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Jordan Haygood posted a article in FeaturesThanks to a group of Europeans stealing land from Native Americans once upon a time, people in the land of the free have a holiday where we give thanks for being able to consume very large amounts of food. This holiday is, of course, Thanksgiving. But as gamers, we have certain other reasons to be thankful. Whether a bad game got an overhaul and became good, a game was localized that we weren“t expecting to be, or a game is just sooooooooo good, there are plenty of games we can be thankful for. So let“s take a moment and give our thanks for 10 games that came out of 2013. Note: This list is in no particular order. They“re still numbered, though, because SHUT UP AND JUST GO WITH IT. #10 Final Fantasy XIV: A Realm Reborn Did you ever play Final Fantasy XIV when it was first released? Remember the disappointment? The anger? The murderous thoughts flowing through your mind? That wasn“t just me, was itâ€¦? Whether it was or not, there“s no question that many gamers were disappointed, and for many different reasons. So then Square Enix goes and listens to the angry letters and just sorta â€œrebirthsâ€ the game, breathing new life into it to create what is essentially the â€œA Realm Rebornâ€ version. And guess what – the game is good now! So good, in fact, that I must give Squeenix my thanks. 14 of my thanks. â€‹ #9 Fire Emblem: Awakening A fact you may not be aware of, Fire Emblem: Awakening was almost the very last entry into the series. Prior to that game, sales were spiraling downward with each new entry. But all that changed when this 3DS title became a massive success in both Japan and the U.S. One could say Awakening was a big â€œawakeningâ€ for the franchise. â€¦Okay, that was badâ€¦ But of course, the level of success this game was met with was met with for good reason – it kicks ass. If you think about it, this game kinda pulled a Final Fantasy, as it was almost the final game until it became more successful than expected. Though in Fire Emblem“s case, there were other entries before it, but that“s beside the point. And while we should all be thankful for this game being so good, I“m sure Nintendo themselves are very thankful for it saving their beloved franchise. â€‹ #8 Ni no Kuni: Wrath of the White Witch Ever watched a Studio Ghibli film? You“ve sure been missing out if you haven“t. In fact, as a gamer who has been a big Ghibli fan since the days of Hayao Miyazaki“s Princess Mononoke and Spirited Away, I“ve wanted to play a game made by the studio, in the same style as something they“d make, for a very long time. With Ni no Kuni: Wrath of the White Witch, that dream finally became a reality. Obviously, Studio Ghibli didn“t create the game themselves, as Level-5 played a big part in its development, but still. It“s by no means a perfect game, but just the way it looks and feels gives me that Ghibli level of joy. And for that, I am truly thankful. â€‹ #7 EarthBound Sure, EarthBound actually came out for the SNES back in the 90s, but have you seen the price it goes for these days? You certainly can“t give anyone $100 and expect to walk away with the game, I“ll tell you that much. Well, maybe if they were old people selling it at a garage sale without doing any research, in which case BUY IT, BUY IT, BUY IT! Other than owning a legitimate copy, your only real option was always to, y“know, break the law. But in 2013, it finally happened. After gamers everywhere begged Nintendo for a re-release, whether through the Virtual Console on the Wii, Wii U, or 3DS, or just some collection thingy, the Big N finally gave it to us through the Wii U eShop. Thank you Nintendo. Now I can finally stop breaking the law. And for around $10, that ain“t bad. â€‹ #6 Phoenix Wright: Ace Attorney - Dual Destinies Remember the sequel to Ace Attorney Investigations: Miles Edgeworth? I wouldn“t be surprised if you don“t, seeing how Capcom refused to translate the game into English. And because of that, many gamers were wondering whether the 5th entry into the core series would suffer the same fate or not. Especially with Professor Layton vs. Phoenix Wright: Ace Attorney taking so freaking long. But alas, it happened. We were stuck with a digital-only release, keeping us English-speaking peoples from having a choice in the matter, but it happened. And not only was the game given a release that would allow to play it, but it ended up being a fantastic game in its own Wright right. Seriously, Capcom, I owe you one. Actually, I owe you about $30 plus tax. Which I paid. So I guess we“re even. Thanks anyway, though. â€‹ #5 PokÃ©mon X/Y PokÃ©mon was born way back in 1996. And ever since the first entries, whether you knew them as PokÃ©mon Red and Green or PokÃ©mon Red and Blue, the style of the following generations has largely remained the same, while receiving updates to accommodate the advancements in technology. And while the 5th generation, which included PokÃ©mon Black and White, followed by PokÃ©mon Black 2 and White 2, received a certain level of 3-dimensional upgrades, it wasn“t until the following generation that the series made its true transition into 3D. As far as 3-dimensional transitions go, PokÃ©mon X and Y was seamless. The series was transformed while not taking away all we (the fans) had come to love from the series. It was time for an upgrade, and Game Freak, Inc. not only pulled it off brilliantly, but ended up creating quite possibly the greatest PokÃ©mon generation to date. Thanks, guys, for making something so awesome. â€‹ #4 Tomb Raider There are times in a franchise“s life when its parents/guardians must make the decision to either keep it running the course it“s on or give it a reboot. And once Tomb Raider received its new guardians in the form of Crystal Dynamics, it seemed it was time for the latter option. And while some franchise reboots areâ€¦questionable (did you know Sonic “06 was intended to be one?), others manage to pull it off fairly well. In Tomb Raider“s case, we got a reboot that was actually a pretty fantastic game. No more was protagonist Lara Croft known as just some badass chick with some, uh, noticeable features; she was actually a deep, compelling character that the player could feel for (assuming they have emotions) in â€œTomb Raider Reborn.â€ The game still has its flaws, but I still found the game to be quite a bit better than the original. Thank you for making a successful reboot, Mr. and Mrs. Dynamics. I appreciate that. â€‹ #3 Rocksmith 2014 Before you call me a cheater for throwing a 2014 game into a 2013 list, hear me out! Rocksmith 2014 was most definitely released this year; in October, in fact. The name of this game/educational tool/jam session? seems to fall in line with all those sports games that have the following year tacked onto the current year“s game title. But that“s not what“s important here. What IS important is the fact that Rocksmith 2014 is just plain awesome. It“s essentially the same thing as Rocksmith, but turned up to 11 (see what I did there?). Seriously, never have I had such an easy time attempting to learn guitar while also having a similar level of fun as when I play Guitar Hero or Rock Band. What Rocksmith helps me accomplish, Rocksmith 2014 does better. And for that, I am grateful. â€‹ #2 The Legend of Zelda: A Link Between Worlds Many a Zelda fan who was alive in the 90s will tell you that if they had to choose a favorite, they would choose A Link to the Past. Some will likely go with Ocarina of Time, but there“s no denying that A Link to the Past was a compelling game for a lot of people. So it“s exciting to see a sequel that takes place in the same world(s) (unlike the Oracle games and Link“s Awakening) and plays so similarly. And you know what? It might just be as good, too. Nintendo always has a knack for introducing new mechanics into a game, basing the game around that mechanic, and ending up with something truly magical. The whole Link drawing thing is actually really cool and adds an interesting level of challenge. There“s a lot more I could say about this game, but I“ll refrain from drawing out why I“m so thankful for this game. Just my saying it“s a sequel to A Link to the Past should be reason enough. â€‹ #1 Super Mario 3D World Back at E3, when Super Mario 3D World was first announced, many gamers were a bit disappointed by the way it looked. Unimpressed, a lot of people were asking Nintendo to just give us another Galaxy instead. But then more trailers were released, and people began giving their opinions a 180. And now that the game is out, we now know just how freaking fantastic this game is. Not only is Super Mario 3D World a really, really, really fun game for solo players, but when you play it with family and friends, the level of fun rises tenfold. Seriously, the sheer level of enjoyment I get from playing this game reminds me of why I got a Wii U in the first place. This game is bliss, Nintendo, and I am truly thankful for that. Do you agree with any of the games in this list? What games are you thankful for this year?
gaiages posted a article in 3DS/DS ReviewsDeveloper: Capcom Publisher: Capcom Platforms: 3DS ( eShop) Release Date: October 24, 2013 ESRB: M for Mature The Ace Attorney series is very much an odd one. Focusing on a defense attorney that gets thrown into increasingly bizarre and dramatic cases, the games center on balancing humor with insane plot twists and unusual characters. Since the release of the DS original (itself a remake of the original GBA game), the series has gained quite a cult following, eager to see Phoenix and the crew in the courtroom again. Capcom has finally granted that wish after two spin-off games with Phoenix Wright Ace Attorney: Dual Destinies, with the original spike-haired protagonist returning to the legal field after being disbarred for seven years. Will this new entry bring new fans to the side of justice? Probably not, but those that were already yearning for more objections and turnabouts will not leave disappointed. Dual Destinies picks up about a year after the fourth title in the series, Apollo Justice: Ace Attorney. The titular protagonist, Phoenix Wright, has gotten his attorney's badge back and is ready to return to the courtroom with previous protagonist Apollo Justice and new attorney Athena Cykes in tow. Together, the three of them hope to dispell 'the dark age of the law' that has been hanging over the legal system for the past seven years. This plot thread, along with Athena's and new prosecutor Simon Blackquill's backstories, are the core of Dual Destinies' story. Sometimes it feels a bit stretched; the characters are not afraid to bring up the fact that it's the dark age of the law at every moment, and sometimes it interferes with the overall writing, making a normally remarkably written script feel just a bit off. Also, having three protagonists and a swath of returning characters makes it feel like there wasn't enough camera time for them all, with some reappearances feeling all too brief and forced. These hiccups in a series so entirely focused on the plot might make it look as though Dual Destinies is not the return to form that fans wanted from Capcom, but these bits are minor to the great overall plot and the new characters within it. The new Detective Fulbright (sorry, no Gumshoe here!) and Blackquill are very interesting, and of course the new batch of defendants and witnesses are up to the standard quirky par. Odd quirks aside, the whole of the game comes together well, especially during the last couple intense cases. As for the gameplay, for the most part it remains similar to previous Ace Attorney entries. The game is split into two distinct sections: Investigating and the courtroom battles. When you're investigating, you question witnesses for new information as well as scour the scenes for new evidence. It's also far more straightforward than previous entries of the series: You can only examine certain areas instead of everywhere, and a Notes section helps you figure out what you need to do next. Phoenix's Magatama and Apollo's bracelet also come into play during these sections, using their unique abilities to expose lies and secrets and find out the truth from witnesses. When Dual Destinies goes into the courtroom, you cross-examine testimony and present evidence to back up your claims. These sections are more text heavy than the investigation segments, so sometimes it may feel like it can drag as the lawyers slowly try to explain their new revelation to a relatively slow-minded judge, but overall the objections and table slamming help keep the tension and your interest high. The courtroom is also where Athena gets to shine with her Mood Matrix. Various times throughout the game, you'll be tasked in studying a witness's emotions during their testimony to find unusual (or lack of) emotions that may suggest they are hiding something. From there you can question about the unusual emotion, or present evidence to put the witness's mind at ease. This new addition is very nice, but unfortunately doesn't feel like it reaches its full potential. Since each session into the Mood Matrix is relatively different, you have to rely more on trial and error than any actual strategy in order to find the right answer. For fans worried about the series' transition into 3D, worry not, as Dual Destinies looks great. Besides a couple stiff animations from a couple returning characters, everyone makes the transition from pixels smoothly, and it feels almost like Phoenix and the gang belong in 3D. The investigation portions also benefit significantly from the transition to the third dimension, with crime scenes being viewed in 360 degrees and offering new ways to examine. In addition, the actual 3D effect is nicely done, with characters popping out and the overall effect being subtle but effective. Can someone new to the Ace Attorney series jump into this entry without playing the previous games? Technically, yes, as the game does a decent job of re-introducing old characters and small upgrades to the formula makes everything flow a bit better. However, most of important bits about the protagonists (such as why Phoenix was disbarred for seven years, or why Apollo is around in the first place) are mainly left unexplained, and it would be far better to play the four main titles first (Ace Attorney: Investigations is a spin-off title that isn't required, but recommended). All in all, Phoenix Wright Ace Attorney: Dual Destinies may not be the best entry to the series, but it still holds up to the series' high quality. After waiting years for Phoenix's true return to the courtroom, fans will come away from Dual Destinies satisfied. Pros: + Cases overall remain high quality, with quirky characters and dramatic twists + Athena's Mood Matrix is an interesting addition to the courtroom Cons: - Writing can sometimes feel like it's preaching with 'the dark age of the law' - Phoenix's and Apollo's respective powers feel tacked on instead of properly implemented Overall Score: 7.5 (out of 10) Good Dual Destinies will not win any new members to the cult of shouting objections and slamming tables, but fans will get another great set of courtroom dramas to enjoy.
Jason Clement posted a article in NintendoCan you believe it? The realization of a new Phoenix Wright game is closer than ever before as Capcom has announced that Phoenix Wright: Ace Attorney - Dual Destinies finally has a North American release date: October 24. Dual Destinies will once again have Phoenix Wright back in court and on crime scenes in order to uncover the truth, and a number of characters will be returning as well, including Apollo Justice and a much older Pearl Fey. In addition, the game is also slated to include extended content and costumes. This is also the first real sequel in the Phoenix Wright series in some five and a half years now. Fans may remember that there was a short-lived spin-off series that saw the player assume the role of Miles Edgeworth in his investigations, but the second game in the series never saw the light of day outside of Japan, much to the dismay of fans, so it's great to see Phoenix Wright make his grand return like this. Phoenix Wright: Ace Attorney - Dual Destinies will be available only through the 3DS eShop for $29.99 come October 24. Are you excited for Phoenix Wright's return?
Leah posted a article in Industry NewsHOLD IT! We“re not quite done with previews from E3 yet. Next up is the latest installation in the Ace Attorney series. In Phoenix Wright: Ace Attorney - Duel Destinies, famed lawyer Phoenix Wright returns after being unfairly disbarred and he“s better than ever. It“s also the first entry in the series to appear on the 3DS – a sort of fresh start for Phoenix and those who are going to be playing the game. Being a passionate fan of Ace Attorney games, I eagerly tried out the demo that Capcom had out in their courthouse-themed area. The demo is centered on a courthouse explosion case. Phoenix and his new assistant, Athena Cykes, defend a girl that is accused of causing the explosion (she is also a friend of Athena“s). Even though Phoenix has years of practice under his belt, this is his first trial in a very long time – he“s obviously very flustered! Athena offers a tutorial if you happen to be a newbie or need some refreshing (it“s been a long time for us Ace Attorney fans, too!). I declined, however, and jumped right into the trial. Starting off, you“re introduced to the basic Ace Attorney mechanics: listening to the witness“s testimony, pressing for more information if necessary, finding contradictions, and presenting evidence. Not much has changed in this instance. After a while, Athena introduces you to the new system called the â€œMood Matrix.â€ With this, you“re able to pinpoint contradictory emotions that a witness is feeling while they present their testimony. Once you do that, you can press the witness for even more details regarding the contradictory emotion. On top of the Mood Matrix system, the â€œPysche-Lockâ€ system and â€œPerceive Systemâ€ will also make a return (though they are not present in this demo). The localization is as good as ever. It still has top-notch writing and humor. I even found myself giggling a couple of times. I“m also really looking forward to the rest of the plot in Duel Destinies. One thing that might have annoyed some was the change from 2D to 3D graphics. It“s evident in trailers and screenshots that it really tries to mimic the old style, but how well does it look in person? Well, let me tell you – it is super sleek and gorgeous. With the 3D turned on, it“s even better. The 3DS“s capabilities also offer even more depth to investigating and environments, such as the courtroom. The Phoenix Wright: Ace Attorney – Duel Destinies demo was very fun. I wish I could have played the whole game right then and there! Alas, we all have to wait a little while longer. But I feel that the wait will be very much worth it.