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Found 9 results

  1. Team17 is no stranger to games based on cooking thanks to publishing Ghost Town Game's mega smash Overcooked! series in recent years, and this week they're introducing a new game from Hermes Interactive that puts a bit of a different spin on the genre called Automachef. Instead of directly controlling the chefs like in the Overcooked! games, Automachef is all about automating the process via machinery. Essentially, it's one part puzzle game and one part resource management, in which you create the ideal layout for your culinary creations. There are three modes to play through: Campaign, Contracts, and Sandbox. Campaign focuses on having the player create efficient kitchens while keeping in mind spatial, energy, and resource management challenges. Contracts mode puts you in the role of a business owner in which you'll manage funds and expand your business. Lastly, Sandbox mode is exactly what it sounds like, letting you roam free and experiment with creating any type of kitchen you'd like. Oh, and if you play the game on PC, you'll have the option to use Steam Workshop to create your own recipes, ingredients, and levels. Automachef is available to buy digitally right now on Nintendo Switch and PC via Steam for £10.99/14,99€/$14.99. Check out the launch trailer for the game below! Source: Press Release
  2. Jason Clement

    Yooka-Laylee Finally Has a Publisher

    Gamers have been waiting to hear if Playtonic's Yooka-Laylee would ever have a publisher or if the developer would be self-publishing in the end, but today we finally have an answer. Yooka-Laylee will in fact have a publisher, and it's none other than Team17! Known mostly for their work on the Worms franchise, Team17 have dipped their toes into publishing waters more recently, especially with the likes of indie titles such as The Escapists this year. Playtonic's Gavin Price had this to say on the Team17 partnership: "Team17“s 25-year industry-leading expertise will significantly benefit Yooka-Laylee in a myriad of ways, not least in expanded localisation, improved QA testing, certification and access to vastly better resources for our team. Working alongside such a strong partner will allow the Playtonic team to focus 100% of our efforts on building the best possible version of Yooka-Laylee for backers and new fans alike.” And there you have it. The deal should allow Playtonic to focus solely on Yooka-Laylee's development while leaving the rest for Team17 to handle. If everything goes to plan, this'll likely be a win-win situation for both studios. Yooka-Laylee is planned for an October 2016 release on PlayStation 4, Xbox One, Wii U, PC and Mac platforms. What are your thoughts on Team17 publishing Yooka-Laylee?
  3. Marcus Estrada

    Review: Worms Battlegrounds

    Developer: Team17 Publisher: Team17 Platform: PS4, Xbox One Release Date: June 3, 2014 ESRB: E 10+ Worms might just be one of the most ridiculous video game series out there. It“s a 2D turn-based war game where little pink worms go to battle! In any case, fans have been eating it up since the first Worms launched in 1995. Worms Battlegrounds is the first time players can experience Worms action on a PS4 and Xbox One, just in time for the series“ 20th anniversary. But how does it really stack up? Worms Battlegrounds is effectively much the same Worms that you may have played on consoles in the past. The experience still sticks you on a 2D landscape in control of worms. Your worms on the field must destroy all enemies with a variety of weapons, ranging from grenade launchers to ridiculous UFOs. The strange humor has always been around and has definitely been amped up thanks to Katherine Parkinson voicing narrator Tara Pinkle. The character of Tara is devious as all get out, but also a ton of fun to listen to. In any case, the Worms formula is mostly unchanged aside from the minimal tweaks that have come from more modern versions. For example, water physics that were introduced before have stuck around and actually been improved. The smart addition of distinct classes of worms (scientist, heavy, etc.) have also stuck around. However, this appears to be the case because Worms Battlegrounds is basically a port of Worms Clan Wars. For reference, Worms Clan Wars was a PC exclusive and this game is console exclusive. The game“s status as practically a port probably explains why nothing about the experience feels “next gen.” To be fair, the Worms formula has long since grown stale for many, but at least the visuals and physics could be upgraded in substantial ways. Neither has occurred here. Graphics are colorful and perfectly Worms-like but nothing stands out as only being possible on a modern console. Team17 did introduce a few PS4-exclusive features but they are more likely to cause annoyance than anything else. When your worms talk, their voices come out of the DualShock 4“s speaker. There appears to be no way to turn this off. You can also use the touch functionality to select things but it“s not nearly as convenient as an actual mouse cursor would be. For those who missed out on Worms Clan Wars or simply haven“t played Worms in a while, Worms Battlegrounds is not a bad starting point. It offers players the choice to play a single player campaign or engage in local and online multiplayer modes. Single player has never been the series“ hallmark but it works well enough. 25 stages paired with Tara“s ridiculous dialogue make for a fun few hours. It“s just a shame that NPC worms take time to “think” so often. Yes, this emulates a real player experience, but poorly. It also doesn“t help when the NPCs shift from completely horrendous players to 100% accurate beasts. Online or local multiplayer are where Worms has always shined. So far, this again looks like the best way to play Worms Battlegrounds as well. The only negative of online mode so far is that you might not be able to get into a match quickly. Considering the game“s downloadable cost is $25 this isn“t entirely surprising. If possible, definitely opt to play local matches where the only thing you have to fear is turning friends into enemies! So, Worms Battlegrounds is yet another Worms but who really expected anything else? Trying to venture into new territory has never really fared well for the series so maybe it“s for the best. Those who already have a few Worms games on their shelf simply don“t need to buy this one. New players will find Worms Battlegrounds mostly competent as long as they don“t spend all their time in single player. Pros + Incites fun and intense multiplayer matches + Great variety of weaponry to use per stage + Wonderful narration by Katherine Parkinson Cons - The same old Worms formula will feel repetitive to some - Single player NPCs fluctuate from ridiculously unskilled to amazing and takes too long to move - I don“t want to hear worm voices coming from my controller! Overall Score: 7 (out of 10) Good Definitely grab Worms Battlegrounds if you love the series and have buddies to play with. If not, feel free to stick with one of the existing older titles.
  4. Team17 is preparing yet another Worms game! Worms Clan Wars is the latest in the long history of the series and is a PC exclusive. Although it's not out for about another month, you can put down a pre-order on Steam starting today. Why pre-order Worms Clan Wars? There's a few reasons, but the kindest is that you get a copy of Worms Revolution with the purchase. Worms Revolution came out only last year and still costs $14.99. The new game costs $24.99 which feels like painful if you consider getting a free game with it. Of course if you own Worms Revolution already you can gift the game to a friend. However, owners of that game should not necessarily ignore the pre-order period either. Owning Worms Revolution grants you an immediate 25% discount on the new game, bringing it down to $18.74 - and you'll still get that extra copy to gift or trade. Worms Clan Wars continues the multiplayer-focused strategy franchise on PC when it launches on August 15th.
  5. Marcus Estrada

    Team17 Bringing Back Superfrog

    Just this week, developer Team17 brought their Alien Breed revival to Vita and PS3. In that post, they shared the hope to revisit other old properties of theirs. It was a tantalizing thought, but not one that anyone expected to be acted on so quickly! As it turns out, they were about ready to announce another blast from the past. This time the game is Superfrog being brought back as Superfrog HD. Back in 1993, this smug amphibian took to Amiga and developed a small following. However, it went without enough attention to warrant sequels or spin-offs. The upcoming revival comes in time for the 20th anniversary and hopefully both fans and newcomers will find it worth a look. Superfrog HD is being given entirely new graphics (with no option for original graphics, unfortunately) and is heading to PS3 and Vita. No date has been given yet but one is probably coming soon. Now this makes us wonder what other properties Team17 may be looking to share with a new audience...
  6. Marcus Estrada

    Review: Worms Revolution

    Developer: Team17 Publisher: Team17 Platform: PC (Steam), PSN, XBLA Release Date: October 10, 2012 ESRB: E10+ Chances are that if you“re reading this review, you“ve played at least one other Worms game before. The series is incredibly popular and has been ever since the first one launched back in 1995. Multiplayer has always played a big component in the series and new releases practically come out on a yearly basis. As the game is so fun by default, there usually isn“t too much added to the formula. Worms Revolution has attempted to bring a few new additions, but do they constitute a “revolution”? First off, let“s discuss the basics of the game. As the name should make clear, Worms Revolution is focused around worms. These aren“t typical earthworms, though, but warriors waging battle against each other. Players control their worms in a 2.5D world by arming them with various weaponry and goodies, such as bazookas, ropes, and air strikes. The sheer insanity of ways to arm worms is the main hilarious hallmark of the series. Battles proceed in a turn-based way to give each worm a chance to leave their mark during their timed turn. In this version of the game, little has changed in regards to the world, but there are still some things worth mentioning. For one, there are new objects in the landscape which can be used to your advantage (or used against you). These are things like water bottles and lighters dotted across various landscapes. Hitting a lighter can cause an explosive reaction, and other objects can be flung around to squash worms. Though these objects might add to strategy, at the start they aren“t placed in ways to make them incredibly useful. Often, you may find yourself simply getting your own worms blocked or blown up by an object. One larger addition to the world is water usable during battle, as well as odd water physics. Sometimes there will be water contained in sections suspended near worms. By breaking off some of the surrounding land you can of course get some water to rain down on the enemy. When worms stay submerged between turns it causes them trouble and, as you might expect, they will drown if in it for too long. As great as the addition could be, it has a fumbled execution. For some reason, the water doesn“t really flow like you would expect it to. No matter how steep the incline, water will pool up like gel and simply stop sliding down sometimes. It is highly unpredictable and therefore not worth relying on water heavily. The biggest and best change in Worms Revolution is the addition of new worms. There are four kinds of worms and they include Soldier, Scout, Scientist and Heavy. Along with having their own strategic uses, they also have distinct design to make telling what worms are out a simple process. As you might expect, the Heavy is a sponge for damage with a huge HP bar and stronger, though they take a hit in the speed department. Scouts aren“t as strong, but they make up for it with quick speed and agility. Scientists are the weakest of the bunch but offer up stronger weapons and will even help recuperate some health for the team. Finally, Soldiers are the basic type of worm that has been featured in previous versions. With the addition of new types of worms, the game allows you to customize teams of the various worm types. If you wish, you can have a team full of basic soldier worms. However, it“s often to your advantage to give other team types a shot to see which works best for you. Having the ability to specialize in certain play-types is a nice, if not revolutionary, addition. With teams, you are also able to dress the worms up with hats, facial hair, and other goodies. Even the voices of worms can be changed to sound classic, robotic, or other ways. When it comes right down to it, the main fun of Worms has always been multiplayer. However this game isn“t content to fail on offering single player stuff. There is both a main mission mode as well as puzzle mode. Although these modes don“t have an incredible amount of levels, when each match takes 5-30 minutes, you can expect to have a good deal of time spent playing them. Beyond that, they are at least fairly substantial with about 50 levels overall between the modes. If you want more then you can always design your own levels with the included level editor. In the main mode, you are tasked with battles against enemies while the puzzle mode is focused on figuring out solutions to problems. That“s not to say that these modes are perfect. One strange feature of the game is when the computer-controlled enemies take their turn. It“s doubtful that it takes the computer more than a second to formulate a move to go against yours. However, instead of immediately positioning a worm, attacking, and ending a turn, they instead take a great deal of time “thinking”. Perhaps this was done to emulate a human partner, but chances are, if you“re playing in this mode you don't want to deal with waiting. This might seem like a silly complaint at first, but it really makes no sense and the period of waiting is very oddly long at times. Then, the game tends to either lob off a weapon at you with perfect accuracy or miss completely, instead of being somewhere in between. Many players probably won“t notice though as all their time will be spent in multiplayer. As far as this goes, it works just like fans would expect it to. Beyond the addition of new worm types, environmental effects, and water, it“s your standard experience. As with single player, the matches may last a long time but it“s always fun to match wits against an opponent. Modes that are expected of Worms multiplayer are all present, such as Deathmatch and Fort, and also include a handful of match options to tweak things just right. You may play either locally or online and fight against up to four teams. When it comes down to it, Worms Revolution is a fine Worms game that adds a few things without destroying what players love. However, is it a necessary upgrade? It all depends on how much of a fan you are. If you“ve gone and had a blast with multiple previous versions, then go ahead! All that has been loved before is still here. For those who are completely new to the Worms world this is also a nice purchase, thanks to the addition of classes and handful of single player modes to get people started. No matter what, Worms Revolution is still a lot of fun and will no doubt gain a massive multiplayer audience soon. Pros: + Adds new features without breaking the formula of what works + New classes add new strategies to try out + Good deal of single player modes for the price Cons: - Water physics work in unexpected ways, making it an unreliable weapon - Enemy AI in single player is too good (or bad) and takes slow turns Overall Score: 8 (Out of 10) Great Despite some daring additions, fans of Worms will be relieved to know that Worms Revolution still remains an entertaining game.
  7. Marcus Estrada

    Worms Revolution Screenshot 3

    From the album: Review Images

  8. Marcus Estrada

    Worms Revolution Screenshot 2

    From the album: Review Images

  9. Marcus Estrada

    Worms Revolution Screenshot 1

    From the album: Review Images

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