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Found 14 results

  1. Lone Survivor: The Director“s Cut (PS3) Developed by Superflat Games Published by Curve Studios Released September 24, 2013 Review Written March 22, 2014 Originally Posted on The Time Heist Blog Another game from my Christmas sale binge, Lone Survivor is another recent title that I pursued without knowing any prior information about the game. Created by Jasper Byrne of Superflat Games, Lone Survivor: The Director“s Cut is an atmospheric survival horror game reminiscent of the Silent Hill Series. Taking a different route visually, Lone Survivor is a 16-bit side-scroller that still manages to bring the fear. Though it may look like an odd SNES released twenty years too late, this indie title has much to offer once you leap into the rabbit hole. Throughout the six hour campaign, this indie title has little nuances that just grow on you the more you play it. Even though it doesn“t redefine the survival horror genre, Lone Survivor captures certain elements of popular survival horror games to lend an enjoyable experience. The first hour of the game is possibly the most intense as you don“t have any equipment except for a flashlight and a few pills. Adding that to roaming around a mysterious apartment complex without a sense of direction built my expectations as well as the foundation of how I would play the entire game; slowly walking and stealthing around to avoid all enemies. Although I say the first hour of the game felt the most intense, there is a level entirely within a basement that almost required me to bring a spare change of pants. Old age had caught up to Snake as he“d forgotten how to properly stealth. As mentioned, the game really relies on its eerie ambiance and without it Lone Survivor wouldn“t be nearly as enjoyable. Before even starting the game, the introductory screen dictates that a horrifyingly immersive experience is gained through following the game“s “ritualâ€. The “ritual†is more about the player“s mindset than the game“s adjustments, basically instructing the users to play in the dark with loud volume and away from distractions. I played using their instructed “ritual†and did feel a bit more immersed but this came at the price of feeling very paranoid at times. The sounds from within the game would often be a bit too ominous and any quick movements would instantly set off mental alarms. In a way the game“s “ritual†was very helpful in getting the correct mentality while playing and as the game is called Lone Survivor I“d imagine that mindset would be that of fear and paranoia. Touching more on the atmosphere of the game, the audio is very impressive. Clear sound effects and music help add to the game whether it being soft melodies while in safe havens, staticky undertones when enemies are near, and any sound effects for surfaces walked on or items used. Visually the game isn“t too bad either. By being 16-bit, Lone Survivor has the ability to play on nostalgia factor from those who love that art style or gaming era. Using mostly a dark selection of colors it really sets the tone that this world you“re playing in is in such a bleak, disturbing state. Yet, even in a gloomy world you have to strive for survival. That was the moment I realized I should have never left James Franco“s house. With such a bleak situation you come to learn that the character you play as is an unknown man who is just labeled as the Lone Survivor. Being one of the few characters still alive in the apartment complex, this man definitely has his own personal demons, and as you progress in the main story many of them come to light. Interestingly the more you play, the more he begins to delve into the insanity of his own situation and with such he progressively becomes more self-abhorrent as he pursues his goal for escape. In attempts to maintain your characters sanity you have to feed him and let him rest when he requests such or else his sanity fleets even more so. This feature within the game was interesting at first, but over time the main character started sounding more like a broken tamagachi, constantly complaining about needing food or sleep. But following suit with the theme of survivor horror, there“s always never enough food to satiate his ever-growing appetite. Give us your lunch money!!! The controls for the game are very simplistic in that you only move left and right and have a scatter of buttons to use specific items. There is also a quick-use wheel you can bring up to avoid diving into your inventory when very dire situations arise against the several enemy types within the game. Sometimes having the extra healing items or weapons still can“t save you from the stronger enemies. Though don“t fret if your character dies a good handful of times as the game can be a bit unforgiving in terms of difficulty the deeper you get into it. Lone Survivor is an interesting tale of a man“s attempt to escape reality and death. Almost like being lost in a corn maze, the more you attempt to understand what“s going on you become even more disoriented with no ability of reversing. The perplexing story becomes even more fragmented as there are a total of six endings to the game, and only two of them, I believe, reveal the truth about the game“s happenings. Although the game can often be very slow paced, the hunger to find answers really drove me to finish. With this all said, I would definitely recommend purchasing this game on Steam or PSN. It may not be overly scary as a survival horror game, but it does offer an interesting experience worth a playthrough or two. Review Written by Solid-Alchemist If you enjoyed this review and would like to check out some other opinion pieces, come on over to The Time Heist. Any critique's or recommendations are welcome! Editorial Note:
  2. Marcus Estrada

    Lone Survivor on PS3/Vita Set for July

    It was in November of last year that Jasper Byrne of Superflat Games first announced that Lone Survivor was coming to PSN. Today Byrne took to the PS Blog and shared a batch of new information about the upcoming port. This psychological horror game was well liked when it arrived on PC last year (just check out our review). Not only was the game suitably creepy despite pixel graphics, it managed to offer the player a multitude of choices while playing. So what purpose will players have to check out a Sony version as opposed to the existing PC version of Lone Survivor? First, are the obvious features Sony fans have begun to expect. There will be Trophies, Cross-Play, and Cross-Buy. However, there are also additions to the game which include new items, new ending, new dialogue, and two extra sidequests. If this news angers fans of the PC version then please quell your emotions. This added content is only exclusive to the ports for a limited time. If all goes well, we should see Lone Survivor make its way to PSN in July.
  3. Jordan Haygood

    Creative Art Direction

    From the album: Kaptain's Gallery

    © Nintendo, thatgamecompany, Studio Pixel, Superflat Games

  4. Jason Clement

    Lone Survivor

  5. Today on the official Superflat Games blog it was announced that Lone Survivor will be coming to PSN. This is great news for those who have yet to pick up the indie horror title on PC previously. It will be on both PS3 and Vita as a digital download Along with this good news there was also some bad news. The bad news is that a game previously teased by Jasper Byrne is cancelled. For that news, there was very little known about the game to begin with. All we ever saw were some mockups and early screenshots of the game, tenatively titled New Game +. What was it supposed to be? It was intended to be an adventure game but now the adventure will never be explored. This leaves Byrne, as well as Superflat Games, looking at an empty project list for the time being. Going back to Lone Survivor, Byrne states: "I“m greatly looking forward to this, as it“s been a dream of mine since childhood to release a game on console, and especially the Sony ones as I love what they do most of all. Anyone who follows my twitter will know that I don“t tend to play games on PC, I really am a couch gamer, most happy on my PS3! Lone Survivor was designed as a console game (in my head, anwyay.) In fact, all the games I work on I really imagine being on console, or fantasise about, anyway!" It's good news for him, but also Sony players. There is no date or pricing information available as of yet. If you haven't played the game still then it may be worth a look. We reviewed it back in March and it received a rare 9 out of 10.
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