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Sony introduced a mysterious Playstation 4 horror game titled "P.T." during their Gamescom presentation on Tuesday. After showing a brief teaser they directed people to continue the experience on the Playstation Store by downloading and playing an interactive teaser available immediately. The terrifying demo ended with a trailer that among other things revealed a title... Silent Hills. Apparently, the name "P.T." stood for "playable teaser" and was created to maintain secrecy until fans could uncover the truth for themselves. Who else could be behind such misdirection other than the one and only, Hideo Kojima. We now know that the new Silent Hill game is being created by Hideo Kojima and Guillermo Del Toro. It will also feature Norman Reedus (The Walking Dead) as the lead character. Release date and platforms (outside of PS4) have yet to be confirmed. Expect to hear more on Silent Hills in the coming weeks and months. Until then check out the teaser below. What do you think of Kojima's sneaky marketing strategy?
Guillermo Del Toro's horror game inSane was something that a lot of horror fans had been looking forward to, but in the wake of THQ's ongoing financial crisis, the game was tragically canceled by the publisher back in August. After that, it was unknown if the game would ever come to fruition, even though the IP and rights were returned to Del Toro. Thankfully, it looks like it may see the light of the day after all. It turns out that he had been shopping around the project to different developers and has settled on a certain unnamed developer, according to Joystiq. "We went to a great developer on the first meeting and it seems that they're picking it up because they love the package," Del Toro stated. "He says that a year and a half has been spent working on the game already, with potentially two years' work ahead before the game can be released. We put a good year and a half into it and we have the universe quite figured out, but we are now going to take that and start doing all the leg work with coding it, creating the engine, and starting to test it. It's going to take a good two years of modeling and rendering and creating the environments and all of that. The basic tenants of the game is that it's created, but now we're going to need to start actually making it." And as for previous plans for making inSane into a trilogy, Del Toro mentioned that they're focused on making a great game right now, but that there's always a possibility in the future. As for right now, I imagine many horror fans are just glad to have the project back on track and in development. Are you glad to hear that inSane is back in development?