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Found 18 results

  1. Royzoga

    7/23/2017 - SFV

    I mean, I guess we can try and learn how to play SFV on pad. Come see the terrible pad play on Twitch. Oh, and more anime music! https://www.twitch.tv/royzoga123
  2. Overwatch mah Dudes and Anime Music Come hang out on Twitch for the fun! https://www.twitch.tv/royzoga123
  3. Jason Clement

    Anime that you don't "get"?

    There's a lot of anime out there that a lot of us are into, but every now and then something comes along that gets really popular that... well, you don't quite "get." Meaning that you don't really understand why it's so popular and such. One such anime for me is Himouto! Umaru-chan. I'm sure you've seen the title character around on Twitter and the like. Apparently she's a normal-sized high school girl who -- when she gets home and is away from other people -- turns into a lazy, chibi character who wears a bear blanket/hoodie and eats junk food and plays video games? I fully admit I haven't watched enough of the show to try to understand it, but just from the outside it's a little confusing. Is she physically transforming into this shorter character? Or is it a psychological change that the show is translating through a physical change in her appearance? I would bet on the latter but I still don't know for sure, lol. Does anyone here have a better grasp on the character that can explain things? Anyhow, not trying to turn this into an anime-shaming thread or anything, but I just thought it would be interesting to see what anime other people don't quite get and see if we can come to a better understanding of them.
  4. TKtheknight

    TIE Figher - Short Animated Film

    Thought this was pretty cool. I remember seeing this years ago, but it was a teaser. The guy animating this took him 4 years to complete. I love the 80's anime style vibe as well. Pretty awesome and well done on doing the Empire's view as well. Kudos to the creator and the team. This is something Jason would like as well since he's a huge Star Wars fan lol.
  5. Ciel

    Upcoming Anime: Spring 2015

    Hibike! Euphonium Air Date: March 28th http://myanimelist.net/anime/27989 Synopsis: Hibike! Euphonium begins when Kumiko Oumae, a girl who was in the brass band club in junior high school, visits her high school's brass band club as a first year. Kumiko's classmates Hazuki and Sapphire decide to join the club, but Kumiko sees her old classmate Reina there and hesitates. She remembers an incident she had with Reina at a brass band club contest in junior high school. Danna ga Nani wo Itteiru ka Wakaranai Ken 2 Sure-me Air Date: April 3 http://myanimelist.net/anime/29067/ Synopsis: The anime follows the daily life of an earnest, hardworking office lady named Kaoru and her otaku husband, Hajime, who is totally immersed in a certain huge net bulletin board system. Re-Kan! Air Date: Apri 3 http://myanimelist.net/anime/25859/ Synopsis: Amami Hibiki is a girl who can see ghosts and other supernatural phenomena in her surroundings. The stories follow her daily life with both her friends and the otherworldly. Nagato Yuki-chan no Shoushitsu Air Date: April 4 http://myanimelist.net/anime/26351 Synopsis: Nagato Yuki, the shy president of the literature club, has never been very sure of herself around other people. But around Kyon, the only boy in the tiny, three-person club, Yuki finds herself faltering even more than usual. For Kyon, and for her precious club, Yuki must find her confidence and let her true personality shine! Fate/Stay Night: Unlimited Blade Works 2nd Cour Air Date: April 5 http://myanimelist.net/anime/28701 Synopsis: Fuyuki City—a city surrounded by the ocean and the mountains becomes the setting for an age-old ritual. To realize the mythical Holy Grail, which is said to grant any wish from its possessor, seven masters are given seven heroic spirits chosen by the Grail. These heroic spirits or servants are: Saber, Lancer, Archer, Rider, Caster, Assassin, Berserker. Each master will enter into a contract with their assigned servants and battle the other masters and servants to the death until only one pair remains... This is the "Holy Grail War." Plastic Memories Air Date: April 5 http://myanimelist.net/anime/27775 Synopsis: This story takes place in a future not too far away when androids that look exactly like humans begin to spread across the world. The android production company SA Corp. produced Giftia, a new kind of android that has the most amount of emotion and human-like qualities out of any other model ever seen. However, due to problems in technology, the androids have a service life, and once they pass that, they... Well, it gets pretty bad. For this sake, SA Corp. creates a terminal service in order to retrieve Giftia that have gone past their service life. A new employee at the terminal service named Tsukasa Mizugaki forms a team with the Giftia Isla to retrieve the other androids, but... Kekkai Sensen Air Date: April 5 http://myanimelist.net/anime/24439 Synopsis: A breach between Earth and the netherworlds has opened up over the city of New York, trapping New Yorkers and creatures from other dimensions in an impenetrable bubble. They've lived together for years, in a world of crazy crime sci-fi sensibilities. Now someone is threatening to sever the bubble, and a group of stylish superhumans is working to keep it from happening. Ghost in the Shell Arise: Alternative Architecture Air Date: April 5 http://myanimelist.net/anime/29325 Synopsis: ??? (LOL) Triage X Air Date: April 9th http://myanimelist.net/anime/26443 Synopsis: Mochizuki General Hospital boasts some of the most well-trained (and well-endowed) nurses in town. But though these ladies spend much of their day battling sickness, their after-hours are spent fighting a very different sort of disease... Under the leadership of the hospital chairman, a handful of staff members and local teenagers form a group of mercenary assassins, targeting the "cancers" of society and excising those individuals before their wickedness spreads.
  6. I thought I'd share this and this was pretty darn awesome crossover between Attack on Titan and Super Smash Bros. All handrawn and job well done. I think this is my favorite crossover with Attack on Titan and something else. I'd love to watch this if it were an anime! Somebody make it and hire AmazingArtistYellow!
  7. gaiages

    Review: Aquapazza

    Developer: Examu Publisher: Atlus Platform: PlayStation 3 Release Date: November 19, 2013 ESRB: T for Teen A download code was provided by the publisher for this review In the past few years, we've seen a surge of fighting games, 2D and otherwise. From indie prospects like Skullgirls and Yatagarasu, to big titles releasing soon like Guilty Gear Xrd -Sign- and BlazBlue: Chrono Phantasma, fighting fans have plenty to keep them busy for a while. But in this time of many fighting releases, which one should you play? Amongst the many entries vying for your attention is Aquapazza, an unusual crossover game featuring characters from a variety of Aquaplus's Japan-only visual novels, including To Heart, Tears to Tiara, and Utewarerumono. Can this title stand on its own mechanics to the average fighter fan, or does this game only exist for the fan service? Aquapazza is a 2D sprite-based fighter, much like the BlazBlue series. Characters are colorful and pop out of their surroundings, and stage backgrounds are very interesting and many are quite eccentric (like the anime convention stage). Also, despite having four characters on screen almost all the time, the only slowdown the game faces is, oddly enough, during the character selection screen, though that may be because of the high-quality hand-drawn animations in the menu. Oh, but what about that part regarding four characters on screen at once? Aquapazza's unique point comes in the form of partners. After you select a character, you select a partner character. These partners come with a few moves of their own, executed with the X button. These moves can range from a single heavy hit, to hexes that freeze your opponent, to even moves that have stage-wide effects. Since you can choose your own partner, it adds for a wide range of strategies you can use against the enemy. Like long-stringing combos that devastate slower enemies? Or perhaps you like using range and projectiles to your advantage? With the right character and partner combo, you can make a team suited to the strategies you want to use. But, you do have to be careful - using a partner's action makes them unavailable for some time (the exact time depending on the partner). And if you get hit while a partner is trying to use a move, the move will fail and you won't be able to summon them for a bit, as to make it so you can't completely rely on partners to smash the opposition. Other than that, though, Aquapazza is a fairly standard fighter, with input combos and flashy special moves to pull off. There are two modes for playing: Normal, which is basically the fighting game norm of quarter circles and button combos; and Simple, which more or less simplifies combos down to a direction and button press. Most fighting fans will want to stick with the Normal scheme, but the Simple one is nice for genre newbies. As you might expect from a mash-up fighting game, Aquapazza's story is little more than a justification to bring together fighters from vastly different universes. One day, Ma-Ryan was trying to concoct a love potion, but the resulting magical energy from the spell caused the creation of the forbidden potion "Aquapazza," which can be used to enslave people. Also, somehow a bunch of universes got melded together from the creation of the Aquapazza, which causes other problems. Again, it's more of a throwaway plot, but it's enough to justify running through eight matches of fighting schoolgirls and oni-bloodline innkeepers. The plot is the same for every character; those same characters are privy to certain match-ups before the final battle that reveal certain relationships or other information. The final boss, however, is really quite cheap; in addition to having a partner that recharges almost instantly and moves that are hard to defend against- upon defeat, the boss regain half of its health. Given that the rest of Story Mode slowly ups the challenge bit is fair and not quite overwhelming, this final stage is sure to frustrate gamers. Oddly enough, after finishing Story Mode with one character, you'll unlock their story in Another Story mode. This mode is, as the name implies, a second story for Aquapazza, where the plot details an ancient mirror that can grant the wish of anyone that finds it. Of course, it doesn't actually make much sense, considering all of the same characters are out and about, and at the end of Story Mode it was said that the universes split apart again, but it's really not important as it gives you a reason to play through eight more stages of fighting action. Honestly, it was hard for me to tell if the AI throughout Another Story was harder than Story Mode; since you can only play Another Story with characters you've completed Story Mode with, you generally have more experience with the characters that you can choose from than just picking any character from the get-go. Also, the boss of Another Story is, unexpectedly, more in line with a typical, fair final boss - a powered-up and quick moving character, but without any partner to help balance out the power difference. While there isn't a standard Arcade Mode, the two story modes make up for that. Also, the other standard fighting games modes are intact, including Training Mode, a Gallery to view ending CGs and other graphics, and local and online multiplayer modes (the latter I was unable to test before the writing of this review). The verdict on Aquapazza? While there's nothing inherently wrong with the game, it doesn't really manage to stand out, either. Few gamers are going to feel any sort of connection with the fighters, and there seem to be an overabundance of characters from the To Heart series, leading to a few too many females wearing the same school uniform. While the partner aspect is interesting, there's not much else for players to look forward to either, and once you find the partners you enjoy there's no reason to try new combinations. Unless you're really looking for another fighter to tide you over, and the recent releases aren't cutting it, then it might be better to skip Aquapazza. There's little to keep a gamer entertained for long, whether you're a fan of fighting games or otherwise. Pros: + Partner system adds a bit of spice to the overall system + Fighters are animated fluidly and backgrounds are lively Cons: - Lack of previous knowledge of the characters makes playing them pretty bland - Little to keep you entertained after the story modes are done Overall Score: 5.0 (out of 10) Average Aquapazza is a thoroughly average fighter that's hard to recommend to anyone other than starved fighting aficionados or Aquaplus fans.
  8. I guess they blew it all on animating the fight scenes / maneuver gear scenes because they are really cutting corners whereever possible lol They've been cutting and pasting scenes the entire time... Not to worry, the bluray release will fix it all! Just look at the comparisons between the current TV streams and the bluray release. (Left side is TV, Right sight is BD) Also the ages of some of the characters confuses me....
  9. Royzoga

    Summer Trip Shtuff 2013

    So, seeing that my partner in crime, Ludono, has already posted his swag collection, I figured I should finally get off my lazy butt and take a few pictures of my own. Now, I'm a little different from him, being primarily a gamer first, and then an anime lover. My purchases clearly reflected this, as you will see, but that's not to say you won't see some anime. But I guess I'll just show you then! So, yeah. I got like 30 games, and I believe only about 19 of them or so are for me. I'll note which ones I'm keeping and which are gifts or give away type shtuff for the time to come. PSP Games (L to R) - .dotHack//Link - Semi-Limited Edition (There was a DVD and BD version, I got the DVD one) - Tales of the Heroes: Twin Brave - Limited Edition - Horizon on the Middle of Nowhere - Limited Edition - Sword Art Online - Limited Edition - Tales of VS - Tales of the Heroes: Twin Brave (Have both LE and Standard, the latter of which will most likely be given away!) - Tales of the World Radiant Mythology 2 - Tales of the World Radiant Mythology 3 - Nise no Chigiri Omoide no Saki e (Visual novel thing? No idea, gonna be awesome though!) - Jikandia: The Timeless Land - Ragnarok Tactics - Mana Khemia: Student Alliance Oh hey, did I ever mention that I'm a big Tales of Series fan? No? Well, now I have almost all of them! Well, all of the PSP ones now at least. Anyway, on to... PS3 Games (L to R) - Castlevania: Lords of Shadow - Japanese Collector's Edition (A gift for a friend) - .dotHack//Versus (Also with the movie, luckily on the same disc!) - Tales of Xillia 2 (A gift for a friend) - Dragon's Crown with Art Book (Kinda cheating, but it was there when I got home!) - Tales of Xillia - Collector's Edition (Same as Dragon's Crown) Just started playing Xillia yesterday too, luckily I have a few days off so I can sink a ton of time into it, as well as anime and catching myself up on GP life! Wii / PS2 / X360 Games (L to R) - Little King's Story - Namco X Capcom - Capcom Fighting Jam (Came with some sort of DVD, a gift for a friend) - Secret of Evangelion (Um...give away game?) - The Last Remnant I didn't feel like I got enough of any of these games to warrant their own section so I just combined them. PSP really seemed to dominate my purchases. Oddly enough all these next ones are gifts, I have a lot of older friends and co-workers that'd really like this stuff haha. Super Famicom Games (L to R) - Chrono Trigger (A gift for a friend) - Final Fantasy V (A gift for a friend) - Final Fantasy VI (A gift for a friend) - Fire Emblem (A gift for a friend) - Super Mario RPG (A gift for a friend) - Street Fighter 2 (IN BOX, a gift for a friend) Surprisingly, none of these games are particularly rare over in Japan, making them good 'collector's' items instead of just something to play. Or at least that's what I was going for. Luckily at least one of these next ones are actually mine! NDS / PS1 Games (U to D, L to R, sorry weird picture) - Fire Emblem: Shin Monsho no Nazo ~ Hikario to Kage no Eiyu - Spectral Force Genesis - Brave Fencer Musashiden (A gift for a friend) - Soul Edge (A gift for a friend) Alright so maybe most of those were friends too, but hey, they got me Christmas presents, only fair to return some sort of favor right? And these last ones are the anime related things I got, models to be specific. I was never too fond of figure collecting, but something about building a model seemed rather cool to me, especially when they're from anime I loved or greatly enjoyed. Models (L to R) - Valvrave Unit 1: Hito / Red - Valvrave Unit 3: Hikaminari / Yellow (Only two released at the time or would have gotten Blue and Purple, maybe just Green as well to complete the set!) - Shining Gundam I plan on building those sometime in the near future as well. And that's pretty much it, so what do you think? Good or bad haul, did I waste my money or take advantage of my time over seas?
  10. Well, I'd like to try this out. Basically, I'll be giving my thoughts on 5 anime that I have seen, of varying qualities, and will present it in a casual, brief format. Nice and short, and easy to read! Just like math tests in 1st grade! Well, without further ado.....here is Volume 1 of Anime Quickies! Shiki Sleep tight. Don't let the vampires bite. Shiki is quite the mixed bag for me. At one end, you have the GORGEOUS visuals and the great sound work (especially the opening and ending songs). The plot, while fairly predictable, has some memorable moments- episode 14 and the last few episodes come to mind. However, I just can't stand when something takes FOURTEEN episodes to engage me, the viewer. Yes, it actually took me that long to even care a bit for Shiki. It just didn't connect with me until then, and by then it was a little too late as I only liked one of the characters. I will say that the lovely art, fantastic music, and great second half are worth mentioning though, and for that, it might be worth a watch. Score: 7/10 Psycho-Pass Such imPECcable pecs! Psycho-Pass was a good show, if anything. It's not the greatest anime out there by far, but overall as a package I thought it was excellent. You take the good cop, bad cop scenario, and then throw in a utopia/dystopia problem, and it's all blended together with top-notch action and likeable characters, especially the villain. In fact, I'd say that each episode I was eagerly waiting for the next to come around. That's something I don't get to such an extent very often, so it was nice to be excited every week on the day a new episode came out. Production I.G. makes beautiful shows and Psycho-Pass is just the same, with quality art and catchy songs. Throw in the multiple amazing climaxes (yes, I just said that) and the plot twist even I didn't see coming, and you have a very satisfying anime, even if it won't be making many favorites lists. Score: 9/10 Umineko no naku koro ni Yay! Magic, faeries, butterflies, witches, and girls with revealing skirts! I mean, what else did you expect from the guy who made Higurashi? ....well, I had to get ranty somewhere in this I suppose. Umineko is the biggest dissapointment and utter waste of my life that I've ever experienced. There, I just said it. Never before have I had such low expectations after hearing mixed (good and bad) things about a series and then having my expectations dropped to the floor and kicked away by the hands of someone whose work I enjoyed. It's like they didn't even care about me, the consumer/viewer. I have no clue if the Umineko game(s) are like the anime, but this was seriously a sodding pile of garbage. The premise is great, I'll admit. The music- tolerable, good sometimes and bad others. That's about how far I'll compliment this show. The plot is a trainwreck with its passengers involving witches, magic, butterflies, "mystery", magic, and most importantly, magic. Umineko spends 26 episodes explaining why or why not magic is involved in the spooooooooky incident. I am 100% serious. The two central characters, Ms. Witch and Mr. ForgotHisNameOhWell argue and provide supposed evidence as to why they are right and the other person is wrong. Umineko reminds me of little arguements I had with my sister when I was younger, but having to spend about 10 hours listening to that on playback, over....and over.....and over....Not to mention though, that the worst part is in the ending I don't think they even ever decided on who was right. Worst ending I've ever seen, and worst anime by a mile that I've seen so far. Score: 2/10 Btooom! Is this you? No? Oh, sorry, it's this dweeb who does not look like a dweeb at all fellow! Something about bombs made me interested in this initially. Just kidding, actually I was on a rampage after watching Mirai Nikki, and really wanted another "survival game" anime. Luckily, this was airing at the time, so it was quick-fix of sorts. Not a quick fix though, mind you. As Btooom! was exactly what I wanted at the time- something to continue on my wants with some cheap entertainment, not fix something. There's nothing unpredictable in this anime really, but that's okay because the action is still present. In fact, I'd say the fantastic opening song and the action are maybe all that enticed me to watch Btooom! every week. It's short, sweet, and gets the job done. In fact, I think that might have been its downfall. With only 13 episodes, not much could be done to flesh out the characters or even the plot. In the end, you're satisfied, but not like you want to be. There's too much room for questions to come up such as "why didn't they explain everything more?", or "why is this a series about bombs and yet everyone seemingly is able to miraculously dodge explosives left and right?". Still though, I liked it for what it was and my impression of it has constantly declined as I think about it more. Thus, I say it's better just to not think about it much and say things like "BUT IT HAD COOL EXPLOSIONS! BOOOOOOOM!" Score: 6/10 Attack on Titan Only HALF? Wow, what has this world come to nowadays if kids only give up half of their potatoes to their elders? I say they should give up the full potato! Ever wonder why potatoes and the similar potato girl of Attack on Titan fame is plastered all across the depths of the internet? Well, you have episodes 3 and 4 of this anime to blame for that. Now, I'll say right off the bat that Attack on Titan has in my opinion the 2nd best first episode hook to draw you in that I've seen so far. It takes a lot to find something good to draw people in, and luckily, this show has really gathered a bunch of viewers. Sure, some of them are coming from the manga readers, but a good majority I'd say just gave it a random watch because they thought it sounded neat or their friend was raving about it. In this case, first impressions were absolutely key as to why it's so popular I would say. The first five episodes of AoT are extremely enjoyable in almost every way. However, every good thing has an equally bad side, and while I won't say the episodes following it were bad necessarily, I just didn't really care for them as much. I'll admit- my high opinion and general fanboy-ism is fading (see: DanganRonpa; even another currently airing anime has taken my attention fully). However, I still have hope that the second half will do something huge, never before done in anime, something that will actually make me want to keep watching. You have the fanbase and the strong production values already, Production I.G. You better not let those just all fade away! :/ Current Score: 8/10 I hope you liked this and it was a good read to you! Maybe you found an anime that seems interesting and my opinion will help you decide to watch it or not!
  11. The media empire that is Black Rock Shooter is set to continue its venture West with release of Black Rock Shooter: The Game very soon. The anime and manga-based title was known to be on NIS America's publishing table, but they kept information of a release date quiet. Those who have the game on their radar have only a little while left to wait. Black Rock Shooter: The Game is coming on April 23rd for North America (and 24th for Europe). The release is entirely digital, which apparently also won't be accessible by certain regions such as Canada or Mexico. However, US residents should all be able to grab it regardless of state of residence. Will the game run on Vita? Unfortunately NIS America did not have this information. While companies probably all desire to have their game on Vita and PSP, things don't always work out that way. For example, recall that Atlus was under the impression Persona 2 would run on both portables only to discover it was not the case at launch. http://youtu.be/GhMtEk3FIcA
  12. Developer: SIMS Co. Publisher: Wired Productions Platform: Playstation Vita Release Date: January 29th (PSN download only) ESRB: E for Everyone A download code was supplied by the publisher for this review Full-fledged fishing games are something of a rarity nowadays in the console/handheld environment. While there's no shortage in the fishing genre when it comes to mini-games or flash games, you still have slim pickings… or slim fishings for them as more in-depth, independent releases. Even stuff like golf sims get their professional or realistic variations often, and the more light-hearted or quirky versions much more often than that. With a simulator core game and a decidedly anime art direction, the developer of the critically acclaimed Sega Bass Fishing series takes the rudder in what seems like an attempt to steer towards a new direction with Let“s Fish! Hooked on. As you may have surmised from the title, the main game is, of course, centered around catching fish. Despite the misleading anime art direction, it is more sim than not, without too many extra frills. You get a select set of lures which, depending on the stage, are more or less effective at gaining the attention of fish. In addition, after picking a spot and casting the line, you get an underwater perspective where you basically draw the attention of the fish by either swaying the reel or making deliberate stop and go motions with it to tempt them to bite. After you gain the attention of the fish and it successfully bites the lure, it initiates a sort of quick-time mini-game where you make directional-based inputs, as well as making sure the line doesn“t snap, in order to hopefully catch your would-be regular prey. It may sound confusing at first but it will be routine in no time, for better or worse. Outside of the several tutorial versions, Let's Fish! Hooked On sports only two main modes: World Tour and Challenge mode. Both modes share game types and are either based on fish count or accumulative weight for all catches. Challenge mode as a whole encourages more consistent play within a set, with each challenge broken into three parts and no breaks in-between. World Tour, despite being seemingly built up as a story mode of sorts (which I deem highly inaccurate), is more of a glorified challenge mode with RPG-esque elements. From improving player stats and yielding passive bonuses within a confines of a yearly structure, World Tour has players aim to be at the top of their class in order to move up in tournament levels. All modes, outside of the tutorials, are designed around a time-based structure, where you try to meet a given select goal generally within around two to four minutes. General flow of Let's Fish! can be addictive, despite the very apparent repetition, but it doesn't really do a good job at masking it, and honestly doesn't really try to. In spite of that, even though it doesn't have a whole lot of variety in modes, objectives, or in general, it is quite a time-sink for those who seek it. The World Tour mode in particular is significantly longer than I anticipated, easily lasting upwards of ten hours for each character, not to mention trying to perfect the challenge mode can be an investment as well. In regards to presentation, it would be more than challenging to compliment Let“s Fish! Hooked On, especially on such a technically proficient device like the Vita. On an audio side, it is underwhelming, with unimpressive voice acting and some grating music, but I'll give the music a pass, if only because it can has occasionally relaxing background tracks and the cheesy metal guitar riff when catching fish. From a visual side there are more significant issues that hinder the overall pace such as lengthy load times, plenty of visual clipping and textural pop-in, and even some in-game bugs. Even if a part of me wants to overlook facets of the presentation for being a budget downloadable release, Let's Fish! technically was originally a retail game in Japan, making it harder to rationalize. When the presentation overall is stacked against my complaints with the camera and a vexing glitch, it easily becomes jarring overall. Probably my most significant problem with the game comes in the form of a pretty specific but surprisingly frequent technical glitch. When trying to tempt a fish underwater to bite the lure, the fish can actually charge and phase right through the reel without initiating the QTE minigame, and it will continuously do so. I initially thought it was error on my end due to poor positioning or not being acquainted with the controls, but have encountered it far too many times, suggesting otherwise. So the player“s best solution is either recognizing this problem quickly and trying to fish somewhere else to make up for lost time, or being forced to reset the challenge or tourney. Considering how momentum-based the core game is, with the timed and unnecessarily luck-based structure (especially due to this glitch), it is downright frustrating to realize that, even if you may have had a solid start, especially in the set based challenge mode with no breaks between, only to have it be ruined by the game not actually executing its intended design. I haven't had a single play session where I didn't encounter this, unfortunately. Another issue I have with the game is with the camera, which kind of does its own thing in regards to the underwater parts in particular. Admittedly, this can be stage- and lure-specific, but that isn't always the case. Even if you plan your positioning via the boat perspective ahead of time and know fish are in the vicinity, which you generally should, it sometimes doesn“t matter because the fish may be at different elevations from your lure or not being close enough, stuck in environments (seriously), not having been loaded yet (yes, very literal pop-in), or they may even not be interested in the lure you are using. All of which, of course, requires visual feedback which doesn“t help when you aren't able to see. Like my previous complaint, either you recognize this quickly and recast your line elsewhere or, well, you might as well throw the match. What puzzles me further is that there is even a separate ”underwater mode“ where you can control the camera, albeit by tilting the Vita, but not the two most important main modes. Personally, I would“ve taken that gimmick over no option at all. Considering how even the right analog literally has no use in the entire game, it confounds me further why it couldn't at least be allocated there. Despite me harping on the camera and the lack of control of it, the other controls in Let's Fish! are relatively adequate throughout, with the exception of the tacked-on touch-screen controls. These are functional enough during navigating menus, but during actual gameplay, they came off as unresponsive for QTE inputs, and downright impractical, especially when stacked against the button based alternative it thankfully offers. The odd thing is that Let's Fish! isn“t particularly difficult after you get the general grasp for it. When the the game works as intended, the simple fishing nature can possibly eat of plenty of time before you know it. However, the myriad of issues I encountered seemingly go out of their way to ruin what the game establishes. Making it it feel unnecessarily luck-based for all the wrong reasons and needlessly frustrating in addition to an already constrictive fishing structure. Also, due to the lack of incentive to keep playing with only two modes and next no variety, it makes for a tough argument to play it for anything other a very literal means of killing time. With the only real marks of progress coming in the form of very general leaderboards, trophies (I mean of the Playstation variety), and lures which are shared/unlocked between modes, this game makes a tough sell for all but the most die-hard anime fishing fans. Let's Fish! Hooked On is a title I found myself pleasantly surprised by initially, but I only became increasingly annoyed by it the more I played as it. It can be addictive in short bursts, if not for much longer stretches if you don't let the glaring flaws get to you (like myself). However, In order to enjoy it, you have to make a lot of comprises, due to the many shortcomings with its design and presentation. I don“t want to dismiss the game entirely, as fishing games in the console and handheld markets are something of a rarity, but I will advise strong caution for those interested. I can only say for most people beyond a very forgiving niche to try to cast your line elsewhere. Pros: Can be addictive in short bursts Able to occupy players for a long time Cons: Poor presentation Significant glitches Very unwieldy camera Not a whole lot of depth/variety to the gameplay Overall Score: 4.5 (out of 10) Below Average A very flawed but occasionally addictive fishing title for the Vita, it makes for a tough recommendation for anybody but very forgiving fishing game enthusiasts.
  13. barrel

    hooked On review 6

    From the album: Let's Fish! Hooked On

    © http://www.capsulecomputers.com

  14. barrel

    7974568952 64e71cbfdd Z

    From the album: Let's Fish! Hooked On

    © http://farm9.staticflickr.com

  15. Ludono

    Episode 1

    So barrel sorta got me thinking about doing something like this, and I though it'd be fun so why not? Basically, I'm a digital hoarder. I have 6TB worth of storage, not counting the drive I boot off of. The large majority of the these drives are full, or almost full. I am what some may call, a digital hoarder. Basically just summarizing some stuff I come across, what I thought of it when I originally watched it (if I DID watch it) and what score I originally gave it. Episode 1 First we'll start with _Summer, or Underbar Summer as it's sometimes called. This 2 episode OVA (with 2 short specials) is one of the many OVA's based off a Visual Novel. The original PC VN was released in 2005, but proved popular enough to warrant a PS2 port in the summer of 2006. The first of the two OVA episodes released in October of 2006, with an updated version of the VN (Vista compatible!) releasing two months later. The final OVA episode came out the following year, in January of 2007. That was the last anyone has ever heard of _Summer. Enter: me, fresh onto an anime binge and willing to watch just about anything. Two OVA episodes later, I sat scratching my head, wondering what exactly the point of _Summer was. So I checked out the VN. Turns out, the OVA actually encompasses the VN fairly well. The story is about a boy who makes it his goal to find love in his last year of high school. It's not well written, and it's fairly forgettable. But somehow it has a slight charm to it that I still can't shake. Score: 4/10 Abashiri Ikka - The Abashiri Family A 4 episode OVA based off a Go Nagai manga series that ran in Weekly Shonen Champion in the 80's. It was adapted in 1991 and later released in the US by ADV Films. The story centers around the Abashiri family, a group of hardcore criminals who are feared by all. The series leans more toward violent gag comedy, though it leans slightly toward erotic comedy at times as well. I originally remember watching this on VHS at a friends house many years ago, and finally rediscovered it a few years ago. Rewatching it, it holds up fairly well. A short but enjoyable little film (the ADV VHS merged the 4 episodes into one "movie"). It's humour is still comes across, and I laughed a few times. Score: 6/10 Hope this proved enjoyable, or at least semi-informative. Maybe you'll be tempted to watch some stuff you've never heard of before. Leave a comment letting me know!
  16. So instead of making a forum thread or something about my trip I decided to throw it all together in a blog, so lets see how this works out, I'll be making a post for each day and then a swag post at the end. Friday *I'm going to post all the pictures at the end of the article to make it easier on the eyes.* Getting There So as many of you might know, I currently live in the wonderful state of Ohio. Ohio as many of you hopefuly know, is quite a ways away from New York, let alone Manhatten. As it were, I ended up making the 6 hour drive to my old town in New Jersey, where I met up with friends who were attending the con with me. We then hopped on a bus for a 2 hour ride to the city. Total travel time so far, a little over 8 hours. Not too shabby. We arrived in the city at 11 in the morning, about an hour after the con had opened. We headed over to the hotel first to drop off our bags. Thankfully the bus stop, hotel and convention were all within a 6 block radius of each other. The hotel was great, but more on that later. The Convention The convention center seemed a bit less crowded than last year, owing to the fact that it was Friday rather than a weekend day. We meandered about the show floor for a while before going to out first panel, the Sunrise Panel. The panel itself was more or less an array of Sunrise's executives and studio heads announcing new titles to be released soon. However they were very charismatic and interesting to listen to, even though most of them had a translator. The titles they announced: Phi Brain season 3 (2013) Daily Lives of Highschool Boys (already released) Horizon in the Middle of Nowhere season 2 (recently ended) Binbougami ga! (recently ended) Battle Spirits another season (I know nothing about this show) Gintama (going to continue until further notice) Love Live! (2013) Aikatsu (2013) Accelworld (Already released) Gundam Seed Remake (2013) Gundam Unicorn final episodes coming 2013 The creators of these various shows were all there and talked about their shows. The highlight would have to be the creator/director of Binbougami ga / Daily Lives of Highschool Boys , who cosplayed as a "highschool boy" and wore a "binbougami" hat (Binbougami means God of Poverty in Japanese). After the Sunrise panel we strolled around the convention some more, and my friends all bought stuff. One bought Disgaea DS, two dot.hack games and a Megaman game for PS2. The other two friends bought assorted wallscrolls, a Yoko Dakimakura, among other things. We then headed for our last event of the day, the Robot Chicken panel. Probably the biggest panel on Friday, it was set in the IGN theatre and unfortunately no recording or photography was allowed so I have no pictures of it. However the panel was fantastic, and I'm not even a huge Robot Chicken fan! Seth Green was there, along with various other people associated with the show and guest panelist Macaulay Culkin. They showed off some clips of the upcoming season of Robot Chicken and then launched right into Q&A. Most of the question were meant to be humourous rather than serious, and I felt it worked better that way for this panel. A good majority of the questions were, of course, sexual. After the panel we stumbled across Mo Chocolate, who, if you don't know, was a contestant of Sony's PSN reality show The Tester. We met up with a friend who was unfortunately not able to make it to NYC until around 6pm because of an exam he had that day. We were pretty beat after that long day so we just headed back to the hotel. The hotel itself was great, we stayed at the Staybridge Suites, but we ran into a bit of a snag when I realized that although I had made and paid for the reservation, to be able to check in you need to be at least 21 years old. That little technicality cost us about an hour of time but due to some quick thinking we were eventually able to check in. The room was fantastic, a two double bed room with a kitchen, which was just the right size for our group of five. Two of my friends had brought a suitcase full of rice, jerky, seaweed, ramen, kimchi, and various other foodstuffs. Yeah, don't ask. I just grabbed two slices of delicious NYC pizza for $2 earlier. Day 2 to follow.... Fridays Crowds Sunrise Panel Yoichi Fujita wearing a binbougami hat
  17. That's a pretty cool idea, and with the way Ni No Kuni turned out I hope they get a chance to do more Ghibli collaborations! Linky
  18. Anybody looking forward to this movie? I loved the series and heard the manga was amazing. I really hope this lives up to those.