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Found 12 results

  1. A few new surprises were in store for Nintendo fans today as the company revealed two new games on the Treehouse Live segment at E3 2016 today. The first is Box Box Boy, a sequel to last year's intuitive 3DS puzzle game, Box Boy. This time around, you'll be able to make multiple sets of boxes at once, making the new puzzles a bit more complex. Also announced was a brand new RPG IP from Grezzo (the developer behind The Legend of Zelda: Majora's Mask 3D) called Ever Oasis. It's an action-RPG where the objective is to build a prosperous oasis while exploring a savage desert and defending it from the chaos that threatens the area. Judging from the trailer, it appears to be inspired by games such as Secret of Mana and Fantasy Life. Ever Oasis is due out in 2017, but you won't have to wait long for Box Box Boy as it's set to release in a few weeks on June 30 on the 3DS eShop. What are your thoughts on Box Box Boy or Ever Oasis?
  2. Jonathan Higgins

    Fantasy Life 2 is a Mobile Game, Skipping 3DS

    Remember when I hyped Level-5 Vision 2015 event because they promised news of a new Fantasy Life game? The presentation took place this morning, and sure enough: Fantasy Life 2: Two Moons And The Village of God is a thing. Unfortunately, it's not headed for the 3DS like the original game. Seems it will be exclusive to mobile devices! The game both similar and different from its predecessor. It's different insofar as the story focuses more on village-building, like a Sim game. You can collect villagers, and you'll have plenty of room to build things. It's similar in that...characters from the first game return, and the fields and world outside the village are the exact same as the first game, except on smartphone devices. Fantasy Life 2: Two Moons And The Village of God is headed to Japan this summer. It's visually familiar, and features some of the same locales and characters, but its new Sim-like premise is what warrants this new game, new platform, and new direction. Source: Siliconera Are you happy or sad about the Fantasy Life 2 reveal? Be sure to let us know!
  3. Level-5 has promised a bunch of new announcements at their upcoming Level 5 Vision 2015: The Beginning event. We've certainly seen events like this in the past. This is where they announced Wonder Flick back in 2013, for example. According to the official website, this event will bring word of several new surprises, including Fantasy Life 2, more information on the seventh Professor Layton game, and a brand new project that is set to "follow up Yo-kai Watch in terms of popularity". The event is set to take place on the evening of April 7th in Japan, so we can expect more information on everything they've alluded to then. We're big fans of Professor Layton and Fantasy Life 'round these parts. Be sure to check out our review of Fantasy Life, if you haven't yet. I'll cover news from the event when it happens, so stay tuned 'til then! Are you excited for Fantasy Life 2 and news of the next Layton game? Be sure to let us know! Source
  4. Jonathan Higgins

    Review: Fantasy Life

    Developer: Level-5, 1-UP Studio Publisher: Nintendo Platforms: 3DS Release Date: October 24, 2014 ESRB: E 10+ Official Site When I opened up my package containing Fantasy Life for Nintendo 3DS, Bayonetta 2 was tucked right underneath it, as part of the same shipment. Just weeks prior, I“d picked up Super Smash Bros. for Nintendo 3DS, and just a few weeks later comes the Holiday 2014 deluge of titles featuring everything from Pokémon Omega Ruby & Alpha Sapphire to Kingdom Hearts HD 2.5 ReMIX, and even other life simulation games like Story of Seasons. Determined to give the game a fair chance, I started things off, got a Life, and dredged through a lengthy tutorial. During my first few hours with the game, I decided it was middling at best; I was ready to let it wash out to sea among the wave of new releases seemingly destined to overshadow it. But... now that I“ve spent just under twenty five hours with the game, let me say—Life has a way of proving you wrong sometimes. And I“m going to spend the next little while hopefully convincing some of you to change your tune, if you have doubts about what Fantasy Life has to offer. While the pedigree of Yoshitaka Amano (known for his designs from Final Fantasy VI, among other games) and Nobuo Uematsu (renowned Final Fantasy composer) may be enough to pique your interest, there“s certainly more to the game than what“s on the surface level. Fantasy Life takes place in the world of Reveria, where the player—a fledging young boy or girl—must take up a Life for himself or herself and go on a carefree, whimsical adventure to find out what Life has to offer. And there are twelve different Lives to lead: Four are combat-based, like Mercenary and Wizard. Three focus on gathering, like Miner and Woodcutter. And five feature crafting, like Alchemist and Blacksmith. Regardless of the one the player chooses, the story plays out the same. And my goodness, does the game“s tutorial make it seem like the pacing slows to a crawl there in the beginning. But if you“re willing to look past the monotony of the first two hours or so, you start to realize that things pick up a little bit. The world of Reveria starts to grow on you! The graphics and designs of the world as a whole and the things (whether townspeople or gruesome beast) that populate it show off a unique charm that fans of Amano will pick up on over time. In terms of its design sense, imagine a world whose environments are as refreshing as Final Fantasy IX or Ni No Kuni (also from Level-5). Everything is colorful, and whether we“re talking in-game scenery or the beautifully hand-drawn cutscenes, it“s all immersive and whimsical. The soundtrack isn't necessarily Uematsu at his best, but all the music absolutely suits the world. And none of it felt dull or repetitive. I played through the entire main story as a Paladin, and stuck with that Life until I Mastered it. But the way I played through the game isn“t necessarily the set, correct way. After the initial tutorial, the player is given the option to change to whatever Life he or she chooses on a whim. You can skip the meaty introductory tutorial for each Life and build multiple stats and characteristics as you see fit throughout the game. Or you can stick with one Life throughout the game, and switch to another after you“ve Mastered its challenges. After spending almost twenty hours in a combat-based class, switching to Miner felt more natural than I thought it would. A lot of the game“s overall mechanics don“t necessarily change, even though one“s Life is never set in stone. Whether I“m tackling a powerful foe as a Paladin, or a powerful... chunk of rock as a Miner, the various themes of the game, and the ambiance of adventure, are always consistent. I knew Fantasy Life was growing on me after a while, but I still had this sort of internal struggle trying to decide whether the game was just decent, or if it had qualities that could let it stand on its own instead of being drowned by its contemporaries. One of those good qualities has to do with the fact that the game lets you move at your own pace. Want to spend twenty hours building your perfect home (with all its furnishings and the like) as a woodcutter instead of going through the main story? You“re free to do so, and the game won“t ever penalize you for it. The quests of your Butterfly companion (which aren't really demanding, mind you) are required to advance the main story and open up the world of Reveria to you, but it“s not as though the world will end if you take your time with Life. Want to go through Life with friends instead of doing it all alone? You“re free to do that too, as the game has online and local multiplayer that“s available not long after the dreaded beginning tutorial. It“s more than a little hidden, but once you get the ball rolling, everything is pretty seamless. You could choose to participate in Ally Mode, which broadcasts your achievements to your friends, who you must go into a menu and individually select...and hardly anyone will have this feature turned on because it“s not done for you automatically. Or you could get in on some Multiplayer, when you and a buddy probably do a lot of talking offline before agreeing to jump online together. Companionship is definitely there. But it“s not as seamless as it should be, for a game that could benefit from going through Life together. Still, the aspect of Fantasy Life that impressed me the most is the care, attention and humor given to its script in North America. The story may not be some epic adventure that“s destined to change your life forever. But its sense of humor is definitely there... and will surely appeal to the handful of you who have found my constant allusions, puns about Life, and the like entertaining so far. It“s so cheesy, I think it belongs in Wisconsin. Absolutely awful figurative language and puns like the one I just told are littered throughout the script, and will hit you when you least expect them to as you advance through the game“s main story. I found myself chuckling for some of the beginning, and almost rolling on the floor laughing by the end. Fantasy Life expects you to embrace some of its tropes, and absolutely turns others on their heads. The script and story are fun and phenomenal—far more than icing on the cake for me. At the end of the day, because of its charm, I can confidently say I was wrong about Fantasy Life. If you“re expecting it to be lost at sea among this year“s other heavy-hitting releases, it very well could be. But I hope those of you on the fence about Fantasy Life give it a chance in due time. The tale of Reveria may be one of the most charming adventures I“ve experienced this year. Life as that game presents it has definitely left a positive mark on me at the end of the day, instead of taking its toll. Pros: + Phenomenal script, absolutely dripping with absurd humor and attention to detail that will appeal to all ages. + Move at whatever pace you like; this is definitely a game that can last forever if you let it. + Very charming environments and characters, well-suited to a fantasy story. Cons: - The beginning tutorial feels so slow that it might leave a good handful unwilling to give it a chance in the beginning. Some bits of the game seem a little too slow. - Things like Multiplayer, StreetPass functionality and more exist, but they're a little buried. They're not nearly as seamless as they could be, either. Overall Score: 8 (out of 10) Great Fantasy Life may be one of the most charming adventures you'll experience this year. Disclosure: This game was reviewed via a copy purchased personally by the author
  5. Jason Clement

    Anyone planning to grab Fantasy Life?

    ...because it's finally out today! I know Jonathan will be (and maybe Chris?), and I'll definitely get it at some point, but I'm trying to decide if I should get it now or just wait until a little later (maybe during Black Friday) to get in a B2G1 deal. Either way, I'm pretty excited to play it. Some of the gameplay looks a little elementary, but it looks like there's a good amount of depth to the game as far as content goes, and this looks right up my alley. Here's one of the trailers for it if you haven't seen it yet. So anyone else planning to get it?
  6. Jonathan Higgins


  7. In a great surprise today, Nintendo revealed that they will be localizing two 3DS titles for release this Fall: Professor Layton vs Ace Attorney and Fantasy Life, both of which were developed by (or in part by) Level-5. Professor Layton vs Ace Attorney is yet another game that North Americans have been wanting to see localized for some time, so this is welcome news indeed. This collaboration with Capcom sees the good professor team up with Phoenix Wright as both stumble into another world where magic is actually real, and they must unravel a case where one girl is accused of being a witch. Fantasy Life is a game where the player can choose to embark on a quest to save the world or settle down and live a slower life as one of 12 different Life classes (such as cooking or fishing). Also, the game features artwork and music by legendary industry veterans Yoshitaka Amano and Nobuo Uematsu (both of Final Fantasy series fame), respectively. You won't have to wait long for Professor Layton vs Ace Attorney as that one is set to release on August 29. As for Fantasy Life, you'll have to wait just a little bit longer; it comes out on October 24. You can check out trailers for both games below. Source: Press Release Are you excited for either of these titles?
  8. Brownie Brown may not be a familiar name to you, but you're likely familiar with their work, with their most famous being cult classic Mother 3. They had also developed the DS title Magical Starsign, and have worked with Level-5 most recently on Professor Layton's London Life (the side game in Professor Layton & The Last Specter) as well as Fantasy Life (a Japanese release). The developer is also a subsidiary within Nintendo, and according to their website, they are now undergoing a change in internal structure to better focus their co-development efforts with Nintendo. Thus, a new company with a new name is born - 1-UP Studio, which seems to gel much more with Nintendo than the name "Brownie Brown" did. As to what games they currently have in development, it looks like we'll have to wait just a bit longer to hear what they are. Given that their portfolio is particularly 3DS-oriented, it seems likely that the projects will continue to be handheld-based. For now, though, say goodbye to the Brownie Brown we once knew, and hello to the new 1-UP Studio. Source: Siliconera
  9. We haven't heard very much news about Level 5's current projects in quite a while but now we know that one of them is set for release later this year. Fantasy Life is an RPG/simulator set in a traditional fantasy setting, but the twist is that you'll play as an ordinary person (such as a postman, baker, and so forth). It was originally announced way back in 2009, unbelievably, and is being co-developed by Mother 3 developer Brownie Brown. The game is currently set for release in December in Japan and it's coming to the 3DS. Stay tuned for more info in the months leading up to its release.