- Matt Leone
- Jack Devries
- Ryan Winterhalter
- Thierry “Scooter” Nguyen
Source: VG247.com
Posted 15 March 2012 - 02:24 PM
Posted 15 March 2012 - 04:23 PM
Avatar and Signature by Kikyou1

Posted 16 March 2012 - 06:52 AM
Posted 16 March 2012 - 10:48 AM
It'd be interesting to hear how they determined who they laid off, the people who were there the shortest? The ones in departments that had extra staff?
Posted 16 March 2012 - 12:28 PM
Posted 17 March 2012 - 09:49 AM
From a business perspective that makes sense but I can't help but feel that's a really **** move to pull on your veteran writers. One of the many reasons I'd never want to get into journalism as a career, its too uncertain and often very hard to make enough money, let alone find work. Very similar to careers in the entertainment career.From what I hear, IGN uses the business model where they eventually lay off those with higher-paying salaries (with the exception of the executives and higher-up staff unless necessary) and hire new people in their place who they can pay less. Essentially, it means that anyone who writes there will probably only do so for 3-4 years before being laid off or moving onto another job unless they're moved to a position of greater authority or serve some other purpose (like those who are video personalities for the site), and even then their job isn't 100% secure.
Posted 18 March 2012 - 02:15 PM
I don't think it makes sense from a business perspective at all. There is always cost involved with training new hires, and if there is little or no training, there is still cost associated with the "break in period" for new hires. I think they would do better to reward and emphasize quality among employees and provide them job security rather than it be a revolving door.From a business perspective that makes sense but I can't help but feel that's a really **** move to pull on your veteran writers. One of the many reasons I'd never want to get into journalism as a career, its too uncertain and often very hard to make enough money, let alone find work. Very similar to careers in the entertainment career.
Posted 18 March 2012 - 03:30 PM
Thats very true, but these people don't prepare food at a restaurant they write about videogames. I feel as though the "break in period" as you call it, would be shorter because so many people write about videogames for free I'm sure learning a few things about how to present your article on the site would go rather quickly. Not that I'm calling journalism an "easy" job because GOOD journalism is getting harder and harder to find nowadays thanks largely to the rise of blogs and internet grammar. I just think the costs would be greater by keeping long term writers when its so easy to find people willing to write about games for very little, or free.I don't think it makes sense from a business perspective at all. There is always cost involved with training new hires, and if there is little or no training, there is still cost associated with the "break in period" for new hires. I think they would do better to reward and emphasize quality among employees and provide them job security rather than it be a revolving door.
Posted 18 March 2012 - 07:52 PM
Posted 19 March 2012 - 02:26 PM
Thats very true, but these people don't prepare food at a restaurant they write about videogames. I feel as though the "break in period" as you call it, would be shorter because so many people write about videogames for free I'm sure learning a few things about how to present your article on the site would go rather quickly. Not that I'm calling journalism an "easy" job because GOOD journalism is getting harder and harder to find nowadays thanks largely to the rise of blogs and internet grammar. I just think the costs would be greater by keeping long term writers when its so easy to find people willing to write about games for very little, or free.
Posted 21 March 2012 - 09:37 AM
That sucks. What's really stupid is they layoff truly talented people and ruin a good site. 1up used to be good, but now not so much.
Posted 21 March 2012 - 12:59 PM
I used to work for the 1Up Network. It's gone way downhill in the past few years in my opinion. I think the network is mismanaged personally. Sucks to see more people losing their jobs. It's not easy to find a good paying job in the game industry these days. I guess it's partially like that because there are so many people out there willing to write for free.
Posted 21 March 2012 - 03:37 PM
Nice! Did you used to write for them? If so, do you have any links to old articles? I'd be very interested in seeing those.
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