Jump to content

Search the Community

Showing results for tags 'Recore'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Welcome to Game Podunk
    • Information and Announcement
    • Welcome New Members
    • Game Podunk Contests
    • Featured Blog Contest
  • Community and Network
    • Podunker Help Desk
    • GP Videos
    • Bonfire Chatting
    • Members Lounge
    • Forum Activities
  • Video Games Discussion
    • General Game Discussion
    • Sony
    • Microsoft
    • Nintendo
    • PC, Mac, and Mobile Games
    • Retro and Classic Games
  • Popular Entertainment
    • Food & Drink
    • Pop Culture and Other Media
  • Shopping Deals, Contests, and Sweepstakes
    • Deals
    • Contests and Giveaways


  • Industry News
    • Sony
    • Nintendo
    • Microsoft
    • PC
    • iOS/Android
  • Videos
  • Features
    • Individual Values
    • Monday Musings
  • Analysis & Opinions
  • Reviews
    • PS3 Reviews
    • PS4 Reviews
    • Xbox 360 Reviews
    • Xbox One Reviews
    • Wii/U Reviews
    • 3DS/DS Reviews
    • Vita/PSP Reviews
    • PC Reviews
    • Mobile Reviews
    • Switch Reviews
  • Interviews


  • New Features
  • Other


  • Mischief.Mayhem.Blog
  • This Is Where I Keep Unfinished Articles
  • Marcus' Thoughts
  • Blazing Storm
  • The Game Dungeon
  • Random!!
  • Leah's Little Blog of Gaming
  • Palmerama's Bloggerama
  • Harrison's Soapbox
  • A Few Thoughts
  • Unexpected Perspective
  • Cassius Orelad's Blog
  • sirdan357's Blog
  • Pixels N' Stuff
  • Number 905's Blog
  • The Black Hole
  • The Dusty Corner
  • Cipher Peon's Impressions
  • My Thoughts on Stuff in Games
  • The New Zealand Khorner
  • Ludono's Blog and Stuff
  • Unlock Game Earlier Blog
  • 3 Second Violation With Kezins
  • What's that smell?
  • Knightly Times
  • Digital Hoarders - Anime Edition
  • Venomous Incorporated
  • Persona 4 The Golden Diary
  • Musings on Games
  • Crasty's Lair
  • Den of Polygons
  • Final Pr0bl3m
  • Spooky Scary Storytime with Pixel
  • Kaptain's Quarters
  • The Angry Leprechaun
  • RivalShadeX's Blog
  • Roy's Ruelle
  • DarkCobra86's Blog
  • Meet The Podunkers!
  • Great Games For Free
  • JakobPea's Dumb Blog of Probably Games
  • JanicedCollins' Blog
  • Inside The Box
  • Ciel's AC New Leaf Blog
  • Anime Quickies
  • Waiting for the Greenlight
  • Kiwi's Adventures to Win the Video Game
  • Video Games As Art
  • JanicedCollins' Blog
  • Attack on GamePodunk
  • Paragraph Film Reviews
  • barrel's Blog
  • JoelJohn's Blog
  • Pokemon X Chronicles
  • Ciel's Blog
  • Limitless Revelations
  • GamePodunk of Thrones
  • InClement Opinions
  • Sookielioncourt's Blog
  • Randomness Ahoy!
  • JohnkyKong's Blog
  • A Realm Re-Reborn
  • Television and Movies
  • Games, Games, Games
  • Kamek's List/Review Blog
  • Reviewer's Woes
  • alloygator's Blog
  • Royzoga's Streaming Adventures
  • An Overview of the Medical Billing Services by P3 Healthcare Solutions!
  • The Game Start Blog
  • How Animal Crossing game players deal with friends and family who have quit


  • Community Calendar

Product Groups

  • Widgets

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start








Website URL









Found 2 results

  1. Jonathan Higgins

    E3 2016 Hands-on: Recore

    One part former Metroid Prime developers, one part Comcept -- Recore is a game that's attracted a lot of divisive attention. Most of E3 2016 has been a series of unreasonable lines, but I braved Recore after Zelda, so the wait didn't feel too overwhelming in comparison. While I was in line, we received instructions as to how to control things, and influence the flow of battle during the demo. It was a lot to take in. If you handled things in the proper way, almost line a rhythmic pattern, you were going to have a much easier time. There were lock-on techniques, charge shots, pet-companions to briefly summon, multiple explosions, and multiple colors of enemies to consider (you could easily switch between the colors of your shots with the d-pad). The third-person shooter isn't necessarily my genre of choice, but I adapted pretty quickly. Some enemies were tougher to handle than others, but it seems like -- despite the complexity of how things were relayed to us -- it should feel natural to seasoned shooter-folk, and easy enough to understand (with practice) for everyone else. The systems in place seem to be one part shooter, one part RPG. Enemies took numbered damage (that increases if you shoot ”em with the right color, or if you stack combo hits properly -- Mighty No. 9, anyone?), and I earned experience with every kill. Enemies themselves looked intimidating, but weren't particularly varied. They're the kinds of things you expect in games like these -- creatures that resembled bats and went down fairly easily, to creatures that ignited a burst of flames from themselves (that killed me a few times). Here's , so you can see these mechanics in action -- I'm not experienced enough in the genre to offer my usual nuances. Ultimately, it seems like Recore“s story and sense of character are going to be what set it apart from its contemporaries. The game's debut trailer showed the potential for a memorable tale, but I really couldn“t tell you if that promise will lead to praise later on. The demo places you in some story-driven context, but we weren“t really given any idea of what the basic plot was while playing. From the surface level I experienced on the show floor, it seems like a very tightly designed game. But it won't reinvent the wheel like Metroid Prime did at the time, nor does it seem to take any giant leaps forward for the genre. If you're super hyped for Recore -- I figure you should stay that way. It's competent in theory and in practice. But I'll need to see more than just gameplay and a glimpse of story before I can decide if it shines among a reasonably populated genre. Recore will be available on anything and everything Microsoft supports, as part of the Xbox Anywhere program. It“ll release this September, too. We“ll offer more information as it comes.
  2. Comcept's and Armature Studio's ReCore was definitely one of the more interesting Xbox One exclusives announced last year during Microsoft's E3 press conference, and now the game is primed and ready for release on September 13. Microsoft released a new trailer for the game at their E3 2016 press conference, showcasing the game's blend of third-person shooter gameplay with platforming elements. ReCore's story follows a young woman named Joule Adam journeying through the desert of Far Eden with her animal-like, robotic companions. Also interesting to hear -- ReCore will be $40 instead of the usual $60 MSRP, but there will also be a $180 Collector's Edition which will include a large, hand-painted statue, exclusive steelbook, a lithograph, and a decoder dial. Check out the E3 trailer for the game below. Source: Game Informer Are you looking forward to ReCore?