Jump to content

Search the Community

Showing results for tags 'Lost Dimension'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to Game Podunk
    • Information and Announcement
    • Welcome New Members
    • Game Podunk Contests
    • Featured Blog Contest
  • Community and Network
    • Podunker Help Desk
    • GP Videos
    • Bonfire Chatting
    • Members Lounge
    • Forum Activities
  • Video Games Discussion
    • General Game Discussion
    • Sony
    • Microsoft
    • Nintendo
    • PC, Mac, and Mobile Games
    • Retro and Classic Games
  • Popular Entertainment
    • Food & Drink
    • Pop Culture and Other Media
  • Shopping Deals, Contests, and Sweepstakes
    • Deals
    • Contests and Giveaways

Categories

  • Industry News
    • Sony
    • Nintendo
    • Microsoft
    • PC
    • iOS/Android
  • Videos
  • Features
    • Individual Values
    • Monday Musings
  • Analysis & Opinions
  • Reviews
    • PS3 Reviews
    • PS4 Reviews
    • Xbox 360 Reviews
    • Xbox One Reviews
    • Wii/U Reviews
    • 3DS/DS Reviews
    • Vita/PSP Reviews
    • PC Reviews
    • Mobile Reviews
    • Switch Reviews
  • Interviews

Blogs

  • Mischief.Mayhem.Blog
  • This Is Where I Keep Unfinished Articles
  • Marcus' Thoughts
  • Blazing Storm
  • The Game Dungeon
  • Random!!
  • Leah's Little Blog of Gaming
  • Palmerama's Bloggerama
  • Harrison's Soapbox
  • A Few Thoughts
  • Unexpected Perspective
  • Cassius Orelad's Blog
  • sirdan357's Blog
  • Pixels N' Stuff
  • Number 905's Blog
  • The Black Hole
  • The Dusty Corner
  • Cipher Peon's Impressions
  • My Thoughts on Stuff in Games
  • The New Zealand Khorner
  • Ludono's Blog and Stuff
  • Unlock Game Earlier Blog
  • 3 Second Violation With Kezins
  • What's that smell?
  • Knightly Times
  • Digital Hoarders - Anime Edition
  • Venomous Incorporated
  • Persona 4 The Golden Diary
  • Musings on Games
  • Crasty's Lair
  • Den of Polygons
  • Final Pr0bl3m
  • Spooky Scary Storytime with Pixel
  • Kaptain's Quarters
  • The Angry Leprechaun
  • RivalShadeX's Blog
  • Roy's Ruelle
  • DarkCobra86's Blog
  • Meet The Podunkers!
  • Great Games For Free
  • JakobPea's Dumb Blog of Probably Games
  • JanicedCollins' Blog
  • Inside The Box
  • Ciel's AC New Leaf Blog
  • Anime Quickies
  • Waiting for the Greenlight
  • Kiwi's Adventures to Win the Video Game
  • Video Games As Art
  • JanicedCollins' Blog
  • Attack on GamePodunk
  • Paragraph Film Reviews
  • barrel's Blog
  • JoelJohn's Blog
  • Pokemon X Chronicles
  • Ciel's Blog
  • Limitless Revelations
  • GamePodunk of Thrones
  • InClement Opinions
  • Sookielioncourt's Blog
  • Randomness Ahoy!
  • JohnkyKong's Blog
  • A Realm Re-Reborn
  • Television and Movies
  • Games, Games, Games
  • Kamek's List/Review Blog
  • Reviewer's Woes
  • alloygator's Blog
  • Royzoga's Streaming Adventures
  • An Overview of the Medical Billing Services by P3 Healthcare Solutions!

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Twitter


Skype


AIM


MSN


Yahoo


Website URL


Backloggery


Steam


PSN


XBL


Wii


3DS


Location


Interests

Found 5 results

  1. barrel

    Review: Lost Dimension

    Developer: Lancarse Publisher: Atlus USA Platform: Vita, PS3 Release Date: July 28, 2015 ESRB: T for Teen This review is based on the Vita version of the game "Keep your friends close, but keep your enemies closer". And, in Lost Dimension's case, they are rather close to being one in the same. Etrian Odyssey developer Lancarse has decided to take a detour from their frequent dungeon crawling expeditions with their newest property Lost Dimension. Having some novel concepts like a traitor mechanic for both narrative and gameplay (as well as Shin Megami Tensei and Etrian Odyssey pedigree for its development), it seems predestined for good things. Yet, it is certainly possible that a gifted staff can be betrayed by their own ambitions, and Lost Dimension may be the result of just that. The setting starts off with a bang, quite literally, when the self-proclaimed mastermind called "The End" declares a nuclear doom upon the entire world after 13 days. So, a special unit known as "SEALED," each imbued with different psychokinetic "gifts", attempt to assassinate The End. The assassin ends in failure, however, and thus leaves the group stuck in a mysterious tower referred to as the "Pillar." The End then tells the group that if they want to reach him they have to climb to the top of the tower while also being mindful that there is a mysterious traitor in their ranks. Treachery or not, the group has to work together through the course of its many Strategy-RPG battles. As an SRPG, Lost Dimension is actually surprisingly decent. Each character brings several different strategic options and there is a strong emphasis on working together through many confrontations due to follow-up attacks. One character may be able to teleport through the terrain to attack behind an enemy while another character can essentially copy another ally's skills, along with any heals/buffs they receive, bringing versatility to party formations. It is also rather encouraged to use different team formations to help fully utilize the main character Sho's precognition skill, which I'll get into later. Where the SRPG formation sort of dismantles is how it is presented. Frankly, Lost Dimension is not a good-looking title on PS3 or Vita for its 3D visuals in particular. Animations are rather stiff and hardly complement their anime character portraits while the framerate dips quite low both in and out of combat. In battles specifically it also has a similar problem as Code Name: S.T.E.A.M does in which enemy attack phases last a bit too long even if they aren't in your peripheral vision. Not only that, but a bit too much of the combat's strategy involves clumping your allies in groups to do lengthy attack chains. The gameplay is mechanically solid, but its lack of polish is certainly apparent as well. Far more interesting than the aesthetic is Lost Dimension's traitor system. Every playthrough of Lost Dimension is basically randomized with who will betray the party. What isn't random is how you determine and react to the traitor(s). At the end of each section of the Pillar The End forces the group to choose who to outright "erase" the existence of in order to proceed. There is no elaborate courtroom scene like you'd see in something like Ace Attorney or Danganronpa, guiding you to the correct solution, these Judgement rooms are concise and decided by majority vote. Right or wrong, someone is going to die the further you climb up (and it'll make sure of it due to some mean auto-saving.) and hopefully it ends up being the traitor. So, how do you go about correctly determining the traitor then? Well, that's where Sho's precognition ability comes into play. After each battle, Sho hears distorted voices which gives a lead on a possible traitor in that group (encouraging the use of different members). Sho can then affirm for sure in a strange, but limited in use, minigame called "Deep Vision" which weeds out the suspect. However, Sho alone is not enough even if he does find out, so he also needs to be on good terms with fellow party members to influence their votes in Judgment Rooms. This is done generally by chatting with party members or simply working together in follow-up attacks, which will then in turn have them ask Sho on who he think the traitor is or isn't at certain random points. As interesting as many aspects of Lost Dimension are conceptually most of them don't feel fully realized. This issue is most apparent with its storytelling. Many characters and the conversations around them are not very interesting to the point where it is sort of hard to get attached to a good majority of the cast. Figuring out the traitor doesn't require any real deduction skills either, it is just a situation of having a minigame basically give you the answer. Lost Dimension also buries its storytelling in a "true ending" matter, wanting you to do at least two playthroughs to get it, and even if you do obtain it it is not exactly worth an 2nd run for it. Lost Dimension is generally better than the sum of its parts but one can't help but feel like its potential is underutilized throughout. Lost Dimension is a clear example of taking an interesting premise and running with it the entire game. But, in that same stride, it doesn't quite flesh out the other aspects around it because of its lack of hindsight and polish. Lost Dimension serves well enough as a strategy-RPG but your investment in what it has to offer overall is almost entirely based how sold you are on its intriguing, but not fully realized, traitor concept. Pros + Strategic turn-based combat system with a strong emphasis on teamwork + The concept of a traitor amongst the party brings a fairly fascinating take on how the storytelling and gameplay are presented Cons - Rough, unattractive visuals - Many of the characters and the conversations with them are not very interesting - Enemy attack phases are too slow Overall Score: 6 (out of 10) Decent Lost Dimension wraps itself around its intriguing concept but loses sight on several portions that would support it to the fullest. It serves as a solid foundation but can't help but leave those who play it feeling somewhat under-served by the end of it. Disclosure: This game was reviewed using downloadable Vita code provided by the publisher.
  2. barrel

    Review image 4

    From the album: Lost Dimension

  3. barrel

    Review image 3

    From the album: Lost Dimension

  4. barrel

    Review image 2

    From the album: Lost Dimension

  5. barrel

    Review image 1

    From the album: Lost Dimension

×