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Found 6 results

  1. Steamworld Dig is Origin's current On the House game: https://www.origin.com/usa/en-us/store/steamworld/steamworld-dig/standard-edition Can't beat free, especially for a game like that. I mean, it would be better if it wasn't Origin, but it's still better than Uplay, so I guess there's that.
  2. Just a month ago, Image & Form was teasing the next installment in the SteamWorld series, and today we now know what the game will be: SteamWorld Dig 2. Although early reports indicated that the game might have been called 'SteamWorld Quest' at first, the return to Rusty's unfinished story is a welcome one, as the first SteamWorld Dig ended on a bit of a cliffhanger. In SteamWorld Dig 2, you'll play as the young shopkeeper from the original as you explore the depths of the Earth for a long lost friend. Image & Form has confirmed the game will be coming first to Nintendo Switch this Summer and will include HD Rumble (as well as Joy-Con) functionality, though they have yet to detail the specifics on it. Stay tuned for more info as we head into GDC this week, and be sure to check out the game's announcement trailer below! Source: Press Release Are you excited for SteamWorld Dig 2?
  3. Jonathan Higgins

    E3 2015 Hands-On: SteamWorld Heist

    Following up a successful game probably feels intimidating most of the time, especially if you“re a small development team like Image & Form. If you“ve played and enjoyed SteamWorld Dig, you“re probably expecting me to use certain key words and phrases when describing SteamWorld Heist, like “it“s more of what you love about the first game” and "the gameplay is very similar." I invite you to toss all those precognitions out the window. SteamWorld Heist isn“t an exploration-based platformer at all, but rather a turn-based strategy game mixed with elements of an action game. I got a chance to sit down with Image & Form CEO Brjann Sigurgeirsson at E3 and spent a good thirty minutes immersing myself in a whole new world, and a new gameplay style that couldn“t be more different from the game that came before it. SteamWorld Heist opens with Captain Piper, who needs to save her small squad of space pirates who have been captured. My immediate instincts were to use the control stick to move my character, but I noticed it caused the camera to move instead. So I guess the first thing I can say about SteamWorld Heist is that you have a full view of the level around you to carefully time your movements, and that“s a very good thing. Character movement is limited, and you can see a line indicating a path where you can walk. SteamWorld Heist is a lot like Codename S.T.E.A.M. in that respect. You can only move your character(s) so far before your turn is up, so if you see an enemy--take cover or shoot it down. Thankfully, Image & Form are very fair with how they“ve implemented their system. Things you can do (such as picking up an item, taking cover) are clearly marked by appropriate symbols that you see as you plan your path forward. And all enemy combat is halted while you plan your attack; you won“t have to worry about being accidentally shot or feeling rushed to plan the best move. Speaking of planning the best move — when you go to take a shot at an enemy, you“re shown the full path the bullet will take. Your shots can ricochet off walls to hit enemies, sometimes affect the environment around you (such as shooting a wire to make an area burst into flames), and more! One of the fun, small things you“ll be able to do with SteamWorld Heist is find wacky ways to take out enemies. Whether you blast an enemy in one shot by aiming for their head, or take a few tries at them, how they die is pretty satisfying. This isn“t a game that just lets enemies fade away or disappear. This is the kind of game that lets your robotic foes kind of burst into a million pieces. They even leave their hat behind if you knock their head clean off their shoulders! And speaking of hats — there“s a hat compendium in the game, as well as extra characters, items and other stuff to collect. With that in mind, I“d say this game is just as much about enjoying the levels around you and trying to collect everything as it is about reaching the end. The attention to detail is consistent with SteamWorld Dig. If one of the things you liked about Dig was its charm and aesthetic, that“s one thing you can count on. I never would have expected SteamWorld Heist to be what it is — a turn-based strategy action-game. But I“m happy with the direction that Image & Form have taken with their next game. Even if the strategy genre intimidates you, I think that Heist has a fair enough take on the genre to feel welcoming towards everyone. Image & Form are bound to be looking at another success story here. If you“re looking for more information, you should check out the game“s website. It“s still planned for a 2015 release on all current gen platforms.
  4. Jason Clement

    Review: SteamWorld Dig

    Developer: Image & Form Publisher: Image & Form Platform: Wii U, 3DS, PC, PS4, PS Vita Release Date: August 28, 2014 (Wii U) ESRB: E 10+ This review is based on the Wii U version of the game SteamWorld Dig was one of the biggest surprises of 2013 when it initially debuted on the 3DS eShop before subsequently getting an HD version on Steam and later PS4 and Vita. Not that the eShop doesn't have its share of great games, but this was a game from a small Swedish developer that had the ambition, charm, and polish of a triple-A developed title. Now that it's finally arrived for the Wii U audience, how does it hold up one year after its initial release? Grab your cowboy hat and pickaxe, because we're about to find out! The game begins with a cowboy hat-wearing robot named Rusty arriving in the nearly deserted town of Tumbleton in order to investigate a mine that his deceased uncle Joe left him. Like most everything else in SteamWorld, Rusty is a steambot that runs on... well, steam, instead of electricity for reasons that aren't made apparent (at least not initially). In fact, the entire game is set to reflect an Old Western setting, even riffing on a certain Clint Eastwood movie with its subtitle. But why exactly is the world seemingly only populated only by steambots? Why does everything run on steam? And what happened to humans (if they even exist)? These are a few of the mysteries you'll uncover as you dig down deeper and deeper into the earth. And dig you shall, as that's what the game is centered on. After a brief tutorial scenario in the beginning which has Rusty falling through the earth and having to make his way out, he obtains his uncle's pickaxe, which he'll use to dig through the ground in the mine. Your ultimate goal is to dig deep and discover exactly what uncle Joe wanted Rusty to see. Also, it may not be apparent at first, but SteamWorld Dig has some really interesting subtext and undertones in its story, especially late in the game; something that was a pleasant surprise. While the gameplay does take precedence, it was nice to see that there's a deeper story going on here; one that Image & Form seems to be making one of the building blocks of the SteamWorld franchise. One of the most unique and interesting aspects of the game's design is the fact that the layout of the mine itself is procedurally generated (i.e. randomly generated) in each new playthrough. No two mines are the same, save for certain subsections and areas where Rusty collects new parts that help him advance. The process of digging is a bit of a slow process at first as it takes anywhere from 5+ hits to destroy a unit of earth/dirt. Fortunately, any paths you dig are permanent, and you'll eventually make your way deeper and deeper into the shaft this way. Digging aside, one of the other primary things you'll be doing in the game is mining different kinds of ore which Rusty can then sell back in Tumbleton for gold coins. In turn, you'll use the coins to buy more equipment and upgrades for Rusty which in turn will help him progress further and further into the mine. You'll also be forced to return to town every so often due to limited light from your lantern (which slowly burns out) and limited room in your rucksack for ore; both of which you'll incrementally upgrade to last longer and store more, respectively. This sense of gradual progression on two fronts—digging deeper in the mine and upgrading Rusty with newer, better equipment—makes the game incredibly fun, and mining for more valuable ore becomes addicting. As you dig deeper into the ground, the level design becomes increasingly more complex as well. You'll run into enemies that require more thought to destroy, be more decisive about where you dig, and avoid toxic waste, spikes, falling blocks, and more. The areas that contain new upgrades or rare ore are also a welcome diversion as these present more platform-oriented gameplay and puzzles. Especially interesting is the level design in the later areas, where the setting and obstacles change pretty drastically, resulting in some of the most gratifying, intense gameplay in the game. Another thing that makes SteamWorld Dig so good is its visual presentation. The game looks great with its traditional 2D sprites, cartoon-like appearance, and silky smooth animation. Its quality is readily apparent from the title screen alone—this is a game that could easily be mistaken for Nintendo's own. Those that only played on 3DS before will also notice that the previously static portraits for each of the robot townsfolk are now animated, which is a nice touch. The Wii U version even gives you three different options for displaying the HUD (on Gamepad entirely, on the TV screen entirely, or offscreen-play on Gamepad) as well as fully customizable controls, letting you make any control scheme you want. Interestingly, SteamWorld Dig isn't Image & Form's first rodeo, but it most certainly is its best. Despite being on the shorter side (you'll beat it in 4-5 hours the first time through), the game's pacing is fantastic, making it one of those games that treads the line between leaving you wanting more and feeling just long enough to leave you incredibly satisfied with the experience before the magic wears off. Its visuals and world within are charming, the gameplay is addictive, the western-inspired music is catchy, and the sense of exploration you get from mining is incredibly fulfilling. If you haven't played yet, do yourself a favor and check it out, because SteamWorld Dig is possibly the best new game IP to come out within the last year. Pros + Premise of digging, collecting ore, and buying/collecting upgrades is a lot of fun + Visuals/presentation and music are charming + Great pacing throughout with the progression and level design Cons - Not a huge thing, but traveling in and out of the mine manually can be repetitious for the first hour or so Overall Score: 9 (out of 10) Fantastic SteamWorld Dig is charming, addicting, and lots of fun to play. Definitely check it out if you're a fan of platformers and Metroidvania-type games. Disclosure: This game was reviewed using downloadable code provided by the publisher.
  5. The 3DS eShop is about to get a brand new platformer in the form of SteamWorld Dig by developer Image & Form. Dubbed as a "hardcore platform mining adventure for 3DS," the game stars Rusty, a lone mining steambot who arrives to an old town in great need, and as he digs through the earth for riches, he'll discover an ancient threat. You'll explore a vast underground world full of secrets and treasures with Rusty and interact with other bots in the town of Tumbleton in order to help restore it and earn upgrades. In addition, the worlds are randomized, meaning that there will be a high replayability factor to the game. Image & Form is also touting the game's visuals, mentioning high-res graphics with dynamic lights and multiple, parallaxed background layers, which are sure to look pretty nice in 3D. So far the game looks and sounds pretty promising, and it's expected to have around 12 hours of play, so definitely keep your eyes on it if you're a fan of platformers, eShop games, or interesting concepts in general. SteamWorld Dig makes its way to the 3DS eShop on August 8 for $8.99 in North America, €8.99 in Europe, and $11.99 in Australia. Check out the game's official website for a look at more screenshots.