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Jason Clement posted a topic in MicrosoftSo yesterday we got confirmation that Microsoft is buying Mojang. In some respects, the whole situation really surprised me when we first heard rumors about it last week, especially since Mojang always seemed like they valued the independence from larger corporations that Minecraft was able to give them. What didn't surprise me was Notch's intention to leave. If you've ever followed the type of person Notch is on Twitter, he's really not a business type at all and I couldn't see him working under Microsoft's thumb simply because he likely would not have been allowed to do whatever he wants. Which is fine; I wish the best to the guy in what he wants to do. It appears that the core Minecraft team will be in place and stay after the acquisition is complete, though with most of the senior founders (if not all) departing, it makes me wonder what Microsoft is buying (besides the IP) without them. Is Mojang still Mojang without Notch and the other founders? As long as they have Minecraft, maybe it doesn't matter. I will say the one thing that does make more sense to me now is Notch wanting a larger company to take control of Minecraft in order for it to be taken care of at the rate it's expanding. I can only imagine how much of a pressure that started to be on Mojang itself. What are your guys' thoughts on the whole situation? Are you worried about Mojang's future? Surprised at the whole acquisition?
Those who were greatly anticipating Markus "Notch" Persson's epic, "do anything" space game 0x10c will unfortunately have to look elsewhere for such an experience as the famous Swedish developer has now confirmed that development has ceased and the game is officially dead in the water. Notch confirmed the news in a blog post on his site earlier today, saying that a lot of his prototypes fail before they get anywhere at all and it seems as if this was one of those tragedies. "Over time I kinda just stopped working on it, and then eventually decided to mentally file it as â€œon iceâ€ and try doing some smaller things," Notch wrote. "Turns out, what I love doing is making games. Not hyping games or trying to sell a lot of copies. I just want to experiment and develop and think and tinker and tweak." He also made mention that some people in the 0x10c community got together to make their own version of the game which they called Project Trillek. Despite realizing that he was not the right person to develop the game, he mentions that a new team with less public interest would be able to make a vastly superior version of the game than he would make. In the meantime, Notch is turning his attention to smaller game ideas "that can fail," reiterating that he wants to "develop and think and tinker and tweak." He has not stated what project he is currently working on at the moment, but ends the blog by stating that he no longer wants to work on anything big for the meantime. Are you disappointed that Notch stopped development on 0x10c?
Almost exactly one year ago, Markus "Notch" Perrson (known for his highly-popular Minecraft) surprised the gaming world by declaring that he'd help Tim Schafer and Double Fine by financing a Psychonauts sequel. Notch even said he would be able to match the estimated $13 million budget that Psychonauts 2 would need. Turns out, it would need even more than that and Notch doesn't want in after all. "I think I gave Markus a heart attack when I told him how much Psychonauts 2 would cost," Schafer says. So, what was that exorbitant amount that almost sent Notch to the emergency room? Notch shared this with Reddit: "I somewhat naively thought ”a couple of million“ was two million. ... Turns out they wanted 18 million dollars, haha. ... I“ve made one private investment into a game so far, at $100K, and it“s frankly a lot more work than I thought." I don't blame him for backing out of that one. But don't lose complete hope on Psychonauts 2 yet. While Double Fine still has its utmost attention on the Kickstarter-funded Double Fine Adventure, it still has plans to "explore alternative funding methods that will require multiple sources to make it a reality." Do you think Notch made the right decision of ultimately saying no to funding Psychonauts 2?
Marcus Estrada posted a article in Industry NewsAlthough Markus "Notch" Persson of Mojang hasn't made his dislike of the upcoming Windows 8 a secret, today he was found saying something interesting things about it via his Twitter account. Minecraft is no doubt one of the biggest indie successes out there, and despite the continual growth the game could see by being certified by Windows 8, Notch won't be a part of it. This doesn't mean that Windows 8 users won't be able to play it though. Here's the tweets Notch sent out about it: "Got an email from microsoft, wanting to help "certify" minecraft for win 8. I told them to stop trying to ruin the pc as an open platform. I'd rather have minecraft not run on win 8 at all than to play along. Maybe we can convince a few people not to switch to win 8 that way.." While it's certainly a fair stance right now, most people aren't planning their purchase of next Operating System based off Minecraft. It's not as if not being certified would mean the game can't run, either. Said process helps to make sure programs work well with newer OSes, but many still run just fine even though they were never certified. If Notch really desired to keep people from using the OS he would do better to find some way to lock 8 users out. But he won't go that far, at least it doesn't seem to be the case yet. Does Notch taking a small stand against Windows 8 matter? Will it stop some gamers from getting it or are there already other reasons not to upgrade?