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Found 8 results

  1. Hello Games has been gradually teasing No Man Sky's next update, Beyond, over the last year, but today they've finally announced when you can expect to play through the upcoming content: August 14. Beyond is described as 'three updates in one, and like prior updates, this one will also be free. Chief among the new inclusions is the inclusion of a 'radically new multiplayer and social experience' as well as support for VR, letting you become more immersed in the vastness of space and alien planets as you experience it first-hand. It's still a bit vague as to what the update entails in full but Hello Games will be trickling out information leading up to Beyond's release in a few weeks. Source: Hello Games
  2. Hello Games seems to picking up the pace on new updates for No Man's Sky as their next one was just announced to come out this week. Dubbed the "Path Finder" update, it's slated to introduce a new ground vehicle that will aid players in their planetary exploration. Beyond that, it's not quite known what else this new update will bring other than fixes but Hello Games says full details will be coming with the patch notes. Cryptically, Hello Games says this update will "hint at the path ahead." What could it mean? Perhaps the game will be more planetside-focused going forward; we'll have to wait and see. The Path Finder update comes some three to four months after the first major update (dubbed the "Foundation Update"), so it would seem Hello Games is finding its rhythm in development and we can expect that new content will come every quarter of a year or so. At this rate, we could see the third update around July if things keep up. While no specific day or time was announced, keep an eye out for No Man's Sky's Path Finder update sometime this week. Source: No Man's Sky What are your thoughts on the newest update coming for No Man's Sky? Does it make you want to get back into the game?
  3. So this was kinda crazy -- apparently Hello Games' social accounts sent out a message today that said "No Man's Sky was a mistake." It was deleted fairly quickly, but apparently someone had hacked Hello Games' Linkedin profile, and it turned out to be a disgruntled employee according to Sean Murray. Furthermore, some emails went out to Kotaku and Polygon that appeared to be from Sean Murray but also turned out to be fake. The fake email was an alleged apology to fans that the game was "not good enough" and purportedly threw Sony under the bus. You can check out the email in the link above. Still, pretty crazy time for Hello Games. Murray claims they're still working on the game, but one has to wonder if they've lost their drive after everything that has happened (fan backlash and all).
  4. Hopefully everyone's been enjoying No Man's Sky for a little bit now that it's officially been out for a few hours (and even longer if you got an early version from a store that broke street date). But with all the hoopla and hype surrounding No Man's Sky, here's an interesting question for you: Where the heck does Hello Games go from here? What exactly do they do for their next game that will live up to or exceed the level of ambition they've shown with NMS? The obvious idea is that they go with No Man's Sky 2, but that could be years (possibly 5+ away), plus I'm not really that into the idea of them doing another entry that soon. They could do Joe Danger 3, but it goes without saying that JD3 would be nowhere close to the ambition of NMS and would thus be seeing as a disappointing next project. So, what can they do? I fielded this question on Twitter last night and got some interesting replies. One person mentioned that it might be best for them to create at least two teams: one that would continue to crank out content for No Man's Sky and eventually work on its sequel, and a new dev team that would focus on smaller experiences. Theoretically, the smaller experiences could be art games similar to what thatgamecompany did with Journey or Giant Squid with Abzu, thus garnering a lot of critical praise. They could also work on No Man's Sky spin-off games that focus on different aspects of that universe; possibly a puzzle-themed NMS spin-off, for example. Honestly, I think this would be a great approach as it would allow them to create new games but also focus on expanding what will no doubt be their biggest (and most impressive) cash cow: No Man's Sky. Still, they could possibly create another entirely new AAA indie experience, though I'm not sure what it would be. Where do you think Hello Games will go from here? Do you think they'll make No Man's Sky their core project from now on, or do you think there's room for other games as well?
  5. Jason Clement

    No Man's Sky has officially gone gold

    No Man's Sky's delay from its original June release date caused a lot of undeserved commotion from some fans, so much so that the game's creator, Sean Murray, actually received death threats. And while that scenario is troubling in itself, Murray and his team have not experienced any trouble and have continued on undeterred with development. The good news is that as of today, No Man's Sky is officially finished. Murray announced on Twitter that the game has gone gold (which, in production terms, means that development has ended and the game is ready to enter physical production to be packaged and distributed). Thankfully this means the game should definitely meet its August 9 release date, though the verdict is still out on whether the game will live up to expectations in the end. We'll find out in just under four and a half weeks! Source: Twitter Are you glad to hear No Man's Sky is finally finished? Will you be playing it when it releases?
  6. Jason Clement

    It's true, No Man's Sky has been delayed

    If you were looking forward to blasting off into space in June and exploring the galaxy without so much as a care in the world -- well, I've got bad news for you. Hello Games' Sean Murray took to the PlayStation Blog today to let fans know that No Man's Sky has been delayed from its original June 21 release date. It'll now be releasing on August 9 in the US, August 10 in Europe, and August 12 in the UK. Why the delay? Murray, undoubtedly feeling the pressure from fans to deliver something that lives up to the game's extraordinary hype, says they made the decision because some key moments needed extra polish to live up to the studio's standards, and that the few extra weeks would allow them to deliver something special. Murray also brings to light the fact that the team that is making No Man's Sky is much smaller than your usual AAA game would have, such as Naughty Dog with Uncharted 4. He may have a point there; whereas the latter developer is listed as having between 201 and 500 employees on its Linkedin account, Hello Games is literally 15 people strong (whether or not this includes or omits contractors is uncertain). At any rate, you can look forward to playing No Man's Sky later this Summer. Source: PlayStation Blog What are your thoughts on the delay? Are you disappointed, or does this free up more time for you in June?
  7. Hello Games have had a successful run with their Joe Danger franchise so far. Both the original and Joe Danger 2: The Movie were welcomed by PSN and XBLA users. However, anyone on a PC could not take a look at either title. Today the developer has revealed they're bringing both games to PC via Steam. For having to wait years, the PC versions are seeing a great deal of additions. There is new content such as levels, but that is just the beginning. The in-game level editor has been updated with all the various features Hello Games actually used to craft their games. This fully-featured editor is also supported by Steam Workshop which means players can show off their best levels to others easily. Other features added include being able to race against your recorded ghost, full support for Steam's Big Picture mode, and some other goodies that have yet to be revealed. No date was specified for launch, but hopefully Joe Danger and Joe Danger 2 will be available for Steam users sooner rather than later.
  8. Fans of the original Joe Danger will be excited to know that Hello Games has announced via the Playstation Blog today that Joe Danger 2: The Movie will be arriving on PSN soon with a bevy of exclusive content. The original Joe Danger starred the titular protagonist, who was a washed-up stuntman living in a caravan in the desert and performing stunts, but things have changed after he was discovered a director and brought to Hollywood. In Joe Danger: The Movie, he'll be performing stunts in the movie, scene by scene. All of the level creation and sharing aspects from the first game will be returning in this new sequel, but even more exciting is the inclusion of global online level sharing. In addition, Hello Games has announced that they will be picking five of the best user-created levels every week and putting them on the front page. Also, every level will be different from the last, whether it be a different location, gameplay mechanic, or vehicle, and the overall game size is said to be twice the size of the original. There will also be a "deleted scenes" section after you beat the game that will serve as extra challenges with increased difficulty for players. And of course, there will be ghosts of your friends to compete with as well. In all, the exclusive content is said to be over 10 hours long, and it'll be bundled with the main game so you'll have a lot to look forward to in terms of content. No specific date has been set for Joe Danger 2: The Movie's release yet, but Hello Games says that it's coming "in the very near future." Are you looking forward to Joe Danger: The Movie on PSN?