Jump to content

Search the Community

Showing results for tags 'Playism'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to Game Podunk
    • Information and Announcement
    • Welcome New Members
    • Game Podunk Contests
    • Featured Blog Contest
  • Community and Network
    • Podunker Help Desk
    • GP Videos
    • Bonfire Chatting
    • Members Lounge
    • Forum Activities
  • Video Games Discussion
    • General Game Discussion
    • Sony
    • Microsoft
    • Nintendo
    • PC, Mac, and Mobile Games
    • Retro and Classic Games
  • Popular Entertainment
    • Food & Drink
    • Pop Culture and Other Media
  • Shopping Deals, Contests, and Sweepstakes
    • Deals
    • Contests and Giveaways

Categories

  • Industry News
    • Sony
    • Nintendo
    • Microsoft
    • PC
    • iOS/Android
  • Videos
  • Features
    • Individual Values
    • Monday Musings
  • Analysis & Opinions
  • Reviews
    • PS3 Reviews
    • PS4 Reviews
    • Xbox 360 Reviews
    • Xbox One Reviews
    • Wii/U Reviews
    • 3DS/DS Reviews
    • Vita/PSP Reviews
    • PC Reviews
    • Mobile Reviews
    • Switch Reviews
  • Interviews

Blogs

  • Mischief.Mayhem.Blog
  • This Is Where I Keep Unfinished Articles
  • Marcus' Thoughts
  • Blazing Storm
  • The Game Dungeon
  • Random!!
  • Leah's Little Blog of Gaming
  • Palmerama's Bloggerama
  • Harrison's Soapbox
  • A Few Thoughts
  • Unexpected Perspective
  • Cassius Orelad's Blog
  • sirdan357's Blog
  • Pixels N' Stuff
  • Number 905's Blog
  • The Black Hole
  • The Dusty Corner
  • Cipher Peon's Impressions
  • My Thoughts on Stuff in Games
  • The New Zealand Khorner
  • Ludono's Blog and Stuff
  • Unlock Game Earlier Blog
  • 3 Second Violation With Kezins
  • What's that smell?
  • Knightly Times
  • Digital Hoarders - Anime Edition
  • Venomous Incorporated
  • Persona 4 The Golden Diary
  • Musings on Games
  • Crasty's Lair
  • Den of Polygons
  • Final Pr0bl3m
  • Spooky Scary Storytime with Pixel
  • Kaptain's Quarters
  • The Angry Leprechaun
  • RivalShadeX's Blog
  • Roy's Ruelle
  • DarkCobra86's Blog
  • Meet The Podunkers!
  • Great Games For Free
  • JakobPea's Dumb Blog of Probably Games
  • JanicedCollins' Blog
  • Inside The Box
  • Ciel's AC New Leaf Blog
  • Anime Quickies
  • Waiting for the Greenlight
  • Kiwi's Adventures to Win the Video Game
  • Video Games As Art
  • JanicedCollins' Blog
  • Attack on GamePodunk
  • Paragraph Film Reviews
  • barrel's Blog
  • JoelJohn's Blog
  • Pokemon X Chronicles
  • Ciel's Blog
  • Limitless Revelations
  • GamePodunk of Thrones
  • InClement Opinions
  • Sookielioncourt's Blog
  • Randomness Ahoy!
  • JohnkyKong's Blog
  • A Realm Re-Reborn
  • Television and Movies
  • Games, Games, Games
  • Kamek's List/Review Blog
  • Reviewer's Woes
  • alloygator's Blog
  • Royzoga's Streaming Adventures
  • An Overview of the Medical Billing Services by P3 Healthcare Solutions!

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Twitter


Skype


AIM


MSN


Yahoo


Website URL


Backloggery


Steam


PSN


XBL


Wii


3DS


Location


Interests

Found 15 results

  1. Marcus Estrada

    TorqueL Screenshot 3

    From the album: Marcus's Album

  2. Marcus Estrada

    TorqueL Screenshot 2

    From the album: Marcus's Album

  3. Marcus Estrada

    TorqueL Screenshot 1

    From the album: Marcus's Album

  4. The House in Fata Morgana is a dark, gothic-looking visual novel with an art style reminiscent of Ayami Kojima's (whose most notable work is from Castlevania: Symphony of the Night). It's the story of a cursed mansion and a maid that guides "you" through its history. Certainly a change of pace from the typical slice-of-life visual novels we're used to! Playism EN is interested in localizing The House in Fata Morgana, but they're not quite sure if anybody would want to play it. So, it's up to you to let them know you want it and to spread the word! Post on their Facebook page, send them a tweet, or email them so they know that there's interest. Do you play visual novels? Are you interested in The House in Fata Morgana?
  5. Developer: Platine Dispositif Publisher: Rockin“ Android Platform: PC (Desura, GamersGate, Playism) Release Date: December 25, 2012 ESRB: N/A (E10+ recommended) A download code was supplied by the publisher for this review If there“s one thing indie game fans aren“t really starved for, it is platformers. Platformers with pixel aesthetics are a dime a dozen and often find themselves having a hard time distinguishing themselves from the bunch. At first it seems like Bunny Must Die! Chelsea and the 7 Devils will fall into that trap as well, but it at least has a few things up its sleeve. That doesn“t mean it is the next Super Meat Boy, but it also doesn“t mean it lacks value either. First off, it“s not completely fair to call the game a platformer. Although the screenshots might not do well to describe it, Bunny Must Die! is a Metroidvania title at its core. You must platform around carefully, dodge pits and spikes, and dispense enemies along your way. Then you“ve got to discover new abilities which help you expand the ground your character can cover. Room after room reveals itself once you can solve its puzzles, but some aren“t as easy as others. Early on, players find themselves locked out of a certain area because a trigger to open the door only keeps it open for a second. After learning how to pause time, you realize this is what is needed to get through that door. Although it“s a really simple idea, the play/control of the game makes it a much tougher challenge. There still lie tricky jumps between the switch and the door. Even with the time pausing ability, there is still a very tough challenge ahead. As you proceed, more of these time-based challenges appear which are hindered by play. It's a shame, because aside from when you need to act quickly, the game is more entertaining. Excluding the weird finagling required for a dash jump, most of the other controls work smoothly. Jumping from platform to platform is easy to manage and failing can usually be attributed to the player themselves. Although it may seem simple, jumps tend to require some thought at times and will give a fair challenge. This is especially true of platforms which will appear and disappear if you hit them with a weapon accidentally. When it comes to weapons, you have a fair bit at your disposal. Each has its own style and use as well, which makes them more interesting. For example, the boomerang will fly out a certain distance before returning. Weapons are not stored on the character, so she can only carry one at a time. This is troublesome if you have favorite gear because there are points when specific weapons are required. When that happens, you“re just going to have to use the new one and hope to find your favorite again later. The game could benefit from the ability to carry two at once, but that is only a small negative. One thing Bunny Must Die! does especially well is make fun of its own genre. For example, at the very beginning of the game you will find you can only move left. Then, after finding an upgrade, you“re able to suddenly move left and right. That doesn“t even cover the small story, which focuses around a lead character who has both bunny and cat ears. Continuing on into stranger territory, there are bosses such as a giant cat. Why is there a giant cat trying to destroy you? Well, it has a bit to do with the story but mostly it just seems a humorous and adorable decision. There are a handful of other absurd bosses but it is best to leave them as surprises. Finally, there are the visuals which are quite nice. However, don“t just simply run into the game and play it start to finish without ever looking at the options. In there you have the ability to change the graphics from their original design to current. This is because the game originally came out earlier and has more recently seen this updated version. It adds not only a widescreen mode (4:3 had only been available before) but the aforementioned graphical updates, as well as an updated soundtrack. While the new graphics are better they do lose out in one way. The previously mentioned cat boss had originally been actual photographs of a cat and the new visuals made it simply an anime-styled drawing. There is a lot to like about Bunny Must Die!, but there are also some factors to dislike. The controls are not tight enough to make this a highly popular title. What the game does have is a sense of humor and charm about it that should nab it a following. If you“re at all interested, then check out a demo which is available for the game to see if Bunny Must Die! Chelsea and the 7 Devils is up your alley. Pros: + Entertaining bosses + Nice assortment of weapons to make use of + Ability to use either original visuals/soundtrack or new ones Cons: - Only one weapon can be held at a time - Controls aren“t as tight as should be for the genre Overall Score: 7 (out of 10) Good While it certainly is not the best in its class, Bunny Must Die! offers a humorous look at the Metroidvania genre.
  6. Developer: Opus Publisher: Marvelous AQL Platform: PC (Steam, Playism) Release Date: September 27, 2012 ESRB: N/A (E suggested) Are you tired of games? Their plots are always begging you to save the world, or save some person, or other related tasks. Sure, some games branch out of this basic storytelling frame, but it“s easy to see that many more fall right into it. Of course, it isn“t a bad thing to save the world, but it feels like every method of doing so has already been shown. Well, unless you“re playing Half Minute Hero: Super Mega Neo Climax Ultimate Boy, where the world is in such dire straits that it will end in only 30 seconds. How is it possible to complete a game in less than a minute? Well, upon trying out the game you“ll find it isn“t quite as it seems. Starting out the game in “Hero 30”, you are a simple adventurer who is tasked with saving the world from vile Evil Lords. Each area has its own Evil Lord set on casting a spell which destroys everything in 30 seconds. Because it would be truly impossible to do anything in that amount of time, the Time Goddess lends a hand. By praying at her shrines located across maps you are able to reset the clock and continue playing. Another one of the Goddess“s powers is connected with leveling up. While most games require hours and hours of grinding, you“ve got seconds to become incredibly strong in this one. What she does is make it so that you can level up after simply one or two battles. It“s incredibly convenient, although the Goddess isn“t a pure entity. She loves money and requires you to spend it alongside praying to get time turned back. If you“re out, she“ll even help you out by giving you a “free” time reset... only to spring up on you shortly after to take all your hard-earned gear as payment, leaving you to fight naked. If you couldn't tell already, Half Minute Hero is a very goofy game; just the premise alone should reveal it as such. Every facet of the game works to be a silly adventure and makes it more enjoyable. Battles are taken care of automatically, levels go up fast, and the script helps keep you entertained in between. Although the game may seem too simple, there is more to it as you continue playing. For example, in order to fully complete a level, you“re going to have to unlock all the “titles” for it as well as beat the par time for a gold medal. Titles are given to you depending on what you do during the level and how long it takes. Breeze through a level and you“ll be given the better titles. If you instead spend a lot of time leveling up and buying items from shops, then you“ll be called a Sucky Hero. The game also keeps track of who you align with during play, what townsfolk do or don“t get helped out, and even what equipment you“ve got. These simple interactions affect what gifts you get at the end of levels as well as titles. Levels can take anywhere from under ten seconds to minutes, depending on what you choose to do in them. Starter levels have a lot less freedom of choice, but eventually they implement more possibilities as well as secrets. Sometimes the secrets are easy to find as they gleam in the light, or townsfolk tell you what they are. However, others are left as unknowns for you to discover on your own. As you“ve always got one eye on the clock, it even gets a bit hard sometimes to find everything a level has to offer in one go. There are multiple modes to the game as well in case you feel like 30 or so levels of this would get dull. These other modes are as long, but change up the main character. For example, there is Evil Lord 30 which sets you as the beautiful villain. Instead of battling enemies directly, you summon creatures to do your bidding. Similarly, there is a Princess 30 which has its own mechanics which mix side-scrolling with a twin-stick shooter. There are still more to unlock, but there“s no need to spoil them here. When starting up the game, you“ll find that it looks very cartoony. This visual mode, titled NEO Cartoon Mode, was created when Half Minute Hero came to Xbox 360, and it may appeal to those who are used to playing Flash games. If you“d prefer something else though, then I recommend opting to change visuals from the main menu. This turns the game back to the PSP original“s pixelated visuals and they better evoke the feel of the game. One plus of Retro Mode is that it comes with Evil Lord 30 and Princess 30 unlocked from the beginning, while modern visual mode doesn“t. There is even an included multiplayer mode, but at the time, it isn“t very good at pairing you with friends (or anyone for that matter). This is a shame, but the mode is basically like a larger world from single player, where everyone is trying to stop the Evil Lord first. Instead of letting you easily add friends to a game, it instead throws you into a lobby with little explanation or way to secure friends in a slot. Another small issue with the game is how, even when a 360 controller is plugged in, it continues to display PC-specific buttons on screen. You acclimate to them eventually, but seeing as how this version of the game was available on 360, it shouldn“t be hard to add those simple controller buttons in. Half Minute Hero is an incredibly simple game, but that“s part of what makes it so easy to pick up and play. The addictive, bite-sized nature is a lot of fun, as is the script“s silly wit. The multiple modes extend the length of the game as well, although most will probably prefer one gameplay style over the other. If you“re looking for a simplistic, fun way to spend chunks of your day with then be sure to give Half Minute Hero a shot. Pros: + Incredibly easy to understand and fun to play + Variety of modes that each last a good deal of time + Fun visual style and script Cons: - Lack of explanation for multiplayer mode - Game is best played in short bursts, which may annoy some gamers Overall Score: 8.5 (Out of 10) Great Half Minute Hero: Super Mega Neo Climax Ultimate Boy lives up to it's own weird name and is a great title to pick up and play a little at a time.
  7. Marcus Estrada

    Symphony Boss Screenshot

    From the album: Review Images

  8. Marcus Estrada

    Symphony Gameplay Screenshot

    From the album: Review Images

×