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Found 43 results

  1. There once was a time when the only type of Pokémon storage was a series of boxes within a PC in whichever game you were playing. When you put the game down for good, your Pokémon were doomed to remain in their boxes ‘til the end of time. With the release of the Nintendo DS came a way to migrate Pokémon from the Game Boy Advance games to the DS iterations. And then came Pokémon Bank, which supplied a way to store Pokémon from the DS and 3DS games and move them around between any of the 3DS titles. Times have changed once again. Now that we have the highly popular mobile app that is Pokémon GO, the Nintendo Switch titles Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!, and the upcoming Switch titles Pokémon Sword and Pokémon Shield, a new storage method has been born – a cloud-based mobile app called Pokémon Home. Announced at the 2019 Pokémon Press Conference, the app is basically a ‘home’ for any Pokémon you have, housing creatures from GO, Bank, and any of the Switch titles. As the creators themselves explain it, it’s “a place where all Pokémon gather.” Storing and transferring your Pokémon aren’t the only things you can do with Pokémon Home, however. You will also be able to trade with friends, strangers nearby, or people in other parts of the world. They need the Pokémon Home app, too, of course. Pokémon Home will be available in early 2020, so stay tuned. Source: YouTube
  2. Jordan Haygood

    Pokémon Sleep Turns Snoozing Into Gaming

    For the past few years, millions have been enjoying the best excuse to get out of the house since a burning house, fittingly titled Pokémon GO. As the name implies, you play by...well, GOing places in the real world, doing all sorts of Pokémon-related activities, such as catching the creatures, battling with them, hatching eggs, and collecting items. It was a brilliant idea, to say the least. Now, it's time to take the idea a step further. No, we won't be playing in space or anything crazy like that. Instead, we'll be playing in our sleep. Nope, nothing crazy at all. Announced at the 2019 Pokémon Press Conference, we will be getting a brand new mobile app known as Pokémon Sleep, which will "turn sleep into entertainment." So basically, while Pokémon GO tracks movement to reward you for being active, Pokémon Sleep will track your sleeping habits and reward you for getting the sleep you need. In the end, the folks involved with these apps really want us to be as healthy as possible by using the Pokémon IP. And what better way, right? Coinciding with Pokémon Sleep will be a new gadget to play with. Remember Pokémon GO Plus? Maybe not. It's a little pokéball themed gadget that connects with GO to add a new and simple way of playing that didn't require looking at your phone. Well, get ready for a new version called Pokémon GO Plus+. No, you read that right. It's a bigger pokéball themed gadget (still small enough to stick in most pockets) that does what the original Plus did, only you can also put it next to your pillow when you sleep to use with Pokémon Sleep. Both Pokémon Sleep and Pokémon GO Plus+ will release sometime in 2020, so stay tuned. Source: YouTube
  3. Jordan Haygood

    Animal Crossing Pocket Camp

    From the album: Kaptain's Gallery

    © Nintendo

  4. First of all, if you haven't played Monument Valley, you should definitely do so. It's one of the best mobile games out there and one of the most stylistically beautiful games, period. Also, SURPRISE. The hit game got a surprise sequel that was announced at Apple's Worldwide Developers Conference and released at the same time. How developer UStwo managed to keep this under wraps until now is beyond me, but kudos to them for sustaining the surprise. Monument Valley II features more of the same mind-bending puzzles but also focuses more on storytelling through the use of character animations and the environment. Also, the main characters (yes, there are two this time) are a mother and daughter, and the narrative will focus on their relationship through the game. Will it directly tie into the first game's narrative? It doesn't appear to at the outset but you'll have to play the game to find out. Check out the trailer for the game below. Monument Valley II can bought on iPhone and iPad today for $4.99. An Android release is coming soon, though no release window has been detailed yet. Source: The Verge, Polygon Will you be checking out Monument Valley II?
  5. With Telltale Games having finished up their episodic run with Batman: The Telltale Series back in December, and looking to finish up The Walking Dead: A New Frontier (aka Season 3, which Episode 3 just released a few days ago), the developer is now looking ahead to its next release: Guardians of the Galaxy: The Telltale Series. The good news? It's coming a lot sooner than you think. Like, very soon. As in two-and-a-half weeks away soon. Yeah. As such, Telltale has shared the trailer for Episode One: Tangled Up in Blue, and it showcases the same humor that James Gunn infused into the movie from a few years back. Thanos, who most will know as the big bad behind the Marvel Cinematic Universe currently, is also shown to have a part in the episodic series as an antagonist. The plot as detailed by Telltale reveals that the Guardians discover an artifact of unspeakable power in the wake of an epic battle, with each of them having a reason for desiring it along with a new, ruthless enemy who is the last of her kind. Take a look at the trailer below. Given that the game appears to be set in its own canon (separate from the MCU), it's possible Telltale might throw a couple of curveballs at fans with some unexpected reveals, similar to what they did with Batman: The Telltale Series. Also, Nolan North plays the voice of Rocket Raccoon, so get hype! Guardians of the Galaxy: The Telltale Series is set to release on April 18 on PC, PS4, Xbox One, Android, and iOS. Source: Press Release Are you excited to play Guardians of the Galaxy: The Telltale Series?
  6. Roughly speaking, Nintendo appears to be off to a pretty good start with their smartphone games. SURE, there was a bit of outcry over the fact that Super Mario Run was $10 and people who regularly play free-to-play games weren't quite used to that but it also ended up energizing sales for Super Mario Maker 3DS and other Mario titles since its release. And y'know, there's the whole Pokemon GO thing as well, even if that's actually developed by Niantic and not Nintendo (though they have some stakes in it), but that's neither here or there. At any rate, you can expect Nintendo to keep up the smartphone releases for the foreseeable future. Nintendo president Tatsumi Kimishima stated in a recent investor Q&A that the company plans to release "two to three" games a year and that they would primarily serve as a way of introducing the company's intellectual property to a wider audience. So far the company has released three games on smartphones since March 2016: Miitomo, Super Mario Run, and the recently released Fire Emblem Heroes. An Animal Crossing game was expected to release before the end of this March, but has now been pushed back to the end of 2017. Given that two games have been announced for this year so far (and one has already released), it's likely we'll hear about a third at some point. Source: Nintendo (via Gamasutra) What are your thoughts on Nintendo's smartphone games so far?
  7. Jordan Haygood

    Fallout Shelter

    Has anyone else become addicted to this game? I'm not really that into mobile games, but I have to say, Fallout Shelter is one of those that just sucks you in and doesn't let go. Like other mobile games I actually enjoy, I'm sure I'll probably get tired of it. But for now, I think it's fun. Also, it's Fallout.
  8. Last year, we were met with a Harvest Moon game that wasn“t actually part of the long-lived Bokujou Monogatari farming series. You see, XSEED is now publishing the Bokujou Monogatari games in North America. But because Natsume owns the rights to the Harvest Moon name, XSEED couldn“t title the recent Story of Seasons as such. Natsume decided to take advantage of the fact that they still had the Harvest Moon name, and so they delivered their own brand new creation called Harvest Moon: The Lost Valley for 3DS. This Minecraft-esque farming simulator paled in comparison to the Bokujou Monogatari series and was extremely repetitive and empty. It seems Natsume hasn“t given up hope, however. They“ve listened to fans“ criticism of The Lost Valley and are aiming to make a (hopefully) better game with Harvest Moon: Seeds of Memories. Very eager to see how different this upcoming title from Natsume would be, I had the lucky opportunity to try Seeds of Memories out at E3. Natsume boasts that Seeds of Memories is “inspired by the old-school gameplay of the very first games.†If you couldn“t guess from that, yes, Seeds of Memories has a top-down 2D view like the older Harvest Moon games versus The Lost Valley“s completely 3D one. The graphics alone already show a definite improvement over those of The Lost Valley. While it“s not a complete throwback to the days of old with pixels and such, it“s still a nice 2D cartoony art style that suits the game. Unfortunately, Natsume“s demo for Seeds of Memories at E3 didn“t really go into gameplay such as taking care of crops or animals. All it had you do was go around the town and talk to villagers. “Wait, Leah. Did you say ”town“?†I most certainly did! If you played The Lost Valley, one of the first things you probably noticed was the lack of a town, which was one of the biggest factors in making the game feel terribly empty. Thankfully, Natsume realized how important such a thing was in these types of games and implemented one in Seeds of Memories. Seeds of Memories“ plot is pretty basic as far as Harvest Moon games go. Basically, you must “unlock the titular Seeds of Memories†by performing tasks such as giving a villager their favorite item or catching a giant fish. In a way, this premise sounds very much like collecting musical notes in Harvest Moon: Magical Melody for the GameCube. If you liked that particular Harvest Moon title, then Seeds of Memories might be right up your alley. Natsume hopes to release Harvest Moon: Seeds of Memories sometime this winter for Wii U, Steam, iOS, and Android. While the demo that Natsume presented at E3 didn“t really show much to judge it properly, I am really hoping that Seeds of Memories is a lot better than The Lost Valley.
  9. http://www.nikkei.com/article/DGXMZO...5A520C1000000/ (via NeoGAF) Honestly, I don't know how much to believe here, but the second paragraph does make some interesting remarks, and I could see it happening for reasons pertaining to trying to get as many third parties on as possible. If Android supports Unity and even some of the engines that are now being used like Unreal Engine 4, it would make porting a lot easier for many third parties in addition to smaller devs and indies alike. Of course, that doesn't guarantee anyone will come running back to Nintendo, but making the platform more open development-wise is definitely a start. On the other hand, this is Android we're talking about. Would Nintendo be able to use it to the fullest to get the most out of their games? Maybe, but I really don't know. What do you think? Is this baloney, or could you see it happening?
  10. It's a safe bet to say that even if you haven't played the popular party game, Cards Against Humanity, that you have at least heard of it. While a fun game to play with family and friends, those who might not have warm bodies to hang out with in the comfort of their own home have to miss out on the fun. Thanks to Cards Against Humanity being licensed under a Common Creative license, the ability to bring the game to PCs and mobile devices is possible. In fact, this weekend will see the launch of Cards Against Originality. Cards Against Originality is a web app that contains all the cards currently available in the Cards Against Humanity game. To play, all you need to do is visit the website and set up a game. Once set up, you will be given an URL link that you can message to your friends online. Cards Against Originality might not be the official app but in a day where toting around a full set of Cards Against Humanity cards or finding enough local people to play with, it definitely looks to give everyone a shot to show just how awful their card choices can be. Source: Business Insider, Cards Against Originality
  11. Last Spring, a Kickstarter for an alpaca-themed game called Alpaca Party was brought to our attention, and now—several months later—we've had a chance to interview the studio behind it, Meow Puff Games, as represented by Jessica Zamora (aka "izzybird"). _____________________________________________________________________ GP: So I heard you guys really like Alpacas; what brought about this love for the furry critters? JZ: Alpacas are super cute and they're pretty weird, so we instantly loved them! Also, they aren't just for looks (like a cat); they can be shaved for riches! But not really in real life because there's a lot of reality that ruins dreams, BUT in a game you can totally live off of alpaca wool riches. The simplicity is part of the fun [in my opinion]. :3 GP: Obviously your Kickstarter was successful, what was that process like for you? Did you have any stand-out experiences during the funding period, or after? JZ: It was pretty stressful; you put yourself out there and it's scary to think of not only failing but doing so publicly AND with a permanent archived website. GP: Did you have any stand-out experiences during the funding period, or after? JZ: I remember seeing one woman backed up for ~$300 (I think?) and we were so surprised because it wasn't someone either of us knew [in real life]; which is totally crazy!! GP: Would you consider Kickstarter for your next project? JZ: YES!!!!! We would definitely want to utilize Kickstarter again! Honestly, I feel like it was our intention all along to get to a point where we can make a larger scale project (which requires more money), but we wanted to prove to the world/internet that Meow Puff Games can deliver a small scale project first. Because seriously, there are so MANY Kickstarters out there that have screwed people over; as a backer, I'm more hesitant to hand out help now because of them. GP: Congrats on your Android launch! When can iOS users expect to join the Alpaca Party? JZ: Excellent question!! (This a standard I-Don't-Know response, hah!) Right now we are waiting for Apple to respond to us regarding IAP contracts, so we're probably looking at a February release. I'm not going to rant about Apple, it does take longer and the barrier to entry is a pain, but I really do believe the quality on the App store is higher than on the Play store. (My [point of view] does not represent all of Meow Puff Games, and only represents myself Jessica.) GP: Have you considered any other platforms? JZ: Alpaca Party is definitely a mobile/tablet-designed game so in that regard we have considered Windows phones, but we don't have any devices to test on [at the moment], and since there are so few Windows devices it's not really worth the amount of effort. GP: During my visits to Japan I've become aware of the Alpaca phenomenon that seems to stem off the Alpacasso plush toys. Did these influence your art style at all, or was it something else entirely? JZ: Yes! I actually own three Alpacasso plushies!! (one is really big X___x) They're so cute and I love their adorable faces! These alpaca definitely inspired our kawaii-themed alpaca art, along with a mixture of our artist's own person flavor! Our amazing artist is Nicole Rusk, feel free to check out her portfolio! http://nicolerusk.com/ GP: Since your game is available in both English and Japanese, I was wondering how much Japanese involvement you had with the development of this game? JZ: I studied Japanese in high school and visited Japan during that time, and I've pretty much always been one of those lame people who loves Japan and video games since I was a kid (*laughs*). Although, I haven't practiced in years so most of the localization credit really goes to Google Translate. GP: Have you ever played Paca Plus? (Check out our review here) Greatest dating sim ever Y/N? Have you played the sequels that have unfortunately not been translated into English (yet!)? JZ: (*Laughs*) No, I haven't played Paca Plus! I don't know what that is, but since you said it was a dating sim I am highly intrigued. Is it better than the pigeon dating sim?? (Is anything?!) [Editor's Note: For the uninitiated, Jessica is referring to the one and only Hatoful Boyfriend] I also haven't played the sequels, but I will look into the first one and get back to you (*laughs*). Note: This is a screenshot is from Paca Plus, not Alpaca Party GP: What's up next for you guys after this game? Perhaps Alpaca Party 2? JZ: After all the loose ends are tied up for Alpaca Party (iOS release & Kickstarter goods) I believe we will take some time to focus on our day jobs. (Alpaca Party & Meow Puff Games are side projects for now; that is, until we can accumulate enough funds to support our indie studio full time.) Our next game is a ways away; however, we will be turning in our cute alpaca and breaking out a super cool, badass shmup (shoot 'em up)! So look forward to that! A big thanks to Jessica for the interview and her time! Be sure to check out Alpaca Party on Google Play right here! And if you enjoyed this interview, leave a comment below letting us know what you thought!
  12. So, in case anyone hasn't heard yet, Dong Nguyen's successor to Flappy Bird has been out for a little while now. Has anyone here played it yet? Out of curiosity, I downloaded and played it for a bit yesterday. It's basically a vertical version of Flappy Birds but with a little bit of variation to it, and much harder. If anyone is interested, I can do a short writeup about it. But yeah, anyone else played it yet? If so, what do you think? And what's your highest score so far?
  13. San Diego Comic-Con is underway this week and Bandai Namco have announced that two Pac-Man games will be coming to mobile devices later this year. The first is a well-known entity—the highly addictive Pac-Man Championship Edition DX, which released on PS3 and Xbox 360 a few years back. In addition, a brand new game in the series was introduced as Pac-Man Friends and will feature tilt controls as you guide Pac-Man through challenging mazes to rescue his friends from the Ghosts' castle. It will feature 95 levels across 6 worlds and also include 9 unlockable uniquely powered friends. Pac-Man Friends will release on mobile devices first in September with Championship Edition DX following in November. Source: Press Release Are you interested in either of these new Pac-Man games?
  14. The newly renamed Choice Provisions (known previously as Gaijin Games, the developer behind last year's Bit Trip Presents...Runner 2: Future Legend of Rhythm Alien) has released a trailer for their newest upcoming arcade-inspired title called Whoa Dave!. In the game, the premise is to destroy monsters, steal their change, and survive. As the trailer shows, this is easier said than done, as Whoa Dave! is fast, frantic, and pretty challenging. Choice Provisions has announced that the game is currently slated for release on 3DS, PS Vita, iOS, Android, Steam, and OUYA, with possibly more platforms to come later. They're also working on determining a release date, which could be as soon as this Summer, and mention that it will "definitely be out soon." In the meantime, be sure to check out the game's trailer below. Source: Totally Choice Are you interested in Whoa Dave!? Let us know below!
  15. sookielioncourt

    Review: HonorBound

    Developer: JuiceBox Games Publisher: JuiceBox Games Platform: iOS and Android Release Date: February 2014 Rated: 4+ HonorBound boasts elements that a role-playing game (RPG) must exhibit: a turn-based gameplay, character modification, progressive levels, and orchestral visuals, and scoring. Players are tasked to choose their heroes to send in the battlefield, to bring stability to a land of chaos. Similar to Monster Legacy that we“ve previously featured, HonorBound employs a Pokemon-style mechanism, as you beat monsters and turn them into playable heroes. Below is our comprehensive review of this mobile game. Gameplay The goal is to create and lead a squadron of warriors to save a fantasy world dominated by witches and zombies. You will need to choose one character from five elemental heroes. As the game progresses, you need to bank on your strategy to form the rest of your squad. In completing your team, there“s an option for summoning the forces of good, including a wizard or an archer, which can be done using your initial allotment of treasure. Starting the game becomes a breeze, with the ability to collect player points and potions to use in battles later on. But, if you“re saving these for more important actions, you can recruit your party from the battlefield, by weakening your enemies and slowly recruiting them to your team. You can buy new gears, educate them on spell casting, and even combine two heroes to conjure a superior one. Upgrading player ranks Away to level up your characters is to battle them out -- the more difficult the battle is, the higher the chance of getting experience points. Write Party said you can earn more points from a player VS player (PVP) battle, as opposed to a player VS enemy (PVE) one. If you recruited a new hero, the best way to increase their statistics is to take them into an easier level, before proceeding to a more challenging one. In the commander“s case, there“s no need to battle to increase stats. There“s a plus sign located next to the rank category, which spends embers to upgrade when tapped. Ritual 2 and Ritual 3 You can evolve your cards upon reaching Ritual 2. There“s a star ranking, indicating if your cards have fully increased its stats, which can be anywhere between 1-4. If your Warrior Rank has one gold star and three gray ones, it means it can still evolve three times more. Meanwhile, reaching Ritual 3 allows you to fortify your gaming cards. In the middle of a battle, you can pick one gaining card and some sacrifice cards. Take note that the gaining card will yield large amounts of experience. This comes in handy when dealing with tougher enemies and battles. Graphics and sounds In terms of graphics, JNM Tech gives it an 8/10, saying it boasts of flash animations and cartoon-styled worlds and characters. “Menu items look smooth with no glaringly obvious blocky textures,†the article said. These graphics are best exhibited by an iDevice such as the iPhone 5S, which comes with a Retina display that takes care of loading periods and response time. Meanwhile, the graphics are complimented by an overlay of orchestral musical scoring, reminiscent of an old school RPG game. This is best experienced with a handset with a cutting-edge sound technology and graphic prowess like the HTC One M8. It“s one of the latest HTC smartphones that has a revamped BoomSound, as confirmed by O2, which delivers a powerful sound experience without causing distortion. Inside the battles PocketGamer said that the pitfalls are found in the game“s design choices. If you“re not in a battle, you basically just wander in search for treasure. The environments have a claustrophobic element, wherein a battle can be triggered by just a simple interaction with your opponent. Lastly, each step costs energy. When you ran out of them, you either wait for it to be recharged or purchase for energy. PocketGamer said there are certain areas you need to traverse, which are over your maximum number of energy. Conclusion: Overall, HonorBound is an addicting RPG game, appropriate for all players with varied skill sets. The combat provides enough room for players to exercise their freedom in creating their own tactics. What do you like about this four-month-old RPG game?
  16. So I began playing The Simpsons: Tapped Out after getting my new phone back in December, since it was actually able to handle it. Anyway, I have very few neighbors, so I thought I'd make this thread. Basically, I will compile the usernames of everyone here who plays the game so that we can all be neighbors. Sounds fun, right? Neighbors: Jordan Haygood: kaptainj512 DarkCobra86: Dark_Cobra_86
  17. Legendary tactical RPG developer Yasumi Matsuno took to Kickstarter just a month ago in order to fund his newest and latest effort (along with developer Playdek), Unsung Story: Tales of the Guardians, and now the game looks to have narrowly completed its funding just 20 hours before the final deadline. Unsung Story was already being developed for iOS/Android, and now thanks to Kickstarter, it will also be released on Linus, PC, and Mac in July 2015. The project ultimately surpassed its $600,000 goal with a final total of $647,098. Unfortunately, none of the stretch goals have been reached yet (which start at $750,000); some of the notable early stretch goals would see the game being ported to PS4, Vita, and 3DS. Just a few days ago it was also revealed that Matsuno's longtime friend and collaborator Hitoshi Sakimoto would be joining the development team as the game's composer. Sakimoto is most famous for his soundtracks for Final Fantasy 12 and Final Fantasy Tactics as well as its spin-offs. Source: Kickstarter (via Polygon) Are you excited for Unsung Story?
  18. Even if you haven't been following all of the brouhaha over Flappy Bird, you've likely at least heard about the hit game which has managed to become a causal game phenomenon over the past week or two. But alas, it looks like the end is in sight for the game. Dong Nguyen, the game's developer, mentioned on Twitter that he will be taking the game down tomorrow. Why? "It is not anything related to legal issues. I just cannot keep it anymore," Nguyen tweeted. An earlier tweet of his from today elaborates a little more on his motive behind this, saying that while he can call Flappy Bird a success, it also "ruins his simple life" so now he hates it. Although he still doesn't go into detail over why that is, an interview with Tech Crunch revealed that he is the only person working on the game and "has no resources to do anything besides uploading the game." Kotaku also noted that Nguyen mentioned on Twitter earlier in the week that Flappy Bird's success is giving him unwanted attention and it is "something he never wanted." As such, he's no longer doing interviews and avoiding the press. So there you have it. If you're interested in downloading Flappy Bird, you have about 20 more hours to do so before Nguyen has it taken down for good. Source: TechCrunch Are you surprised that Flappy Bird is getting taken down?
  19. Nintendo has often been pressed by its investors to do more with the mobile market these days, especially with Wii U sales floundering for much of the year, and now it looks as if the company may be looking a bit more into that field than previously thought. According to Nintendo Everything, a software engineer at Nintendo of America named Nando Monterazo tweeted some revealing information about the project he's working on, such as that he was experimenting on a tablet of Nintendo's and that it was based on Android. Apparently, his tweets reveal that the Nintendo tablet would be used for educational games featuring Nintendo characters and intended for children in school-like environments. Monterazo quickly deleted the tweets (thankfully, Nintendo Everything managed to capture the tweets before they went down), however, and mentioned in a later tweet that he was surprised at how dangerous the internet could be since he was pulled off the project for tweeting about it. In any case, there's no guarantee that we'll actually see any of this if it is true, as it seems Nintendo is only in an experimental phase at the moment, but it's interesting to hear that the company is finally experimenting with the use of other tech than their own proprietary consoles and handhelds.
  20. Never got a chance to play the highly addicting Tokyo Jungle for PS3? If you own a Vita or Android device, you can now check out Tokyo Jungle Mobile instead. Tokyo Jungle Mobile plays pretty much like its console counterpart, except it seems to be based on a grid system instead. Survive, mate, and make it over 100 years through generations of offspring! The animal selection is still just as hefty as well with over 40 species to choose from. You can buy Tokyo Jungle Mobile now for only $3.
  21. Have you ever played QWOP? The browser-based game may look like a simple Olympic-themed game at first glance but changes to diabolically difficult as soon as you start to play. Using the keys Q, W, O, P, you are meant to move the runner's legs independently based on the muscles the buttons are tied to. As you might expect, it results in a lot of failure. Watching the red-suited runner continually crumble under his player's incompetence is simply funny and now Android users can get a taste of this on the go. QWOP came out the Google Play Store this week and invites everyone to give it a go. The biggest change in the port is that it now features upgraded visuals. Instead of using keyboard input, it now has the limbs tied to touch controls but it still appears quite tough. Pick QWOP up if you feel like making you friends laugh in line or whatever proves to be a good time to whip out some Android device.
  22. Marcus Estrada

    What's Inside the Cube? Peter Molyneux!

    Curiosity - What's Inside the Cube was, well, a curiosity when it launched in November 2012. Instead of being what we typically expect of games, it was an incredibly simple piece of software that required users to tap away at blocks. That's all. The smartphone/tablet-based title was more thought experiment than game, interested in seeing how long and how many people would tap the blocks without knowing why they were really doing it. From the beginning, we knew only one person would win and discover something "life changing". Today, on May 26th, the cube was finally finished. Billions of blocks were tapped away by players but only one person was the winner. After verifying their win with Molyneux's 22Cans studio, they were also able to reveal the winning video to everyone. Is it really life changing? That depends on your idea of the term. What Molyneux has offered the winner is the role of a god in their upcoming game Godus. Not only will they shape the rules of the game but they will also receive a portion of the money that Godus makes upon release. This is great for the winner but also great for 22Cans because everyone's curiosity has led them to watch what is basically a commercial for Godus.
  23. What has differentiated modern consoles from the previous generations? Sure, there are better graphics and more creative uses of hardware, but that's not all. One of the biggest changes to the current gen was the introduction of system-wide Achievements/Trophies, online leaderboards, and more social interactivity. Google doesn't want the Play Store to be left behind and has today introduced many of these features for the mobile crowd. In fact, Google Play now has a games offshoot. Achievements, leaderboards, online play, and even cloud game saves are all a part of this transition. According to Google, these items are available to Android users but also for many iOS products. Things like leaderboards can be checked through the application itself or on Google+. Gamers can also situate themselves for a multiplayer game through use of G+ Circles. Of course, how many will actually do that is unknown, but the feature exists all the same. Despite the launch, it will take time for a majority of developers to make use of the new services.
  24. The Ouya is nearing ship date for those who backed the project when it was on Kickstarter. The consoles, which ships on March 28th, shall be arriving on supporter doorsteps months before the system hits retailers. Although the store service is already live, there are many other modern features being missed out on. When speaking with The Verge, an Ouya representative was able to clarify a few things. For one, the possibility for online multiplayer in games exists, but of course it is up to each individual developer to add that functionality themselves. However, other modern gaming amenities such as friends lists, achievements, and any messaging system are set to be absent. No, this isn't just oversight, but is not yet completed. All of these features are set to come in time (although it wasn't stated if they will be available by the official launch in June). Back during the campaign, users were able to secure their own Ouya usernames, which at least lets us know that at some point we should be able to make use of them.
  25. Marcus Estrada

    Humble Bundle with Android 5 Goes Live

    After Humble Bundle teamed up with Mojang to have their Mojam game jam, they are back to putting together their own bundles. As you can probably guess from the name, Humble Bundle with Android 5 is a bundle that features Android games. However, don't let that discourage you as all the games actually work for PC as well. Here are the games which come at any purchase price which all run on Windows, Mac OSX, Linux, and Android: Beat Hazard Ultra Dynamite Jack NightSky HD Solar 2 Along with those games comes the soundtracks for all but Dynamite Jack. Of course, there are more possible goodies to nab with the bundle. Paying more than the average of $6.59 unlocks Dungeon Defenders (and all its DLC) as well as Super Hexagon. Their soundtracks also come with the price point. All games have Steam keys as well, but only if you pay over the $1 minimum. Many of these games are probably familiar to you but take a look at the official trailer if you're interested:
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