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Found 17 results

  1. Finishing up the original #Fallout tonight, and man, this game is a Wasteland Legend! It's been so much fun to see where the franchise all began and how much it's changed compared to today. Be sure to stop by on #Twitch to see the epic conclusion! https://www.twitch.tv/royzoga123
  2. Is Ian Still Blocking the Door? I really hope not, otherwise we might have to kill 'em. Either way, come watch some of the original #Fallout on #Twitch and have a grand ol' time! First official stream with a sub button, so hype! https://go.twitch.tv/royzoga123
  3. Can I kill super mutants now though? We're certainly going to find out! Come check out the #Fallout #Twitch stream! https://go.twitch.tv/royzoga123
  4. Trapped in a Wasteland Fantasy! Come watch the original #Fallout right here on my #Twitch stream! https://go.twitch.tv/royzoga123
  5. For the Brotherhood! If we end up joining it that is. Come check out my #Fallout stream on #Twitch! https://go.twitch.tv/royzoga123
  6. Hot Wire Taping Action! Or at least more of the original #Fallout! Come check it out on #Twitch for some fun! https://www.twitch.tv/royzoga123
  7. Dwellin' in them Vaults, playing the original #Fallout! Come check it out on my #Twitch stream and yell at me! https://www.twitch.tv/royzoga123
  8. Jordan Haygood

    Fallout Shelter

    Has anyone else become addicted to this game? I'm not really that into mobile games, but I have to say, Fallout Shelter is one of those that just sucks you in and doesn't let go. Like other mobile games I actually enjoy, I'm sure I'll probably get tired of it. But for now, I think it's fun. Also, it's Fallout.
  9. Steve Bitto

    Fallout 3: Game of the Year Edition $7

    Fallout 3: Game of the Year Edition is only $7 on Amazon! I actually picked it up since I never played the expansions. Anyway I thought it was a good deal for the content. Still available at this price... just select Amazon as the seller (under 'More Buying Options' on the right)... http://www.amazon.com/gp/product/B002BXKJ6O/ref=as_li_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=B002BXKJ6O&linkCode=as2&tag=xbox360poker-20&linkId=XZY356QLDNKC36FX
  10. The hotly-anticipated Steam Winter Sale has not yet begun but if you can't wait (or your taste is distinctively more retro) then head over to GOG in the meantime. They've just launched their annual 2013 DRM-Free Winter Sale which will run until the end of the year. Basically all classic PC games are half off and indie titles have varying discounts. GOG's sale offers rotating daily deals as well as continuous discounts on the rest of the library. There are also "boxes" which appear to offer random games at great discounts if you can't figure out what to buy yourself. The sale runs from right now until the end of the year which leaves ample time to select purchases. If you'd rather get something for free then GOG even has you covered there. As part of the celebration, they're giving away Fallout, Fallout 2, and Fallout Tactics for free to all members. The only catch is this giveaway ends in 48 hours. If you're interested then go and download them now! Or, you might have to wait a little, as GOG's servers currently seem strained.
  11. According to the website of their parent company ZeniMax Media, Bethesda Game Studios appears to be looking for programmers for an unknown upcoming project for next-gen consoles. Bethesda is, of course, responsible for such classics as Fallout 3 and the Elder Scrolls series, so it's possible that this could be in one of those universes. This could even support hints of a possible Fallout 4 being in the works, for all we know. The job listing on ZeniMax Media's website calls for a "Future Generation Console Programmer," and they will be looking for "experienced programmers to work on cutting-edge technology for an unannounced game on future-generation consoles." Anyone who wishes to apply must have no less than five years of game development experience, must have shipped several games, and must have "extensive experience" with PlayStation 3 and Xbox 360. Aside from that, having worked with DirectX 11 and spent some time with Bethesda's own games will really help your chances. With rumors of Sony's and Microsoft's next-gen consoles flying around in swarms, and with an upcoming PlayStation event expected to involve the announcement of the PS4, such a job listing can only make gamers more anxious for the arrival of these companies' new consoles to the next-gen party. What do you hope this unannounced game is? Fallout 4? Elder Scrolls VI? Or perhaps a new IP?
  12. Not long ago, we reported that Fallout 3's favorite radio DJ Three Dog hinted (via his voice actor Erik Todd Dellums in some tweets) at what could possibly be an upcoming Fallout 4. That may not be the secret project he was referring to, however, as it seems Bethesda Softworks might actually be planning a Fallout-branded television show. The company has yet to make such an announcement, but The Vault has recently discovered a new trademark application from Bethesda themselves, listed as an "ongoing television program set in a post-nuclear apocalyptic world." Further hinting at a possible Fallout TV series can be found in a rumor from August of last year, which suggested that the next Fallout game would be set in Boston, Massachusetts. This rumor forged from reports that Bethesda developers were seen "scoping out and researching" the city. This scoping and researching could indeed be for a new Fallout game, but could just as likely be for the eventual shooting of a TV series set in the Fallout universe. This remains to be seen, and we will have to wait and see where this news ends up next. Do you think Bethesda could actually be making a TV series? Would you like to see a Fallout TV series go on the air, or do you think the series is better left to games only?
  13. Jordan Haygood

    Three Dog Hints At a Fallout 4

    "People of the Capital Wasteland, it is I, Three Dog, your ruler! Hear me, and obey! Oh sorry, that's that other radio station." Anyone who has played the game Fallout 3 has probably listened to Galaxy News Radio quite a bit, and with it, its hilariously-cool DJ Three Dog. Earlier today, Three Dog's own voice actor Erik Todd Dellums (making this a completely legitimate source) gave pretty strong hints at an upcoming entry to the Fallout series, and one with Three Dog's return, no less. In a recent tweet, Dellums said "there may be more of the Dog coming! Fingers crossed!" Sure, this tweet isn't the most solid of hints, but his next one certainly added more weight to that statement. "I was given permission to release that tease," he tweeted. Since Three Dog only appeared in Bethesda Softworks' Fallout 3 and not in Obsidian Entertainment's Fallout: New Vegas, this "permission" Dellums got may very well be from Bethesda, who could actually be working on, or at least planning, a Fallout 4. We'll have to wait and see what Three Dog's hint becomes, but with signs pointing toward a Fallout 4, hopefully we hear about it in the near future. Do you think Bethesda might announce a Fallout 4 sometime soon? Are you excited at a possible Three Dog return?
  14. Kezins

    Fallout 3 GOTY $9.99 on Amazon

    http://www.amazon.com/Fallout-3-Game-Edition-sony-playstation3/dp/B002BXKJ6O/ref=reg_hu-rd_add_1_dp Pretty good price if you ask me. I'll warn you that you can beat the game with few freezes, but if you do the DLC after beating the game, you'll run into a lot of issues. Still a great price at $10 if you never played it.
  15. Unless there's some huge conspiracy going on at every major studio in the world that I don't know about, then I think its pretty safe to assume that all video games are designed by humans. Maybe one lizard man, I don't know. The point is that humans make mistakes or just tend to ignore the obvious flaws in certain aspects of their work. These decisions usually just end up as aggravating aspects in otherwise great games, but that doesn't mean I hate them any less for existing in the first place. We're living in a world where games are now capable of almost anything you can imagine, so why are we still seeing these same old things appear in so many games? Barriers That Aren't Actually Barriers At All I understand that our game worlds can't be endless. Technology has made some huge leaps and bounds, but we're nowhere near capable of infinite (or nearly infinite) game worlds to explore. But that doesn't excuse some of the barriers you'll find in random games. It could just be a lack of attention was paid during these hours of game design, but things can get ridiculous quick. No. It isn't. In Silent Hill: Homecoming, you play as Alex Sheperd, a special forces soldier who returns home to find most of his family is missing. This leads him on a journey through Silent Hill that will unravel his psyche and reveal the horrible truth behind his family's disappearance once and for all. Also Alex can't hop over waist high fences or blockades. Many times throughout the game Alex will be presented with impassable obstacles such as a pile of rocks, an over turned car, and many other three foot tall obstructions. Remember he's a freaking member of the special forces. He's trained for combat and extremely physical tasks. Despite this, he has to backtrack all over town just to find a path that doesn't have something lying in front of him. Even if the main character was an average person with no military experience, you would expect them to be able to hop a waist high fence while they're being chased by a bag of skin that spits acid. I understand Silent Hill needs to have barriers; just don't make them look like minor inconveniences instead of actual blocked paths. Looks like we're trapped. And as an added bonus of "Come on, what were you thinking!?" - here's a door in Fallout 3 with a super hard-to-break lock. Watch out! You'll never get through there. Getting A Game Over Because The Main Character Died I haven't played a whole lot of the newer RPGs on the market right now so I'm not entirely sure just how many games are still affected by this design decision, but just one is enough to make me stare angrily into space for a few seconds. When a team member dies in an RPG, you get a chance to bring them back and continue on fighting. When you die in an RPG game, it's over. You have to reload your save or start over from the beginning of the fight. This can be exceptionally annoying in an RPG because you're only likely to be beaten by the big boss fights. You know, the ones where the boss has six forms, a billion hit points and the ability to kill you instantly. They were all secretly waiting for Yu to die so they could go home I guess One game that I've been playing recently that does this is Persona 4. Any of my teammates can die and be brought back, but if the main character goes down - its over. Despite having a healer in my team, there is just nothing that can be done and it annoys me to no end. I don't die often since I tend to over-level but that doesn't mean the design should just stick around. In other news, Final Fantasy finally got the memo with Final Fantasy XIII-2. I was rather far into the game without a single death so it was rather surprising when a boss knocked out Serah only for Noel to become the party leader. I used a spell to bring Serah back and I was right back into the fight as easy as that. I'm sure the old death mechanic will still be in Persona 4: Golden, but there's always Persona 5, right? Blocking Exploration For No Reason I can praise Final Fantasy and bash it in the same breath. While not exactly prevalent in Final Fantasy XIII-2 thanks to the time travel aspect (a huge mistake story wise; you never involve time travel unless you can get it to make sense, and Final Fantasy XIII-2 did not make sense of most anything.), the game that came before it was rife with missed chances. People bash Final Fantasy XIII for having a very rigid game world. You were practically walking down a straight path the whole game. Randomly your path would break into two or three different directions. This meant that one of these paths had an item to find that could make your journey easier. JUST LET ME GO BACK AND SEARCH THAT AREA, PLEASE! The problem was that the odds of finding the item was essentially a coin flip. If you chose the wrong path - BAM, you've moved on to the next area and you can't go back to see where the other path led. Usually you would end up finding the item because the special path was obvious, but later on in the game it boiled down to going left or right with no indications of where the item would be. Of course you should be rewarded for going out of your way to find secrets, but this wasn't how it was at all. You knew there was an extra path from the moment you looked at the map, you just weren't sure of which path would push the story forward or which path would give you an item. That's not exploration at all. Rockstar Games' Controls Are Crazy Red Dead Redemption was a pretty great game with some awesome DLC packs. I bought it and loved it. But my god, the controls at times were just too much. I don't mean just making your way around the map. I'm talking about all the big shootout sequences peppered throughout the game's massive story. Jokes on him. Red Dead Redemption isn't on the PC. More often than not, a shootout would become a chase. You would hop on your horse, catch up to them, take out their gang members and then ultimately kill them. Sure it was fun, but let me break down why I hated it so much at first. You pull out your gun with L2, your fire with R2, you steer with the left stick, you aim with the right stick, and you move by pressing X. That's at least one more button than it should be. You can do all these things together obviously, nobody would have beaten the game if we couldn't. But every single time someone jumped on a horse, I knew it would be a chore going after them. I'm sure it'll be better in GTA V seeing as you can use our car as a weapon, but in Red Dead Redemption you never had the option to ram a horse off the rode with your horse. Buildings Only Exist To Take Up Space Again, this goes back to that whole part about me saying games can't have endless open worlds just yet. You play games like Grand Theft Auto and Sleeping Dogs where you're in a huge living breathing city only to find that most of the buildings you see are permanently closed off to all of humanity. Really wish I could have gotten in that barn I can deal with this because of the whole "no way you can build an entire city with today's technology." But then there's the ARMA 2 mod, DayZ. You start off with nothing but a flash light and some bandages and the knowledge that you're probably going to die within the next few minutes. I like that sort of stuff. There's a real challenge to push through just to survive. What i don't like, however, is when I find a small town with a few houses and only one of the houses is actually real. The reason is all of the houses look similar. There is no indication that the door you're sneaking up to won't open when you reach it. So for five houses, you're putting yourself out into the open and in danger four times in a row for nothing. In a game where one mistake can kill you, it is incredibly annoying to get yourself killed because someone thought it would be wise to paint a door on the wall. Game developers are making progress. Fewer and fewer games are making use of these archaic design choices and making games better because of it. While there is still a long road ahead, things are looking better than ever for me, the nitpicker. Are there things in certain games that just annoy you to death? Why not talk about them in the comments below? Thanks for reading!
  16. Adam McCarthy

    Fallout_3_Concept_Art

    From the album: Adam McCarthy's Album

    Concept Art from Fallout 3 drawn by Adam Adamowicz
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