Jump to content

Search the Community

Showing results for tags 'GamePad'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Welcome to Game Podunk
    • Information and Announcement
    • Welcome New Members
    • Game Podunk Contests
    • Featured Blog Contest
  • Community and Network
    • Podunker Help Desk
    • GP Videos
    • Bonfire Chatting
    • Members Lounge
    • Forum Activities
  • Video Games Discussion
    • General Game Discussion
    • Sony
    • Microsoft
    • Nintendo
    • PC, Mac, and Mobile Games
    • Retro and Classic Games
  • Popular Entertainment
    • Food & Drink
    • Pop Culture and Other Media
  • Shopping Deals, Contests, and Sweepstakes
    • Deals
    • Contests and Giveaways


  • Industry News
    • Sony
    • Nintendo
    • Microsoft
    • PC
    • iOS/Android
  • Videos
  • Features
    • Individual Values
    • Monday Musings
  • Analysis & Opinions
  • Reviews
    • PS3 Reviews
    • PS4 Reviews
    • Xbox 360 Reviews
    • Xbox One Reviews
    • Wii/U Reviews
    • 3DS/DS Reviews
    • Vita/PSP Reviews
    • PC Reviews
    • Mobile Reviews
    • Switch Reviews
  • Interviews


  • Mischief.Mayhem.Blog
  • This Is Where I Keep Unfinished Articles
  • Marcus' Thoughts
  • Blazing Storm
  • The Game Dungeon
  • Random!!
  • Leah's Little Blog of Gaming
  • Palmerama's Bloggerama
  • Harrison's Soapbox
  • A Few Thoughts
  • Unexpected Perspective
  • Cassius Orelad's Blog
  • sirdan357's Blog
  • Pixels N' Stuff
  • Number 905's Blog
  • The Black Hole
  • The Dusty Corner
  • Cipher Peon's Impressions
  • My Thoughts on Stuff in Games
  • The New Zealand Khorner
  • Ludono's Blog and Stuff
  • Unlock Game Earlier Blog
  • 3 Second Violation With Kezins
  • What's that smell?
  • Knightly Times
  • Digital Hoarders - Anime Edition
  • Venomous Incorporated
  • Persona 4 The Golden Diary
  • Musings on Games
  • Crasty's Lair
  • Den of Polygons
  • Final Pr0bl3m
  • Spooky Scary Storytime with Pixel
  • Kaptain's Quarters
  • The Angry Leprechaun
  • RivalShadeX's Blog
  • Roy's Ruelle
  • DarkCobra86's Blog
  • Meet The Podunkers!
  • Great Games For Free
  • JakobPea's Dumb Blog of Probably Games
  • JanicedCollins' Blog
  • Inside The Box
  • Ciel's AC New Leaf Blog
  • Anime Quickies
  • Waiting for the Greenlight
  • Kiwi's Adventures to Win the Video Game
  • Video Games As Art
  • JanicedCollins' Blog
  • Attack on GamePodunk
  • Paragraph Film Reviews
  • barrel's Blog
  • JoelJohn's Blog
  • Pokemon X Chronicles
  • Ciel's Blog
  • Limitless Revelations
  • GamePodunk of Thrones
  • InClement Opinions
  • Sookielioncourt's Blog
  • Randomness Ahoy!
  • JohnkyKong's Blog
  • A Realm Re-Reborn
  • Television and Movies
  • Games, Games, Games
  • Kamek's List/Review Blog
  • Reviewer's Woes
  • alloygator's Blog
  • Royzoga's Streaming Adventures
  • An Overview of the Medical Billing Services by P3 Healthcare Solutions!
  • The Game Start Blog

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start








Website URL









Found 7 results

  1. Marcus Estrada

    Nintendo Miiverse Available Via Web

    It's the moment we've all been waiting for... the Miiverse is now accessible through web browsers! Okay, this might not be the most exciting Nintendo news but it is a feature which had been promised and has finally come to fruition. Nintendo's Miiverse is a Twitter-like site where users can talk about games in various "communities" and even post game screenshots and drawings. Most of these features are not going to be accessible to web users, but they will at least be able to check the Miiverse out. As this is the beta, it makes sense that a great deal of functionality is missing, but it's a shame that you can't even post a new message as of yet. You're also required to have a Nintendo Network ID to browse. This is a separate account from Club Nintendo and is one that users set up when using the Wii U for the first time. Miiverse is also poised to come to 3DS this year, but not just yet.
  2. Recently, Nintendo fans got the blessing in disguise news that Aliens: Colonial Marines was not coming to the system after all. Before that, positive news had also come in the form of the "best" edition of Deus Ex: Human Revolution an an exclusive. More positive news comes today from Nintendo as their latest press release officially revealed Splinter Cell: Blacklist for Wii U. There are also Wii U-specific features being developed for this version. Ubisoft's official statement is as follows: "Tom Clancy's Splinter Cell Blacklist on Wii U will deliver a unique gaming experience that puts players in the role of special operative and 4th Echelon leader Sam Fisher. Showcasing enhanced game-play features using the Wii U GamePad controller, Tom Clancy's Splinter Cell Blacklist allows players to operate innovative gadgets, take out enemies and move through the environment, and intuitively switch between weapons, among other features. The GamePad touch screen, along with motion-based inputs, are sure to immerse fans and gamers alike in this thrilling modern-day adventure." The game had previously been announced for 360, PS3, and PC. So far, the WIi U version is also set to launch at the same time as the rest. Splinter Cell: Blacklist is out on August 20th for North Americans.
  3. It was just last month that Square Enix revealed the surprising news that their successful Deus Ex: Human Revolution would be coming to Wii U. It isn't just a port either, as the game includes new features designed specifically for the platform's GamePad. Of course, there are other tweaks too such as altering boss fight mechanics to make it an overall better experience. Square Enix have since said that their Director's Cut won't make its way around back to other consoles. So far, the game is set to end its run in the best form possible for Nintendo's system. Have you been curious to see how these Wii U-exclusive features work? A trailer has been released which shows them off, which can be viewed below. Just don't get too excited yet, as Deus Ex: Human Revolution - The Director's Cut is not launching this year. Instead Square Enix confirmed it for 2014 release.
  4. The developers of the Tomb Raider reboot - Crystal Dynamics - will be releasing their game for PlayStation 3, Xbox 360, and PC. But wait...no Wii U? Sadly, it seems Lara Croft's new guardians have decided against making a port of the game for Nintendo's new home console, and with valid reason. Were Crystal Dynamics to bring Tomb Raider to Wii U, they would want to make it much more than a simple port. Considering the console's unique interface. In a recent interview with the Arabic website True Gaming, the game's creative director Noah Hughes shed some light on this very matter: "I'm always a fan of the Nintendo systems," Hughes said. "in particular they really push interface design, and from a game design perspective it's fun to play with new interfaces. Having said that it's something that I think we would want to tailor the experience to if we were going to do it." That's all well and good, but why not just release a different version of the game for Wii U like other third-party developers have been doing? Hughes covered that by explaining that Crystal Dynamics has been working to give players the same experience on PS3, 360, and PC versions of the game. By bringing Tomb Raider to Wii U, the developer would be too inclined to do more than simply port the game, changing up the control scheme and whatnot to accommodate the console's unique GamePad. And by doing so, they'd be giving one console a different version of the game, which would be going against their plans on making each version equal. In the same interview with True Gaming, Hughes said that "all three [other console versions] are really trying to deliver roughly the same experience but delivered best on each platform, and I think something like the Wii U often asks you to do something unique based on a unique interface." Hughes went on to say, "that's something as a gamer I love but it's something you don't want to do half-heartedly as a developer." You can check out the full interview in the video below: Would you have liked a Wii U version of Tomb Raider? How do you feel about the game in general?
  5. The Wii U has been on the market for about a month a half so far, and most of the promised functionality has now been implemented thanks to a series of updates and patches. However, one thing that has remained elusive is the use of the Wii mode and Virtual Console on the gamepad. Both modes are still usable on the television screen, but they remain relegated to just that for the meantime, meaning that there's no way to play on the gamepad alone if you want to turn the channel or turn the TV off. Fortunately, it seems that Nintendo has realized that this is a functionality people want, and they've confirmed with Kotaku that they plan to make it so you can play Virtual Console games on the Wii U gamepad alone sometime in the near future. For many, playing Virtual Console games was one of their primary uses for the Wii, so it's great to see that functionality will now be built to support the Wii U gamepad. Hopefully Nintendo will continue to keep adding on to the Wii U with more functionality as time goes on. Are you glad to hear that Nintendo is actively working on a way to bring VC games directly to the gamepad? Source: Kotaku Via: NintendoLife Special thanks to Kezins for mentioning the development.
  6. Jason Clement

    Wii U Gamepad Latency Outperforms Some HDTVs

    When the Wii U was first announced, many people wondered how the quality of the stream between the console and the Gamepad would be. In fact, it wouldn't be a stretch to say many people were skeptical and thought that it would be improbable to get quality gaming without any lag at all. As it turns out, Eurogamer conducted some latency tests on the Gamepad and discovered that the streaming technology that Nintendo is using is pretty top-notch stuff. So much so that it's actually more responsive than HDTVs. Here's a quote from the article: "Regardless of the technical ins and outs, our tests demonstrate that in an area where Nintendo couldn't afford to fail, the GamePad's video streaming offers excellent, low latency results with rock-solid performance. Bearing in mind that many HDTVs operate with far higher levels of lag, this is a significant achievement. Indeed, for many people, using the GamePad screen will provide a marginally more responsive experience than playing on their regular display." For all of the flak that the Wii U has received over the last few weeks for its innards not being quite as powerful as some thought, it's at least good to hear that Nintendo didn't skimp at all when it came right down to the streaming part. Are you surprised to hear about the Gamepad's low latency?
  7. The Wii U is still a few months away from launch but that doesn't mean we know everything about the system. In fact, Nintendo's various press events almost left us with more questions than answers. One point of difference between the US and Japanese presentations, for example, was the price of a GamePad. In Japan, it was priced around $170 while we were not offered up such information. Why is this important? It's pertinent as Polygon snagged an interview with a Nintendo spokesperson who said you will have to pay a replacement fee on the device if it breaks. All the big gaming companies allow for sending in devices to be replaced/fixed, but often it is for free or a reduced fee while you're under warranty. Apparently for GamePads though you will indeed be required to pay something. The question is if this fee is minimal or a bit more substantial. Judging by how others operate it seems that the fee will probably be a small additional cost. Until we know what this cost for sending GamePads in to Nintendo Customer Service we can only make assumptions. Expect this page to be updated when Nintendo clarifies this statement.