  6. Continuing on with the first playthrough of #DeusExHumanRevolution tonight on #Twitch! Come swing by and check out the new streaming layout. I think it turned out amazingly, so much more neat and clean looking!
  7. Tonight I'm starting my new game! Come join the #Twitch stream to see some of my first time playing #DeusExHumanRevolution! Be sure to spam some of that #GreenRanger hype, and bring those night time sunglasses!
  8. Time to finish up #JadeEmpire! Swing by the #Twitch stream and spam some of that #greenranger hype! Let's put an end to all this nonsense and betrayal. Plus, I'll be deciding my next game tonight and #DeusExHumanRevolution is the front runner! https://www.twitch.tv/royzoga123
  9. The time has come to punch people furiously! Come watch some more of my first #JadeEmpire playthrough on #Twitch! Oh, and be sure to spam that #GreenRanger hype, or whatever your favorite emote is. https://www.twitch.tv/royzoga123
  10. The quest continues tonight with more #JadeEmpire! Tune in on #Twitch to find out how our encounter with Gao the Greater goes. Oh, and be sure to spam that #greenranger hype! https://www.twitch.tv/royzoga123
  11. Ready for more of that #JadeEmpire!? Swing by the #Twitch stream and watch some cool martial arts and RPG fusion as I tackle through Bioware's classic adventure. Oh, and spam that #GreenRanger hype! ROYZYABOY https://www.twitch.tv/royzoga123
  12. #JadeEmpire continues tonight on #Twitch! Come by and have some fun, watch some awesome RPG fun and relax. Oh, and maybe spam some #greenranger hype! ROYZYABOY https://www.twitch.tv/royzoga123
  13. Time to start the next game, #JadeEmpire! Come drop by the #Twitch stream and experience a classic RPG from the creators of #KOTOR and #MassEffect. ROYZYABOY https://www.twitch.tv/royzoga123
  14. We're less than two weeks out from the release of Radiant Historia: Perfect Chronology -- the enhanced re-release of the 2011 RPG which adds all-new game content -- and now Atlus is giving you a closer look at what you can expect to get with the launch edition of the game. It's a clever little video that mirrors the game's alternate timeline scenarios where Atlus PR Manager Jacob Nahin must choose three different paths for the game's unboxing, thus giving you three different links to choose at the end of the short video. Regardless of which you choose, you'll get a closer look at the game's elongated box, art book, and stickers. Also, if you're interested in the game but aren't sure whether to make the leap and buy it yet, you can check out the demo for the game on the 3DS eShop right now. And while you're there, you can pick up the Radiant Historia 3DS theme for the low, low cost of completely free. Finally, here's a glimpse at the game's DLC release schedule- February 13 (Launch Day) Growth Ring ($1.99): Consumable item. Gain additional EXP. Mole Armlet ($1.99): Consumable item. Gain additional money. New Difficulty: DEADLY (Free): Unlock "Near Death" difficulty. Chibi Art Pack ($2.49): Switch main character art to Chibi art. Classic Art Pack ($2.49): Switch main character art to original version's. Bathing in Mana ($3.99): Fan service event. Each character will show up ready for a swim. Plus an additional boss battle. February 20 Rage of the Fallen ($2.49): Rescue Aht and Marco in New Granorg in different timeline. Under the Moonlight ($2.49): Investigate information leak with Eruca and Rainey in New Granorg in different timeline. February 27 Settling the Score ($2.49): Investigate the distortion in time with Rosch and Gafka in different timeline. Fight against seven bosses in sequence. Meeting in the Chasm ($2.49): Explore the hidden past of Nemesia. Hunting Corridor (2.99): A dungeon that you can find an item to boost up your character parameters. Radiant Historia: Perfect Chronology is set to launch on the 3DS family of systems on February 13. Will you be picking up Radiant Historia: Perfect Chronology? What are your thoughts on the launch edition?
  15. #DarkSouls is definitely a Christmas game, I swear. Okay, maybe not, but still come check out the #Twitch stream! Since it's Friday, I'm going to be live for a while! Stick around and be active in chat and you may win on a spinner wheel for a gifted sub! https://www.twitch.tv/royzoga123
  16. The journey for the lord souls continue in my first playthrough of #DarkSouls! Be sure to stop by the #Twitch stream for salt and hype! #SUBsale is still going on, new subscriptions / gifts are 20% off! Come get #PowerRangers and #SuperSentai emotes! https://www.twitch.tv/royzoga123
  17. Tonight we delve into some more side questing and start off with a Hydra fight! Come watch my #DarkSouls stream on #Twitch to check it out! Remember, the #SUBsale is still going on, so 20% off new subs. Come get those #PowerRangers and #SuperSentai emotes! https://www.twitch.tv/royzoga123
  18. The salt continues tonight on #Twitch! Come watch more of my first #DarkSouls journey and maybe laugh at my failures again, hah! Don't forget, the #SUBsale is still going on, so come get those #PowerRangers and #SuperSentai emotes for 20% off newer subs! https://www.twitch.tv/royzoga123
  19. (First Playthrough) Finally in Anor Londo! Come watch the #DarkSouls salt and hype unfold on #Twitch! Remember, the #SUBsale is still going on, so new subs and gifts are 20% off! It's the perfect time to get those #PowerRangers and #SuperSentai emotes! https://www.twitch.tv/royzoga123
  20. Playing more of that #DarkSouls tonight on my #Twitch stream, be sure to stop by! It's gonna be a late one too, lots of salt to be had. Also, remember there's a #SUBsale going on, new subs 20% off, so come get those #PowerRangers and #SuperSentai emotes! https://www.twitch.tv/royzoga123
  21. (First Playthrough) The Salty Souls Continues! Come join me as I continue on my #DarkSouls adventures on #Twitch. Also, remember new subs and gifts are 20% off for the time being while bits cheering nabs you some swanky new winter themed emotes! https://www.twitch.tv/royzoga123
  22. First Play through time! Join me on my first time through the original #DarkSouls on my #Twitch stream. Also, don't forget about the 20% discount for new subs and gifts! Come get those #PowerRangers and #SuperSentai emotes! https://www.twitch.tv/royzoga123
  23. Harrison Lee

    Review: Elex

    Developer: Piranha Bytes Publisher: THQ Nordic Platform: PC, PS4 and Xbox One Release Date: October 17, 2017 ESRB: M for Mature Note: This review is based on the PC version of the game Most modern RPGs have favored diverse, emergent storytelling, where traditional gameplay tropes of the genre are eschewed for greater accessibility and player empowerment. The Elder Scrolls series is the most obvious and greatest example of this trend, but there remain bands of holdouts who prefer their RPGs a bit more hardcore. The most old-school fans of the genre have often turned to Piranha Bytes, a German studio with a repertoire of flawed gems. The eccentric developer’s most recent release, ELEX, is much the same as the infamous Gothic and Risen series that have inspired it. You begin as nothing, and after hours of grinding, you’ll be only slightly more than nothing. The sooner you figure out everything can and will kill you, the sooner you’ll be on your way to deciding the fate of ELEX’s expansive, dangerous world. The Earth-like planet of Magalan is in rebuild after an apocalyptic meteor shower has left the landscape desolate. Humans huddle in small communes, from Mad Max-style bandits to nature-worshipping forest guardians. The planet’s surface is now scarred by strange blue crystals called elex. Some of the humans, known as Albs, have taken to ingesting the crystals in order to gain exponentially increased strength at the cost of their humanity. Believing the rest of the world to be a plague of free will, the Albs will stop at nothing to extinguish resistance and bring the world of Magalan under control. Players take on the role of ex-Alb Jax, a former commander who’s left for dead after he fails an important mission. For some reason, Jax has to hunt down his brother who tried to kill him and take his revenge. Not much of this is really explained, save for some loading screen text, but the plot is more or less a pretext to go nuts. Players will come into contact with four different factions, each with their own set of quests to complete, fighting styles, and purchasable gear. After visiting each faction and getting some introductions out of the way, players are free to align with a given faction and pursue the associated main quest lines. Many of the choices you’ll make throughout the various missions will impact later plot outcomes. It leaves a better sense of permanence and impact, even if the consequences aren’t immediately felt. The side quests are equally engaging, focusing on the efforts of various faction members to make a living in a post-apocalyptic society. You’ll be doing as many supply runs and fetch quests as you will combat encounters. Despite the general similarity in quest types, it doesn’t always feel as rote as it sounds. Part of this is due to the strong world design ELEX offers. Environments are generally varied, and there are always fun secrets and side quests hiding off the beaten path. Jax comes prepackaged with a jetpack, which means getting around to higher elevations is a breeze. Just be forewarned….the earlier levels make it difficult to traverse enemy-ridden areas. Your equipment is your only defense against Magalan’s steady stream of non-level scaled threats, so you’ll find avoiding conflict tends to be the best bet until your gear is improved. You’ll be doing a lot more running than fighting. When fighting becomes unavoidable, ELEX fumbles a bit. There’s a combo-based combat system that’s a holdover from previous Piranha Bytes games (unless you’ve played Risen, you wouldn’t know this). Like many of ELEX’s systems, not much is explained. You’re left to deduce the combat mechanics on your own, which can lead to some frustration when you’re regularly getting caved in by mutant dogs. Melee is also the most useful method of combat, with ranged weaponry being mostly ineffective due to ammo/damage constraints. ELEX is also a little rough around the edges on the technical side. You’ll see some funky bugs every now and then, including a bit of clipping or getting stuck on game-world objects. Some of the voice-acting can also come off a bit stilted, though I generally didn’t notice it that much. This is clearly an ambitious game limited by a smaller budget, but you’ll be too busy trying not to die to notice. What may frustrate you more is the hit-or-miss combat and the lack of clarity in how to navigate Magalan. ELEX is very old-school in its approach and pulls no punches in keeping you in your place, occasionally to detrimental effect. If you like your RPGs a bit on the punishing side, ELEX will likely be up your alley. It can be a beautiful, ambitious, and rewarding game. It can also be a maddeningly difficult and obtuse experience for the uninitiated. If you let ELEX unfold itself to you, you’ll find a deep, rich lore around decently-engaging exploration. Jax’s adventures don’t always land with a bang, but there’s probably something you’ll like in ELEX’s toybox approach to world-building and combat. Pros A rich, detailed game-world that is nowhere near as boring as the name Plenty of freedom to decide who you want to align with or destroy Surprisingly ambitious given the budgetary constraints, with plenty of things to see and do Cons Lacking polish on the technical side, and some stilted voice-acting/writing Painfully difficult for beginners, even on the easiest setting Overall Score: 7 (out of 10) Good ELEX won’t reinvent the wheel, but what it does offer is charming, if occasionally maddening. Take the time dig into Pirahna Byte’s weird mash-up of sci-fi and fantasy tropes if you dare, but stay for the atmosphere and freedom.
  24. Time to finish the Fight! I'm going onto the end of #StarWars #KnightsoftheOldRepublic2 tonight on my #Twitch stream! So stop by and see the epic conclusion! Also don't forget 20% discount for new subs! Come get those #PowerRangers and #SuperSentai emotes! https://www.twitch.tv/royzoga123
  25. I'm finally heading onto Korriban in tonight's #Twitch stream of #StarWars #KnightsoftheOldRepublic2! Be sure to come by and check it out, it's gonna be a blast! Also, new subs and gifts are 20% off, so come get those #PowerRangers and #SuperSentai emotes! https://www.twitch.tv/royzoga123
×