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Found 21 results

  1. Through a combination of deduction and rumor, we all knew the SNES Classic Edition was a thing that was coming. What we didn't realize was how soon it would be announced. That all changed today when Nintendo surprise-announced the classic console, which will include 21 classic SNES games and not one but two controllers. The kicker? It comes with the never-before-sold Star Fox 2 included as well. The full lineup of games included is as follows: Contra III: The Alien Warsâ„¢ Donkey Kong Countryâ„¢ EarthBoundâ„¢ Final Fantasy III F-ZEROâ„¢ Kirbyâ„¢ Super Star Kirby“s Dream Courseâ„¢ The Legend of Zeldaâ„¢: A Link to the Pastâ„¢ Mega Man® X Secret of Mana Star Foxâ„¢ Star Foxâ„¢ 2 Street Fighter® II Turbo: Hyper Fighting Super Castlevania IVâ„¢ Super Ghouls “n Ghosts® Super Mario Kartâ„¢ Super Mario RPG: Legend of the Seven Starsâ„¢ Super Mario Worldâ„¢ Super Metroidâ„¢ Super Punch-Out!! â„¢ Yoshi“s Islandâ„¢ While there a few notable omissions, such as Chrono Trigger, both Donkey Kong Country sequels, both Kirby Super Star and Kirby's Dream Land 3, Actraiser, Pilotwings, and a few others, it is a surprisingly solid list that represents almost all of the very best games the SNES had to offer. Just having the four RPGs (Final Fantasy III, Earthbound, Secret of Mana, and Super Mario RPG: Legend of the Seven Stars) is pretty huge in and of itself. If you're looking forward to the SNES Classic, you'll be able to get your hands on one (or attempt to try to, at least) on September 29 for $79.99. Source: Press Release Are you excited for the SNES Classic Edition? What are your thoughts on its lineup of games? And which games are you most surprised didn't make it?
  2. This news kind of snuck up on me to be honest, but today marks the 25th anniversary of the SNES, Nintendo's second home console. Hard to believe it's been that long! I remember getting an SNES after Donkey Kong Country came out (which would have been... 1994, I think)? At the time, I was really into the Sonic games after playing them at a friend's house, and Sonic & Knuckles had just come out, which really pushed me into wanting a Genesis. However, my brother kept pushing for an SNES because of games like Donkey Kong Country and Super Mario World, and we could only get one console at the time, so that was the one we ended up with. And honestly? In retrospect, I'm glad that's the one we went with (sorry, Genesis/Mega Drive). We played so many great games and had so many great memories with it. So here are my favorite games (in no specific order)... Super Mario World I can remember the extreme hype over SMW when it first came out. It took everything to the next level (graphics, gameplay, music, you name it), and was one of the biggest reasons I looked forward to going over to my buddy's house (since he owned it first). Donkey Kong Country 2: Diddy's Kong Quest The first DKC was a great game, but DKC2 was out and out fantastic. Taking Donkey Kong out of the equation seemed weird at first, but both Diddy and Dixie really felt like their own characters with unique abilities. That, and DKC2 boasts the best and most diverse worlds of any DKC game to date, with maybe the exception of Tropical Freeze. Super Mario RPG: Legend of the Seven Stars SMRPG was technically my second introduction to the RPG genre (Earthbound was my first), but it was hugely instrumental in developing my interest in the genre. It was the first game to really give the Mario universe an overarching story that tied every element together, and it was fascinating to me as a kid to see the world really open up with new characters and the like. Square had such a profound effect on Mario that we might not even have the Mario & Luigi and Paper Mario series today if it weren't for this game. NBA Jam Tournament Edition Responsible for some of the best multiplayer sessions I ever had with friends as a kid. I was never that big into the NBA, but because of how fun NBA Jam was, I inadvertently learned a lot about the different players who weren't Michael Jordan or Magic Johnson at the time, from Patrick Ewing to Karl Malone and others. Super Mario Kart One of the all-time greatest multiplayer games ever, and the first actual Kart game. It may not hold up as well today thanks to the advancements of recent entries in the series, but in its day, my friends and I would have countless hours of fun racing and discovering new shortcuts and such in each level. My best friend and I always had a huge rivalry against Peach (who we called "Princess" at the time) because she always managed to take us out and get ahead at some point in the races, so we would specifically target her with our shells and the like. Kirby's Dream Course I could just as easily write about Kirby Super Star (which I also love), but Kirby's Dream Course really struck a chord with me due to its different gameplay (based on golf), great music, and fantastical settings. What immediately stands out when I think of it now is how it had equally great single-player and multiplayer modes. In fact, it was one of the first games my brother and I had played aside from Super Mario Kart where you could actively mess with the other player in order to throw them off from achieving their goal. Case in point: bumping into their character so they fall off the edge of the course and get penalized -- one of the best (and funniest) moments ever when you're playing multiplayer. Mega Man X Mega Man was not a franchise I was unfamiliar with by the time Mega Man X had rolled around, having been introduced to the series by Mega Man 5 (and subsequently playing some of the other NES sequels). But Mega Man X was probably what I would consider the first great action game that I've ever played. My best friend and I were stunned at just how much Capcom had upped their game with this new iteration -- bosses exploded with stunning detail, everything was much faster paced thanks to an added dash mechanic and the ability to wall jump, and the graphical detail on sprites and the background was a sight to behold for its time. And, of course, Mega Man X has one of the best and most memorable soundtracks in the entire franchise (the boss select theme still gets stuck in my head from time to time). Anyhow, those were my favorite games. What were your favorite SNES games, and why did they become your favorites?
  3. Jordan Haygood

    Top 10 SNES Games You Probably Never Played

    Ah, the 90s… That decade holds plenty of fond memories for me as a gamer, what with the Super Nintendo Entertainment System (SNES) being released in 1991 and all. Basically, as soon as I was old enough to hold a controller and understand how to use it, I had plenty of classics at my disposal (that“s just an expression, of course; like I“d ever dispose of classic SNES games…). There was Super Mario World, Donkey Kong Country, and The Legend of Zelda: A Link to the Past, just to name a few. But then there were others. As kids, my brothers and I often got SNES games as gifts. Some were from our parents, others from other kids“ parents (because let“s face it, the kids didn“t buy us squat). The thing about these games, though, is that many of them were quite obscure. I had not ever heard of these games before, nor did my brothers or anyone we knew. And even these days, I still hear very few people talk about these games or even know that they exist. Thing is, many of these games I actually enjoyed playing. So allow me to share with you my picks for the Top 10 SNES Games You Probably Never Played. #10 Bill Laimbeer's Combat Basketball I still have no clue who the hell this Bill Laimbeer guy is, but apparently in the year 2030 (so, like, in about 15 years) he becomes commissioner of a basketball league, gets rid of all the referees, and creates a play style where there are absolutely no rules. Fouls don“t exist and you could basically throw a bomb at another player and that“s perfectly legal. Combat Basketball was made by Hudson Soft, and it was the very first basketball game released for the SNES. Quite frankly, it actually kinda sucks, but I still found it pretty entertaining back in the day, if only because it was so silly. . #9 Sküljagger: Revolt of the Westicans First of all, “Westicans?†From “Westica?†Really? I“m guessing that place is somewhere to the West? Anyway, Sküljagger: Revolt of the Westicans is an interesting little gem. I don“t remember too much about it, other than the fact that bubblegum is a pretty big gameplay mechanic. You heard that right. You can chew different types of bubblegum to do things like hover and jump higher. There“s even a practice mode where you basically just practice your bubblegum skills. Other than that, I never knew what the story was, and I don“t think I ever passed the first level, but the bubblegum thing made this game memorable enough for me to throw on this list, so whatever. #8 Super Off Road Originally an arcade game with a much longer title, Super Off Road is a different kind of racing game than any other I“ve played. Rather than using Mode 7 like Super Mario Kart and F-Zero did, Super Off Road uses a single, top-view camera angle. This meant that “down†was actually utilized in this one. Crazy, I know. One feature that this racing game has that others I played at the time didn“t is customization. You can customize your truck with the money you earn through winning races and such. And I“m a sucker for customization. Aside from that, it“s a fun game in general. Maybe not as fun as Super Mario Kart or F-Zero, but fun enough to place on a Top 10 list. #7 World Heroes Otherwise known as “the other Street Fighter†(by me, at least), this game had plenty of similarities with the wildly popular fighting series, right down to having some Japanese dude spouting Japanese move names that I never bothered translating. It may have been popular enough to merit a sequel and several ports since its initial arcade release, but the series“ existence seemed to have been long since forgotten. One thing this game has, though, that Street Fighter could never quite compete with is the ability to fight as Rasputin. …Okay, so maybe that“s not anything to write home about, but still. Anyway, World Heroes is pretty fun, and it was my very first fighting game ever, long before I ever picked up a Street Fighter game, so it was definitely memorable for me. #6 Out to Lunch A game that just needed to be made. I mean, who didn“t open up their fridge and think, “What if all this food just came to life and escaped and I had to go on a journey around the world to get it all back with some evil chef trying to thwart me?†What? No one else did? Just me? Well, whatever. That“s basically the plot of Out to Lunch, anyway. I mean, sure, there are much better platformers on the SNES (this is Nintendo“s console, after all), but this game is something a bit out-of-the-ordinary, and so it left quite the impression in my memory banks. If my parents had never gotten me this game, I“m not sure I“d ever have known what it is, or believed anyone who told me something like this existed. #5 Troddlers Some kids grew up with Lemmings. I, on the other hand, had Troddlers. They are similar games in that your main objective is to get some little people from Point A to Point B, but the ways in which you do so is totally different. I have some pretty fond memories of this one, partially because I remember bonding with my uncle as we played multiplayer together. . Troddlers is more like Lemmings with a dash of Solomon“s Key, because you, a sorcerer“s apprentice (or apprentices, if playing multiplayer), creates and erases blocks in order to guide the little guys to their destination. There“s also some kind of story, but naturally, I never cared about that as a kid. The game was fun, and that“s all I cared about. #4 ActRaiser This Enix-published game is certainly one-of-a-kind. Seriously, I have never played any other game quite like this one. I“ve played city-building sims such as SimCity, and I“ve played side-scrolling action games, but both genres in the same game? That“s what this game is. In ActRaiser, the protagonist is basically God, with the antagonist being Satan (The Master and Tanzra in versions outside of Japan). You don“t actually control Master God, though, but instead control his little angel servant for the simulation sequences and an animated sword-wielding statue for the more action-y parts. The game is actually fairly good, but unfortunately wasn“t all that popular, having since all but faded away. #3 Earth Defense Force Every time I hear people speak of a new Earth Defense Force game, I can“t help but think of this personal classic. But then I remember that no one else knows about this one and are instead talking about a third-person action game where you fight giant things. In fact, for a while, I was wondering if the games were somehow related. They aren“t, by the way. The Earth Defense Force I“m talking about is a side-scrolling shooter much like games in the R-Type series. Fun fact: this was actually the first side-scrolling shooter I ever played. It“s also one of my favorite SNES games ever. Although that could just be the nostalgia talking. . #2 Plok Even though it has in the 16-bit era, not many people are aware of this game“s existence. Well, not many people I know, at least. Perhaps it“s the most popular game ever in some areas of the world, but I have yet to meet someone who has ever played it aside from my brothers. Regardless of its popularity, though, I definitely fell in love with Plok. The game, not the weird-looking protagonist. It“s really fun, with its Rayman-like feature of throwing limbs at enemies and the different power-ups that help to spice up the gameplay. And did I mention the soundtrack? …. #1 The Lost Vikings You guys know who Silicon & Synapse are, right? Wait, let me reword that: You guys know who Blizzard Entertainment is, right? Before they were known by that name, they went by Silicon & Synapse. And back in those days, they developed one of my favorite puzzle games ever. In fact, I may even go so far as to say that this is one of my favorite SNES games ever. The Lost Vikings is a fun little puzzle-platformer involving some Vikings being abducted by aliens, then escaping into different periods of time as they try to get back home. So, you know, usual Viking shenanigans. You play as Erik the Swift, Baleog the Fierce, and Olaf the Stout, each with different abilities that you utilize in order to reach the end of each level. This game is probably the most well-known out of all other entries on this list, , as well as , but it“s still an underrated game I rarely ever hear about. Hell, there was even a sequel I didn“t know about until I hit my teens. For the record, turns out the sequel is also pretty amazing. Do you agree with our list? What SNES games did you enjoy that next to no one else has ever played? Also, be sure to check out the video version of this article too!
  4. Jordan Haygood

    Plok SNES Box Art

    From the album: Kaptain's Gallery

    © Software Creations

  5. Jordan Haygood

    ActRaiser SNES Box Art

    From the album: Kaptain's Gallery

    © Quintet

  6. Jordan Haygood

    Troddlers SNES Box Art

    From the album: Kaptain's Gallery

    © Atod

  7. Jordan Haygood

    World Heroes SNES Box Art

    From the album: Kaptain's Gallery

    © Alpha Denshi/ADK, SNK

  8. iwx Leprechaun

    Nostalgia Pays Off: Lufia II Revisited

    Whenever I decide that I want to revisit a game from my past I am filled with 2 emotions, excitement and fear. The excitement stemming from the fact that I am about to play a game that once gave me joy, that left an imprint in my brain enough that I want to play it again. The fear in the thought that the game may not measure up to what I remember, therefore tarnishing my memories. For example, a year or 2 ago, I decided to revisit Resident Evil 2, the first game to really scare the pants off me. Unfortunately the controls aged so poorly that it has tainted my opinion on the game. Yeah I still remember my 11 year old self crapping his pants when the licker bursts through a window, but a little bit of the shine has been taken off the apple. Even so, I still can't resist myself sometimes; enter Lufia II: Rise of the Sinistrals. Lufia II was released as the SNES was nearing the end of its life cycle, so it was unfortunately missed by many. After playing it again, I can tell you that it is one of the most cliche ridden RPG's you could come across. And I loved every replayed minute of it. There is really so much about this game to love. First off, the game looks pretty great for a SNES title with vibrant character sprites, detailed monsters and fantastic looking spells. The puzzles in this game can range from the most pedestrian to pretty challenging. I've played the game before twice and still had trouble with some of them on this go around. One of my favorite things is a cliche that they broke, the "spellcaster is weak" cliche. With the exception of 1 character, your spellcasters can rock almost the same about of damage as your main character. Bosses tend to be ginormous in this game Lufia II also has a nice spin to the "secret/hidden/deep" dungeon crawling quest. The ancient cave is a dungeon comprised of 99 levels. All of your weapons, spells and armor are removed upon entering and your level is reset to 1. You must battle through the dungeon relying only on items and spells that you find. Only upon reaching level 20, do you start to be able to find "Providence" the only item that can warp you out of the cave. Here's the kicker, you are only allowed to keep the items found in blue chests and none of the grinding you do in this dungeon carries over. Even worse than that is in my playthrough, I found 6 blue chests making it all the way through the dungeon, and 4 of the items were the same thing! That said, you can get some of the best weapons and armor in the game down there, so it can be extremely addicting. Yeah... Chances are 2 of those are really hard mimics As my spoiler suggests earlier, the story is a bit cliche'd. But that's not to mean that it isn't very well written. The writing pulls you into the story with witty dialogue and develops the characters amazingly for 16 bit sprites. I found myself with as strong an emotional bond to the characters as any game today. There are enough twists and turns among the cliches to keep you interested and the ending is truly fantastic. Luckily for me, I forgot enough about the game and was able to almost witness this through fresh eyes. After playing this again, a bit of faith has been restored in replaying games. I'm glad I replayed it, it is exactly how I remembered it. Maybe it is just that turn based RPGs just age a little better. If you haven't played it, do yourself a favor and give it a shot, hopefully you won't be disappointed. That said, I really need to start working on my backlog instead of putting 70 hours into games I've already played...
  9. Jordan Haygood

    Shaq-Fu

    From the album: Kaptain's Gallery

    © Electronic Arts

  10. On top of all the great Wii U game announcements we got from this morning's Nintendo Direct, we also got news on the Virtual Console service coming to the Wii U. The Wii U's Virtual Console will include some new features. Two of the bigger ones are the ability to play Virtual Console games on your Wii U GamePad without the need of a TV and being able to fully customize controls. Miiverse will also be implemented for Virtual Console titles. What about the majority of us who have already purchased Virtual Console games on our old Wiis? Well, you will be able to transfer those to get playable Wii U versions. However, it comes at a price: $1 for NES games and $1.50 for SNES games. And to celebrate the Famicom's 30th anniversary, a "trial campaign" will be starting this month for Virtual Console titles. That means one Virtual Console title will be available each month for 30 days at $0.30! Here's the schedule: January: Balloon Fight February: F-Zero March: Punch-Out!! Featuring Mr. Dream April: Kirby's Adventure May: Super Metroid June: Yoshi July: Donkey Kong The Wii U Virtual Console service will be coming sometime this spring. You can watch the full Nintendo Direct conference from this morning on Nintendo's website.
  11. Marcus Estrada

    Super Nintendo Tester

    From the album: Classic Gaming Expo 2012 (CGX 2K12) Photo Album

    "Released in 1977, this is the sequel to Color TV Game 6. This game features fifteen different variations of Light Tennis (improved the previous 6). CTV G15 was very successful, selling over a million copies in Japan. The controllers were now separate from the console, while in the original the players were required to turn the knobs on the actual console."
  12. Marcus Estrada

    Nintendo Troubleshooting Guide

    From the album: Classic Gaming Expo 2012 (CGX 2K12) Photo Album

    "Released in 1977, this is the sequel to Color TV Game 6. This game features fifteen different variations of Light Tennis (improved the previous 6). CTV G15 was very successful, selling over a million copies in Japan. The controllers were now separate from the console, while in the original the players were required to turn the knobs on the actual console."
  13. Marcus Estrada

    Super Nintendo Entertainment System

    From the album: Classic Gaming Expo 2012 (CGX 2K12) Photo Album

    "The Super NES entered the 16-bit wars late, joining the Sega Genesis and NEC TurboGrafx-16. Nevertheless, with its pedigree, fan support, and quality software and featuring a stellar color pallet and unprecedented sound quality, the Super NES would quickly surpass the TurboGrafx-16 and catch up to the Sega Genesis. Years of wonderful competition ensued, much to the elation of multi-system console owners of the 90s."
  14. Marcus Estrada

    Complete Earthbound for SNES

    From the album: Classic Gaming Expo 2012 (CGX 2K12) Photo Album

    "The Sega CDX (or Multi-Mega outside of North America) was a 16-bit video game console released in 1994, combining the Genesis/Mega-Drive and one of its add-ons, the Sega CD/Mega-CD, into a single compact unit. It could do almost everything the larger Sega CD could do, only portably so."
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