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Found 128 results

  1. barrel

    Review: Forgotton Anne

    Developer: Throughline Games Publisher: Square Enix Co. Platform: PS4, Xbox One, and PC Release Date: May 15, 2018 ESRB: T for Teen It has been a few years since the launch of the unconventional publishing platform, Square Enix Collective. Though it initially seemed like an excuse to see whether or not someone was crazy enough to make a pitch about resurrecting Gex, it has actually opened the gates for many smaller indie studios to potentially realize their own unique games with the helping hand of Square. The most recent fruition of their efforts is Throughline Games' gorgeous cinematic adventure game, Forgotton Anne [Editor's note: No, that's not a mispelling; it's really spelled that way]. Does this new indie title paint a brilliant landscape for the initiative, or does it distill only emptiness in its unrealized potential? The pretense of Forgotton Anne initially feels like that of some old children's fable. Inanimate objects forgotten in the modern human world, anything from a bookcase to someone's lost left sock, are whisked away to another world and gain both life and a conscious of their own. Yet, the children's story friendly tone quickly dissipates when those same inanimate objects (called Forgotlings) are immediately assigned labor jobs based on their perceived capabilities. Those that do not comply are quickly regarded as rebels that can have their life force forcefully removed and used as the energy source called Anima. To maintain the questionably strict forgotling status quo created by the mysterious human 'Bonku,' the player takes the mantle of his main 'Enforcer,' or rather the lead heroine 'Anne,' who is often dispatched to take care of such rebels with her life-stealing arca bracelet. From its intriguing setup to its much more enchanting anime-inspired art direction, Forgotten Anne does well to quickly draw the players in. Almost just as fast, Forgotton Anne plays with the moral implications of its lead heroine and her ability to 'distill' these now sentient forgotlings into becoming lifeless objects once more. While the choices themselves are often rather binary, like Mass Effect's paragon or renegade choices, the difference between showing empathy towards a forgotling or maintaining her reputation as a strict enforcer gets far more creative with its direct story usage from its halfway point and on through frequent callbacks to your former actions. However, for as much of a focal point is placed upon its cinematic choice-based narrative perhaps an equal amount if not more of its time is used to its puzzle-platformer adventure elements. The most common puzzle mechanic involves transferring anima (energy) from one object to another, usually machinery, and working around the limitations of it to help get to one's next destination. It's a shame that this puzzle mechanic never really hits either a cerebral or an intrinsic gameplay satisfaction. Players should be able to guess what the puzzle situation wants from the player right away and it will just be a matter of having Anne slowing move levers or change the course of electrical panels before reaching the next story beat. The only real exceptions to this anima mechanic usage are more due to their story implications in its latter half than really changing the actual gameplay design itself. Even though the underutilized anima mechanic or its weirdly stiff platforming elements are disappointing from a gameplay standpoint, Forgotton Anne's main appeal lies in seeing how the story will eventually pan it. Despite its vivid art direction and intriguing setup, the early story goings are unfortunately somewhat rather slow because of its larger emphasis on the puzzle adventure elements, which, as stated before, are not as good as they could be. Yet, there is a very clear narrative turning point when a certain forgotling character named "Fig" comes into play who really helps contextualize not only the world itself but even Anne as an actual character. It becomes difficult to empathize with Anne's father figure Bonku because of how much more charismatic Fig is in comparison despite the narrative's attempts at making Anne choose between them. Of course, the most charismatic aspect of all lies within its aesthetic. The environmental backdrops, in particular, are a real treat and it says a lot for its stellar art direction when I can be fresh off of Dragon's Crown Pro, one of the easiest examples of excellent 2D styled animation in gaming, and still be impressed by the visuals of Forgotton Anne. It is genuinely exciting to progress the story, even when it is not hitting on all cylinders with its pacing/shortcomings, because of its imaginatively realized world and eclectic forgotling characters that ooze personality with every animation. The soundtrack itself also has an impressive breadth to its score with some fine orchestral pieces that nicely accompany the visuals as well. However, if there is one strong blight upon Forgotton Anne's presentation, it is the English voice acting itself. While the script is generally fine, despite some really on-the-nose attempts at philosophical contemplation in latter story instances that act deeper than they actually are, a strong majority of the characters have a really stilted voice delivery which can be quite distracting at times. It's not anywhere near Chaos Wars bad or anything, certainly, but for a game with such heavy voice acting usage it takes away the excitement of seeing an interesting new character only to be underwhelmed by them as soon as they start talking, especially when nearly every other facet of the presentation is so alluring. Forgotton Anne is a solid, creative title that is teeming with good intentions. From its memorizing visuals to an intriguing world setup, it goes a long way to pique the player's curiosity throughout its brief story even though it is occasionally obfuscated by its own shortcomings such as so-so gameplay pacing and amateur voice acting performances. Yet, it is hard to hold that much of a grudge against Forgotton Anne's occasional mishaps in character for too long when its heart is clearly in the right place during its imaginatively realized adventure that somehow successfully breaths so much life into what should be listless inanimate objects. Pros + Captivating artstyle with some truly awe-striking environmental backdrops + Intriguing setup and characters that are most strongly illustrated in its later half + Choice mechanics that come back to haunt the player at surprising points Cons - Neither the puzzle nor platforming elements really hit a satisfying gameplay stride - Certain philosophical narrative aspects do get a bit too on the nose at times - Some stilted, amateur voice acting does frequently detract from story scenes when most other aspects of the presentation are so top-notch Overall Score: 7 (out of 10) Good Forgotton Anne does a lot with very little and while it is not entirely successful in its gameplay nor its delivery of it it does manage to craft a gorgeous, intriguing adventure that is certainly worthy of one's attention shortcomings and all Disclosure: This game was reviewed using downloadable PS4 code provided by the publisher.
  2. Dragon Quest fans, you can rest easy now. Square Enix has finally confirmed Dragon Quest XI's release date in the West; you'll finally get to play it in September. Of course, we had previously heard from Dragon Quest creator Yuji Hori that the game would be making its way westward in 2018 so this doesn't come as too much of a surprise. Dragon Quest XI: Echoes of an Elusive Age will purportedly have over 100 hours of content and will also offer changes not seen in the original Japanese release, such as an English voiceover track, a new mode called "Draconian Quest" (essentially a hard mode for more experienced players), overhauled menus and UI, a camera mode that allows players to take in views of the landscapes and character models, and a new dash function in addition to improved character movement and camera control. If you pre-order the game on the PlayStation store, you'll gain access to "The Legend Reborn" theme in addition to DLC items when the game launches. Dragon Quest XI: Echoes of an Elusive Age will release on PlayStation 4 and Steam on September 4. You can check out some of the first footage of the Western version of the game below. Source: Press Release Are you excited for the release of Dragon Quest XI in the West?
  3. It's only February but this year is already off to a great start with game releases, and it's only going to get better this week as one of gaming's most classic RPGs gets a makeover -- Secret of Mana, that is. What is it? Originally releasing on Nintendo's SNES in 1993, Secret of Mana is the second entry in the Mana series (known as Seiken Densetsu in Japan), and the first to reach widespread acclaim. As an Action RPG, Secret of Mana was a sharp contrast to Square's more popular series, Final Fantasy. Instead of selecting and choosing your options in battle and then watching it play out, all of the action in Secret of Mana unfolded in real-time. Enemies bounced around the screen and lunged at your character while he (or she, depending on who your lead character was) brandished his sword to defend himself or dodge the attack. It was an approach not unlike the Legend of Zelda series, and one that was less common for its time. Why is it so beloved? It hits on almost everything any gamer wants out of a game. The visuals are bright, colorful, and appealing, and its sprite work and character design are among Square's most memorable from that time period. Its story -- about a boy who is unwittingly chosen to bear a legendary sword and then gets caught up in a war that decides the fate of the world -- has its share of great moments and twists and is generally evocative of the classic hero's journey. The streamlined battle system -- which made use of a circle of options that surrounded the character to select different options -- was fast-paced, fun, and intuitive. Last but not least, its soundtrack -- composed by Hiroki Kikuta -- is considered one of the best musical game scores to date. Also of note -- in the original SNES version, Secret of Mana was also one of the first big RPGs to let your friends play cooperatively with you. Traditionally, two players could control two of the game's characters as you played through the game, but if you had a special Multitap connected, up to three players could play together -- a revolutionary feat for an RPG at the time. What's new in this remake? Much like the recently released Shadow of the Colossus remake, Secret of Mana's visuals has been entirely redone, bringing the game into HD for the first time and using the same 3D engine that 2016's Adventures of Mana was built on. Also new to this version are added voice-overs, a newly arranged musical score, and upgraded gameplay improvements such as new Interlude Episodes that showcase new scenes between Randi and the various characters he encounters throughout the game. Where can I buy it, and what platforms is it coming out on? The game will be out digitally on PlayStation Network for both PlayStation 4 and PlayStation Vita, as well as on Steam for PC users on February 15 for $39.99. However, if you want to buy a physical copy, boxed versions are being sold exclusively at Gamestop for all three platforms. Also, if you pre-order the game in either format (digitally or physically), you'll get access to special costumes for all three characters. Are you interested in buying the Secret of Mana remake?
  4. 2016 turned out to be a pretty big year for Final Fantasy as a series with the release of the long-awaited Final Fantasy XV and smaller titles such as World of Final Fantasy. It was surprising, then, that 2017 gave us less in the way of major new Final Fantasy releases save for ongoing episodic DLC for Final Fantasy XV and an HD remaster in the way of Final Fantasy XII: The Zodiac Age, despite this being the series' 30th Anniversary. However, Square Enix's Final Fantasy brand manager, Shinji Hashimoto, is promising major news for the series in 2018. Hashimoto shared a few tidbits about the company's plans in an interview with Edamame Arcade Channel as follows. "Next year will be the 31st year, and our teams are busy working on new titles," Hashimoto said. "They are all gearing up for a big year next year." "I want to thank the fans for 30 years of support," Hashimoto said in his closing statements in the interview. "Next year will be a big one, and we will bring exciting, new Final Fantasy games to the world." What games might we see in 2018? The only two Final Fantasy titles we know of that are in development right now are the Final Fantasy VII remake, which was previously said to be episodic, and Dissidia Final Fantasy NT, which brings the fighting series to the current generation of consoles. While we're unlikely to get a release of the former's first installment, the latter is planned to kick off the new year with its release on January 30. As for what else might be released, Hashimoto's comments hint that there may be some surprises in store, perhaps with some as-of-yet unannounced games that may release next year. Might we be getting a new Theatrhythm title, a World of Final Fantasy sequel, or even our first look at Final Fantasy XVI? We'll have to wait and see. Source: USGamer What do you think Square Enix has in store for Final Fantasy in 2018? Let us know in the comments below?
  5. Final Fantasy XV director Hajime Tabata mentioned in the past that a multiplayer update would be coming for the game for everyone who bought the Season Pass, but little else has been said about it since. The good news is we're finally getting that multiplayer update next month on October 31st, and it's titled 'Comrades.' The big question on most peoples' minds about this expansion like is: "How does multiplayer fit into FFXV's story, especially when it's about Noctis and his three friends?" And the answer to that gets a bit spoilery; needless to say, you might want to finish Chapter 13 before reading further if you haven't gotten that far yet and want to avoid any spoilers. In any case, this mode takes place in the world that's engulfed in darkness after Noctis disappears. You'll create your own member of the Kingsglaive (who'd managed to survive the attack on Crown City) and set out to discover what happened to the prince while tapping into different powers and abilities from various Lucian kings. Square Enix mentions that there will also be single player quests in addition to multiplayer ones to play through. You can check out the trailer for Final Fantasy XV's 'Comrades' multiplayer expansion below. Source: Press Release Are you interested in playing FFXV's multiplayer expansion?
  6. Things are looking very good for the Nier franchise right now. In addition to Nier: Automata being one of the most critically praised games of the year, Square Enix has announced today that worldwide shipments and digital sales have officially surpassed two million units. While that's an impressive number, especially for the budding franchise, it's important to note that 'shipments' does not equal copies sold. So it's likely the actual number of units sold is somewhat less. Still, having two million copies out there is still a pretty good sign for how well it's selling. Recent rumors have also indicated that Square Enix is hiring for another Nier game in development, so chances are good you'll see another title in a few years. In other news, Square Enix is putting out an original soundtrack vinyl box set titled NieR:Automata / NIER®: Gestalt & Replicant. It'll feature four vinyl LPs with a number of tracks selected by series composer Keiichi Okabe as well as illustrations by Tokyo Ghoul illustrator Sui Ishida. Additionally, two concert Blu-rays -- NieR Music Concert & Talk Live and NieR Music Concert: The Memories of Puppets -- are on the way as well. If you're interested in the vinyl box set, it'll be available in September and is current available for pre-order now on the Square Enix Online Store, as are the Blu-rays. Source: Press Release Are you surprised Nier: Automata has done this well, and are you interested in the vinyl box set and concert Blu-rays?
  7. Another month, another set of DLC updates for Final Fantasy XV. This month sees four new updates, the biggest of them being the wearable Magitek Exosuits. Essentially, the Magitek Exosuits will grant players 30 minutes of invincibility per day, which can be useful for the more dangerous enemies out there. And even after the invincibility wears off, you can still wear the suit. Next up is a new quest called "O Partner, My Partner," which is accessible at Meldacio Hunter HQ after you complete Chapter 8. There's also a new "Cross Chain" system which lets players increase the number of linked attacks, causing massive damage to more heavily defended enemies. But it's only available after players acquire two Royal Arms: the Sword of the Wise, and Axe of the Conqueror. Finally, the Moogle Chocobo Carnival is returning in Altissia from July 31 to September, where players can play mini-games, participate in Chocobo water races, and buy special Moogle Chocobo items at the Square Enix cafe. Source: Press Release Will you be checking about any of the new DLC from July's update?
  8. Dragon Quest XI: Echoes of an Elusive Age, one of Japan's biggest and most anticipated games of the year, is finally launching in the country this weekend. And while fans of the series in the West will surely be jealous, they also have reason to celebrate today. While some may have seen the news coming, Dragon Quest creator Yuji Hori confirmed in a video to fans that Dragon Quest XI will indeed be making its way west in 2018. The news comes after fans have been patiently waiting for news for years now of whether the game would get a release outside Japan. While no platforms were announced by Hori or Square Enix just yet, it appears likely that the PlayStation 4 version will be released. What's not quite as certain is whether we will get the 3DS version. However, Nintendo has released all main Dragon Quest games since Dragon Quest IV: Chapters of the Chosen on the DS, with Dragon Quest VII and Dragon Quest VIII just releasing last Fall and early this year, respectively. Square Enix has announced before that it will bring Dragon Quest XI to the Switch at a later date. Check out Yuji Hori's message to fans regarding the announcement below. Source: Press Release
  9. Getting a new numbered Dragon Quest game is a pretty rare and special event these days, similar to getting new console Zelda titles. Fortunately, Japanese fans of the series finally got to hear what they had been waiting for -- the game's release date. Square Enix announced that Dragon Quest XI: In Search of Departed Time will be released in Japan on July 29 on both PlayStation 4 and 3DS. Hardware bundles are underway for each version from their prospective platform holders (Sony and Nintendo), and it was also announced that the story would take some 50 hours to complete, with side quests bringing the total amount to 100 hours in all. Trailers were also shown as well. Check out the one below that mixes the PS4 and 3DS footage together. Hopefully a North American release date isn't far off. We'll be getting a new Nintendo Direct detailing upcoming games so perhaps we'll hear something then or at E3 in two months. Source: Gematsu Are you looking forward to Dragon Quest XI?
  10. The SNES classic Secret of Mana is one of the most beloved RPGs out there, and Square Enix just tugged at fans' heartstrings by making a surprise announcement that both its prequel and sequel would be joining the game in a collection that's due out for the Nintendo Switch later this year. Now here's the bad news: it's only for Japan. However, the fact that the collection is receiving a physical release is making some fans think that a Western release could be possible. One thing that could be standing in the way, though, is Secret of Mana's sequel -- the Japanese-only Seiken Densetsu 3 -- which would has never been localized for English territories (though unofficial translations have existed online for years). Seiken Densetsu 3 was notable for several innovations, such as being able to choose any 3 of 6 heroes at the start of the game, where their own story arcs would intersect with each others' and the overall plot throughout the course of the game. There were also three different final bosses and end dungeons to experience depending on who you chose as the primary hero. Secret of Mana's prequel was originally known in the US as Final Fantasy Adventure, and was also remade in 3D for Vita last year as Adventures of Mana. In any event, the Seiken Densetsu Collection will release in Japan on June 1 for 4,800 yen (which is roughly $43 USD). We'll have to wait and see if anything is in the works for English-speaking territories, but in the meantime you can watch the trailer below. Would you buy the Seiken Densetsu/Mana series collection if it came to the Americas and Europe?
  11. If you're a fan of Namco's Tales of series, you're likely familiar with series producer Hideo Baba, who had been directing the course of the franchise for years prior. Baba is now embarking on an entirely new venture with Square Enix as he heads up a new development studio called Studio Istolia. The new studio was created in unison with Square Enix Group's new objective of creating new IP alongside the existing studios. Their first project has been announced as Project Prelude Rune and Baba has mentioned that it will be a 'straightforward, middle-fantasy RPG' with various races, Norse mythology, and more. Project Prelude Rune appears to be in early development at this point and no platforms have been announced either, though Baba has mentioned that he would like to stick with stationary consoles. More info on the game will be announced at a later date. Source: Siliconera, Gematsu What are your thoughts on Hideo Baba leaving the Tales of series and Namco behind to head up this new studio with Square Enix?
  12. Square Enix revealed their E3 trailer for the upcoming I Am Setsuna today, and upon watching it, you'll notice more than a passing resemblance to a classic RPG of old: Chrono Trigger. This is because I Am Setsuna's battle system is actually inspired in part by it. In addition to the battles seamlessly unfolding right on the spot (instead of entering a battle mode), you'll notice a few nods in the trailer to some classic attacks from the game, such as the X-Strike (two party members going in for a hit on the enemy and crossing paths at the same time), among others. In any case, I Am Setsuna looks like it's shaping up to be one of the more interesting games that is coming out soon. You won't have to wait long either; the game is set to release digitally on July 19 for PlayStation 4 and Steam at a $39.99 price point. Source: Press Release What are your thoughts on I Am Setsuna? Are you interested in checking out?
  13. Ever since Final Fantasy X HD Remaster released, fans have been clamoring for Square Enix to release a remaster of Final Fantasy XII, and it's possible that this might happen yet. Word initially seemed to get out last weekend during a Distant Worlds concert in Pittsburg when conductor and composer Arnie Roth mentioned that a Final Fantasy XII remake was in the works to the crowd. According to one source, Roth even motioned to the game's composer, Hitoshi Sakimoto, who seemingly confirmed it as well. However, Roth retracted the statement in a recent Facebook post, saying that the term "remake" was used in error. Rather, he mentioned that he was confirming new concert arrangements of music from Final Fantasy XII. The mix-up is definitely a strange one, with some theorizing that the retraction could actually be Square Enix's PR trying to sweep any premature news under the rug. Regardless, it doesn't seem like it would be too farfetched to believe that a remake — or more likely, a remaster — would be in the works, especially after the success of Final Fantasy X HD Remaster. We'll have to wait and see if Roth's initial comments were true or if it really was a mix-up in words on his part. Source: NeoGAF (via Niche Gamer), Facebook (via Playstation Universe) Would you be excited for a remaster of Final Fantasy XII?
  14. Jason Clement

    Square Enix Announces a New Nier Game for PS4

    NieR didn't exactly set the world on fire when it released back in 2010, but it was considered a solid game by many. And today, during Square Enix's E3 press conference, they surprised fans of the series by announcing a brand new game for PlayStation 4 that's being developed by Platinum Games. Currently going by the tentative title, NieR New Project, little is known of the game other than that a brief teaser that was shown and that it is a third-person action RPG. However, Square Enix mentioned that more info will be coming in the Fall, possibly at the Tokyo Game Show. In the meantime, you can check out the game's teaser announcement below. Are you excited for this new NieR?
  15. Jordan Haygood

    Bravely Default

    From the album: Kaptain's Gallery

    © Square Enix

  16. It appears that the Theatrhythm series is now a viable franchise for Square Enix as they recently announced a third game in the series—Theatrhythm: Dragon Quest, which, of course, is also the first game in the series not to be based on Final Fantasy. Not a whole of info has been announced regarding the title just yet, though the rhythm RPG-based gameplay is expected to remain largely the same. No release has been mentioned for Western territories just yet either, though based on the previous installments' success, it is likely that the West will see it localized. For now, Theatrhythm: Dragon Quest is slated for release on 3DS in Japan on March 26, 2015. Source: Siliconera What do you think about Dragon Quest being chosen as the basis for the next Theatrhythm game?
  17. The world got its first updated look at Final Fantasy XV last week with new video footage surfacing from the Tokyo Game Show last week, but how far along is the actual game development? According to Kotaku, the game's director, Hajime Tabata indicated that the game's progress stands at roughly 55% complete. Tabata also mentioned that this percentage only represents the last two years since he first joined the project, saying that the development could be looked at in two parts—before he joined on, and afterward. He also made mention that there were a few matters that had complicated the development, such as switching platforms entirely as well as the three different teams working on it (gameplay team, CG team, and the game engine team) not being unified until recently. With the game now at 55% and after some two years, it stands to reason that there may be at least another 1-2 years left (if not more) before the game finally releases. For now, Square Enix has announced plans to release a demo for Final Fantasy XV with the release of Final Fantasy Type-0 HD when it releases next year on PlayStation 4 and Xbox One. Source: Kotaku Are you surprised at where the progress stands on Final Fantasy XV's development at the moment?
  18. Wondering when you'll be able to get your hands on Square Enix's upcoming HD port of Final Fantasy Type-0 HD? Good news, friend; the game now has official release dates for North American, Japanese, and European territories. As previously suspected, it will arrive in 2015, and, in recent Square Enix fashion, will release in March. More specifically, March 17 in North America, March 19 in Japan, and March 20 in Europe, making it a near-worldwide simultaneous release. Interestingly enough, it will also mark the third official Final Fantasy (fourth, if you count the recently released Theatrhythm Final Fantasy: Curtain Call) released in a year and half's time, following the release of Lightning Returns: Final Fantasy XIII and Final Fantasy X/X-2 HD Remaster. In other related news, Final Fantasy Type-0 HD director Hajime Tabata is now the sole director overseeing the remaining development on Final Fantasy XV. Source: Press Release Are you excited for Final Fantasy Type-0 HD's release next year?
  19. Theatrhythm Final Fantasy: Curtain Call doesn't release until September 16th in North America. But if you're itching to know what the game is like, then you can check out the demo that is now available on the 3DS eShop for both North America and Europe! The demo features two songs: "Edgar & Sabin's Theme" from Final Fantasy VI and "J-E-N-O-V-A (AC Version)" from Final Fantasy VII: Advent Children. Both songs can be played in Basic, Expert, or Ultimate modes. As a bonus, those who download the demo will unlock extra characters from the start in the full retail game. As per usual with 3DS demos, you can play up to 30 times before the Theatrhythm Final Fantasy: Curtain Call demo expires.
  20. Kingdom Hearts fans may have to wait a bit longer for more news on the much-anticipated Kingdom Hearts 3, but in the meantime Square-Enix has confirmed that Kingdom Hearts 2.5 HD Remix will be arriving this December. This title is a collection of several Kingdom Hearts games remastered in HD, including Kingdom Hearts 2 Final Mix, Kingdom Hearts: Birth By Sleep Final Mix, and remastered HD theatrical cutscenes from Kingdom Hearts Re:coded. The Final Mix versions of the former two games include content that was not previously available in North America and look to shed further light on the story. This collection also acts as a lead-in to the upcoming Kingdom Hearts III. For now, fans can look forward to playing Kingdom Hearts 2.5 HD Remix on December 2 on the PlayStation 3. You can check out the latest trailer for the game below, which also has a short teaser for Kingdom Hearts III at the end. Source: Giantbomb Are you excited for Kingdom Hearts 2.5 HD Remix?
  21. Final Fantasy Type-0 is a game that RPG fans have been wanting to see released outside of Japan for a long time, and now Square Enix is making dreams come true today by announcing that an HD version of the game will be localized for release in North America on PlayStation 4 and Xbox One. The game's director Hajime Tabata mentioned that the voice of Western gamers was instrumental in the decision to release the title State-side. Also announced for Western release is the currently-in-production Final Fantasy Agito (already released in Japan) for iOS and Android devices. Agito features a war-torn land called Orience, where players will create their own customized character (including choosing gender, hairstyle, and more) as they aim to become Agito, which is the prophesied savior of Orience. The game will be provided as a free download with in-app purchases. For now, neither game has a confirmed release date or window, which seems to allude that they may be 2015 (or beyond) titles, but it's exciting to know that both are on the way nonetheless. Source: Press Release Are you excited that Final Fantasy Type-0 and Final Fantasy Agito are releasing in the West?
  22. Square Enix announced today that Theatrhythm Final Fantasy: Curtain Call, a sequel to the original 2012 hit rhythm game, will be coming to the West on 3DS for $39.99 before the year ends. Curtain Call will feature more than 200 characters and 60 playable characters across different Final Fantasy games, including new additions from other classic and/or more recent titles such as Lightning Returns: Final Fantasy XIII, Final Fantasy XIV: A Realm Reborn, Final Fantasy VII: Advent Children, Final Fantasy: Mystic Quest and Final Fantasy Tactics. Other features include a Versus Battle Mode in which you can play head-on against friends or other players; Quest Medley Mode, in which you play through unique quests made up by different songs; and Collecta Crystarium, in which clearing songs and winning battles will net you Collecta Cards to boost your character's stats. No firm release date or window has been announced for the game just yet, but stay tuned for more info, which may likely come at E3 in just a month and a half. For now, you can check out the announcement trailer below. Source: Press Release Are you excited for Theatrhythm Final Fantasy: Curtain Call?
  23. Sony Computer Entertainment has announced in a press release earlier today that it has entered into an agreement to sell all of its 9,250,000 shares in Square Enix to SMB Nikko Securities Inc. While the reason for the sale was not announced, the press release did state that a gain of 4.8 billion yen would be recorded as "other income" in Sony's consolidated financial results in the fiscal year ending on March 31, 2015. Because of this, it's likely that the sale was made to shore up Sony's financial situation for the year rather than it being a vote of no confidence in Square's future. Source: Sony
  24. It's been a long time coming for fans of the series, but action RPG Drakengard 3 is finally confirmed to be arriving on PS3 in North America on May 20, and by download only in Europe on May 21. As such, Square Enix has also detailed pre-order incentives for the game, opting to go for a specially-timed, three-tier pre-order windows. Basically what that means is - the earlier you pre-order, the more bonuses you get. Here's what the different tiers entail: Tier 1: If you place your pre-order before March 3, you'll receive Japanese voice-over DLC, plus the bonuses in Tier 2 and 3. Tier 2: If you pre-order from March 4 to April 8, you'll unlock the final two remaining bonuses which will be announced at a later point. Tier 3: Pre-ordering from April 9 until launch will get you only the final unannounced bonus. As for the Drakengard 3 Collector's Edition, it will be limited to 5,000 copies overall and will include the following: All three pre-order tiers mentioned above The Complete Novella Official Soundtrack CD Sampler Prequel Stage DLC where you play as Zero's sister, One Caim Costume DLC (protagonist of the original Drakengard) Giant Baby Hat DLC (for your in-game dragon companion) Drakengard 3 Collectible Poster If you're eyeing the Collector's Edition, get ready to part with $79.99 (it's also only available on Square Enix's Online Store. Otherwise, you can snag the Standard Edition for $49.99 (both physically and on the PlayStation Store). Source: Press Release Are you looking forward to Drakengard 3?
  25. Lightning Returns: Final Fantasy XIII is just a little less than a month away from release at this point, and Square Enix is looking to whet fans' appetites not only with a new demo out this week, but also a new trailer that looks at the evolution of the battle system in this final part of the trilogy. Unlike the previous two installments of Final Fantasy XIII, Lightning Returns' battle mode is a solo venture, making it somewhat more action-oriented in turn. You'll need to initiate special tactics, such as staggering the enemy through certain combinations, and know when to guard or evade if you hope to defeat enemies as you progress. Take a look at the trailer below to see what I mean. Lightning Returns: Final Fantasy XIII is slated for release on PS3 and Xbox 360 on February 11.
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