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Found 17 results

  1. Given how the Wii U ultimately failed for Nintendo last generation, it isn't hard to see why third-party publishers would be skeptical to believe that the Switch would fare any differently. Except, the new console was a major heel turn for the Japanese manufacturer. The Nintendo Switch picked up steam the moment it was revealed in its initial teaser trailer last year and then became an overnight sensation when it launched. Now, thanks to a steady supply of top-notch, heavy-hitting first party titles and a well-curated collection of regularly released indie titles, the console/handheld hybrid is selling like gangbusters (as evidenced by Nintendo's recent financial report). Last week, the Wall Street Journal was told by Hirozaku Hamamura, CEO of Japanese magazine publisher Gzbrain, that Japanese third-party publishers have been caught off guard by the Switch's success and are now switching gears to put their titles on it. However, Hamamura cautioned that we might not see most of the biggest titles from third-parties until 2019 given that many weren't in production for Switch until recently. As for what 2018 holds for Japanese third-parties on Switch, we'll have to wait and see. Source: Wall Street Journal (via Game Informer)
  2. Developer: Q-Games Publisher: Double Eleven Platform: PC (reviewed), PS Vita Release Date: August 26th, 2013 (PC) EDIT: Hey, there's a 50% off sale as of right now for a week! So....hey, if you're interested now is a great time to buy! Sometimes, you just want to have a relaxing experience. Pixeljunk Monsters can bring that, or it can deliver the PAIN, straight to your doorstep....or desktop, rather, I suppose. Whatever your preference for difficulty in games, Pixeljunk Monsters, and with its new iteration of sorts being the "Ultimate" edition, may just be the perfect game for you if you enjoy a good tower defense title. Turning trees into equal-sized structures that fire various projectiles may not sound like exactly the most eco-friendly action to take to defend against hordes of monsters, but whatever, it works! This is a silly game about silly things, and thus you can play however you like. If you want to be the most hardcore defensive expert, you can feel free to do that and ace (or get a "rainbow") every level! Personally I struggled a lot on the base difficulty and considered dropping down to casual.....but I prevailed and got halfway through the second island! If I had to give any complaints, I would justify that the price (at least, on Steam) is a little too much. $20 for a game that was originally $10 years ago seems a bit odd. The game is fantastic though, and the added content is.....well, decent. You get a new randomized level generator and online co-op which is not too shabby. I had trouble getting into a game but I didn't see very many people playing either, so I'd assume this game is best to play with a friend, either online or sitting next to each other. The amount of content in the game itself is pretty massive too I might add! With only three islands to play, you may be concerned, but let me rest those concerns aside because this game rips apart your pathetic hope and tosses the remains to the curb. As I said, even on normal difficulty I was being challenged quite a bit to get rainbows, which are needed to progress. The game does let you pick and choose which levels you want to try and tackle, so if you get stuck on a certain few you can just try and do the other available levels. I would estimate that there's easily a good 30+ levels in the game, and with each taking 20-40 minutes to finish the length of one playthrough is fairly long. The medal challenges, which require the player to complete specific levels while clearing certain conditions also help to add a lot to the potential amount of time you may spend on Pixeljunk Monsters Ultimate. These are fun and unique, and really require you to wrack your brain for different ways of clearing an otherwise easy level. All in all, Pixeljunk Monsters Ultimate is never unfair to the player, and thus in my opinion and thus it's definitely worth a potential buy, for anyone really. Being a fan of tower defense type games helps a bit in me enjoying it, but this isn't hardcore in the slightest unless you make it be, and nor is it easy by any means unless you choose for it to be so. As the game has been out on PSN for years already at a cheaper price, I would say wait until a 50% or more sale to nab this. Even then, if you know you'd love it, this is not a bad choice to pick up at its usual price. Stop those evil monsters from kidnapping your pixel people, and contribute to global warming today! I give this game a: 9/10 Wait, what's that about a giveaway? That's right, you can win a copy right here! To be in for a chance to win, tell me what other Pixeljunk game(s) you'd like to see on Steam (hint: Eden is already on it!)! You can enter once per person until this Friday, October 5th when I'll end it sometime in the evening (PST). Good luck!
  3. Royzoga

    Summer Trip Shtuff 2013

    So, seeing that my partner in crime, Ludono, has already posted his swag collection, I figured I should finally get off my lazy butt and take a few pictures of my own. Now, I'm a little different from him, being primarily a gamer first, and then an anime lover. My purchases clearly reflected this, as you will see, but that's not to say you won't see some anime. But I guess I'll just show you then! So, yeah. I got like 30 games, and I believe only about 19 of them or so are for me. I'll note which ones I'm keeping and which are gifts or give away type shtuff for the time to come. PSP Games (L to R) - .dotHack//Link - Semi-Limited Edition (There was a DVD and BD version, I got the DVD one) - Tales of the Heroes: Twin Brave - Limited Edition - Horizon on the Middle of Nowhere - Limited Edition - Sword Art Online - Limited Edition - Tales of VS - Tales of the Heroes: Twin Brave (Have both LE and Standard, the latter of which will most likely be given away!) - Tales of the World Radiant Mythology 2 - Tales of the World Radiant Mythology 3 - Nise no Chigiri Omoide no Saki e (Visual novel thing? No idea, gonna be awesome though!) - Jikandia: The Timeless Land - Ragnarok Tactics - Mana Khemia: Student Alliance Oh hey, did I ever mention that I'm a big Tales of Series fan? No? Well, now I have almost all of them! Well, all of the PSP ones now at least. Anyway, on to... PS3 Games (L to R) - Castlevania: Lords of Shadow - Japanese Collector's Edition (A gift for a friend) - .dotHack//Versus (Also with the movie, luckily on the same disc!) - Tales of Xillia 2 (A gift for a friend) - Dragon's Crown with Art Book (Kinda cheating, but it was there when I got home!) - Tales of Xillia - Collector's Edition (Same as Dragon's Crown) Just started playing Xillia yesterday too, luckily I have a few days off so I can sink a ton of time into it, as well as anime and catching myself up on GP life! Wii / PS2 / X360 Games (L to R) - Little King's Story - Namco X Capcom - Capcom Fighting Jam (Came with some sort of DVD, a gift for a friend) - Secret of Evangelion (Um...give away game?) - The Last Remnant I didn't feel like I got enough of any of these games to warrant their own section so I just combined them. PSP really seemed to dominate my purchases. Oddly enough all these next ones are gifts, I have a lot of older friends and co-workers that'd really like this stuff haha. Super Famicom Games (L to R) - Chrono Trigger (A gift for a friend) - Final Fantasy V (A gift for a friend) - Final Fantasy VI (A gift for a friend) - Fire Emblem (A gift for a friend) - Super Mario RPG (A gift for a friend) - Street Fighter 2 (IN BOX, a gift for a friend) Surprisingly, none of these games are particularly rare over in Japan, making them good 'collector's' items instead of just something to play. Or at least that's what I was going for. Luckily at least one of these next ones are actually mine! NDS / PS1 Games (U to D, L to R, sorry weird picture) - Fire Emblem: Shin Monsho no Nazo ~ Hikario to Kage no Eiyu - Spectral Force Genesis - Brave Fencer Musashiden (A gift for a friend) - Soul Edge (A gift for a friend) Alright so maybe most of those were friends too, but hey, they got me Christmas presents, only fair to return some sort of favor right? And these last ones are the anime related things I got, models to be specific. I was never too fond of figure collecting, but something about building a model seemed rather cool to me, especially when they're from anime I loved or greatly enjoyed. Models (L to R) - Valvrave Unit 1: Hito / Red - Valvrave Unit 3: Hikaminari / Yellow (Only two released at the time or would have gotten Blue and Purple, maybe just Green as well to complete the set!) - Shining Gundam I plan on building those sometime in the near future as well. And that's pretty much it, so what do you think? Good or bad haul, did I waste my money or take advantage of my time over seas?
  4. Wii U sales have been anemic on a month-to-month basis in most territories since the beginning of the year, but the fledgling console received a much needed boost in sales last week due to the arrival of Pikmin 3 and the physical release of New Super Luigi U. In fact, Pikmin 3 debuted at #1 with 92,720 units sold; not bad for a Wii U game, especially when Wii U games rarely make the top 10 there nowadays. Likewise, New Super Luigi U debuted at #5 with 24,881 units sold (this does not include sales from the eShop version either). The two games helped propel sales of the Wii U console to the top spot for consoles that week with 22,199 units sold, only behind the 3DS LL itself, which sold through some 29,954 units. If anything, this goes to show that strong first-party Nintendo software still sells well among the Japanese, and it bodes well for the rest of the year, which will see the likes of big titles such as The Wonderful 101, The Legend of Zelda: Wind Waker HD, Donkey Kong Country: Tropical Freeze, and Super Mario 3D World releasing over the next 4-5 months. Source: 4Gamer (via Destructoid)
  5. Atlus has released a new five and a half minute long trailer for the 3DS game Shin Megami Tensei IV. It is entirely in Japanese, but fans of the series will notice quite a few things just from the images alone. You can view it in all it's glory by playing the video posted below. Shin Megami Tensei IV releases in Japan on April 23 of this year. Keep on the lookout for information regarding an American release date soon. Until then, just sit back and enjoy the trailer.
  6. DarkCobra86

    Price drop for the Vita in Japan

    So it is going to be about $215 now but they haven't heard any news of a price drop in the west. But I'm pretty sure we will get a price drop to. This may help sales a little more but I don't see it doing much in the long run. http://www.ign.com/articles/2013/02/18/playstation-vita-gets-a-price-drop-in-japan
  7. During the aftermath of Nintendo's explosive Wii U Direct, a new 3DS save data transfer tool was announced via the Japanese eShop in a fairly short video update starring Nintendo President Satoru Iwata (well, actually, it was his creepy Brain Age doppelganger). Iwata explained that this 3DS Data Transfer Tool will, as the name implies, allow for save data to be transferred from retail 3DS game cartridges to digital versions of the same games. The video was released only on the Japanese 3DS eShop, which means it'll take a little while longer before we get news of Western relevancy. It's doubtful that it won't come outside of Japan, though, as the tool could certainly be useful to some people. For instance, maybe someone is borrowing Paper Mario: Sticker Star from a friend and may have to return it to said friend before beating the game. In this case, all they would have to do is buy the game themself digitally and transfer their save file onto their own game. Another example would be if you planned on selling a physical copy of a game in favor of going digital. The 3DS Data Transfer Tool will be releasing for Japan in March. It's in Japanese, but if you're interested, here's creepy Brain Age Iwata's video update: Would you use the 3DS Data Transfer Tool?
  8. Last year, we were given an official announcement for Professor Layton's final adventure in Professor Layton and the Azran Legacies. This, of course, was before Professor Layton and the Miracle Mask was even released in the U.S., but the announcement had its charm nonetheless. One thing we didn't get then, however, was an official release date. Well, you can put that puzzle to rest, because an official release date has just been announced for Japan. According to Famitsu, Professor Layton's apparent finale will begin on the 28th of February. Pretty close, huh? Unfortunately, that still means Layton fans stateside will probably have to wait another long while to see an American release. Also, early birds who jump on this puzzle-solving adventure before others will apparently be treated to some interesting bonus material. Alongside other goodies, they actually get either bronze figures or 18K gold coins. Well...only some of them do. Out of all the early customers, only a select (but random) group will get such things. Lucky ducks... Have you played Professor Layton and the Miracle Mask yet? Are you excited to see Layton's prequel trilogy reach its climax?
  9. Jordan Haygood

    Wii U Sales Are "Steady," According to Iwata

    As soon as Wii U's were available for pre-order, they were selling like crazy. And upon release...well, there were a surprising amount still in stores. If you decided this past holiday season to go out and pick up the console for you or your loved ones, you may very well have noticed just how many were still sitting in stores. Does this mean that the launch of Nintendo's new console was a failure? No, Nintendo doesn't think so. In fact, they don't even consider the Wii U's failure to match the crazy selling out of its predecessor disappointing. Nintendo president Satoru Iwata himself told Reuters that there's no need to see the vast availability of the Wii U as a bad thing. "At the end of the Christmas season," Iwata said, "it wasn't as though stores in the U.S. had no Wii U left in stock, as it was when Wii was first sold in that popular boom." But sales are not bad, and I feel it's selling steadily." In terms of sales figures...well, Iwata actually refused to present those. However, the Japanese magazine company Enterbrain says that just this December, the console sold more than 600,000 units in Japan. Wii U sales may seem slow at first, but you know what they say: slow and steady wins the race. Are you planning on buying a Wii U soon? If you already have one, do you think your purchase was worth it?
  10. Marcus Estrada

    Review: Six GungHo PSOne Classic Imports

    Editor's Note: Instead of using our traditional reviewing method with breakdowns and a final score, these games were reviewed by giving a short yet concise overview of each game; thus they were not scored. A few weeks ago, publisher GungHo suddenly released six titles on PSN. They were not just any old PSOne Classics however, but additions to the fairly small library of the Import section. Although GungHo has only started to make a name for themselves in the West, it seems they are hoping to release a great deal of Japanese content for us. So how are the games they just released? Are they all hidden gems or should some have remained in Japan? Are they worth the asking price of $6? Art Camion Sugorokuden Developer: Affect In Art Camion Sugorokuden, you take the role of a truck driver and navigate around a big board game map. This is accomplished by spinning a wheel and using your amount of moves to try and deliver packages. As you deliver, you gain points which can be spent on decking out your truck. While it may not be familiar to Americans, the fad of “Art Trucks” in Japan was big enough to base a game on it. Of all the GungHo-published titles on PSN, this is the one that should be looked at with most caution. Although it sounds endearingly strange, and very well may be, it is nearly impossible to get into if you don“t read Japanese. The game is riddled with text that is all probably saying helpful stuff. You can understand visually where packages need to be dropped, but other than that, you will have a hard time figuring out what to do. Finger Flashing Developer: Affect Finger Flashing is a puzzle game which makes for the perfect type of import release. In this title, you play as a little character traveling constantly upwards. Along their journey, enemies will come down the screen and attempt to destroy you. They fall at increasing speeds and once they reach the level of your character, the game is over. Thankfully, you can repel them by shooting “rock”, “paper”, or “scissors” monsters back at them. Yes, this game is a mix between puzzlers and the classic game of rock, paper, scissors. At first, it is a little hard to understand simply because the enemies with hand symbols on them are a bit hard to determine. The game is from 1999 after all, so it may not present quite as attractively on a large screen. There is also text always on-screen to show you which button unleashes what hand, but it is written in Japanese so that won“t help you either. Thankfully, if you play for more than a few minutes you“ll get a feel for which button does what and how to match thanks to each monster being one of three colors. Lup Salad Developer: Datam Polystar Finger Flashing is not the only oddly-titled puzzle game now available. There is also Lup Salad, which in many ways is a more compelling title. This game places you in the shoes of a young girl named Salad. She takes to a 2D plane where she must push colored blocks to make them match up in groups of three or more to clear them. However, you must push and platform carefully or else Salad may be crushed by falling blocks. Lup Salad represents (to me) the best game available from this set of Import releases. Although it features Japanese text for menus, it is incredibly easy to understand. All the gameplay is self evident and all required to enjoy it is a brain with a taste for puzzles. It also manages to be tough but beatable for most of its over a hundred levels. For the price, it is a good deal if you like challenging yourself with these types of games. Makeruna! Makendo 2 Developer: Datam Polystar There is one fighter in the bunch and it is Makeruna! Makendo 2. It is actually the sequel to what was known as Kendo Rage in America. The sequel was initially a SNES title, but was then brought over to PS systems in Japan. Although it may have missed an American release for all those years, it has now finally received one. The question is really whether or not it was necessary. By now, many fighting game fans have fallen in love with modern renditions of their favorite series. Makeruna! Makendo 2 does not have much of a following because, even at the time, it was not a highly entertaining game. It does have a cast of weird fighters (more so than many others), but that doesn“t make it worth a purchase. If you simply adore all retro fighting games then pick it up, but otherwise you won“t be missing much. Vehicle Cavalier Developer: Vanguard Works Aside from Art Camion Sugorokuden, Vehicle Cavalier is the only other game here that requires knowledge of the Japanese language. The game itself is one where you control and fight mechs, but more often than not, you will be tweaking the machine instead of fighting. As you might expect, customizing the machine requires text and lots of it. I managed to figure out how to change the colors and patterns on my mech by fiddling around, but doing anything substantial would require players to read menus. Once in a battle, things are simpler but not much fun. The world is very empty and fights are not so hectic. Then there is the fact that if you“re unable to upgrade your mech effectively you won“t be in for a very fair fight anyway. Definitely pass on this game unless you can read Japanese or are willing to memorize where specific things are within the various menus. Zanac X Zanac Developer: Compile If 2D shooters are more your speed then Zanac X Zanac is what you should look into. The game is actually the combination of two releases: Zanac and its sequel Zanac Neo. As it is the same price as the other Imports, it is a better value overall. Those not initiated in the shoot ”em up fandom may not recognize the name but it is actually deemed a classic and has quite a following. As far as shooters go, it is a fine set of games. The soundtracks are both excellent and the game itself is tough but rewarding. As with the puzzle games, there is no need to understand Japanese. Even better, what little menus there are had already been written in English. Interestingly, the original Zanac did see a release in North America via Wii“s Virtual Console, but Zanac Neo never did. Overall, this set of PSOne Classic Import games is a success. Unfortunately, some people will probably be turned off by picking Art Camion Sugorokuden or Vehicle Cavalier on a whim. Thankfully, now that you“ve checked out this review you should know what these games expect of players. Of them all it seems that Lup Salad and Zanac X Zanac are the best, with Finger Flashing coming in a close third. Check out the games on PSN if you“re interested just as long as you don“t mind PS1 visuals and overall simplicity. Each game (minus Vehicle Cavalier, which lacks Vita compatibility) can be played on PS3 or PSP, and Vita.
  11. Marcus Estrada

    Yup, Wii U is Region Locked

    While it might not be the most surprising Wii U news we've heard it's still a shame to see that Nintendo will be sticking with their stance of region locking systems. Nintendo confirmed this would be the case to CVG earlier today. Nintendo has always been a fan of region locking their home consoles. Older systems such as the SNES actually had slight hardware design differences to keep people from trying to stuff a different region cart into them. With the GameCube and Wii it was purely a software lock, which makes it easier to get those system playing imports. While others like Sony have allowed their latest consoles to be region free, or at least less locked, Nintendo still sits in staunch opposition. Even their long history of region free handhelds has finally come to an end with the DSi and 3DS. Right now we don't even know all the games that will come to Wii U, but expect that at least one you want won't be available in our region at some point. Do you think companies should continue to region lock systems or not?
  12. If you're a gamer at all interested in games that are developed in Japan then you probably have visited Andriasang at some point in the past few years. Even if you haven't, you've probably gotten a taste of their stories sourced through massive gaming sites like Destructoid or Kotaku. Most everyone who wanted the most recent updates or Famitsu scans would head to the site to get the scoop. Unfortunately, it was announced last night that the site will no longer be updated. The official word from Andriasang's Anoop Gantayat is as follows: "I've decided to take up a new non game-related opportunity that I reckon will keep me super ultra busy, so I will be ceasing daily updates. I may do some database-driven stuff and technology tests (look closely, and you may see the site's backend code base change from PHP to node.js!), but I won't be doing articles or updates. The site's archive and comments will remain in place, so you can still consult old content and share it with your children, and one day their children too." At least the site will remain online in case people ever want to look into past Japanese game news. While fans will be saddened by the site no longer being relevant, they should at least be happy that Gantayat has found an even better opportunity. Although there are no sites quite like Andriasang, hopefully the existing ones will be able to fill its shoes. What is your favorite site to get Japanese gaming news in English?
  13. Marcus Estrada

    Japenese Boxed IntelliVision

    From the album: Classic Gaming Expo 2012 (CGX 2K12) Photo Album

    "A Sega PDA? Sort of. This pocket organizer/planner does the basics such as storing phone numbers and addresses. It also allows you to send messages to another IR 7000 via infrared transmission. The unit also has a built-in warrior game similar in some ways to Barcode Battleror Pokemon games."
  14. Marcus Estrada

    Nintendo Family Computer "Famicom"

    From the album: Classic Gaming Expo 2012 (CGX 2K12) Photo Album

    "Now here is everyone's best friend R.O.B.! R.O.B. had a promising start but didn't figure into Nintendo's ultimate game plan. Only two games ever graced us with his ability: Gyromite and Stack-Up. Both games featured R.O.B. interacting as a player or R.O.B. was the game itself. R.O.B. and the parts are not only cool to look at, but are becoming somewhat rare and valuable."
  15. Marcus Estrada

    Famicom Disk System

    From the album: Classic Gaming Expo 2012 (CGX 2K12) Photo Album

    "Now here is everyone's best friend R.O.B.! R.O.B. had a promising start but didn't figure into Nintendo's ultimate game plan. Only two games ever graced us with his ability: Gyromite and Stack-Up. Both games featured R.O.B. interacting as a player or R.O.B. was the game itself. R.O.B. and the parts are not only cool to look at, but are becoming somewhat rare and valuable."
  16. Marcus Estrada

    Nintendo Color TV Game 15

    From the album: Classic Gaming Expo 2012 (CGX 2K12) Photo Album

    "Released in 1977, this is the sequel to Color TV Game 6. This game features fifteen different variations of Light Tennis (improved the previous 6). CTV G15 was very successful, selling over a million copies in Japan. The controllers were now separate from the console, while in the original the players were required to turn the knobs on the actual console."