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Showing results for tags '16-bit'.
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So, this is pretty cool. Apparently a group is trying to recreate Ocarina of Time using the same engine/visuals that A Link to the Past used. So far, I have to say it's looking pretty spot-on! What do you guys think? Would you like to see this or other 3D Zelda games remade in 16-bit? Or perhaps vice-versa?
"The Super NES entered the 16-bit wars late, joining the Sega Genesis and NEC TurboGrafx-16. Nevertheless, with its pedigree, fan support, and quality software and featuring a stellar color pallet and unprecedented sound quality, the Super NES would quickly surpass the TurboGrafx-16 and catch up to the Sega Genesis. Years of wonderful competition ensued, much to the elation of multi-system console owners of the 90s."