Jump to content

Search the Community

Showing results for tags 'Xbox'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to Game Podunk
    • Information and Announcement
    • Welcome New Members
    • Game Podunk Contests
    • Featured Blog Contest
  • Community and Network
    • Podunker Help Desk
    • GP Videos
    • Bonfire Chatting
    • Members Lounge
    • Forum Activities
  • Video Games Discussion
    • General Game Discussion
    • Sony
    • Microsoft
    • Nintendo
    • PC, Mac, and Mobile Games
    • Retro and Classic Games
  • Popular Entertainment
    • Food & Drink
    • Pop Culture and Other Media
  • Shopping Deals, Contests, and Sweepstakes
    • Deals
    • Contests and Giveaways

Categories

  • Industry News
    • Sony
    • Nintendo
    • Microsoft
    • PC
    • iOS/Android
  • Videos
  • Features
    • Individual Values
    • Monday Musings
  • Analysis & Opinions
  • Reviews
    • PS3 Reviews
    • PS4 Reviews
    • Xbox 360 Reviews
    • Xbox One Reviews
    • Wii/U Reviews
    • 3DS/DS Reviews
    • Vita/PSP Reviews
    • PC Reviews
    • Mobile Reviews
    • Switch Reviews
  • Interviews

Blogs

  • Mischief.Mayhem.Blog
  • This Is Where I Keep Unfinished Articles
  • Marcus' Thoughts
  • Blazing Storm
  • The Game Dungeon
  • Random!!
  • Leah's Little Blog of Gaming
  • Palmerama's Bloggerama
  • Harrison's Soapbox
  • A Few Thoughts
  • Unexpected Perspective
  • Cassius Orelad's Blog
  • sirdan357's Blog
  • Pixels N' Stuff
  • Number 905's Blog
  • The Black Hole
  • The Dusty Corner
  • Cipher Peon's Impressions
  • My Thoughts on Stuff in Games
  • The New Zealand Khorner
  • Ludono's Blog and Stuff
  • Unlock Game Earlier Blog
  • 3 Second Violation With Kezins
  • What's that smell?
  • Knightly Times
  • Digital Hoarders - Anime Edition
  • Venomous Incorporated
  • Persona 4 The Golden Diary
  • Musings on Games
  • Crasty's Lair
  • Den of Polygons
  • Final Pr0bl3m
  • Spooky Scary Storytime with Pixel
  • Kaptain's Quarters
  • The Angry Leprechaun
  • RivalShadeX's Blog
  • Roy's Ruelle
  • DarkCobra86's Blog
  • Meet The Podunkers!
  • Great Games For Free
  • JakobPea's Dumb Blog of Probably Games
  • JanicedCollins' Blog
  • Inside The Box
  • Ciel's AC New Leaf Blog
  • Anime Quickies
  • Waiting for the Greenlight
  • Kiwi's Adventures to Win the Video Game
  • Video Games As Art
  • JanicedCollins' Blog
  • Attack on GamePodunk
  • Paragraph Film Reviews
  • barrel's Blog
  • JoelJohn's Blog
  • Pokemon X Chronicles
  • Ciel's Blog
  • Limitless Revelations
  • GamePodunk of Thrones
  • InClement Opinions
  • Sookielioncourt's Blog
  • Randomness Ahoy!
  • JohnkyKong's Blog
  • A Realm Re-Reborn
  • Television and Movies
  • Games, Games, Games
  • Kamek's List/Review Blog
  • Reviewer's Woes
  • alloygator's Blog
  • Royzoga's Streaming Adventures
  • An Overview of the Medical Billing Services by P3 Healthcare Solutions!

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Twitter


Skype


AIM


MSN


Yahoo


Website URL


Backloggery


Steam


PSN


XBL


Wii


3DS


Location


Interests

Found 64 results

  1. Last month, Nintendo's Damon Baker, who had become synonymous with the publisher's efforts to spearhead indie and third-party content, announced that he was leaving the company to take on a new role elsewhere. Today, Baker officially revealed on Twitter that he is now the new Head of Portfolio at Xbox. The rest of his tweet indicates that his role is still pretty much the same as it was at Nintendo, with him evaluating 2nd/3rd part content for Xbox's overall strategy. Still, a big congratulations to Baker on his move, especially as Xbox continues to make key moves that could indicate a brighter future for the console giant in the coming years as the next generation of gaming looms ahead. Source: Damon Baker (via Twitter)
  2. Steve Bitto

    Black Friday Plans

    In case you missed it, CAG has a fantastic Black Friday Master List for all gaming related deals. They've even compiled a Google Sheet that highlights where each game is the best price! What are you planning on buying? Anything you're on the fence about? My List DOOM Telltale's Batman Battleborn Assassin's Creed Syndicate The Witcher 3: Complete Edition Maybe List Lego Dimensions Starter Pack Titanfall 2 Battlefield 1 Bioshock: The Collection The maybe list consists of games that could possibly go cheaper by the time I have a chance to play them. My definite buys are the games that are the lowest price I can realistically see them going.
  3. I consider myself a reasonable(ish) person, one who“s usually slow to anger unless I“m navigating THOSE FREAKING MEDUSA HEADS in Castlevania. Whenever a company makes a business decision I don“t agree with, I try to look at it objectively and think of the many reasons why it could be a good thing, and why they thought they should go ahead with their plans. Not this time though, as Microsoft has gone and made a baffling decision involving PC gaming that makes me want to throw an Xbox off a balcony into a pile of other broken Xboxes and possibly even switch to Linux while I“m at it. That decision was leaving Steam and Windows 7/8 users in the dust for their upcoming PC game releases. Someone get me a sledgehammer. Let“s start with a little background though – we all know and possibly love Steam, right? It“s a great service for buying digital PC games, since you can keep them all in one tidy library instead of having to remember where you bought what game if you need to retrieve a download link again. Sure, there are other services like Origin and GOG Galaxy, but the massive number of available games on Steam absolutely dwarfs the competition, from indies to AAA to everything in between, it“s almost all on Steam. Steam also has a large community that's usually willing to help resolve issues, so you don't have to wait for Valve to take your number. Isn“t it great to have such a wide variety of games new and old, and a thriving community supporting them, all in one easy place? Apparently Microsoft doesn“t think so, at least, not anymore. Sure, if you have a look right now, you“ll see some Microsoft Studios published games such as Mark of the Ninja and Ori and the Blind Forest. But those are the last ones you“re likely to see with Microsoft“s new outlook, as part of their supposed commitment to delivering the same quality Xbox games to PC gamers. Why is that? Because Microsoft, in all their infinite wisdom, has decided that you had better be using Windows 10 and Windows 10 ONLY if you wanna play their newest games on PC, because they“ll only be available on the Windows 10 Store. Got Windows 7 and wanna play Quantum Break on PC? Tough cookies, sonny, you“d better upgrade that operating system or get yourself an Xbox One. You didn't want this anyway, right? So what the hell are they thinking? Locking their PC games to Windows 10 is no different than locking a game to Xbox One specifically, because you still need a specific system just to play the game. They are taking the console-exclusive approach and applying it to what should be a “free system†of sorts, where any range of machines with varying operating systems and configurations have access to the same games. Who does this benefit besides Microsoft? Absolutely no one, that“s who. It gets their newest OS in more hands so they can make the numbers look good, and having the games exclusive to the Windows Store means more money for Microsoft and no sharing with the likes of Valve. If you“re waiting on me to try and find a way this helps the consumer, you“re gonna be waiting a while. It means not being able to shop around for a good price. It means only having one "official" source of support if something goes wrong. And if you already hate having to use Origin for EA games, it means splitting your PC library up across different services even more. It's not even so much that games aren't available on Steam, though that is annoying. It's that they can't be played if you don't have one specific operating system, despite how almost every developer and publisher besides Microsoft (remember Halo 2's Vista-only compatibility?) optimizes their games for various versions of Windows, and sometimes other OSes like Mac or Linux. Now, I“ll be fair and note that Windows 10 is technically free to upgrade to, and you can upgrade from Windows 7, 8, or 8.1, so there“s no real reason you can“t actually play the games that will come to Windows 10 Store if you“d like. Therein lies another problem, though – not everyone wants this “upgrade.†Some people are just fine and happy using an older version of Windows, and see no real reason to switch, even with the promise of being able to play stuff like Killer Instinct or Gears of War Ultimate Edition. Oh, and another problem? Since Windows 10 was developed and released after most currently available games came out and stopped being supported, there are a handful of games with compatibility issues ranging from save files disappearing to DRM not working (which you might notice means you can“t even play the game) to sound issues and more. How is that an upgrade if you“re already an avid PC gamer? Notice how the light is on the outside of the window. You'll find only darkness within. I“m willing to admit I“ve always been biased against Microsoft, and this is just another in a long line of missteps that keeps me snuggled in the arms of Sony and Nintendo. It doesn“t help much that I“m quite comfortable using Windows 7 and have no desire to change it if I don“t have to. But I don“t think I“m alone when I say that this new approach to PC gaming is a huge step back from the tried and true method of, you know, distributing PC games across various digital stores and optimizing them for use on different operating systems. It“s a step that only goes one way – in Microsoft“s direction. In their sudden rush to bridge the gap between Xbox and PC gaming, they ended up making them basically the same thing. I suppose no amount of complaining is realistically going to change their new stance on PC gaming though, and that stance boils down to “get Windows 10 or get bent.†So anyway, there's my rant on how annoying it is that I won't be able to play Killer Instinct without an Xbox One or Windows 10. How do you feel about Microsoft's commitment to only releasing games on Windows 10? Maybe you don't care because you already upgraded to Win10, or maybe you don't care because you don't play PC games. Maybe you're just as annoyed as I am! Whatever the case, let me know how you feel in the comments!
  4. Jason Clement

    Xbox Brand For Sale? Hmm

    This isn't the first time this rumor has been floating around, but it's weird enough to be interesting (in my opinion, anyhow). Apparently there are rumblings that Microsoft is exploring ways to possibly sell the Xbox brand off. It sounds weird because technically Xbox One sales are ahead of what Xbox 360 were in a similar time frame, but the lack of Xbox One's traction against PS4 (with the latter now pulling back ahead of Xbox One after holiday sales) and Microsoft's increasing focus on other sectors, it sort of makes sense. The thing is, the Xbox brand is so expensive that it limits potential buyers significantly and almost doesn't make sense for anyone in that group to buy it, so Microsoft may just be stuck with it. The article mentions that it doesn't make sense for Apple (they'd do their own thing first), Google (not interested in games), and a lot of others, though Amazon and Netflix are said to be possibilities that make sense. Also, if you think about it, the news about Phil Spencer's departure seems to corroborate this report somewhat; it does seem to make sense. Will it actually happen? I doubt it. What do you think? Do you think Microsoft will sell the Xbox brand?
  5. Oh Microsoft, what will become of you? Having decided to do brief research it has occurred to me that a handful of games and information have since been leaked. As such, it is important at the outset to understand the direction this list is under. I will instead utilize this space to focus on what we know about Microsoft's press conference and what I predict (e.g. games, ideas, attitude, etc). While this is a predictions list in some sense, I am expecting to strike out on some—although I am hoping for the best. Further, each prediction will be annexed with a exposition that is roughly, for the sake of brevity, one paragraph in length. And without further adieu, here are GP's predictions for Microsoft's press conference. Halo 5: Guardians It's no surprise to Halo fans that the latest title has been delayed—after all, regardless of who is working on them there tends to be a three year gap between each subsequent release. Despite its new 2015 release window, Microsoft needs Halo to be at the fore of every gamer's thought. As a result, its appearance is inevitable, but I believe we can expect to see—or at least hear about—an emphasis on the game's multiplayer. Gears of War: Lazarus By way of the leak back in May, Lazarus is one of the many titles rumored to be revealed at Microsoft's E3. Rumor or not, it certainly makes sense for both Microsoft and the Xbox One. The original Gears is the fifth best-selling Xbox 360 title. Its successor, Gears of War 2, was the seventh best selling video game of 2009. Gears of War 3 sold over three million copies within its first week—higher than the previous two games—and helped the franchise, according to Microsoft, earn over one billion dollars worldwide. Money, money, and more money. As the possibly controversial name implies, the game is rumored to reboot the series as a means of effectively restoring the Gears series on the Xbox One. Sunset Overdrive Admittedly, I forgot this game existed until I sat down and did some research for this article. It's an open world third-person shooter developed by the team at Insomniac Games. Per usual new IP tradition the game will feature agile combat that promotes wallrunning, zip-lines, and other parkour influenced shenanigans in a world that heeds verticality. If last year's E3 trailer is anything to go by, the game's aesthetic mirrors that of, dare I say, Serious Sam in both its presentation and violence. Forza Horizon 2 No one asked for it, or even expected it, but Horizon 2 is very much a thing. Two different teams will be developing and releasing the title on both the Xbox 360 and Xbox One respectively. The game will take place in Europe and is once again music-centric. Further, Horizon 2 will finally introduce the long awaited weather system into the Forza franchise . I look forward to rally racing in the rain, provided of course this is not also an option in Forza 6... because I would rather be doing it there... Fable Legends Considering how fun, but disappointing the last two entries have been, I am weary of growing excited over yet another Fable game and yet here I am swooning. Details on the game are relatively scarce, but it is a co-operative focused action-RPG. To be fair, what else does one need to know? Gamers can take control using the Kinect, but Lionhead is focusing on controller-based gameplay. With the Kinect one will be able to utilize voice commands when he or she takes control of a villain with the aim of conquering one of the game's hero through the use of ordering minions around. A beta is set to launch this year and I would not be surprised if a date is given at E3. Identification: The Three (3) C's of Marketing I often compare the state of Microsoft and the Xbox One to my High School years—lost, identity searching, and fumbling about between different clicks and personalities. As a result, I feel somewhat sympathetic toward them. Last year's E3 was a disaster for Microsoft and over the course of past year, like good little boys and girls, they have done their best—by means of reversing and re-reversing statements made during E3 2013—to clean up after themselves. As a result it would appear as if Microsoft has no idea what the Xbox One is. Subsequently, I have no idea what the Xbox One is. Does anyone? Is it an inclusive media machine or is it a gaming hub—is it both, can it be? If their regular, almost laughable, flipfloppery proves anything, it is that Microsoft knows that this year they must be clear, concise, and consistent. If not for the sake of appealing to gamers—their market—then I expect them to abide by these rules so that the worries of their stockholders are subdued. Crackdown 3 The original Crackdown was released in 2007 and by the end of the year sold one and a half (1.5) million copies worldwide—I mean how else was anyone going to get into the Halo 3 beta? Brilliant marketing aside, the game was incredibly enjoyable and received favorable reviews. Its sequel was released in 2010 and while sales are harder to disclose, it too was welcomed and enjoyed. It would seem appropriate for Microsoft to bring the game to the Xbox One for a variety of reasons. Open world games are becoming as prolific as the FPS—OK, so this is maybe an overstatement. At any rate, Crackdown was/is the ultimate open world game because it promoted the use of superpowers and co-operative play. While this prediction is perhaps more along the lines of wishful thinking, I believe now—and not later, for various reasons perhaps to be divulged at a later date—is the perfect time to announce a new Crackdown title. Indie Games (& Project Spark) It is no secret that Microsoft and Xbox in general have had issues in the past with indie game developers. However, all that has supposedly been pushed aside with the Xbox One. I expect to see more information about Project Spark—a program that essentially lets players become developers and create their own indie titles. I also would not be surprised if Microsoft showed off Below, Gunscape, and Wulverblade as part of an upcoming indie game montage to further cement the new ideologies of the company. Rare Microsoft has within their possession one of the most adamantly adored development teams. If recollection serves, this relationship is somewhat obscure and involves some odd, poorly explained, use of the Kinect. I am not sure whose idea this union was, but I suspect that to—like all things Microsoft E3 2013—be undone. It is such that I predict we see a new IP from Rare, or in the least some sort of HD remake of a classic. Who knows, maybe it will have some Kinect-based voice commands and optional motion controls. It would most certainly be amusing to, while playing a potentially new Conker game, shout profanity and perform obscenities in the direction of my television. At any rate, Microsoft has a unique team on their hands; a team that in the long run will convince non-Xbox gamers to buy the One. It only makes sense for them to put them forward and into the fray. What predictions do you have for Microsoft's conference? Let us know in the comments below!
  6. Have you ever spent a few years away from home, only to come back and see everything was exactly the way you left it? If you have, then you know about that warm fuzzy feeling you get in the pit of your stomach, and the waves of nostalgia that wash over you are some of the best/strangest feelings you can hope to feel. The good thing is, you don't have to leave home for years on end to get that feeling. In fact, you don't even have to leave your house at all! The only requirements are that you stop playing some of your favorite games for a few months. And if you're like me, that's more than an easy task to fulfill. Alright, now that a few months have passed, let's talk about some of the comfiest places in gaming. The Legend Of Zelda: Wind Waker: Outset Island To be completely honest, you could get the feeling of nostalgia and comfort from any one of the many 3D Zelda games currently on the market. You could even feel comfortable in Clocktown (in Majora's Mask), despite the fact that a creepy giant faced moon was hurtling itself towards the town from the very start of the game. But none of these towns compare to Outset Island, the starting area in The Legend Of Zelda: Wind Waker. The colors! I can see all of them! While quite a few people had trouble getting into the game due to it's cartoon-y cell-shaded art style, I feel that it cemented itself in people's memory thanks to just how comfortable everything looked. That first hour or two of the game made everything seem so nice and peaceful that the moment things actually turned bad, it felt like the rug got pulled out from beneath you. But that didn't ruin the relative safety of the island. And now that it's been remade for the Wii-U in glorious HD, we can all go back to Outset Island once again and feel all comfy and safe, at least until a giant bird totally ruins Link's birthday and forces him to go on a quest that ends with a sword in somebody's head. The Elder Scrolls III: Morrowind: Balmora When you first stepped off of that ship and into the waiting arms of Fargoth in the city of Seyda Neen, you probably followed the exact same path that I did. First and foremost, steal that platter worth six hundred gold. Secondly, rob Fargoth blind. And then finally travel to the next closest city, Balmora. This is where the game really got exciting for me. I'm going to rob this place completely blind Seyda Neen was a backwater town so small that I could see the exit of the city while standing in the entrance. But Balmora was huge, and it was alive. People walking to and from their places of work. Buildings lined the streets, filled with so many things for me to steal. Back alleys lead to houses containing murder mysteries and others with huge rat problems. This was where Morrowind truly started, and I had no idea what to do. Anyone who played the game can probably describe Balmora to you in deep detail. You have the large river cutting through the town, the line of stores with the back alley slums behind them and then the religious buildings near the top of the city limits. It's hard to understand why, but this city was just home for me and most other people during their travels. No matter what happened, Balmora was always waiting for you. Animal Crossing: Your Town I didn't buy a Gamecube until the Wii was released onto the market. I have no idea why that was, but it just turned out that way. The first three games I got with it were Wind Waker, the Zelda promotional disc and Animal Crossing. It cost me $25 total and was a pretty great deal. I originally got Animal Crossing because I thought it would be something fun for the kids to play, but I quickly learned otherwise. Yeah, looks like I'm buying another 3DS game What was supposed to be a game for the kids to play ended up being an obsession for me. I would sit up late at night, pounding my shovel into my neighbor's doors. They of course wouldn't answer the door since it was well past three in the morning, but that didn't mean I couldn't send them threatening letters. And I sent plenty of those. Despite how much of a serial killer I tried to be, I still ended up falling in love with the town and its many animal inhabitants. Something about playing a game where you live in a cartoon town just managed to get to me. I still occasionally load up my original Gamecube save to check up on my town from time to time. I even feel kind of sad when I see someone has moved away. Animal Crossing became my digital home away from home, and all it took was a few late nights of harassing my neighbors. Everywhere In Ni No Kuni When I bought Ni No Kuni, I knew exactly what i was getting into. I've been a fan of Miyazaki's work ever since I sat down and watched the movie Lupin the 3rd: Castle of Cagliostro. If you haven't seen it, then you need to right now. I don't care if you're at work. You need to watch it now. Once you've seen the movie you'll understand the main draw of Miyazaki's movies, and that is their extremely soft and welcoming appearance. And Ni No Kuni matched studio Ghibli's style perfectly. Everything about this game just makes you feel good No matter where I was standing or what I was doing, everything just felt simple and happy. I could have been fighting the Devil and I still would have thought, "Well this place is quaint." The game's style is just that rich. Even from the start of the game you're being bombarded with that sweet, sweet small town feel. It was so great that I didn't mind the game clocked in at around 70 hours; I actually didn't want it to end. You watch Castle of Cagliostro and play this game now. You'll regret neither choice. Catherine: The Stray Sheep Bar I pre-ordered the game Catherine before it came out. Do you know why I would preorder a $60 Japanese puzzle game over all of the other big titles releasing around that same time? Because I knew it would be good, that's why. You just don't turn down a good puzzle game, and you certainly don't turn down a sci-fi horror love story either. Because of all these factors I simply couldn't turn down, Catherine was as good as bought. And you know what? I loved the game! They gave me a trophy as a monument to the time I wasted here But not just for its mind bending puzzles and absolutely crazy story. I mean, they were certainly the main reasons I enjoyed the game so much. But I'd be a foolish fool if I were to ignore the Stray Sheep Bar, an area in the game where you're free to talk with random patrons, order food and drinks, play games and even listen to the jukebox without any worry of something bad happening to you. For the most part anyways. Later on in the game you'll start dealing with some pretty freaky things no matter where you're located, but during the first week or so of the game, there was no better place than the Stray Sheep. I once spent a solid hour playing the arcade game located at the back of the bar just because, and when I finished I went over to the jukebox and I jammed. What other puzzle game can boast of such a feat? Certainly none that I know of. These are just five of my favorite areas from some recently released games (and not so recently released). But now I wonder, what are some of your favorite areas of relaxation in the game world? Why not describe them to me in the comments below? As always, thank you for reading.
  7. http://www.theverge.com/2013/11/8/5080192/microsoft-ceo-candidate-stephen-elop-bing-xbox-rumors So, this is probably the strangest rumor of the day, but according to the Verge, Microsoft CEO candidate Stephen Elop would consider selling off the Xbox brand and Bing if he were to become CEO. Of course, this probably doesn't have a shot of happening because the board has the final say on such decisions, but it's a strange rumor, nonetheless. What do you think? Would Xbox be better off without MS, or would it crumble?
  8. Jared

    Xbox 720 logo

  9. The month of September has been nothing short of interesting for Microsoft on several different levels, but those in charge of Xbox Live Enforcement have certainly been busy in the final days of this month. Xbox Live Enforcement are the digital detectives charged with keeping the virtual streets free from console or controller modifiers, foul-mouthed individuals and those bold enough to steal fellow Live members' accounts and information. This month's primary target? Marketplace Theft. Xbox Live marketplace has had a long history of accidentally tagging content as free, particularly with respect to countries based outside of the United States. Desire a copy of Ghostbusters: Sanctum of Slime in 2011? GameFAQs users, along with members of half-a-dozen sites, took note that the Taiwan Marketplace had it listed as free for a few days. These mistakes have been going on for years, but in 2013 these errors began receiving more recognition as they allowed gamers to obtain the critically acclaimed Assassin's Creed III for free on the Chinese marketplace. In September the 'free game' tags once again begin to pop up, except in this case users could create gamertags in enough countries to essentially fill most standard hard drive. Xbox Live users could create a Costa Rican account for a copy of Angry Birds and Injustice: Gods Among Us, or take a trip down to Bosnia for the recently released Rayman Legends. The treasure trove appeared to be in the country of Oman, where users could obtain a wealth of titles like Sonic Adventure, Capsized, Dark, ArcaniA and approximately a dozen other titles. It is safe to assume Xbox Live users could not pinpoint Oman on a map even if they were given the region [spoiler: it borders Saudi Arabia], but that does not stop anybody from creating an account for that particular region. How did Xbox Live Users obtain these games for free? The Xbox Live Service does not exist in many territories, but the option to create live accounts for essentially every region still exists. Microsoft failed to place any sort of price tags on the games, leaving the games clearly priced as “FREE.” In order to access the games for download in those users simply utilized the built-in BING search bar located in the My Games on the Xbox 360. You may want to hold your horses before rushing over to those marketplaces trying to score some free games. Why? First, most of these holes have already been plugged. Second, the Live Enforcement Team appears to be systematically going through many accounts created or migrated to these regions and banning the accounts for Marketplace Theft. The Live Enforcement team notes that it is violating their Code of Conduct and are subject to permanent bans according to the Terms of Services. The earliest debates occurred over at NeoGAF, but many simply speculated that these bans were in conjunction with various other infractions and the conversation essentially devolved into a discussion filled with false equivalence, absolute denial and enough smug to put San Francisco to shame. The majority of other websites curbed much of the discussion through moderation, but it is fairly safe to say that the permanent bans on Live users and the consoles housing these foreign accounts have become undeniable. The reluctance to step forward is understandable for many of the existing cases because the consoles and the foreign accounts are banned, but the owner's primary Gamertag appears to remain intact for the time being. The numbers are climbing with each passing day as more users on websites like CheapAssGamer, NeoGAF and foreign sites step forward to post their experiences and the visible increase in “marketplace theft” posts on the official Xbox console ban forums, Unfortunately, the amount of users who openly admitted to creating accounts for free games leads to a logical conclusion that the enforcement team will have plenty to occupy their time for the month of October as we near the release of the Xbox One. The punishment levied is well within Microsoft's right under the Terms of Service agreement, a standard agreement which essentially gives them the right to any action they deem appropriate with no recourse for the customer. These types of agreements are a standard practice for any modern company, including Sony and Nintendo, especially in a land ruled by boiler plate language. That being said, Microsoft certainly has less draconian methods of handling clear issues at their disposal, especially when the 'questionable' actions stem from within the confines of Xbox Live Marketplace infrastructure. For example, when Microsoft released the Halo 4 map pack for free and simply anointed it as a 'promotion' or simply removed licenses for other mistakes. Some companies have even honored glitches in their system when their system allowed for it to occur and processed the titles as free. In this particular instance a ban is certainly feasible as the users knowingly went in search for free games and essentially cost the company money by forcing them to go through and remove licenses or delete accounts. The bans may even be warranted, particularly for the extra-regional accounts, but permanence and annihilation of the console are two aspects which certainly should have been re-evaluated considering the proliferation of information via major gaming sites, deal sites and countless user forums compounded by such a significant delay in stopping the problem and that the consumer did not need to exceed the confines of the console infrastructure. All of this is not even considering the timeliness, which could not have occurred at a worse time, as Microsoft is entering the most hostile console retail environment since breaking into the market with the original Xbox console. One thing is certain: the adage that "if something seems too good to be true... it usually is" seems to definitely ring true in this situation. Do you find the use of accounts in different regions to receive discounts, benefits or abusing promotions and glitches to be a particularly moral issue? Do you feel the punishments being dealt, permanent console bans, are both warranted and justified?
  10. Everyone has probably gotten bored of some of their favorite games at some point, right? I mean, you can only raise a family in the Sims for so long before you start to resent them. When this boredom of your favorite game washes over you, it can cause you to go to some dark places. Or really boring places. Boredom is a real crapshoot like that. The point is, everyone has gotten to this point at some point or another with their games. It is pointless to deny it. We've all been there before, and odds are we'll be there again soon enough. Just what am I talking about though? Well read on, and you'll find out. Ending All Life Everywhere Forever In The Elder Scrolls There is very nearly an endless amount of content packed into the Elder Scrolls games. While each one is great in it's own special way, nothing will beat out The Elder Scrolls: Morrowind as my favorite of all time. And the reason is simple. Because no matter where you look, there is probably going to be a secret hidden somewhere on your screen. From the very first time you gain control of your character to the moment you decide to stop playing the game you'll have something new to find. It is seriously an amazing game. But despite all this, you can still get bored sometimes. And when you have the literal strength of a God, things can get pretty crazy for all life on the continent. Crazy deadly, that is. They're all dead and they don't even know it. While it is true that you can go throughout the entire continent and permanently kill every single person you see, including quest characters important to the story, there just lacks a certain flare to that approach. The much more satisfying thing to do would be to strip down to your underwear and equip only a bow and arrow. Why is that? Because you're the Flash now. By the end of the game, your character's agility is through the roof. Of course you become slowed down by carrying large items like armor and weapons, so when you drop all of that in favor of just a bow and your undies, you become unstoppable. You'll be jumping over entire towns and zipping across the landscape like the Roadrunner in your quest to end all things, and it hilarious every time. Running Jurassic Park Is Tough The game Jurassic Park: Genesis might be a somewhat ancient release for last generation consoles and PC, but it is hands down some of the most fun you'll have while playing a city building game of any type. But that doesn't exactly mean you'll be building much of anything. In fact, you'll probably be destroying more than you're building. What could possibly go wrong? Now there are two ways you can go about this once the normal game becomes too boring. Firstly, you can go the nature preserve route. This is where you make a custom map that is more or less just one giant landmass with lakes scattered about. You fill it up with food sources and dinosaurs living together and watch as nature takes over. They'll hunt each other, breed, maybe even thrive. That is until you get in your helicopter and start hunting them for sport. The second thing you can do is just pull a straight up Jurassic Park on your visitors and staff by destroying the exit to the park while also knocking a few holes in the fences of your exhibits. To make things even more dramatic, you can make use of a cheat that will make a thunderstorm form over your park. Once chaos has been established, it is then time to get in your helicopter and hunt everything for sport. The Sims Are Proof That We're Monsters The Sims is a really weird game series. It is essentially a game where you take care of a little house full of people with the same needs and wants as you, only their lives are sped up to a dramatic degree. You can do all of the same things your sims are currently doing for real, but the only difference is you get to see the results of your sim's hard work almost instantly compared to the years it would take you in real life. Despite their horrendously short lifespan, our sims really do have it better than us. All of their hopes, dreams and fears are very plain and obvious to each other and there's absolutely no guess work involved with their day to day life. If they want someone to like them, all they need to do is tell them the same joke five times in a row. If they hate someone, then there are no repercussions to fighting them. Having it so nice can kind of lead to a resentment. Notice the lack of a ladder on that pool. And resentment plus boredom is a recipe for death. Death for the sims anyways. You'll enjoy their terror and confusion immensely. Does this make you a bad person? Yes, of course it does. but who cares? Those sims had it coming for even daring to strive for the goals you set before them! Now, just how do you seek needless revenge against things that don't really exist? Well the most popular way is to just throw them in a pool and take out the ladder, but that isn't nearly theatrical enough! They need to put on a show! Eight sims in one house. No doors, no windows, SAD CLOWN PAINTINGS EVERYWHERE, and of course different tools that will help them on their way to death. Will Ricardo be eaten by flies? Will Jill cry herself to death in the Mime room? Will that pizza delivery guy ever deliver that pizza?! Nobody really knows the answers to those questions, except for the last surviving contestant. And he's too depressed to talk to anyone about it. Whelp, I guess that means it is time to let him live his life and see where he goes with his horrific memories of watching all of his friends fight over the last doughnut, only for Drew Carey to swipe it right before he was eaten alive by cockroaches. Becoming An NPC In Grand Theft Auto Out of every story I've ever read about people becoming bored with their games, they've almost always had these same two things in common. Extreme violence and needless destruction. So when you see stories like the one I'm about to tell, you have to wonder to yourself. Who is more crazy? The one who lashes out at their surroundings, or the one who disappears into them? Things tend to go south rather quickly. In a game where the main point is to pretty much go crazy and cause as much mayhem as you want, things can get pretty complicated when you get bored with the game. You can't really go on a mayhem if the whole point of the game is your ability to go on a mayhem whenever you want... So what do you do? You lash out at cliches and become one with the game, of course. A somewhat crazy and fun thing to do in the Grand Theft Auto series is to see just how long you can go without incident as a normal npc in the game world. This means obeying the speed limit, stopping at red lights, no fighting or bumping into people and certainly no killing. Can you do it? And if so, for how long? When does it become mind numbing? How long can you last before you lash out?! There is only one way to find out. When you become bored with a game, even just for a day, your mind will make up the fun for you by making up new rules and objectives for you to follow. Whether you're killing everyone forever or just trying to get down the street without scratching the paint on your car, there is always fun to be had with your games. What are some crazy objectives you've set for yourself? Why not describe them in the comments below? As always, thank you for reading.
  11. Video games are something that we all have in common. No matter what genres you“re into, or what consoles (or PC) you affiliate with, it doesn“t change the fact that we all spend at least some portion of our time with video games. So, now that Microsoft has stepped away from their much hated DRM plans for Xbox One, many are now able to accept the system as something possibly worth purchasing down the line. I was one such person who was not pleased with the direction Microsoft was pursuing, but even now, there is very little currently luring me to the system. What would it take to get me to want to own the system? I do not oppose it on the fact that they ever attempted to do “anti-consumer” things, but simply see little of interest to my tastes. There are definitely some games that I loved that came exclusively to Xbox and Xbox 360, though. If some of these titles were reborn then I would be ready to jump into a midnight launch line to pick up the Xbox One. Breakdown Namco provided an incredibly unique game to Xbox owners in 2004 with Breakdown. In regards to story, voice acting, and visuals, it isn“t the most stunning thing out there. Instead, what makes this game such an interesting part of gaming history is the viewpoint. Instead of the first-person camera we“re used to where we just see a gun, players were greeted to a set of limbs. Not just limbs for holding a gun and shooting with, either. You were also able to interact with the environment in a multitude of ways, punch and kick people, and view all of this occurring as if it were your body. Now it might not seem that fantastic now but at the time the game was known primarily because of the oddness. As “next gen” is meant to be about experimentation and innovation this would be a great game to revisit. Kameo: Elements of Power Rare has gotten a lot of attention lately due to the reveal of a new Killer Instinct game at E3 2013 (even if it is actually being developed by Double Helix). But what about Kameo: Elements of Power, the property they brought to Xbox 360 for its launch in 2005? The action-adventure game was surprisingly fresh for the time and brought bright, lively visuals to a system that would rarely seem them over its own lifespan. If it seemed strangely suited to Microsoft“s system, that“s because it was initially set to be on the GameCube. This may have reflected itself in the relative ease of gameplay, but all the same, it brought an interesting gameplay concept of shape shifting to Microsoft“s box. Why not revitalize and expand upon such elements with the power of a more modern system? Metal Wolf Chaos First off, yes, I“m aware that this video game gem never left Japan. Secondly, that doesn“t mean it was unable to become known by Microsoft and non-Microsoft fans alike as one of the most hilariously “American” games ever made. Sure, it might have been developed by FromSoftware in Japan, but they sure beat us to it. The game focuses on the United States as a country in serious unrest. As the President, you decide to take matters into your hand. Foregoing the House, Senate, and any other sort of governmental decision making, Mr. President jumps into his personal mech and gets to work. Considering the fabulous-looking mech game Titanfall is likely going to be a huge hit for Microsoft platforms, they could use more games of the genre in the future. If only Metal Wolf Chaos 2 could be one of them. Phantom Dust Why on Earth didn“t Phantom Dust take off? It“s hard for me to figure out considering the game is so incredibly fun. Mostly, it must have come down to the Xbox userbase at the time who found themselves more compelled by standard Western games than anything niche. Obviously that is not true of all players, but what a shame. Phantom Dust was in fact developed by Microsoft Game Studios but you“d likely never realize it while playing. The game seems far more like an interpretation of Jojo“s Bizarre Adventure than Halo. This is likely due to the design aid of Yukio Futatsugi who crafted the much-loved Panzer Dragoon. Considering that Futatsugi is already involved with Microsoft again for Crimson Dragon, this may be the most likely possible sequel on my list! Yes, a lot of the choices are niche but that's what it would take. The Xbox One and PlayStation 4 are both going to see a lot of sales, but many of those will hedge upon which has the better exclusives - real exclusives. Timed DLC is unlikely to sway consumers nearly as much as full games. Although these four games likely won't come to fruition, or even change perceptions if they did, it would certainly add an air of creativity to the system.
  12. Marcus Estrada

    Metal Wolf Chaos Cover

    From the album: Marcus's Album

  13. Marcus Estrada

    Phantom Dust Cover

    From the album: Marcus's Album

  14. Marcus Estrada

    Breakdown Cover

    From the album: Marcus's Album

  15. Dominic Dimanche

    Xbox Chief Don Mattrick Now Zynga CEO

    According to reports from Kara Swisher of AllThingsD (which have since been confirmed) Microsoft's head of the interactive gaming department Don Mattrick is taking leave of the company. The article goes on to report that Mattrick is in close talks with Zynga to become their next CEO, which is now confirmed by Zynga itself. With word spreading of the transition, Zynga's shares have risen by 11.5 percent while Microsoft has seen a .25 percent drop. This comes as yet another shaking change in the Microsoft house after the recent PR maelstrom concerning the Xbox One's DRM and other policies. In spite of removing most of those policies, Microsoft still has a way to go to quell concerns in the market. Whether Mattrick's handling of the Xbox One at E3 and before is a defining factor in his departure, it has yet to be seen. How will this affect Microsoft and its performance in the coming console bout? And who will they have to replace Mattrick's now vacant position? Be sure to keep an eye on Game Podunk for the latest updates on the situation.
  16. Marcus Estrada

    E3 2013: Dead Rising 3 Revealed

    Dead Rising began as a title which was meant to hype up the Xbox 360 launch. Although it ended up being a bit cumbersome, it was also exciting to see so many zombies on screen at one time. Dead Rising 2 attempted to up the ante, but still showcased various issues. Although Dead Rising 2 came to both PS3 and 360, it looks like Dead Rising 3 is an Xbox One exclusive (at least for now). A great deal of gameplay was shown which featured a handful of various weaponry, as well as the main character using a flare gun and flashlight. Most interestingly, it was shown that the player can call in artillery support to cut down hordes of zombies. Oh, there is a brand new lead character in the game too. The black-haired guy seems keen on whining about the zombie outbreak, which is at least slightly more interesting than accepting everything going on around him. Dead Rising 3 is available exclusively for Xbox One this holiday season. http://youtu.be/Tn9QRIM4_Oo
  17. Marcus Estrada

    E3 2013: Xbox Live Gold Tweaked

    Xbox Live Gold has existed on Microsoft platforms from the beginning. For a long time, people were willing to pay the price because that's where everyone was playing games. Of course, in order to play multiplayer online you require the Gold subscription. Now that PS Plus exists though, the two don't seem to offer the same amount for the price. Microsoft is attempting to address the incoming competition by tweaking Xbox Live Gold. Instead of simply offering what they have for the years, they are now adding in two free games per month. This seems like a way to try and combat PS Plus's Instant Game Collection. What two games will you get with the first month of new Xbox Live Gold? Assassin's Creed 2 and Halo 3. No, these aren't particularly "fresh" games but what can you do? Perhaps Microsoft will become more adventurous in the future.
  18. The upcoming Metal Gear Solid V has been getting a lot of attention due to being the newest entry int eh series, as well as the shift between voice actors away from David Hayter. Although the series is most often associated with Sony, Microsoft got the first trailer of E3. They showed it right out of the gate and revealed a handful of things. First, the game is an open world adventure. CQC was also denoted as being dynamic, and it seems neat if the trailer is an accurate representation of the game. Metal Gear Solid V has no release date, but at least now we're certain the game is coming to both Sony and Microsoft platforms. Later on, we will update this post with the E3 trailer so you can get a taste for "Punished Snake".
  19. Microsoft previously announced that a Kinect is a required component of the Xbox One. Although its functionality does not have to be used in all games, it does need to be connected in order for the system to function at all. This has led some to worry about possible video and audio data the Kinect could take while being connected. Although nothing Microsoft says will ever deter the most exciteable of privacy advocates, they have posted a FAQ by the title of "Privacy by Design: How Xbox One and the New Kinect Sensor Put You in Control." Upon setting up the system users can choose whether they want an automatic sign in via Kinect or to do so manually. When playing games, you can also pause Kinect. However, it doesn't seem there is an option to have it paused by default upon playing games or media. The standby mode of the system which waits for a user to say "Xbox On" can also be changed to have Kinect off when the system is off. Microsoft also assures users that none of the data the Kinect tracks will leave the console. If prospective Xbox One users still fear the Kinect then at least they have the option to unplug the system when not playing if they're still determined to buy one.
  20. So, Microsoft updated their official Xbox news site today with a handful of FAQs about the Xbox One. We have just learned what their plans are for connecting games to accounts and used games and they're a mix of good ideas and bad possibilities. What about the other much-discussed feature of always online connectivity? The post which details this information is "Xbox One: A Modern, Connected Device" which pretty much tells you everything you need to know in the title. The console comes with both wired and wireless internet connectivity this time which is a plus considering you won't have to buy an expensive wireless dongle like was what was required for Xbox 360. In another sentence, Microsoft sparks hope by stating "a persistent internet connection is not required" before dashing them again. The paragraph continues: "Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend. Games that are designed to take advantage of the cloud may require a connection. With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies." The rumored requirement of the system requiring a connection once every 24 hours is true. If your internet gets knocked out for a week due to bad weather, inability to pay a bill, infrastructure upgrade, or any other reason you won't be able to play your Xbox One for more than 24 hours until a connection can be established again. That is actually the best case scenario because developers and publishers may choose games to require cloud connectivity. Those would require a persistent internet connection. At least now Microsoft has finally answered some of the most-asked questions about Xbox One.
  21. Marcus Estrada

    Xbox One May Support Indies After All

    Who are we trust in the days since the Xbox One was revealed? Although we got some concrete information, we also got a lot of wishy washy stuff. We still don't know exactly how used games will work and how often the system needs to be online. All we really do know is that half of what Microsoft spokespeople are saying ends up getting retracted by others later on. Initially, word got out that stated things like games wouldn't be able to get onto XBLA without a publisher. This would definitely harm indies who are not able to obtain a publisher for their titles. It was also said that the Marketplace divisions between XBLA, XBLIG, and AAA titles would disappear, making everything fit snugly in one instead. All of this sounds fairly worrying for indies. To assuage worries, Don Mattick has spoken with Kotaku to showcase that Xbox One will have a place for indies: "We're going to have an independent creator program. We're going to sponsor it. We're going to give people tools. We're going to give more information." So they do have some method of getting independent developers on board but have yet to mention it at all, and instead spoke in ways that made it seem the exact opposite was true. Come E3 we will see whether or not Mattick is speaking accurately about plans or if this is yet another layer of obfuscation.
  22. In more funny news today, look at Sony's stock rise! It's likely coincidence, but it doesn't make it any less funny! You guys think the Xbox One reveal had anything to do with this?
×