Jump to content

Search the Community

Showing results for tags 'Yoshis Woolly World'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to Game Podunk
    • Information and Announcement
    • Welcome New Members
    • Game Podunk Contests
    • Featured Blog Contest
  • Community and Network
    • Podunker Help Desk
    • GP Videos
    • Bonfire Chatting
    • Members Lounge
    • Forum Activities
  • Video Games Discussion
    • General Game Discussion
    • Sony
    • Microsoft
    • Nintendo
    • PC, Mac, and Mobile Games
    • Retro and Classic Games
  • Popular Entertainment
    • Food & Drink
    • Pop Culture and Other Media
  • Shopping Deals, Contests, and Sweepstakes
    • Deals
    • Contests and Giveaways

Categories

  • Industry News
    • Sony
    • Nintendo
    • Microsoft
    • PC
    • iOS/Android
  • Videos
  • Features
    • Individual Values
    • Monday Musings
  • Analysis & Opinions
  • Reviews
    • PS3 Reviews
    • PS4 Reviews
    • Xbox 360 Reviews
    • Xbox One Reviews
    • Wii/U Reviews
    • 3DS/DS Reviews
    • Vita/PSP Reviews
    • PC Reviews
    • Mobile Reviews
    • Switch Reviews
  • Interviews

Blogs

  • Mischief.Mayhem.Blog
  • This Is Where I Keep Unfinished Articles
  • Marcus' Thoughts
  • Blazing Storm
  • The Game Dungeon
  • Random!!
  • Leah's Little Blog of Gaming
  • Palmerama's Bloggerama
  • Harrison's Soapbox
  • A Few Thoughts
  • Unexpected Perspective
  • Cassius Orelad's Blog
  • sirdan357's Blog
  • Pixels N' Stuff
  • Number 905's Blog
  • The Black Hole
  • The Dusty Corner
  • Cipher Peon's Impressions
  • My Thoughts on Stuff in Games
  • The New Zealand Khorner
  • Ludono's Blog and Stuff
  • Unlock Game Earlier Blog
  • 3 Second Violation With Kezins
  • What's that smell?
  • Knightly Times
  • Digital Hoarders - Anime Edition
  • Venomous Incorporated
  • Persona 4 The Golden Diary
  • Musings on Games
  • Crasty's Lair
  • Den of Polygons
  • Final Pr0bl3m
  • Spooky Scary Storytime with Pixel
  • Kaptain's Quarters
  • The Angry Leprechaun
  • RivalShadeX's Blog
  • Roy's Ruelle
  • DarkCobra86's Blog
  • Meet The Podunkers!
  • Great Games For Free
  • JakobPea's Dumb Blog of Probably Games
  • JanicedCollins' Blog
  • Inside The Box
  • Ciel's AC New Leaf Blog
  • Anime Quickies
  • Waiting for the Greenlight
  • Kiwi's Adventures to Win the Video Game
  • Video Games As Art
  • JanicedCollins' Blog
  • Attack on GamePodunk
  • Paragraph Film Reviews
  • barrel's Blog
  • JoelJohn's Blog
  • Pokemon X Chronicles
  • Ciel's Blog
  • Limitless Revelations
  • GamePodunk of Thrones
  • InClement Opinions
  • Sookielioncourt's Blog
  • Randomness Ahoy!
  • JohnkyKong's Blog
  • A Realm Re-Reborn
  • Television and Movies
  • Games, Games, Games
  • Kamek's List/Review Blog
  • Reviewer's Woes
  • alloygator's Blog
  • Royzoga's Streaming Adventures
  • An Overview of the Medical Billing Services by P3 Healthcare Solutions!

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Twitter


Skype


AIM


MSN


Yahoo


Website URL


Backloggery


Steam


PSN


XBL


Wii


3DS


Location


Interests

Found 9 results

  1. Monday Musings is a feature where every Monday, I'll shoot the breeze about what I've been playing and what my thoughts are on various news and events in the game industry. This week I'm back to discussing certain things I've been playing instead of focusing on a single large topic like last week. I'll dive into two topics that have been on my mind as of late: Kingdom Hearts 3 and Yoshi's Woolly World. The long road to Kingdom Hearts 3, and why you should play Kingdom Hearts 2.8 As of last night, I've completely played through all of the content in Kingdom Hearts HD 2.8 Final Chapter Prologue. I ended up saving the newest piece of content -- Kingdom Hearts 0.2 Birth By Sleep ~A Fragmentary Passage~ -- for last, and it turned out to be a wise choice as it's the direct piece of the collection that literally leads into the beginning of Kingdom Hearts 3. For those not in the know -- KH 0.2 was originally intended to be built into Kingdom Hearts 3 as its prologue, but director Tetsuya Nomura decided it got in the way of the game's pacing, so it was moved to the KH 2.8 collection both to expand the content there and to serve as a playable teaser for KH3 while fans continue to wait for its release. I still plan on writing a review for the whole collection, so expect that sometime in the near future for direct thoughts on all three pieces of content within. I will say right now that KH 0.2 leaves off at a very satisfactory place and will leave you desperately wanting KH3 more than ever. There isn't a big cliffhanger, per se, but what they do address near the end serves as an interesting precursor for what's to come. KH 2.8 bridges a lot of content between Kingdom Hearts 2 and the eventual third title, and some of the revelations in 2.8 are big enough to make you wonder why they revealed those story beats during in-between content instead of the mainline numbered games. Both Kingdom Hearts: Dream Drop Distance and 0.2 are more like The Empire Strikes Back in this trilogy than even KH2 is (which, I guess makes KH2 more like Shadows of the Empire?). It also ties all of the threads from previous games together in a neat way, not leaving anything hanging. All I can say is that if Kingdom Hearts 3 can put a nice bow on all of the threads Nomura has been weaving so far, it's going to be one heck of a final game for Xehanort's story arc. Go play KH 2.8. Seriously. Can a game's visuals actually be as important as the gameplay? Yoshi's Woolly World certainly makes a strong argument for it You've likely heard it said before that when it comes to games, the most important thing that matters is gameplay. The visuals can be superb, but if the gameplay doesn't stand up then nothing else matters. I certainly believe that's true for many games. But... what if those roles were reversed? What if great gameplay was paired with subpar visuals? Would the game still be compelling enough to play? And to be fair, I'm not talking about a case like Shovel Knight, whose 8-bit-inspired visuals may not be as impressive as another's, like Dragon's Crown. Those 8-bit graphics still have charm and a place for gamers who appreciate those aesthetics. I'm talking poorly designed visuals. Abysmal-looking stuff. Amateur hour. Like, the developer tried to make something look good, but... it doesn't. And when I really think about it -- and that example specifically -- no, I don't think gameplay is the be-all end-all for games. Certainly it's the most important aspect, don't get me wrong there. But if other areas of the game are lacking, I'm not going to pretend that great gameplay makes up for everything, and that includes subpar visuals. Case in point: Yoshi's Woolly World may be one of the first games that keeps me playing because of its brilliant visual style. That's not to say it isn't impressive mechanically -- it's essentially a reskin of Yoshi's Island's mechanics -- but the yarn aesthetic really makes the whole experience. Without it, I may as well be playing a standard Yoshi game, in which case things would be a whole lot less interesting. It's difficult to quantify exactly what it is that makes the yarn visuals so compelling -- perhaps it's because it's so different from the norm, or that we associate the sewing material with warmth and being comfortable. Maybe it's even because it reminds us of childhood where -- for many -- life was easier. Really though, Yoshi's Woolly World is charming as heck, and I can't wait to get back into it. It's one of few games where its visuals directly tie into its gameplay, and both aspects are better for it. If you haven't played it yet, I definitely recommend it; I'll have a more detailed breakdown of the experience in a review soon. So what about you? Have you played Kingdom Hearts 2.8 yet, and are you counting the days until Kingdom Hearts 3 comes out? And what are your thoughts on visuals in games? Do they need to be at a certain level in order for you to be interested in the game, or if a game has great gameplay, will you play it regardless?
  2. Jordan Haygood

    Game of the Year 2015: Jordan's Picks

    It“s that time of the year again, kiddos! That“s right, time for my annual eye exam. But while I await my appointment, I“ve got something else on my mind… Video games. They“re what this great Podunk of ours is named after. Every year we see a countless number of the things make their way onto store shelves, whether actual store shelves or the digital kind. Some are outright terrible. Others are so good that ya just gotta make a “best of†list at the end of the year to showcase the ones you“ve enjoyed the most. Hey, that“s not a bad idea… You know what? Forget the original idea I had for this article. Instead, allow me to share with you my picks for the 2015 games of the year. The Game Most Like EarthBound Undertale When I first heard about Undertale, I was told that it was a lot like EarthBound. Needless to say, I was immediately interested in trying it out. And boy am I glad I did. Undertale is not just similar to EarthBound, even though its similarities are huge pluses in my book, but in general it“s just a fantastic game. It doesn“t take all that long to get through, but with various different endings that depend on the choices you make throughout, you will likely end up playing over and over again until you“ve seen them all. I know I did. The Steampunkiest Strategy Game SteamWorld Heist Official GP Review If you“ve played SteamWorld Dig, you“ll know just how awesome it is. Because it is. No objections. So naturally, the next game set in the SteamWorld universe is also awesome. In fact, SteamWorld Heist might even be better. Especially since Steam Powered Giraffe did the music (and even make a cameo). Hey, I like steampunk stuff, alright? Can we move on now? SteamWorld Heist is a completely different game than SteamWorld Dig, being a strategy game and all, so don“t expect it to be a straight-up sequel. They“re both great, though, and totally worth playing. The Woolliest Platformer Yoshi's Woolly World Official GP Review I freaking adored the incredibly clever Wii game Kirby“s Epic Yarn. Wait, did I use past tense? Silly me. I still adore it. I also adore the latest craft-based Good-Feel title – Yoshi“s Woolly World. Not only is it a quality Yoshi game, and the first home console game featuring the lovable dinosaur we“ve been given in a very, very long time (the last one was Yoshi“s Story, which was released waaaaaaaaaay back in 1997), but it also has perhaps the coolest aesthetics I“ve seen since, well, Kirby“s Epic Yarn. And just like Epic Yarn, Woolly World“s yarn focus also allows for some really clever mechanics. And that“s not even all I love about this game. Like I said, I adore it. The PS4 Exclusive Bloodborne There weren“t exactly a whole lot of PS4 exclusives released in 2015, when you think about it. But who really needs a lot when you have Bloodborne? Not only is it arguably the best PlayStation 4 exclusive to come out of 2015, but it“s also one of the best games to be released for the console thus far. It“s also a new IP, and one that I hope has a pretty long future ahead of it. It“s a bit like the games in the Souls series and has a big H.P. Lovecraft inspiration behind it, which in my opinion is a rather awesome combination. If you have a PS4, buy this game. The Most Ink-redible Shooter Splatoon I“m gonna refrain from making the usual Splatoon joke. You know the one. Instead, I“m just going to praise this Wii U shooter for the awesome game that it is. Nintendo“s newest IP is a lot of fun, whether you“re playing online or enjoying the story in single-player mode. It“s such a creative and enjoyable experience that you can just tell that it“ll go down in history among the ranks of such iconic Nintendo franchises as Mario and Zelda. Or at least, it totally should. I usually don“t enjoy shooters as much as some people, but Splatoon is a blast (of ink). The "Dude, It's Fallout 4" Award Fallout 4 I was waiting for Fallout 4 for quite some time. I know I“m not alone. I mean, as good as Fallout 3 and Fallout: New Vegas are, it“s only natural that I“d be a little impatient. But was it worth the wait? Is…that a serious question? Oh wait, I“m the one who wrote that question… Anyway, Fallout 4 is fantastic. It“s not without its problems, but many of those problems are bound to be fixed via patches, if history repeats itself. I have plenty of hours sunk into this game, and I“ll be sinking plenty more hours after this article. The "Going Out with a Bang" Award Metal Gear Solid V: The Phantom Pain In light of the recent dispute between developer and publisher, Hideo Kojima“s final game with the, erm, nice folks over at Konami was quite possibly his best game so far – Metal Gear Solid V: The Phantom Pain. And really, while I would have loved it if Kojima could stay with the company and make even more Metal Gear Solid games (and perhaps a certain Silent Hill title), it“s nice to be able to go out with a bang. Seriously, The Phantom Pain is so good that all I can really say about it is GO PLAY IT. Check out the review scores if you don“t believe me. Thank you for making such an amazing game, Kojima-san, and good luck with your new company. The Best Level Creation Tool Super Mario Maker Anyone who knows me knows that I love to create stuff. And ever since I played my first (and possibly still my favorite) Mario game, Super Mario World, I“ve entertained the thought of creating my own Mario levels. Especially after seeing ROM hacks upon being introduced to this little thing called “the internet.†But I honestly wasn“t sure if that would ever happen without learning the art of ROM hacking myself or creating a fan game or whatever. Anyway, Super Mario Maker exists now, and I much prefer that option. It“s a pretty in-depth level creation tool that also allows you to play other people“s levels worldwide. Whether you like playing Mario games or like the idea of making your own levels for others to play, Super Mario Maker is a must-have. The Game with the Wildest Hunts The Witcher 3: Wild Hunt Official GP Review With so much awesomeness packed into The Witcher 3: Wild Hunt, it“s no wonder so many people have it on their game of the year lists. Obviously, I“m one of those people. If you haven“t played it yet because you“ve never played the first two, then… Well, play ”em. They“re all great games, so it“s not like it“ll be a chore to play them. But while The Witcher and The Witcher 2: Assassins of Kings are both fantastic, The Witcher 3: Wild Hunt is hands down the best entry into the series. The story, the gameplay, extra stuff you can do; pretty much everything about this game is just another reason to play it. And hopefully one day they'll make another one. Game of the Year X Xenoblade Chronicles X I“ve enjoyed quite a few games in 2015, but none quite as much as Monolith Soft“s newest game – Xenoblade Chronicles X. If you recall, I really, REALLY enjoyed the first Xenoblade Chronicles for the Wii (I even gave it a 9.5 out of 10 in my review and named it Game of the Year for 2012). I“m not sure yet if I like X better, but it“s certainly a close call. Once I eventually beat the game, I“ll know for sure. On that note, I really am not that far in Xenoblade Chronicles X, even though I“m almost at a 40-hour playtime. Simply put, this game is freaking massive. Not only is the world of Mira massive, but the number of missions you can get addicted to completing can really make you lose track of time. I haven“t even gotten into a Skell yet, though I am really looking forward to it. In any case, while I still have a ways to go, I am already quite confident that Xenoblade Chronicles X is my favorite game to come out of 2015. If you disagree with my choice, or any other choice on this list, there is a complaint box up front. Just write your complaint and I will be sure to not read it. Cheers~ Do you agree with any of the games in this list? What games are you thankful for this year?
  3. WildCardCorsair

    Game of the Year 2015: WildCardCorsair's Picks

    2015 certainly surprised me. For starters, I was almost certain that Batman: Arkham Knight would be on this list, but I guess things don“t always work out the way you think. That“s not to say there were only bad surprises this year; in fact, I“d like to think that many of the games on my list were pleasant surprises. Games I didn“t expect to love or respect as much as I do. Heck, there are even a couple I probably would never have played if friends hadn“t motivated (read: forced) me to try them. Oh, and spoiler alert -- Undertale ain“t here so don“t go looking for it! A side note: Where“s Fallout 4? Don“t get me wrong, I love the game. It“s a great game. But it“s not really that much different from Fallout 3 or New Vegas. Sure, plenty of things work much better in Fallout 4, but there“s very little that“s actually new. For a game that had so much time pass between it and it“s previous franchise installment, I expected more. I dunno, call me crazy. So Fallout 4 gets my honorable mention, but alas, nothing more this year. 10. BOXBOY! Official GP Review A quirky, fun little title from Kirby“s developers, Hal Labs, BoxBoy has become a very unlikely favorite of mine this year. Initially, the visual presentation really turned me off, but due to the (incessant) insistence of Jon I gave it a whirl. Puzzle platforming with a simple premise, but very quickly becoming a test of box management, for the lack of a better word. The further you go, the more creative you have to get if you want to complete each level, even more so to collect all those crowns! Thanks, Jon. 9. The Legend of Zelda: Majora's Mask 3D While Majora“s Mask has always been one of my favorite Zelda titles, Grezzo“s 3DS port takes it a step further, allowing players all the benefits of the original, with some of the enhancements that made Ocarina of Time 3D better, and new ones that make the game more accessible for newcomers (those wussies!). The town of Termina and the people who live in it are really the stars of this off-kilter Zelda title, which each side quest bringing you closer to the people in Link“s world than ever before. 8. Persona 4: Dancing All Night Official GP Review A surprisingly good follow up to Persona 4 Golden... set in a rhythm game? Well, as it turns out that“s exactly what this is. Solid as a rhythm game in general, Dancing All Night impressed me further with it“s highly-uncharacteristic-for-the-genre fully scripted plot that acts as a commentary on idol/pop star culture. The songs are a mix of great ditties from Persona 4 and remixes that are just as amazing in their own right. Visually, the game is near-seizure inducing, with full 3D models inside of a 3D environment and the ability to even watch a “choreography mode” that will show you just the character without all the fancy camera angles so you too can drop it like it“s hot (or whatever it is the kids are dancing to these days). 7. Yoshi's Woolly World Official GP Review I got this a bit late, but the wife and I were looking for something to play together. The cute, crafty world of Kirby“s Epic Yarn had been one of our favorite co-op experiences on the Wii, so naturally this Good-Feel game and spiritual successor was a no brainer. We were not disappointed. This game has a tad more challenge in the level design, plenty of amiibo support, collectathon goodness, great co-op, and best of all, an extreme dedication to the crocheted theme. The way the ground crinkles like fabric, unweaving parts of the stage to find hidden paths, even the slight fraying of the yarn the yoshis and other stuff in the game are made out of screams massive attention to detail that does not go unnoticed. I promise you, this much cuteness is nearly lethal. 6. Monster Hunter 4 Ultimate It“s strange to say this now, but I wasn't always a fan of Monster Hunter. I used to complain about the tank controls, complicated control scheme, and hard-for-the-sake-of-hard boss fights that make up the vast majority of the game. And even though I still do, playing with friends has allowed me to see the good things that make those criticisms far less severe. There's an intricacy to the controls that allows for some seriously complex player tactics. The weapon variety is impressive. Online play is surprisingly stable. And MH4U in particular has a variety of Nintendo and other publisher crossover DLC, all of which that has been entirely free and updated regularly. Thanks Char! 5. Xenoblade Chronicles X Not without its problems, sure, but Monolith Soft has done something right when the world of Mira is more interesting than most other open world games 2015 has offered us. The game“s passive online elements, along with the 4-person online quests definitely offer what other open world games have not… the feeling of never being alone. Xenoblade Chronicles X asks a lot of people who would explore it, but it rewards in kind with a rich battle system and seemingly endless treasures to seek out. Oh, and who else hasn“t wanted to pilot a huge transforming mech and beat the snot out of a monster that is 10-stories tall? Surely no one. 4. SteamWorld Heist Official GP Review Image & Form made this game called SteamWorld Dig a while ago, which was cool. It was like a Steampunk western version of Dig Dug -- you know, the thing you never knew you needed. So when they turned their attention to making a new game in the same world, but this time with turn-based strategy RPG gameplay -- well, you could say I was instantly on board. The game revolves around the very Firefly-esque crew of Captain Piper Faraday and their no-good (but somehow still good) pirating of robo-jerks at the edge of space. I mean really, what more do you need in a game? 3. Stretchmo I“ve been a fan of this series since the original Pushmo game dropped early in the 3DS“s lifespan. The calming atmosphere and clever puzzle mechanics have earned it a spot in the upper echelon of modern puzzle games in my opinion, but Stretchmo in particular really stands out among them. Of course, the 3D puzzles are fun, but the multitude of added puzzle elements and even the structure of this game“s free-to-start model are all incredibly well-thought out. I guess you could say that this game stretches your dollar pretty far... I“ll see myself out. 2. Splatoon Are you a kid, or are you a squid? This is a question that has kept me up late at night as my ink-stained clothes messed up my sheets in a way that would even make Billy Mays cringe. An primarily online competitive shooter game from Nintendo. A shooter. Let that sink in. Or don“t, 'cause the stain will set. Ok, I“ll stop, I promise. The game is worth it by itself, but the immense list of post-release (free!) DLC and regular Splatfest competitions have helped the game stay fresh. No, that was not a Squid Sisters pun. Well, okay... I guess now it is. 1. Destiny: The Taken King I started playing Destiny pretty late into its first year, but early enough to understand people“s criticisms of it. The Taken King aimed to change those and I believe it succeeded on almost every point. Crafting more interesting stories, with the use of their you-never-knew-just-how-interesting-they-actually-are characters, improved loot systems, fewer complicated item level increasing sidequests, better PVP, better quest and bounty systems, more content crammed into existing areas, and impressive new areas with loads to do. Sure, it“s just a shooter, but one that rewards players for their time spent fighting the darkness (alone or with friends!), impressive boss design, and plenty of cool new dance emotes too. Yup. It“s a dance off bro.
  4. Jonathan Higgins

    Game of the Year 2015: Jonathan's Picks

    It seems this year is nearly over. Thinking about all the games I“ve played fills me with determination. To be completely honest, I“ve spent more time playing old games than new ones this year. One of my fondest memories of 2015 will no doubt be playing through every Kirby game I own to honor Mr. Iwata. I glitched out Link“s Awakening, got one of my childhood-favorite games from a friend, and more. Still, this list is about the present! Like last year, though, you won't find any Pokémon games on this list. I have a million more Individual Values to give those games some love. Without further ado, here are the ten greatest games I've played that were released this year, and a few reasons why I adore them so. 10. Gunman Clive 2 I never thought panda physics would be a concept to worry about in an action game. But Gunman Clive 2 has a handful of obtuse surprises! I liken Bertil Hörberg“s games to the ones I mastered during childhood -- short and sweet; ones you“ll replay over and over again. Gunman Clive 2 in particular is about the length of any given Game Boy platformer, but remarkably varied and surreal. It improves upon precedents set in the first game, with enough crazy moments to properly set it apart. You really can“t beat the price, for what you“re getting. I feel like that“s the case with at least one other game on my list this year, too. Maybe sticking with games of the past has me attached to simplicity. Gunman Clive 2 is proof you don“t have to make your platformers overly complex adventures that last forever and overstay their welcome. 9. Tembo the Badass Elephant Official GP Review When Game Freak & SEGA announced they were partnering for a new project in March, I so wanted it to be another Pulseman. What we got instead was a zany action game whose graphical stylings and appeal are torn right from the pages of comic books. It“d been awhile since I last played the game after reviewing it towards the end of July, but picking it up again brought me back to the many challenges and laughs it provided: I showed my friends the game after reviewing it. The sarcastic one in the group kept making quips about my platforming skills as I struggled through some of the trickier objectives in the game“s penultimate world. She likened the experience to Donkey Kong Country -- a game whose difficulty could frustrate the heck out of the person playing, but be hilarious for backseat gamers to watch and comment on. That kind of fun is what“s going to make Tembo have some lasting appeal, to me. 8. Bloo Kid 2 Official GP Review I was playing both Chibi-Robo! Zip Lash and Tri Force Heroes at the time winterworks dropped the free update for this game, and I totally dropped both of those to go running back to the fun I remembered having in May. As it turns out, I“m among the first to 100% complete the game by gathering all 360 stars and collecting every last little thing in both the original and added levels. Bloo Kid 2 is absolutely stratified in the 16-bit era. It feels like playing it will transport you back to the past and offer a handful of challenges many of those developers weren“t creative enough to think of at the time. A majority of players will only remember the mine-cart levels and the game“s lack of originality. But me? I“m going to remember that this game outdoes plenty of big name Nintendo releases of this holiday season despite its flaws. It says something when you can get a perfectly competent experience for less than 10% of the asking price for many 3DS retail games out there. 7. BOXBOY Official GP Review I was browsing my 3DS library looking for something to play to pass the time recently, and I noticed something unique about BOXBOY. Most of the 3DS title cards on our systems, even the ones for the most elaborate games available, just feature some variation of a spinning logo. BOXBOY dismisses this in favor of displaying a cool little animation that demonstrates a basic game mechanic over just a few seconds. Everything about BOXBOY hearkens back to the very beginning of HAL Laboratory -- dismissing complex visuals in favor of a minimalist approach that focuses almost entirely upon gameplay, but that has enough charm to make its characters memorable and its players want more. I hope this great game becomes one of the next great franchises for Nintendo. 6. Ori and the Blind Forest Turns out the next great Studio Ghibli movie is a video game. Ori and the Blind Forest isn“t just a beautiful Metroid-like with masterfully-crafted mechanics: it“s got a story with as much emotion as games six times its size and sixty times its budget. Most music sets the mood for a level or environment in a game; this one“s helps better tell its story. The crescendo of a powerful melody will typically hit right at the same time Ori accomplishes a breathtaking platforming feat. The visuals and soundtrack combined help this forest to feel like one of the most vibrant worlds I played in this year; it“s truly alive. If this game hadn“t been released on Steam, it would have sold me an Xbox One. And to be honest, the “definitive edition” kind of has me thinking along those lines again. 5. Tearaway Unfolded My love for the original Tearaway is well-documented at this point. I got hands-on with the new PlayStation 4 game at both E3 and PAX Prime this year. By the end of the Vita version, I had my lady snuggled beside me to see just a tiny piece of what the game had to offer on the small screen. As I made my way through Tearaway Unfolded, it was just as much her adventure as mine. She helped me create rainbow snowflakes (pictured above), a dinosaur flag, a Pikachu scarecrow, and more. Pictures of both of us -- not just her -- are on the books devoted to the study of the You, and the banner on Gibbet Hill. This game is worth experiencing on PlayStation 4 not just because of the brand new content tailored to it, but because seeing that world on a much bigger screen allows it to be shared with others easily. The world of Tearaway that you help create should be proudly shown! I“ll never forget the experiences I shared with other Messengers this year -- and that includes both my lady and showgoers at E3 & PAX Prime who played the demo. I've put one of their creations beside my own. 4. Devil Survivor 2: Record Breaker Official GP Review At just over 115 hours total, Devil Survivor 2: Record Breaker is my second most-played game of 2015, behind only Pokémon Omega Ruby. And that shouldn“t surprise anyone, considering how in love I am with the original. As mentioned in my review, the revised script and voice cast helped breathe new life into the game I love, and the new story just proves these characters don“t overstay their welcome. I still play this one regularly to this day, trying to accomplish every last one of the post-game challenges. This game“s design, particularly in the Triangulum story, is one of the best examples of starting a character out virtually powerless, then allowing him to effectively (and purposefully) break the game by the final boss fight. I think this game should be played by everyone, not just because it“s welcoming for everyone (with DLC that helps alleviate the grind and challenge of the original game), but just so more than just me can see what wonderful things a bizarre combination of Fire Emblem, Dragon Quest, and Pokémon is capable of. 3. Yoshi“s Woolly World Official GP Review I expected Good Feel“s efforts to be worth the wait, but I didn“t expect to have as much fun as I did playing Super Mario Galaxy -- or the original Yoshi“s Island, decades ago. The wonderful world of wool makes for one of the best Yoshi games to date. If you even mildly enjoyed Yoshi“s Story or the many games to come after the SNES original, you absolutely owe it to yourself to pick this one up. This is another experience my lady and I shared -- both of us have each completed our own file of the game. It was cool to see the things Mellow Mode allowed you to do as I watched her play, and I love that the game never punished her for keeping things at a difficulty level she could enjoy. We each have our own favorite Yoshis we unlocked, and she may have adopted one of my Yarn Yoshi amiibos as her own -- but our memories of Yoshi“s Woolly World are definitely shared between us. Long live Poochy! 2. Axiom Verge Official GP Review This game is better than Super Metroid. I know that“s going to make me a lot of enemies over time, but I“ll never stop saying it. I didn“t play any Metroid games back when they originally released -- I have no strong feelings of nostalgia for Samus or her world. I played both games back to back obsessively, drawing comparisons between their respective mechanics and boss fights. Tom Happ is the clear winner because he was so heavily inspired by Super Metroid. He knows exactly how to mess with your expectations and turn tried and true formulas on their collective giant robotic head, inside out, and then some. I gave it a perfect score. I stand by it. I“ve played plenty of Metroid-likes this year, but I“ll only call one revolutionary. I“ve handed out this game to several friends and told them to pay it forward and pass along good words, if they like it and agree with most of the praise I“ve given it. Considering I had no idea this game existed prior to it being handed to me, Axiom Verge is definitely the single biggest, most critically acclaimed surprise hit of my year... ...except for... 1. UNDERTALE Restraint is the ultimate character builder. If you“ve ever felt guilty striking down your enemies in an RPG, Undertale will teach you mercy. If you ignore its lessons and choose to kill or be killed, the game will show no mercy. You will be judged. You will be judged for your every action. I“ve tried for the longest time to convince my brain to find the words to give this game justice in my eyes -- to allow me to write some review or editorial that perfectly conveys my feelings. But it refused. You all have no idea how many times I“ve saved and reloaded documents filled with the right words and the wrong ones. This is the space where I“m going to make it count. I can“t describe what Undertale does without spoiling the plot and all the bad skeleton jokes. But I can tell you how meaningful its message was to me personally. When I was a kid and I sat down with a Final Fantasy game for the first time, I vividly remember asking my parents why I had to kill everything. They watched me get a Game Over when I tried to run and couldn“t escape. RPGs aren“t like Mario games where I can just avoid foes as I work towards the goal. There“s typically no avoiding combat when it comes to achieving victory. Running away will only hurt you. Showing restraint or finding a peaceful route didn“t just make winning more challenging; it made victory impossible. Undertale is the first and only RPG I“ve played where you can choose to finish the game without lifting your stick, frying pan, or dagger. You can choose to engage monsters by simply talking to them or picking actions tailored to their likes and dislikes. You can spare them by selecting Mercy and moving on. Some enemies are difficult to run from, but it can be done without dying. Every boss fight is passable without an actual fight. Everything has a peaceful option. And yet, even a Pacifist route has consequences. Undertale isn“t my game of the year because I think it's the ideal game for everyone, even if it is critically acclaimed. I'm not going to demand all of you play this game, and experience everything the world has to offer. I don“t think other developers should follow Toby Fox“s lead and create games like it. Honestly, I hope people experience the game blind -- just savor it like the perfect bowl of spaghetti. It“s my Game of the Year because it let me show mercy. It affected me like few games ever will... because I was comfortable being myself -- a Pacifist at heart.
  5. Jordan Haygood

    Thanksgiving 2015: 13 Games to be Thankful For

    God bless America! Land of the free, home of the glazed turkey that“s about to make its way into my belly on this great, fattening holiday known as Thanksgiving. But before we all go stuffing our pie holes with stuffing and pie, let“s take a moment to give thanks to all the things that make our lives worthwhile… Did I say “things?†I meant “games.†Because let“s face it, that“s all we REALLY should be thankful for, right? Or maybe I“m just an ungrateful nerd. Either way, there are certainly loads of video games to be thankful for, many of which came out this year. Whether a series you love finally got that sequel you were waiting for, a new IP was introduced that blew away your expectations, or a game is just really, really good, it“s a fine year to be a gamer. So join me as we give our thanks to these 13 games that 2015 had to offer. Note: This list is in no particular order. They“re still numbered, though, because SHUT UP AND JUST GO WITH IT. #13 Story of Seasons First up is probably the only game that has an actual Thanksgiving. Well, okay, so it“s technically a “cooking exhibition,†but it“s on the 25th of Fall and is the only cooking festival in the game, so it“s pretty obvious that it“s this game“s version of Thanksgiving. Anyway, after Natsume decided to no longer work with Marvelous to produce new entries into the Harvest Moon franchise but still hold onto the license, leading the publisher to develop the worst Harvest Moon yet, Marvelous decided to create a new series called Story of Seasons. It“s basically the developer“s way of giving fans the game they REALLY wanted. Thank you, Marvelous. You really are quite marvelous. ​ #12 Yoshi's Woolly World Read our review Do you know how long it“s been since we last got a home console game starring Yoshi? I“ll give you a hint: Yoshi“s Story was the last one, and that game came out way back in 1997. Do the math. Yeah, it“s been a while. True, there HAVE been handheld iterations of Yoshi“s Island, but it“s nice to finally get a new Yoshi game that I can play on my TV. And boy is Yoshi“s Woolly World a “new†Yoshi game. As its name implies, Yoshi“s Woolly World is…well, very woolly. Seriously, just about everything is made of yarn. And in high-definition on the Wii U, it“s just plain gorgeous. Not only that, but several other factors make this a really great game in general. Thank you, Yoshi, for bringing me so much joy this year. ​ #11 Dragon Ball XenoVerse Dragon Ball Z is undoubtedly one of the most popular anime series of all time. And if you are a DBZ fan like I certainly am, then you“d probably enjoy Dragon Ball XenoVerse quite a bit. It“s basically a love letter to fans, allowing you to create your own character and traverse the DBZ timeline as you fight all sorts of notable villains, from Raditz to Beerus and even some GT baddies, granted you go get the GT DLC. Now, in no way is Dragon Ball XenoVerse a masterpiece of a game or anything. It should be said that on its own, it“s really not a game you need to go out of your way to play. However, as a fan of Dragon Ball Z, there is plenty to love about this game. It“s wonderfully entertaining for people who like the series, and for that I am very thankful. ​ #10 Rare Replay It“s pretty much unanimous at this point that Rare – the formerly legendary developer of some of gaming“s most beloved games, such as Donkey Kong Country, Banjo-Kazooie, and the Nintendo 64 adaptation of GoldenEye 007 – has fallen from grace in recent years. And it certainly doesn“t help that most of the team responsible for such gems have since left to start their own companies, with one of those companies working on a spiritual successor to Banjo-Kazooie, which goes by the totally different name of Yooka-Laylee. Of course, Rare certainly does realize that their best years are behind them. And as their way of celebrating their 30th anniversary, the developer has blessed us with Rare Replay. It“s an Xbox One game that combines 30 of Rare“s greatest creations (though there are a few stinkers in the mix) into one, incredibly solid compilation. It also costs a measly $30 (okay, we get it, you“re 30 years old). I“m happy buying just one of your games for $30, Rare. Giving me 30 for that price? Well, thanks for that. ​ #9 Fatal Frame: Maiden of Black Water When Nintendo first unveiled the Wii U back at E3 2011, anyone who was aware of the Fatal Frame series likely thought the same thing: “A Fatal Frame game would be PERFECT for this console!†And why shouldn“t people think that? If you know of the series, you know what I mean. So then it finally happens. About three years after the console“s release, we finally get that Fatal Frame game we were expecting, known in the states as Fatal Frame: Maiden of Black Water. Of course, considering how obvious a choice a series such as this being on a console such as the Wii U is, the fact that it was made isn“t really the surprising part of Maiden of Black Water“s release. It“s the fact that it was localized at all that was unexpected, since it“s not exactly all that popular over here. But alas, we got an English version (albeit a digital-only one), and I am quite thankful for that. ​ #8 Bloodborne Every console deserves a badass, exclusive new IP to call its home. For the PlayStation 4, that game is Bloodborne. It was originally going to be the launch title Knack, but… Meh, that game wasn“t very good. Bloodborne, however, is fantastic. Not only is it a must-have for the PS4, but I might even go so far as to say that it“s a pretty valid reason by itself to get the console. For those of you unfamiliar with Bloodborne, let“s just say that if you like any of the Souls games, then this game is right up your alley. And if you don“t, then you“ll still like it SO GO PLAY IT ALREADY. Seriously though, Bloodborne has a lot to like about it, its H.P. Lovecraft inspiration only being one of them. It“s a masterfully crafted game, and I am so very thankful that it exists. ​ #7 Xenoblade Chronicles X In case you weren“t aware, I REALLY enjoyed my time with Xenoblade Chronicles for the Wii. Naturally, I was ecstatic when I first saw the reveal trailer for its sequel (known simply as “X†at the time). Xenoblade Chronicles X looks fantastic, and the more I see of it, the more excited I get for its release next month. Okay, yeah, I know, it“s not out yet so it“s not fair to have it on this list and blah blah blah. Look, as much as I like Xenoblade Chronicles, I have faith that Monolith Soft can deliver yet another awesome entry into the series. It certainly looks like it“ll be awesome, at least. Plus, this is my list, so shut up. Anyway, I still think it“s crazy that another Xenoblade was even made. But I“m not complaining. In fact, playing Xenoblade Chronicles X will probably be all I do in December. Thank you, Monolith Soft, for giving me that option. ​ #6 The Witcher 3: Wild Hunt Read our review To put it simply, The Witcher 3: Wild Hunt is one of 2015“s best games. Many people will agree with me on that. But wait, you“re saying you haven“t played the first two? Well good news! Turns out The Witcher and The Witcher 2: Assassins of Kings are both really good too. So, like, go play ”em. Of course, neither can quite match the awesomeness of the third game in the series, which is currently the series“ best. What makes The Witcher 3: Wild Hunt so great doesn“t narrow down to just one aspect, as it“s a fantastic package all around. Great gameplay, great music, a great story; it“s a pretty top-notch work of art. It“d be nice if the series continues, but whether it does or not, I“m thankful that I had the opportunity to play through not only The Witcher 3: Wild Hunt, but the other two as well. ​ #5 Splatoon Whether you are a kid or a squid at this particular moment in time, you“ve probably heard of the inkredible shooter known as Splatoon. After all, it“s Nintendo“s newest IP. But is it any good? Will it be able to join the ranks of Nintendo“s top dogs like Mario and Zelda? Is it worth buying a Wii U over? The answer to all those questions is a resounding YES. Seriously, Splatoon is one of the most creative games I“ve played in a while, and definitely the most creative shooter I“ve ever played, which complements quite nicely with the insanely fun gameplay, both in multiplayer and single-player modes. Splatoon“s fun factor and creativity also help this game, along with the massive level of charm the game exudes, stand out as, in my opinion, the start of Nintendo“s next hit series. And I must give The Big N my thanks for letting a game like this out into the wild. ​ #4 StarCraft II: Legacy of the Void It“s been a fun ride for StarCraft fans since StarCraft II: Wings of Liberty was released five years ago. That game was definitely a worthy sequel to the original, even though you couldn“t yet play as the Zerg or Protoss. Thankfully, Blizzard didn“t stop there. In 2013, we got StarCraft II: Heart of the Swarm – the second part of the StarCraft II trilogy, which gave us a Zerg campaign. And now, in 2015, we have at last been given the Protoss, thanks to the final piece of the trilogy known as StarCraft II: Legacy of the Void. Much like the base game and its Zerg expansion, Legacy of the Void is fantastic. As far as strategy games go, StarCraft II is probably among the best. And I am very thankful to Blizzard for allowing me to complete the full experience at last. #3 Super Mario Maker I have been a fan of Mario games ever since I was old enough to hold a controller and comprehend how it works. Super Mario World was my first, but I also had Super Mario All-Stars, which allowed me to play the ones that came before it without needing an NES. And growing up playing every entry into the main Mario series, I always admired the fantastic level designs. There were even times when I myself thought about how I would design levels. Enter: Super Mario Maker for the Wii U. Finally, designing Mario levels was no longer just a passing thought. Here is a game that is all about making levels. Not just one style either, but the styles of four different Mario games. And not only that, but you can even share your levels with the world, as well as play levels from other level creators. Super Mario Maker is a game I never even considered as something I would see released. But it exists, and it“s awesome. Thank you, Nintendo. ​ #2 Metal Gear Solid V: The Phantom Pain If you haven“t heard the disheartening news yet, Hideo Kojima – father of the Metal Gear series and the would-be director of the ill-fated Silent Hills (the game P.T. would have become) – was let go by Konami. It sucks like a black hole, but at least the man was able to go out with a “bang.†In fact, his last game was quite possibly his best, and not only in the Metal Gear series, but of his entire career. That game is, of course, Metal Gear Solid V: The Phantom Pain. And I“m not exaggerating either. Just go check out the review scores. It“s a really, really, really good game. Hideo Kojima and his team are masters of their craft, and simply put, Konami is incredibly stupid for letting such amazing people get away. You will be missed, Hideo Kojima. Thank you for Metal Gear Solid V: The Phantom Pain and everything else you“ve ever given us. ​ #1 Fallout 4 It“s no Half-Life 3, but Fallout 4 is one of those sequels fans were hoping to hear news about year after year following the release of Fallout 3. I mean, sure, we did get Fallout: New Vegas, but it simply wasn“t enough. I dunno, I guess there“s just something about numbers that ups the hype factor for people. Sure enough, though, we got it. And Fallout 4 is every bit as awesome as we all hoped it would be (though it could use some patches here and there). Hell, news even broke out that a certain porno site lost a lot of traffic the day the game was released. So yeah, Fallout 4 is some serious business. And I can“t thank Bethesda enough for bringing the game into my life. Now if you will all excuse me, I need to go find Shaun… ​ Do you agree with any of the games on this list? What games are you thankful for this year?
  6. Jonathan Higgins

    Review: Yoshi's Woolly World

    Developer: Good-Feel Publisher: Nintendo Platform: Nintendo Wii U Release Date: October 16th, 2015 ESRB: E for Everyone Official Website Good-Feel have helped Nintendo to create a handful of memorable experiences. But the game I think they“re most known for is Kirby“s Epic Yarn. Many a Nintendo fan hailed that game“s charm, but most believe the game was all style and no substance. I“m not sure if I agree with the majority“s opinion here, but... now that I“ve done everything there is to do in Yoshi“s Woolly World, I have a myriad of things to say. For starters: If you have children or a significant other who collectively squeal at adorable things, you“ll have a very happy household if you add Woolly World into the mix. It“s fun to play, but it“s honestly just as fun to watch. There“s no easy way for me to tell you how long I“ve spent completing everything. This is one of the few games I own where my lady has joined in on the fun! And she“s been playing for just as long as I have -- when I looked at my Daily Log to attempt to answer the “How long is this?” question, it showed we“d collectively been playing for over forty hours. Nintendo and Good-Feel have definitely created something that will reel in everyone who takes a look at it. Kirby“s Epic Yarn established the kinds of things you can do by making a world based around materials and fabrics. Yoshi“s Woolly World evolves that formula and takes things the extra mile. If you“ve ever played Yoshi“s Island or spiritual successors to it like Yoshi“s Story, you know all about how Yoshi can throw eggs. In this game, those eggs are balls of yarn that come in many colors. As just one way of articulating the level of polish this game has, check out the windmills below. There are plenty of objects that start out as outlines, which Yoshi must fill in by throwing a yarn-egg at them. Platforms, pieces of windmills like what you see above, and even enemies like a Chain Chomp, become whatever color the yarn ball was that hit them. What“s more, the game has at least one puzzle that requires you to find or create yarn balls of specific colors to make color-based switches fill in. The developers didn“t just add this layer of polish for creating a visually cohesive effect -- they actually use it as a mechanism for progress! The way the visuals and level design actually work together with one another in Woolly World will truly captivate anyone who gets their hands on it. Here“s where things truly start to unravel in my review though, and where I need to establish a point of reference. To me, the original Yoshi“s Island on Super Nintendo is a masterpiece. Yoshi“s Story, Yoshi“s Island DS and Yoshi“s New Island all have things that make them unique, but... I put the original on a pedestal. Nothing that followed it up quite matched its ability to mix charm and challenge…. until now. If you take nothing else away from what I say about Woolly World: this is the first Yoshi game I“ve played in twenty years that I honestly feel can stand on the same level as the SNES game, and it is -- by far -- the most refreshing, cohesive and fun “Mario game” that Nintendo have released since Super Mario Galaxy and its sequel. There are about forty-eight levels to play through before you see the credits roll, and one or two more that unlock after the game ends (depending on how vigilant you“ve been about collecting things). Like many a Yoshi“s Island game, these levels are short in duration at first, but you“ll spend a lot more time with them if you try to collect everything inside. There are also five flowers to find in each level: collecting all the flowers in each world unlocks a “Secret” level. More on those in just a moment. In addition to the flowers, the game keeps track of how much health you have at the end of a stage, and 20 stamps hidden in beads (read: coins). If you“ve played any game with “Yoshi“s Island” in the title, you knew what to expect here. The most attractive aspect to collectors though, are the five skeins (read: tufts of yarn) hidden in each level though. Collecting all five skeins in a stage unlocks a playable Yoshi character to add to one“s Yoshi Hut (seen above). There are over fifty adorable Yoshis to play as in Woolly World, even without amiibos (which unlock an additional forty-something playable Yoshis depending on what amiibos you own). Seeing what one unlocks will melt even the iciest heart; it“s like chicken soup for the gamer“s soul. There“s a cow Yoshi, lava Yoshi, a Yoshi for almost every boss or enemy character in the game...I could really go on and on. It“s hard to pick a favorite! As you make progress collecting things in levels, the game keeps track. If you missed the third flower in a level, you won“t have to go back and collect all five to 100% it -- just the one you missed. If you collected every flower, skein and stamp, but you couldn“t manage to finish the stage with 20 health -- just focus on that aspect during your next playthrough, and you“ll get your gold star on the World Map. Getting 100% on Woolly World isn“t nearly as intimidating as Yoshi games past. Oh: and did I mention Badges? At the start of every stage in the game, you can choose to complete the level with one of fourteen bonus effects that unlock over time. As you can see, these effects include everything from making yarn balls huge (the bigger ones pack more of a punch when tossed) and having Yoshi“s companion Poochy join you for almost every playable stage in the game... to complete immunity to fire and lava, or making yourself a magnet to collectibles and health. The game does not punish you in any way for using these badges, so if you“re having trouble with any levels, use and abuse them as you see fit, in exchange for the beads you“ve collected. As you can see, beads are plentiful -- especially if you replay stages a lot. Speaking of the game not punishing you: folks who choose to complete the game in Mellow Mode (give Yoshi wings, full health at the start of each stage, and a chance at invulnerability if there“s a struggle) can still achieve 100% completion, just as I have in Classic Mode. Woolly World is the first title I“ve seen that does not take anything away from players who want to have an easier time with the game. (Fun Fact: This isn't normally how the fight against this boss begins! In a clever allusion to the original Yoshi's Island, you can actually hit the small Piranha Plant with an egg before Kamek enlarges it!) The whole experience is paced reasonably. There are a few levels in the game“s final world that make things really tough on the player, but there was nothing excessively frustrating or excessively easy about my journey. I guess the one flaw I“ve found is how some bosses feel recycled. But even facing the same giant foe multiple times mixes up how they“re defeated, often adding things you“ve learned from the world they“re in. One last bit of praise I“ll offer about the experience is in regards to its secret levels. These levels are Woolly World at its most challenging; they have no checkpoints and offer puzzle solving that will perplex even veteran platformers. One secret world has you guiding a Monty Mole across some incredibly tricky platforming segments so that it helps you reach a switch to grab a key. Another has you being chased by a giant Piranha Plant all in one go, with no chance to stop and catch your breath. But hey: all or some of that challenge can be negated with the help of badges! There“s something to be said when mechanics of a game can make a level just as accepting of hardened “Yoshi Warriors” as it is of casual players who want to see and complete everything the game has to offer. Yoshi“s Woolly World is something truly special, to me. There were so many moments throughout my journey where I was genuinely touched by a design element, genuinely excited to keep playing. A Mario game hasn“t effected me like this since Galaxy 2 -- and a Yoshi game hasn“t made me feel this way in almost two decades. The latest from Nintendo and Good-Feel won“t be forgettable or deemed all style, no substance. Looking back, I think this game will be one of the most substantive things released by Nintendo this year. Pros: + Level design works with the game's visual effects, creating situations that will captivate everyone + So many collectibles increases replay value; many unlockables add to or influence the experience, like Badges + Truly the best implementation of adjustable difficulty. No one's punished for taking it easy! Cons: - Hearing the same sounds from Yoshi's Story can get a little annoying, but it's a better alternative than screaming Baby Mario - Some bosses feel less memorable than other Yoshi adventures Overall Score: 9.5 (out of 10) Fantastic Yoshi's Woolly World is the most refreshing, visually cohesive and fun "Mario game" that Nintendo have released since Super Mario Galaxy and its sequel.
  7. Jason Clement

    Yoshi's Woolly World Confirmed for Early 2015

    Good news, Wii U owners; Nintendo confirmed yesterday that yet another title is joining early 2015's Wii U lineup: Yoshi's Woolly World. That puts it along releases like Kirby and the Rainbow Curse (scheduled for release in February) and Splatoon, rounding out three major titles for the first six months (that we know of so far). And with Shigeru Miyamoto confirming that the next installment of Star Fox would be arriving before the next The Legend of Zelda game, it looks like 2015's Wii U lineup is shaping up nicely. Yoshi's Woolly World is developer Good Feel's spiritual follow-up to their 2010 release, Kirby's Epic Yarn, and looks to have many of the same yarn mechanics that that game introduced and more. We'll have more info on the game as we approach its release in 2015 next year. Source: Press Release Are you looking forward to Yoshi's next big release
×