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  1. Developer: Ubisoft Sofia Publisher: Ubisoft Platform: PS Vita Release Date: October 30, 2012 ESRB: M for Mature It was in 2007 that Assassin“s Creed first arrived on consoles. Although it was far from a perfect game, the premise and gameplay showed a lot of promise. Since then, we“ve seen the series branch and spin off multiple times before, and now we finally have the 3rd installment. With this release also came a new spin-off titled Assassin“s Creed III: Liberation. This game is meant to occur around the same time frame as Assassin“s Creed III, but instead of focusing on Connor, it focuses on another assassin by the name of Aveline de Grandpré. Is Aveline“s adventure a worthwhile one? Well, the game certainly feels like an Assassin“s Creed game. Before now, it has been fairly hard to perfectly recreate the world in a portable release. This hasn“t stopped them from creating competent portable titles, but it isn“t the same. Liberation manages to buck this trend by truly creating a console game on a handheld device. Visually it looks very close to games from this console generation. Obviously, this is due in part to the screen“s small resolution, but the Vita currently has no consume video output cables so there“s no other way to view it. Still, to have a game as massive on the Vita seems like a success. It is, although the fact that it is so console-styled makes one yearn to actually play it on a big screen. This is due to the fact that, no matter what your opinion is, handheld games tend to cater to an audience that wants to be able to pick up and play a game. Games that tend to succeed most portably are ones that would not do well on a console. In a way, it almost feels detrimental to have a game which is meant to be played longer on the Vita, however there are no doubt those who will appreciate this. If you are someone looking for a serious console experience on the go then this game hits that mark well. Enough about how it is such an accurate Assassin's Creed experience; how does it fare as a new entry? Certainly this is one of the bravest series titles yet. There have been women assassins in past games but this is the first time that the game revolves around one. As a whole, Aveline is a fantastic lead character. She is just as adept at murdering as her forebears and still manages to be completely likeable. The gameplay takes advantage of her gender by offering up new methods of sneaking around as well. With other games, you could seek refuge in crowds, hire courtesans, and various other features. The ideas still remain here, except they have been tweaked to fit with Aveline. She has three main outfits which are: Assassin, Slave, and Lady. Instead of disguising in groups of passerbys, you can now cluster in with a group of slaves if you“re dressed as such. This grants you access to slave-laden areas without much attention paid to you, although eyes glance over you with more suspicion. The Lady dress allows her to walk around the city without getting stopped by guards, unless she is entering into restricted territory. Even then, the Lady guise allows Aveline to charm specific men who will help her get past otherwise sticky situations. However, this form restricts her movement so much that she“s unable to engage in all the fancy climbing that is typical of the series. Finally, the Assassin outfit is what to wear when you“re ready to kick butt. It is the most attention-grabbing form but is also what you“ll probably want to wear most. Each outfit retains its own meter for how wanted the character is. If you“re bad at blending in, or keep killing people in public, the meter will increase. Although you can simply get out of sight for a while, the meter still has an overall notoriety amount which will remain steady. By tearing down wanted posters of Aveline, you help to redeem her normalcy (at least until you do something suspicious again). However, the meters reset between chapters so it“s not as if you are doomed to be chased across New Orleans all the time. Because both the Assassin and Slave persona are able to climb all over things, they are more likely to have higher notorieties. However, this doesn“t mean that playing as the Lady is smooth sailing. One odd thing about playing is her is that she still gets hassled, even with no level of suspicion placed on her. When walking by groups of men (not soldiers) they will see her and then doggedly chase her around. This obviously gets in the way of completing tasks when you must avoid them. Although it probably wasn“t thought of as such during development, this gameplay element basically teaches players that they should be guarded around groups of men. It is incredibly odd, and disconcerting considering the game never explains why these ruffians are after Aveline. Once you understand the subtleties of each guise it is often preferred to opt for the ones which can actually climb. However, for nearly half the game it does not offer you the chance to choose which persona to for the majority of missions. Being the Lady is one of the most frustrating experiences around and is required at times. It makes sense that she must dress that way to attend a ball, but why must she also be fashionable on a walk to some location? Regardless, most missions focus around the Slave and Assassin persona so it“s not as bad as it could be. Being free to run and climb on everything is where the game excels. As with other games in the series, the Vita offers an incredibly fluid control over Aveline as she climbs buildings, caves, or trees. Trees in particular feel wonderful to run through like a Tarzan-in-training. The only negative about this is that is“ fairly easy to see how you are meant to move on the trees. There are not many “branching” paths to take and only so many climbable paths throughout the area. Alongside this, there are a handful of sections which are incredibly linear, but this is to be expected. As far as gameplay is concerned, Liberation manages to mimic what console versions have offered previously. This is not exactly the case with the game“s length. Although it is certainly not the shortest Assassin“s Creed experience, it is shorter than many of the rest, clocking in at around 10 hours. Of course, side quests extend this time but if you play straight through the story this is about as long as it takes. As you might expect, this also leads to some pacing and story troubles. Because there is only so much time to tell Aveline“s story, much is left out. It is only around the last few chapters that they attempt to fill everything in quickly. It doesn“t work, and feels corny a lot of the time. The ending is also something that many will be able to see right from the start, considering the questions you have when starting the game are the only ones left unresolved until the very end. Other questions never even touched on are why Aveline is never socially stigmatized despite being in the era of American slavery. It seems the subject is something that Ubisoft just didn“t want to deal with, even though they made this the backdrop. With all that out of the way, we can now discuss the most divergent additions to the game, which are of course the Vita touch controls. They are not main gameplay controls but typically only used in a handful of circumstances. For example, you can only pickpocket by using touch as well as open letters and solve a few puzzles. The problem with touch controls is not that they exist but that they are forced upon you at certain segments during the game. There is a point where you are required to pickpocket multiple things. At that point you learn that the touch control for it is extremely hit and miss. Similarly, other functions such as tilt and camera are also are harder to use then they should be. The camera functionality in particular deserves a special note because it is actually broken. There are a couple of times in the game where this function comes up and is required to use to proceed. These segments simply ask you to point the rear camera at a bright light in order to light up the paper on screen, revealing a secret message. It also displays what the rear camera is viewing onto the screen. This is a perfectly fine idea in concept but it doesn“t work because the minigame actually requires the front-facing camera to have light on it. Because of this, you can stick the rear camera right up against a light bulb and nothing will happen. It“s incredibly frustrating that this somehow made it past testers. If a player were aware that the front camera is where the light needs to go then it“s a quick segment to pass through, but since the game actually tells you otherwise it leads quickly to agitation. However, all Vita functionality makes up only 10% of the game. Then there“s the matter of non game-breaking glitches. For better or worse, we have come to expect these in console games. However, were you ready to see tons of them in a portable game? This game uses the same engine as Assassin“s Creed III does and since that game has glitches galore it only makes sense that this one would too. Most are not annoying, and are simply funny. However, there are times it becomes a gameplay nuisance and just feels like the game wasn“t ready. For example, you may be blending in one second and be flung up in the air the next. Although the fall doesn“t kill, it does cause Aveline to be mighty suspicious, causing nearby guards to suddenly come for her. Then there“s the weird way that after a mission clears it will sometimes say you failed. It“s fairly odd although it still lets you proceed. When it comes right down to it, the experience that Liberation offers is fair. Although it is an accurate recreation of the Assassin“s creed world, it deviates little despite having such a creative new lead. Some of the changes, such as personas, are neat at first but do not change much of how the game is played. The Vita-specific controls range from acceptable to truly annoying, but are overall only a small piece of the overall game. There could have been so much more delved into with Aveline“s life, but as is, it is still a pleasant experience. Those who want to experience a strong and smart female lead should check it out, as well as Assassin“s Creed diehards. Assassin“s Creed III: Liberation may not be the best experience in the series but it is an interesting alternative to the main games. Pros: + Great new lead character and cast + Manages to be on par with console bretheren + Minus Vita-specific functions, it controls very well Cons: - Certain Vita functions are absolutely atrocious in use - Only some reality of the 18th century is brought up when so much more could be explored - General gameplay glitches all over the place Overall Score: 7 (Out of 10) Good Assassin's Creed III: Liberation is worth experiencing for those hungry to have a full Assassin's Creed experience in their hands.
  2. Today we have a slew of Ubisoft news for you, thanks to their quarterly call with investors. Ubisoft Yves Guillemot spoke on Assassin's Creed, Watch Dogs 2, and more. Check out the headlines below! Quantum Break also coming to PC Okay, so this is unrelated to Ubisoft, but bear with me here because this is probably one of the biggest news headlines of the day. Yes, Quantum Break is no longer Xbox One-exclusive. Even better, anyone who buys the Xbox One version will get a free copy of the Windows 10 version (offer lasts until April 4). Remedy Entertainment has confirmed that the PC version is being developed in-house instead of being outsourced to another developer, which is also good to hear. In all, the PC port is great news to hear for those who don't have an Xbox One. Source: Gamespot Ubisoft confirms Assassin's Creed taking a break this year This actually isn't the first time we've heard this, but if there was any doubt, Ubisoft CEO Yves Guillemot put them to rest today by confirming that there would be no Assassin's Creed release this year. Why? Apparently Ubisoft started to question the viability of having the series annualized around the time Assassin's Creed Unity came out, and then further confirmed their suspicions when Syndicate released last year, which had a slower than expected launch. Guillemot also mentions that he hopes the move away from annualized entries will give the different Assassin's Creed teams more time to implement new engines and technology in each game. Source: IGN Watch Dogs 2 is coming before April 2017 Oh, and another thing Guillemot brought up in the investor's call was Watch Dogs. Surely there must be a follow-up to their newest mega-hit game from a few years ago, right? Yes, the sequel is in the works, he confirmed, and is on the way for a release sometime within the 2017 fiscal year, which ends April 2017. If you enjoyed the hacking thriller, you can look forward to playing it sometime by before then! Source: IGN Ubisoft FY 2015/2016 sales breakdown Of course, one of the main things discussed in Ubisoft's earnings call was... well, what the company earned. As usual, charts were provided so investors could see how things were progressing, and one of the most interesting ones is the breakdown of sales across different platforms. Not surprisingly, games on PlayStation 4 accounted for the most sales during the 2015/16 fiscal year at 41%, followed by Xbox One (27%), and then PC (a staggeringly low 12%). Also surprising -- for the whole fiscal year, PS3 actually dipped below Wii U sales (2% vs 3%), and Wii sales actually beat out both other last generation consoles and the Wii U (with 6%). No doubt a lot of that is due to the continuing strength of the Just Dance series. With these statistics, it's not hard to see why Ubisoft mostly doesn't publish on Nintendo consoles these days, but perhaps that may change with the arrival of NX. For now, expect for many Ubisoft titles to get premium treatment on the PlayStation 4. Source: Ubisoft New Pokemon Magiana Surfaces We must be getting fairly close to an announcement of a new Pokemon game, because a new Pokemon has been announced, and it's called Magiana. Apparently it's the first "man-made" Pokemon and was created 500 years ago. It's also the star (alongside fellow recently revealed Legendary Pokemon Volcanion) of an upcoming Pokemon movie called Volcanion and the Contriving Magiana. That's pretty much all we know for now, but stay tuned for theories in predictions in Jonathan's Individual Values pieces in the weeks ahead. Source: Serebii Image credit by CoroCoro, via Serebii What are your thoughts on Quantum Break coming to PC as well as the different Ubisoft news? And will the announcement of Magiana lead to a new Pokemon game? Let us know below!
  3. Much to the disappointment of doomsday-preppers everywhere, the end of the year has finally reached us and we're all still kicking around. You know what that means! That's right, you get to watch me desperately try to think up ten different games that came out this year that I can remember liking. I knew what my choice for game of the year would be weeks in advance, but the other nine spots were a nightmare battlefield to choose the games that were almost the best, but just didn't quite have what it took. A special note to all of the great games I haven't played this year - games such as Metal Gear Rising and Dragon's Crown. The only reason you aren't on this list right now is because I just haven't gotten around to playing you. But I'm sure someone will take you in and give you the praise you probably deserve. 10. Naruto: Ultimate Ninja Storm 3 I don't watch anime much anymore. I simply don't have the time unless it is something I really feel the need to watch. Naruto is not on that list of must-watch shows. But the games, great golly gosh are they just swell. At least, most of them are. Last year saw the release of Naruto Ultimate Ninja Storm: Generations, a game that was clearly rushed out the door missing some of the series best features and gimmicks. It was awful and had no right to be on my shelf. But Ultimate Ninja Storm 3 was a return to form with the game's huge cinematic boss battles, an endless list of playable characters and an art style that looks so much like the anime that you can't help but be impressed. It certainly isn't the best game of the year, but it is one of my most favorite fighting games released this year. 9. Guacamelee I bought Guacamelee the moment it released onto the Playstation store without so much as knowing what it was even about. It was on sale, I had money in my PSN wallet, and it was simply the best looking game that was going to release for that month's indie sales, so I had no choice but to get it. What followed was about five hours of pure lucha madness. Unlocking new moves, exploring the world looking for hidden treasures and completing a multitude of quests throughout the game's story was just plain old fashioned fun. The game was hard at times without being so difficult that you'd get angry and quit, staring blankly into the mirror holding back the tears of your failure. Even though the story itself wasn't all there, it was still fun and had a very interesting ending considering how lighthearted the game itself was. You could really just buy it for the music alone and get your money's worth. 8. Rain Official GP Review I'm a pretty big fan of those artsy fartsy indie games that have been coming out as of late. Case in point - I wouldn't have guessed in a million years that I'd ever nominate a game entirely about walking and jumping as GOTY, but that is exactly what happened last year when I put Journey as my favorite game of 2012. And it wasn't even the only game like it on my list. There was also The Unfinished Swan, a game about a boy trapped in an invisible world where he uses paint to see his surroundings, and though its story was poor at best in my opinion, the gameplay mechanics were dynamite. And now in 2013, we're back here again with the PS3 game Rain. You play a young boy who turns invisible the moment he steps out into the rain pouring down over his town, but he isn't alone. Lurking in the unseen are strange, mangled beasts that want nothing more than to kill the children trapped in the rain. While people might not agree with me, the game gave me a huge Silent Hill vibe while I played. The further you progress, the more twisted and demented the game becomes. I can't recommend it enough, and that is what earned it a spot on this list. Be warned though, there isn't much replay value in the game itself. There are collectibles to find after you beat the game, but it isn't very fun to go through the same puzzles twice. 7. Grand Theft Auto V Official GP Review Grand Theft Auto V didn't exactly get the best score in the world when it was reviewed here on Game Podunk. Some people liked it, some people didn't. That is just how opinions work. But even stranger are the day walkers people who both liked and disliked the game for the sum of its parts. The single-player portion of the game was mighty fun to just mess around in and the characters portrayed were impressive to say the least. It was the first GTA game where I actively wanted to play the story mode just to see where the characters went. But then there are the game's extra activities. Things like yoga, tennis and bike riding. While those things are neat to see in a game where you can do so much, they just weren't fun to do. I would have been thrilled if they had been cut in favor of more heists or things like that, but that is just me. The thing that really pushed GTA V to my #7 spot had to be the online, though. It was so terribly broken and nearly impossible to get ahead in the game that outside of playing with friends, I had no fun whatsoever with it. 6. Beyond: Two Souls Official GP Review Much like Heavy Rain before it, Beyond: Two Souls suffered from some pretty bad gaps in its story. From disjointed scenes that had nothing to do with the game's story to huge revelations that ultimately lead nowhere, Beyond was a pretty frustrating game at times, especially near the ending of the game. However, it wasn't really noticeable while I was in the thick of it. While everything was flying by me and I was fighting ghosts or some such, it all seemed pretty great. It was always after I turned the game off that I started realizing that certain things just didn't make sense. I nearly had the same problem with Telltale's Walking Dead game when it released last year. While I played the game and avoided spoilers like they would kill me if i read them, it was all good exciting fun wrapped up in a neat little story. It was only after I beat the game that I figured out none of your choices mattered and you were essentially just clicking buttons until you got to the same scene as everybody else. Despite this, I'm still looking forward to TWD: Season 2 and whatever David Cage comes up with next. 5. Assassin's Creed IV: Black Flag I'll admit, I have not yet beaten Assassin's Creed IV: Black Flag yet. Judging by the game's percentage counter, I'm only about 30% into the story and still have a lot to see and do. But that doesn't mean I can't put the game on this list, because what I have seen and done has been pretty great. Much better than all of the past Assassin's Creed games I've played so far. One of the game's best improvements has to be the areas of the game that take place in the real world. In the past iterations of the game, you were forced to jump around some ruins as Desmond Miles so you and your friends could turn on some lights or to simply walk from one area to another. It always annoyed me and the game felt incredibly boring during these areas. But in Black Flag, you can now search around an entire building in first-person mode looking for secrets and Easter eggs in people's offices as strange things begin to happen around your place of employment. For some reason I like this a lot more. There is also the whole piracy thing. Being the captain of a pirate ship sailing the seven seas has been a refreshing change from all of the grim, dark, save-the-world stuff we've seen in the past Assassin's Creed games. In this one you're just some guy bumbling through life trying to make a buck. There might be more to this character, but at the moment it is just great being a pirate. More games should aspire to just be fun like this! 4. Bioshock Infinite You all knew this was coming, don't deny it. The story was nonsensical at times, and there was absolutely no point to add in any player choice throughout the game since it never mattered in even the slightest. But the game was darn fun and the characters and setting were interesting as all get out. It is almost impossible to fail when your setting is in the early 1900's and your gameplay is at least passable. Thankfully, the gameplay was pretty fun too, so there wasn't any problem there from me. My only complaint might be that, even on hard, the game was a bit too easy at times. I, of course, never played on 1999 mode since I was being worse than a pirate and only borrowing the game from a friend, but either way it isn't too big of a complaint. 3. Tearaway Much like Assassin's Creed IV before it, I have not beaten Tearaway yet. This probably has to do with the fact that I do not own my own copy and it would be wrong of me to take it from the person who actually bought it seeing as they haven't beaten it yet either. But I have played a rather large portion of the game, and it is darn fun. One of the best Vita games I've played since I got my handheld a few months ago. Now, if it so great, why haven't I bought my own copy yet? Well, Christmas is the main reason. But rest assured I will be buying my own copy after the holidays are over, and you should too since despite how great it is, it isn't really getting all that many sales or publicity. So get out there and get this! Let people know you want new well made IP's on the Vita! EDIT: Shortly after this list was written up, Tearaway went on sale for $17 on the Playstation Store. Seeing as I couldn't pass that up, I now own my own copy. 2. The Last Of Us Surprise! The Last of Us is not my personal game of the year despite being absolutely great in pretty much every way. It was my belief that you should at least play on hard during your first playthrough of the game to get the best end of the world feeling with the game, and I was absolutely right. At no point through the game's story did I ever feel safe in the slightest. I was always scrounging, always searching for anything that could have been used as a weapon. In most games dealing with the end of the world, you never really feel threatened. In TLOU however, just hearing the distinct clicking noise of an infected was enough to put me into alert mode. With only a few areas in the game that felt out of place or overly action packed, it was the first game in years that actually felt like you were trying to survive. It was also the first game that let the feeling of survival by all means necessary actually flourish in its online mode. At least for me anyways, since I only ever played the modes where you could die once. More games need to make you feel nearly useless in every situation so that when you do manage to do something awesome, it actually feels amazing. 1. Ni No Kuni: The Wrath Of The Witch Official GP Review While I don't get a lot of free time to watch shows and movies, my absolute favorite movie of all time goes to Hayao Miyazaki's The Castle of Cagliostro. That isn't just my favorite animated movie either. That is out of all of the movies ever released since I have been alive. So of course I might have been a bit excited at the prospect of a game being worked on by Miyazaki, but I kept my cool as the months ticked by awaiting it's release. But the moment it was available for download on the Playstation store was the same moment I killed my Playstation's hard drive with a humongous download. But it was worth it, for after the nearly fifteen hour download and installation, I faced nearly 70 hours worth of gameplay. And while I might have beaten the main story in those 70 hours, there was still countless hours worth of content to still be found with endgame storylines, side missions, collectibles, monster taming and more. The game is just insane with how huge it is. In fact it is one of the game's downsides too. It takes nearly ten hours before you can even leave the first area in the game, and another ten hours before you can explore the world. But if anything, that is just me picking at straws to try and find a flaw. Sure the game might have held your hand at first, but there was an awful lot it had to explain to you. As for the game's story, it was a very Miyazaki affair. Filled with more of a child-like wonder. While that might turn some of today's gamers away, I absolutely loved it. The lighthearted art style and characters really brought the game together as I reunited the world. I could go on forever about just how much I loved this game, so let me leave it as this. If this game isn't at least mentioned on your list, I hate you. But not really though. Just go out and spend the $10 required to purchase a copy of your own and never look back as you get to truly enjoy a game of such a high caliber. You'll thank me for it. My thanks and congratulations go to Level-5 for making such an amazing game that I'm sure I will play for many more amazing hours. As always, thank you for reading, and have a happy new year.
  4. Is exclusive in-game content important to you in your games? Well, Ubisoft has revealed Assassin's Creed IV DLC pre-order bonuses for different retailers today. GameStop: Black Island treasure-hunting mission, Deadly Black Ship, Captain Morgan's costumes, and Captain Morgan's gun Amazon: Mystery Island treasure-hunting mission, Stede Bonnet's ship, and Stede Bonnet's costumes and other MP items Walmart: Sacrifice Island treasure-hunting mission, Captain Drake's dual wield swords and pistols, and Drake's picture, title, and relics Best Buy: Ivory Wheel and Spyglass Relic Target: Iron Wheel and Astrolab Relic Assassin's Creed IV: Black Flag will be available for PS3, 360, and Wii U on October 29th. There are currently no release dates for the PS4 and PC versions. Where will you pre-order from?
  5. gaiages

    Assassin's Creed

    From the album: The Dusty Photo Album

    If you're actually fighting people, you're failing at being an assassin.
  6. As promised a few days ago, Ubisoft has delivered some more information and whatnot regarding Assassin's Creed IV: Black Flag. And it seems we don't just get one trailer, but TWO. Oooooh. The first, and main, trailer features the legendary Blackbeard. He's not the focus, though. Rather, he tells the tale of a fearsome pirate assassin... Edward Kenway (yes, Haytham's father and Connor's grandfather). We catch glimpses of Edward in action, including some hints towards the possibility of underwater swimming in the game. The next trailer is short and gives you a closer look at the newest protagonist. Assassin's Creed IV: Black Flag will be coming to PS3, 360, PC, Wii U, and also PS4. The game will be available for purchase for the former four systems on October 29th. The PS4 version's release date has yet to be announced. Also, pre-order Assassin's Creed IV at GameStop and you'll nab an awesome looking poster!
  7. Although we just got Assassin's Creed III in October of last year, it seems that Ubisoft is pushing out another main entry for the series. Looks like poor Connor won't be getting a multitude of side games like Ezio! Assassin's Creed IV: Black Flag appears to be themed around the exuberant era of bloodthirsty pirates. However, all Ubisoft has decided to make known so far is the setting, the title of the game, and the appearance of our protagonist. You can expect more info this upcoming Monday. The PS3 version will also include "60 minutes of exclusive gameplay." Are you excited for Assassin's Creed IV? Or are you tuckered out on the series?
  8. The next Assassin's Creed game is already well into development and will be coming sometime in fiscal year 2014 (which means it could be any time from April 2013 to March 2014). Although Ubisoft CEO Yves Guillemot didn't reveal much, he did share with us that the upcoming game will feature an all-new protagonist and time period. He also mentioned that development is being done by a different development team and expects "it to be another major leap forward for the franchise." In related Assassin's Creed and Ubisoft news, Guillemot also revealed during the quarterly financial call that Assassin's Creed 3 has passed the 12 million mark. Where do you think the new Assassin's Creed will take place? What do you think the protagonist will be like?
  9. Now that Assassin's Creed III and Liberation have finally launched, many are putting hours of time into them. What if you have yet to play any single game in the series? Are you to be left out of the Assassin's Creed world? Although Ubisoft announced a trilogy collection for PS3, they have confirmed that a whole other collection is coming. Assassin's Creed Anthology was simply a highly believable rumor until confirmation earlier today. This collection deserves such a title because it includes each main game in the series. They are as follows: Assassin's Creed, Assassin's Creed II, Assassin's Creed: Brotherhood, Assassin's Creed: Revelations, Assassin's Creed III. Yep, that's all the console games in one package, so it seems fair to assume it will come to 360 or PS3. It also is set to include all the DLC available. What's so different about this from the upcoming Assassin's Creed Ezio Trilogy? That version only includes the Ezio saga games which are Assassin's Creed II, Assassin's Creed: Brotherhood, and Assassin's Creed: Revelations. Obviously if you're looking for the most complete deal than Anthology would be the best bet. However, no pricing, date, or even console specifics, have been announced yet. Expect Ubisoft to official unveil the product soon. Update: Ubsisoft has clarified further saying that it is not "currently confirmed for US release". With a statement like that they may still bring it over, but for now, other regions will benefit from the AC package.
  10. Before I even start this article, let me get something straight here. I'm not saying Assassin's Creed 3 is a bad game. There's no way I could know that without actually playing it myself. At no point will I be criticizing the game itself. Instead, I'll be talking about Ubisoft; well, at least their pricing policies. You see, there have been plenty of Assassin's Creed games released over the years. Every single one has been hyped up and released to a lot of fanfare, and they've all sold relatively well. But there's a trend I've seen happening in each game released so far: their prices have tanked shortly after release. The History Of Price Drops I'm not entirely sure why it is, but the Assassin's Creed games have always shot down in price pretty much right after, or in some cases, before the game has released. We're not talking about the usual five dollars off you usually see on places like Amazon either. Assassin's Creed: Something witty about sales The best example for this article would be Assassin's Creed: Revelations. A $60 retail game just like all of the other releases in the series, Assassin's Creed: Revelations was sold for $40 on release date if you bought it in-store at some Walmarts. A whole $20 off the advertised price on day one. It actually happened for Assassin's Creed: Brotherhood as well, just not as quickly, I guess. The game was released in November of 2010 and sold for the advertised price of $60... for about a week. After the week was over, the game suddenly went on sale for $35. Nearly half off a week after release! Every Black Friday Ever Now, why might this be you ask? Quickly, tell me what happens in November! If you shouted Black Friday at your computer then I have some good news and some bad news. You're correct, but you're also a little bit crazy for shouting at a computer. People are staring! Despite being a brand spanking new release, Assassin's Creed: Brotherhood still got drastic price cuts to keep in line with the Black Friday sales going on at the time. Of course the price only lasted about a week, but everyone who just decided to wait a few days got a huge discount on their game. Wouldn't you know it, those are average release prices! Now I'm not sure if you're aware of this, but Black Friday is fast approaching for those of us in North America. We only have about three weeks before old women are being trampled over for Tickle Me Elmo dolls and Walmart employees are getting elbowed hard in the face because what other chance will I have to elbow someone in the face and get away with it, right? The point is Assassin's Creed 3 will still be a brand new release at less than a month old, yet I know for a fact it will be going on sale during Black Friday or possibly even a few days before it. It has been the same way every single year. The Collector's Editions Seriously, just don't even bother with these. I've been tempted in the past to buy one or two of them (hey, that jack in the box one was pretty cool). But at over $100 each, there's one huge problem with them: they all tank in price too. I have so many of these statues around. Odds are one of them will kill me. Every year I see the same thing. Huge clearance shelves just filled with Assassin's Creed special editions. They might be cool, but they're overproduced and take up a lot of shelf space. So just hang back and wait for the prices to plummet as low as $15 for one. So if you really want to play it now, go ahead and buy it. Nobody is stopping you, and the good news is you'd be supporting the developer by buying it at full price. But if you want the absolute best deal, then you only have to hang back for a week or two. If you absolutely have to have the game now then I suggest getting it at Best Buy. They usually have some sort of 30 day policy to do price matches on games you've already bought. As always, thank you for reading.
  11. Did you realize that both Assassin's Creed III and Assassin's Creed III: Liberation are only a couple weeks away from launch? It's been a long road from the initial reveal of Liberation until now, but soon we'll get to see how the game handles on Vita. Until then, we can only look up trailers to whet appetites. Thankfully, Ubisoft has just published a new one which looks into Aveline's history and why she has become an assassin. In it, she details her youth as well as seeing how the world around her was changing for the worse when soldiers invade. Instead of sitting idly by, she decided to take matters into her own hands to bring about justice. The trailer showcases some of Aveline's methods of being stealth in plain sight, such as dressing up "in the guise of a lady", or as a slave. They sound interesting in concept and hopefully will be neat to make use of in game once it launches on October 30th. If you're curious to learn a bit more about Aveline and her world then check out the trailer below: Are you interested in Assassin's Creed III: Liberation?
  12. File this under N for "No idea why", but Walmart has begun accepting preorders for just the bonuses you receive when you preorder games like Assassin's Creed 3, Black Ops 2 and more for a mere thirty five cents. Included with your preorder of a preorder is a preorder bonus as well. Yeah, it gets confusing. Here, let me explain it a bit better. When you preorder the DLC for thirty five cents you automatically receive a bonus five dollars in VUDU credit. You're immediately ahead! Just a heads up though, you can only use a max of five VUDU codes on your account. There's also a limit to the amount of actual preorders you can make as well. The word on the street right now is that you're limited to one preorder per code. If you try to get multiples your orders will be cancelled. Whether or not Walmart will actually deliver this DLC on release date is still unknown, but what I do know is that your $5 VUDU code is guaranteed no matter what. I've linked the preorder pages below. Halo 4 Assassin's Creed 3 (Xbox 360) Call of Duty Black Ops 2 (Xbox 360) Assassin's Creed 3 (PS3) Call of Duty Black Ops 2 (PS3) Medal of Honor Warfighter (Xbox 360) Medal of Honor Warfighter (PS3)
  13. There are a lot of different Assassin's Creed 3 Special Editions floating around the country right now. So many choices can be a bit overwhelming for the average consumer, but I'm telling you right now that if you want to own the rarest Assassin's Creed collection then you need to shop at Best Buy. On midnight. And only if your store is lucky enough to even get the limited edition coins being given out at random midnight releases around America. On top of all of this, each store that lucks out will only be receiving 20 coins in total. There's not much known about the coin just yet other than how rare it is, a single picture posted by Best Buy and the fact that it isn't the medallion from the Join or Die edition. While it may seem like the odds are stacking against you more and more, there is one thing to help you get at chance of owning one of these coins on release night. The Best Buy website was kind enough to offer a store locator to aid you in finding your nearest participating store. You can find that locator below. Assassins Creed Coin Finder
  14. Marcus Estrada

    Assassin's Creed Ezio Trilogy Coming to PS3

    Have you been meaning to play the various games in the Assassin's Creed series but haven't gotten around to it yet? Perhaps you would like to start out with Assassin's Creed III/Liberation and then try out the rest? If you're someone who has yet to grab some of the older series titles (and own a PS3) then you're in luck. Today Gabriel Graziani, the community developer at Ubisoft, announced the Assassin's Creed Ezio Trilogy. The Ezio Trilogy predictably contains three games and they are: Assassin's Creed II, Assassin's Creed Brotherhood, and Assassin's Creed Revelations. If you're not well-versed in the world of Assassin's Creed then the games included in this set may confuse you. The Ezio character is only introduced in the second game and from there the other two games continue down that ancestor's path. Interestingly, back when Revelations launched it included a digital copy of the original game, but it's doubtful it will be included here. Picking up the Assassin's Creed Ezio Collection will cost $40. It'll be available on November 13th, which is actually a few weeks after the launch of Assassin's Creed III/Liberation on October 30th. Finally, this pack is currently noted as only coming to PS3. Sorry to all the Assassin's Creed-curious 360 owners! Have you missed out on the Assassin's Creed series? Do you think this is a good starter set?
  15. Adam McCarthy

    Top 9 Video Games Mosaic

    From the album: Adam McCarthy's Album

    A top 9 mosaic of my favorite games of all time.