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Found 12 results

  1. Jonathan Higgins

    E3 2015 Hands-On: Dragon Quest Heroes

    I have little experience with “Musou” games outside of Hyrule Warriors, which I found ultimately satisfying in the end. I do, however, have a metric ton of Dragon Quest experience, having beaten most of the numbered games in the series, played the ones I didn“t finish a great deal, and even dabbled in some of the side games. Instead of lamenting that a Dragon Quest VIII 3DS localization hasn“t happened yet, I“ll tell you a little bit about the Dragon Quest experience we are getting on PlayStation 4 later this year... which happens to be a Musou game at its core. I had a chance to play through both experiences offered in the demo. One put my party in a field where the goal was to eradicate many monsters (one of whom was particularly stronger than the others). And the other was to topple a giant boss monster. Before going into each type of gameplay and what made them alike and different, let“s first discuss how the game operates. Have you played through Hyrule Warriors or any other Musou game? If you have, then you know battling is a matter of mastering combos and using the right attacks at the right time. There are plenty of different variations to attacking and there are many types of characters in your party — from brawlers that focus on close combat, to a mage that can use long and short range spells. You can freely switch between your entire party with just the single press of a button, so you have access to all of your team to fight through any combat situation. The field quest felt more like a typical Musou game, where there are handfuls of enemies to defeat all at once, none of whom required any critical thinking in combat. Smash everything you see, and do so handily. Until there“s something a little stronger that shows up, that leads the squad and makes you think outside the box for just a moment. Still, the “defeat all enemies” portion of the demo had me thinking everything was going to be easy street, then I pictured myself telling you all "It“s Hyrule Warriors, but Dragon Quest." Moving on… When I got to the boss, it was a different matter entirely. Rather than relying on the use of a specific weapon, toppling the giant golem terrorizing the town was a matter of using the town to your advantage; not prioritizing using one unit over another. Want to topple the beast? Find a way to jump onto the actual roofs of buildings and approach it from above with any fighter you choose — whether you zap its eye with a spell, or lunge at it with your blade or fist. Having a little trouble? Build your tension, and let each character reach an actual breaking point where they can then unleash a devastating blow. So, at the end of the day, I suppose it is a Dragon Quest variant of Hyrule Warriors. But the charm of those games is definitely loud and clear in Dragon Quest Heroes. And how the boss worked makes me think this game could offer some unique moments that make it memorable versus just another Musou game. It releases on October 13th, 2015 for PlayStation 4. You can check out the Square Enix store site which has details on Limited Editions and more, here.
  2. Jordan Haygood

    Hyrule Warriors

    From the album: Kaptain's Gallery

    © Nintendo

  3. Jason Clement

    Hyrule Warrior's Download Size Revealed

    Earlier today on Destructoid, Chris Carter confirmed the game is going to be 7GB in size if you're downloading it off the eShop. Woof. I know that it isn't a lot for some of you with blazing connections, but I'll probably be buying the game in light of this (as I usually do with everything that is over 5GB in size, except for PC games, ha). Actually this does make me wonder - what's the largest file size you'd consider downloading before switching to buying a physical copy? Does it matter to you if it's 14GB or 40GB (in theory, I guess)?
  4. Last night's Nintendo Direct brought a bevy of information regarding Hyrule Warriors and how it plays, but it also brought announcements of three new playable characters. Two of them, Zant and Ghirahim, were already known to be in the game, but we now that they will be playable; Zant will use a scimitar as his weapon while Ghirahim essentially uses a blade and himself as the weapon. Ganondorf was a welcome, if not unsurprising addition as the third confirmed playable villain character. He sports a giant sword as his weapon, and his new design in Hyrule Warriors is similar to that of his Twilight Princess design, but with longer hair and combined with the garb he wears in Wind Waker. In addition, it was announced that other DLC costumes for Ganondorf (including his Ocarina of Time and Twilight Princess incarnations) would be provided to Club Nintendo members for a limited time after release. Other DLC costume sets for Link and Zelda ranging from Ocarina of Time to Twilight Princess and Skyward Sword were also announced as pre-order incentives from different retail outlets which will be detailed at a later point. You can watch the entire Nintendo Direct presentation by clicking the source below. Source: Nintendo Direct Are you looking forward to being able to play as a villain in Hyrule Warriors?
  5. Famitsu recently revealed three more characters that will be a part of Hyrule Warrior's growing character roster, and this time they're all from Ocarina of Time: Darunia, the Goron Sage of Fire; Princess Ruto, the Zora Sage of Water, and Shiek, Princess Zelda's Sheikah alter-ego. Darunia is surprisingly only the second confirmed male character thus far, and he carries a large hammer as his weapon. He's also slower when it comes to movement though he can roll up into a ball and roll around when he needs to get around quickly. And thankfully, his signature dance from Ocarina of Time will make an appearance here as one of his special attacks. Princess Ruto looks to have water-based attacks befitting her water theme, which makes sense, and it appears that Shiek uses multiple sai as well as the harp from Ocarina of Time. Expect to her more of their moveset detailed in the near future. For now, all three of these characters brings the roster up to ten playable characters so far. Will there be more? It seems to be a safe bet seeing that we've been getting announcements of new characters every few weeks or so now, and Hyrule Warriors' release in Japan is still 3 weeks away. Source: Polygon, Game Informer Are you excited about Ruto, Darunia, and Shiek being playable?
  6. Jason Clement

    Hyrule Warriors Darunia

    From the album: Editor's Gallery

  7. Jason Clement

    Hyrule Warriors Sheik

    From the album: Editor's Gallery

  8. Jason Clement

    Hyrule Warriors Ruto

    From the album: Editor's Gallery

  9. Today Famitsu confirmed a number of new characters to appear in the upcoming Zelda cross-over game, Hyrule Warriors. Last time we got a number of characters from Twilight Princess, including Midna and Agitha as well as that game's versions of Link and Zelda. This time, it's Skyward Sword's turn to have a few characters added. First off the bat is Fi, the living embodiment and essence of the Master Sword that helped guide Link through that adventure. Unfortunately, not much is known about how Fi will fight, but expect to hear more in the coming days. In addition, two of Skyward Sword's antagonists, Ghirahim and The Imprisoned, will appear as enemies in Hyrule Warriors. Also, much like with the alternate costumes from Twilight Princess, both Zelda and Link will receive costumes from their Skyward Sword counterparts. Source: Famitsu (via The Escapist) What are your thoughts on Fi being a playable character in the game?
  10. Two new playable characters were revealed for Hyrule Warriors in this week's Famitsu magazine (via Siliconera), and the first is actually another from Twilight Princess! Well, maybe not someone you were expecting, however. In any case, the character in question is Agitha. Fans of Twilight Princess may remember that she was one of the more unorthodox characters in the game, being the self-proclaimed "Princess of Bugs" and living in her "castle" in Hyrule Town. It's unknown yet what her weapon or method of attack will be just yet but you can probably bet it might involve bugs. She'll likely also receive a slight redesign like some of the other already announced characters have (Link, Zelda, and Impa). The other announced playable character is a new character named Lana, who may presumably be the mystery girl with the silver hair on the right side of the game's box art. Also mentioned in Famitsu is the fact that Twilight Princess villain Zant and one of the game's bosses—the flying, dragon-like creature Argorok—will figure into the game somehow. Will Zant also be playable? We'll have to wait and see. Hyrule Warriors is slated for release on September 26th in North America on Wii U. Source: Siliconera What other playable characters would you like to see in the game?
  11. Famitsu magazine has released new information about the much anticipated, upcoming Zelda spin-off Hyrule Warriors today. Among the news announced was that of a two-player mode that will make use of both the TV and Wii U gamepad. Even more interesting, perhaps, was the announcement that there will be other characters you will be able to play as besides Link, including Impa, who will lead the Elite Guard in Hyrule Warriors and fights with a long sword. Fans of the Zelda series may remember Impa as Zelda's guardian and servant to the royal family of Hyrule in her many incarnations throughout the games, but perhaps her two most famous roles were in The Legend of Zelda: Ocarina of Time where she fled Hyrule Castle and hid Princess Zelda from Ganondorf, and The Legend of Zelda: Skyward Sword, where she acted as Zelda's guide and protector from Ghirahim. While this is the first time we've been able to play as a character other than Link in a Zelda game (canonical or otherwise), the Dynasty Warriors and Warriors Orochi series are known for incorporating many different characters, such as the most recent entry in the series, Dynasty Warriors 8, which features over 70 different playable characters. Additionally, Famitsu revealed that different weapons will change the way your character will fight, with one-handed swords emphasizing speed and heavier weapons highlighting damage instead. Weapons will also be upgradeable and there will be a character progression system as well. While no release date has been announced for North America or Europe yet, the Hyrule Warriors is announced to be 70% complete at the moment and will be releasing on August 16 in Japan. More news about the game is expected to come at E3 in just under a month where the game is said to be playable. Source: Famitsu (via Siliconera) Are you excited to play as other characters in Hyrule Warriors?