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Found 12 results

  1. It's a safe bet to say that even if you haven't played the popular party game, Cards Against Humanity, that you have at least heard of it. While a fun game to play with family and friends, those who might not have warm bodies to hang out with in the comfort of their own home have to miss out on the fun. Thanks to Cards Against Humanity being licensed under a Common Creative license, the ability to bring the game to PCs and mobile devices is possible. In fact, this weekend will see the launch of Cards Against Originality. Cards Against Originality is a web app that contains all the cards currently available in the Cards Against Humanity game. To play, all you need to do is visit the website and set up a game. Once set up, you will be given an URL link that you can message to your friends online. Cards Against Originality might not be the official app but in a day where toting around a full set of Cards Against Humanity cards or finding enough local people to play with, it definitely looks to give everyone a shot to show just how awful their card choices can be. Source: Business Insider, Cards Against Originality
  2. Jordan Haygood

    Advancement In Online Multiplayer

    From the album: Kaptain's Gallery

    © Bungie

  3. Marcus Estrada

    EA Nixes Online Pass

    A few years ago, EA began their Online Pass program with a sports title. The main focus of said pass was to get money back from used game sales. All new copies of games would come with an Online Pass, but if you didn't have it, or someone else used it then you'd have to put down $10 for one. Of course, as the name implies, Online Passes only affected the online portions of games. The idea spread beyond EA and far beyond sports titles. It now seems that a great deal of games come with some sort of online gate-keeping measures. Now GamesBeat has received word from EA's John Reseburg about the future of these passes. Reseburg said the following: “Yes, we“re discontinuing Online Pass. None of our new EA titles will include that feature. Initially launched as an effort to package a full menu of online content and services, many players didn“t respond to the format. We“ve listened to the feedback and decided to do away with it moving forward.” Of course, it did take them a full three years to change their stance. Online Passes were very successful at making extra money for the companies that employed them. As such, we should probably expect something new down the road even if it's not an Online Pass copycat.
  4. http://www.neogaf.com/forum/showthread.php?t=534951 Don't really know how truthful this is. To be honest though I'm not sure if this is a make or break deal for me. I would say I have pretty good internet connection at home. It would just be like my ps3. My internet is always connected for the ps3 even if I'm not really using it to play games. Does it matter? As long as the next xbox comes with the ability to detect your wifi without having some kind of adapter it shouldn't be a problem for most household. I'll say though I'm not a fan of this if it is true. I think they just want to integrate more online stuff and maybe wanting us to see more of what they have to offer through digital (apps, games, whatever else). Also, maybe it is some way for them to detect any pirated xbox through being online and also somehow lead to more digital distribution. But yea, not a fan but overall I just think it is that bad of a news. There are other things I'm more concerned with the next xbox than this. Credits this find to aihuman from GDD.
  5. Jordan Haygood

    WildStar Coming Our Way This Year

    If you've been wanting to play the upcoming MMO from NCSoft and Carbine Studio known as WildStar, it appears that a release window has officially been confirmed. This sci-fi MMO will be available sometime this year, according to executive producer Jeremy Gaffney in a recent WildStar blog post. The blog entry didn't say anything about when a closed beta, open beta, or the final product will be released. However, the post did state that the latest version of WildStar will be featured at Penny Arcade Expo East in March. Any further news remains to be seen. If you don't have a clue what this game even is, WildStar is an MMORPG with a sci-fi theme, featuring a path system that allows quest types to be determined by whatever class players begin the game with. For more on this game, check out this video: Are you looking forward to this MMO?
  6. Yesterday, fans of Diablo-styled action RPGs and free-to-play titles rushed to attack a game that just entered open beta. That game, Path of Exile, felt the result of so many eager players as their servers struggled to accommodate everyone. Although many are still milling in, the game has cooled down a bit since. As of this writing, it seems users are flaring up again, causing the website to be inaccessible. Why would anyone want to play a free-to-play game of this genre? The implication is that dungeons would be harder/closed off and maybe even warps or respawns would be limited. As it turns out, none of that is the case. Developer Grinding Gear Games has made it their mission to provide a game where the only purchasable items are purely aesthetic and offer no gameplay benefits. Everyone has access to the complete gameplay available at no cost. This may change down the road, but as of right now, it seems to be working well for them. The developer has already generated a fair bit of money and, as more users flood in, probably continue to do so. If you need something to play after tiring of Diablo 3 or Torchlight 2, then Path of Exile might be worth downloading. Here's the official open beta trailer:
  7. Over the years GameSpy has provided online server service for handfuls of games. Instead of having to develop their own online infrastructure, developers could just ask for GameSpy implementation, cutting down on their own workload. However, GameSpy's recent acquisition by Glu has now caused an unexpected termination of service for many games. Many titles have been affected so far. They include the likes of Hidden and Dangerous 2, Microsoft Flight Simulator X, Neverwinter Nights 1 & 2, Sniper Elite, Star Wars: Battlefront, SWAT 4 and others may still be getting the ax soon. Some may counter these games were "dead" anyway, but it's fair to say at least a few were still quite alive. For example, the SWAT 4 community in particular has continued to live on as both old and new fans played together. This does not necessarily mean the end for online gaming in these titles, but it certainly is the end of conveniently browsing games. So far, many will still connect if you have the IP of a game to join. It's not convenient but should serve players who still desire to play their favorite games with others.
  8. Marcus Estrada

    Wii U User Accounts and Chat Finally Explained

    We've been seeing glimpses of new features the Wii U will offer for a while now, but with little to no explanation on them. Today, the Japanese Nintendo Direct conference finally went into detail about the Nintendo Network ID, user accounts, Wii U Chat, and some Miiverse functionality. This all comes just in time considering the system is set to launch on November 18th! First, let's go over the Nintendo Network ID. This is basically what will replace Friend Codes, and only need to be one per system (if you intend to use online features). Each system will require a simpler user account for each console as well. There must be at least one, and it serves as a way to keep track of play time, saves, and other settings. This way, up to twelve people may have their own customized account on the system. If a Network ID is also housed on the system then every user will be able to play the games purchased from that ID. Wii U Chat was shown a bit before, and mostly functions as it was displayed previously. With Wii U Chat, two people can have a conversation face to face through using the GamePad's camera. While chatting you can draw pictures onto the GamePad to get some kicks. Presumably, you can only use the Chat with people on your friend's list. Miiverse got some more detail into its Twitter-like functions. During a gameplay session, you can pause and bring up the Miiverse to post or read. If you're having a hard time in a game, it may even ask if you want to make a post asking for help on Miiverse. In another attempt to integrate the new feature, they even showed Miiverse content in game. For example, Nintendo Land was shown with user-generated comments and scribbles in the game's plaza. As was rumored, in order to get any online features, players must first download a patch. Hopefully everyone getting a Wii U will have a way to connect it to their network. Either that, or Nintendo pushes the update onto their site so users can bring it to their new Wii Us via a flash drive. How do you feel about these features? Do you think you would use Wii U Chat or Miiverse?
  9. Marcus Estrada

    Command & Conquer Beta Coming in 2013

    The Command & Conquer franchise is massive and has been ever since it began in the 90s. As expected, many hugely popular franchises have received online-based free to play iterations and Command & Conquer is no stranger to this. EA has been working on their own F2P version, although some changes have come to it over time. If you are one of the fans wanting to know when you can get your hands on the game, today it was announced that a beta will arrive in 2013. The plan right now is to get it out in the first half of the year and give it some rigorous testing. In fact, they are calling this phase the "longest running beta phase in franchise history." Here is some of what was discussed about the upcoming C&C and how it fits into the series world: "We all have the big picture in our mind where we want to go with this new Command & Conquer, making a great RTS game that can wear the C&C logo with pride. Yes, the direction is new and many probably would say that this is not a “true” C&C, just as many did when the original Generals came out. For me, Command & Conquer isn“t just about Tiberium, Kane and the crazy Yuri. It“s been more about fun to play, engaging, and high quality RTS experiences. And that“s what we“re aiming to deliver, just in a different way." Earlier, the F2P title was announced as being an online-only experience. However, as fans expressed displeasure with this, EA went back and decided to put in a single player mode. With this upcoming beta phase they will continue to listen to players and tweak the game accordingly.
  10. Marcus Estrada

    "Love" MMO is Now Free

    Have you been searching out MMOs that are different from the rest? Although there's tons of them available, most can fall into a few distinct categories. If you've got some free time then maybe Love is worth checking out. The game has been running for a while and used to charge players for game time. Now though the world is being opened up for anyone to experience as long as they like. For those who choose to donate however they will receive a character with "minor perks" such as a persistent character name and look. Beyond that though there will be no marketplace in game to sell various game-enhancing items. So what is Love? It is a dream-like procedurally generated world. In this game there are many ways to accomplish tasks and no one way is right. This is due to having tools at your disposal which can manipulate the world around you. The visual flair of Love is also very much worth noting, as it's far from anything else you're likely to see with other MMOs. Here's a video demonstrating a bunch of methods to simply climb up a ledge:
  11. Adam McCarthy

    Nintendo Network

    From the album: Adam McCarthy's Album

    The logo for the upcoming Nintendo Network, which will be used in conjunction with the Wii U to deliver a superior online gaming experience.